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  • The_ScarabThe_Scarab Registered User regular
    Empirical wrote:
    An unusual location I found while using the 'moveto' console command to locate Viola Giordano for the 'Blood on the Ice' quest, as she is missing from my game currently (this appears to prove it).

    The game list this location as 'Unknown Location' in my save file, not sure if it has a proper name or where to find the location id.

    In it found a plus (+) shaped corridor with one living NPC (M) and several dead ones (Viola, Edda, Nepo the Nose, Tynan, and a few others). These were all NPCs that had been killed at one point or another, aside from the one living NPC. Appears to be nothing but an endless expanse outside.

    Also, the boxes on the ground are empty coffins.

    Some kind of purgatorial death locker? Thoughts?

    tl,dr: Weird location found. What do you think it is?


    http://imgur.com/a/0RQsl#0


    One of the shots:


    ROvbi.jpg

    d1m1

  • ToyDToyD Registered User regular
    Is there a house with an alchemy lab, enchant bench and forge included? If not, is there a least one with the alchemy lab and enchanting bench? Can't seem to find this info and woul love to make that one my next target. Breeze home is only convenient for 2/3.

    steam_sig.png
  • RaikouRaikou Registered User regular
    Raikou wrote:
    So, I might have missed it in the other thread, but is there any way to work around the backstroking Dragon bug? 'Cause I gotta kill this one, and the fucker goes from Hummingbird-esque stationary to peregrine falcon in less than a second, and this "battle" has consisted of me firing my bow, then sprinting to hell and back after the Dragon takes off, flies around and heals, then disappears into the upper atmosphere.

    console, click, "kill"

    If you're on a console then patch 1.2.

    http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/


    It's like the game wants me to play something else in my Steam library.

    The console command doesn't work. Open console, click target - in this case, the ID is 00035541 - the type "kill". And nothing. Reopen console, exit console. Nothing. Reopen, type "kill 00035541", exit console. Nothing. Really freaking weird. Any ideas?

    TAI
    TCAI
    killall

    Try the commands before you trigger his combat mode if you can

    http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)

  • The_ScarabThe_Scarab Registered User regular
    The Solitude house has an alchemy lab and an enchanting bench. Right next to one another too.

    Also, some mannequins.

  • twotimesadingotwotimesadingo Registered User regular
    Raikou wrote:
    Raikou wrote:
    So, I might have missed it in the other thread, but is there any way to work around the backstroking Dragon bug? 'Cause I gotta kill this one, and the fucker goes from Hummingbird-esque stationary to peregrine falcon in less than a second, and this "battle" has consisted of me firing my bow, then sprinting to hell and back after the Dragon takes off, flies around and heals, then disappears into the upper atmosphere.

    console, click, "kill"

    If you're on a console then patch 1.2.

    http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/


    It's like the game wants me to play something else in my Steam library.

    The console command doesn't work. Open console, click target - in this case, the ID is 00035541 - the type "kill". And nothing. Reopen console, exit console. Nothing. Reopen, type "kill 00035541", exit console. Nothing. Really freaking weird. Any ideas?

    TAI
    TCAI
    killall

    Try the commands before you trigger his combat mode if you can

    http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)


    I'll give this a whirl. Thanks for the help. If I can't get this bugger dead, I'll likely shelf the game 'til a patch comes out where he can't backstroke away from me at the speed of the Concorde.

    PSN: peepshowofforce
  • ElendilElendil Registered User regular
    ToyD wrote:
    Is there a house with an alchemy lab, enchant bench and forge included? If not, is there a least one with the alchemy lab and enchanting bench? Can't seem to find this info and woul love to make that one my next target. Breeze home is only convenient for 2/3.
    Pretty much all of them besides Whiterun have the alchemy lab and enchanting table. Accessibility of the forge varies. The Markarth house is pretty far from that stuff. Riften is pretty close. Solitude isn't too close, but it's not a huge distance either. No idea about the Windhelm house. Markarth has a smelter (along with Whiterun) so there's that.

  • korodullinkorodullin What. SCRegistered User regular
    Raikou wrote:
    Raikou wrote:
    So, I might have missed it in the other thread, but is there any way to work around the backstroking Dragon bug? 'Cause I gotta kill this one, and the fucker goes from Hummingbird-esque stationary to peregrine falcon in less than a second, and this "battle" has consisted of me firing my bow, then sprinting to hell and back after the Dragon takes off, flies around and heals, then disappears into the upper atmosphere.

    console, click, "kill"

    If you're on a console then patch 1.2.

    http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/


    It's like the game wants me to play something else in my Steam library.

    The console command doesn't work. Open console, click target - in this case, the ID is 00035541 - the type "kill". And nothing. Reopen console, exit console. Nothing. Reopen, type "kill 00035541", exit console. Nothing. Really freaking weird. Any ideas?

    TAI
    TCAI
    killall

    Try the commands before you trigger his combat mode if you can

    http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)


    I'll give this a whirl. Thanks for the help. If I can't get this bugger dead, I'll likely shelf the game 'til a patch comes out where he can't backstroke away from me at the speed of the Concorde.

    Actually what's happening is that the console's targeting in Skyrim is really wonky. What you keep targeting as 35541 is likely the sky or a mountain or something. What you need to do is use something that'll let you know when you have an NPC targeted like "getlevel" or "getav health" and cycle through things on that "layer" using the mousewheel after you target. Eventually you'll stumble on a target ID that gives you an actual number for "getlevel" and that will be the one for the dragon.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I can't seem to get the game to accept a default FOV of 80 in the .ini file. I've set up and "fdefault fov=80" under the General section of the ini, but I always have to go into the console and set the FOV manually.

    Further, when I do that, I get this weird effect where everything looks stretched and slightly off. Is there any way to fix these things easily?

    I didn't see any answer for this, hate to quote myself but was wondering if anyone knew about this problem and how to address it. Thanks!

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • elevatureelevature Registered User regular
    Peff wrote:
    Well excellent then, I have more money than I know what to do with anyway. Danke.

    What's a good way to make money? I'm always broke. Spend everything on buying the materials for iron daggers to grind smithing. I can't even afford to upgrade my house. I should probably have taken some speech perks to get better prices when selling.

  • korodullinkorodullin What. SCRegistered User regular
    I can't seem to get the game to accept a default FOV of 80 in the .ini file. I've set up and "fdefault fov=80" under the General section of the ini, but I always have to go into the console and set the FOV manually.

    Further, when I do that, I get this weird effect where everything looks stretched and slightly off. Is there any way to fix these things easily?

    I didn't see any answer for this, hate to quote myself but was wondering if anyone knew about this problem and how to address it. Thanks!

    Found this in the last thread that worked for me:
    Suriko wrote:
    Finally found a FoV modification that sticks. I had a lot of problems with the usual .ini solution not doing anything, and the console way of doing it not lasting after quitting. This works though:

    Copy these three lines (with xx replaced for the desired FoV - I use 85 on a 1920x1200 display):
    fDefaultWorldFOV=xx
    fDefault1stPersonFOV=xx
    fDefaultFOV=xx
    

    And paste them into the [general] and [display] sections, in both skyrim.ini and skyrimprefs.ini.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    I didn't even notice until now that shields come in Heavy and Light. Other than the weight, though, what's the difference? All of the Light and Heavy Armor feats say you gain a benefit when you're using all four pieces: Head, Chest, Gloves, and Feet. They don't mention shields at all. Can I pretty safely use a heavy shield with light armour? Or am I hurting myself somehow? I'm using a nice glass shield at the moment, but I know I'm about to pick up a unique heavy shield at the end of a quest. Just wondering what my options are.

  • korodullinkorodullin What. SCRegistered User regular
    Shield armor type (light/heavy) actually makes zero difference. Using a Heavy shield with a Light armor set breaks no bonuses, and blocking with a shield only seems to raise your Block skill, and not the armor skill that the shield weight corresponds to.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    That's kind of what I thought. Thanks, man.

  • ElendilElendil Registered User regular
    korodullin wrote:
    Shield armor type (light/heavy) actually makes zero difference. Using a Heavy shield with a Light armor set breaks no bonuses, and blocking with a shield only seems to raise your Block skill, and not the armor skill that the shield weight corresponds to.
    Might it affect the shield's armor rating, with the Light/Heavy skills contributing?

  • The_ScarabThe_Scarab Registered User regular
    Perks that affect light armour ratings affect shields also. So they get a boost if they are the according weight.

    Also, I think heavy shields use more stamina to bash with.

  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    That's probably true, yeah. At this stage, though, I don't have points invested into either armour tree. I intend to invest them into Light when I get enough points, but it's not a real priority at this stage.

  • The_ScarabThe_Scarab Registered User regular
    I don't bother either. Because I always, in every RPG I ever play, go for aesthetics over stats. And I prefer not to wear a helmet, thus breaking all the set bonus perks at the end of both trees.

  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    The_Scarab wrote:
    I don't bother either. Because I always, in every RPG I ever play, go for aesthetics over stats. And I prefer not to wear a helmet, thus breaking all the set bonus perks at the end of both trees.

    There's a mod that will let you selectively hide helmets by type.

    best that can be done until the toolkit comes out and a true invisible helmets mod appears.

  • The EnderThe Ender Registered User regular
    Is there any way to increase the frequency of the kill animations?

    With Love and Courage
  • korodullinkorodullin What. SCRegistered User regular
    The_Scarab wrote:
    I don't bother either. Because I always, in every RPG I ever play, go for aesthetics over stats. And I prefer not to wear a helmet, thus breaking all the set bonus perks at the end of both trees.

    There's a mod that will let you selectively hide helmets by type.

    best that can be done until the toolkit comes out and a true invisible helmets mod appears.

    Happen to have a link to the hiders?

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • The EnderThe Ender Registered User regular
    elevature wrote:
    Peff wrote:
    Well excellent then, I have more money than I know what to do with anyway. Danke.

    What's a good way to make money? I'm always broke. Spend everything on buying the materials for iron daggers to grind smithing. I can't even afford to upgrade my house. I should probably have taken some speech perks to get better prices when selling.

    1) Kill stuff / sell their things.

    Armor, helmets and one-handed weapons have pretty good weight:gold ratios, magic robes have great weight:gold ratios. Go into abandoned forts full of bandits and do you thing.

    2) Quests. NPCs give you $$$ for doing quests.

    3) Get married. Every single day, you just get $100 from your spouse.

    4) Steal everything. It is so easy in this game to shoplift (hide, move around until you can find a place where you're hidden, take everything).

    With Love and Courage
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Shoplifting is pretty useless as there are few places to sell stolen stuff.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Shoplifting is pretty useless as there are few places to sell stolen stuff.

    Doing the Thieves guild quest line pretty quickly gives you access to at least three fences

  • The EnderThe Ender Registered User regular
    Shoplifting is pretty useless as there are few places to sell stolen stuff.

    It's a bit of a money-saver, though.

    With Love and Courage
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Wow. I am out of words to learn I guess.

    I didn't expect this many words to be tied up in the main quest.

  • GaslightGaslight Registered User regular
    I think I am going to keep holding off playing this until the promised patch-patch. The game still seems stable, but loss of magic resistance on my character sounds really painful, and I don't want to risk screwing up my save or anything.

  • PeffPeff Registered User regular
    Well excellent then, I have more money than I know what to do with anyway. Danke.
    elevature wrote:
    Peff wrote:
    Well excellent then, I have more money than I know what to do with anyway. Danke.

    What's a good way to make money? I'm always broke. Spend everything on buying the materials for iron daggers to grind smithing. I can't even afford to upgrade my house. I should probably have taken some speech perks to get better prices when selling.

    I always make a good penny off of selling my smithed stuff that I use to up my enchanting. I don't buy mats at all, just casual mining I have more than enough materials to do at least a few levels when I come back from questing. I make either a ton of iron daggers or leather bracers, enchant them, sell them. All of the bounties are pretty easy and come with at least 100 gold + whatever you get from killing your target.

    steam_sig.png
  • DerrickDerrick Registered User regular
    Wow. I am out of words to learn I guess.

    I didn't expect this many words to be tied up in the main quest.

    On my main character, I still need to find a few. The Greybeards stopped giving me new ones to learn but I still have a few words I haven't maxed out yet.

    Maybe those are all quest related?



    Steam and CFN: Enexemander
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Derrick wrote:
    Wow. I am out of words to learn I guess.

    I didn't expect this many words to be tied up in the main quest.

    On my main character, I still need to find a few. The Greybeards stopped giving me new ones to learn but I still have a few words I haven't maxed out yet.

    Maybe those are all quest related?

    Well I'm too lazy to look up every word I am missing, but from a quick glance I see that my third syllable of Fire Breath will come from the main quest, but my third syllable of Ice Form will not, I have to track the dungeon down myself.

    So... I guess yes and no?

  • RadioElectricRadioElectric Registered User regular
    edited December 2011
    Why the FUCK does Rolff Stone-Fist have plot-armour?

    Also, the new dragon AI is very annoying when you need some souls to unlock shouts. Something is up with my mouse sensitivity too, it seems really jerky now (mainly v axis) - makes archery a pain.

    Elendil wrote:
    I generally prefer swords all around

    Warhammers are unusably slow for me, axes are alright, but the crits and impale kill animations are more up my alley. I've never even really used maces.

    My sneaky Khajiit switches to double-axes when "sneaking" doesn't work out. Feels better than two swords in Skyrim, to me.

    RadioElectric on
  • GoumindongGoumindong Registered User regular
    ToyD wrote:
    Is there a house with an alchemy lab, enchant bench and forge included? If not, is there a least one with the alchemy lab and enchanting bench? Can't seem to find this info and woul love to make that one my next target. Breeze home is only convenient for 2/3.

    Riften has alchemy, enchanting and a forge right outside(not in the house, but as close as breezehome

    wbBv3fj.png
  • twotimesadingotwotimesadingo Registered User regular
    korodullin wrote:
    I'll give this a whirl. Thanks for the help. If I can't get this bugger dead, I'll likely shelf the game 'til a patch comes out where he can't backstroke away from me at the speed of the Concorde.

    Actually what's happening is that the console's targeting in Skyrim is really wonky. What you keep targeting as 35541 is likely the sky or a mountain or something. What you need to do is use something that'll let you know when you have an NPC targeted like "getlevel" or "getav health" and cycle through things on that "layer" using the mousewheel after you target. Eventually you'll stumble on a target ID that gives you an actual number for "getlevel" and that will be the one for the dragon.


    This was both tremendously helpful and tremendously confusing: helpful because with "getlevel" I was able to identify the dragon's ID; confusing because the dragon's ID is almost certainly 00035541, which is what I had used in the console before. Everything else in that level was coming back with a level of 00.0, while "00035541" was returning a level of 20.0, which seems consistent with the level of a blood dragon.

    Just for confirmation, the exact way to execute the kill command is:
    - open console
    - click target (which returns a value above the console; in this case "00035541")
    - type: "kill", or alternatively "kill <value>" ("kill 00035541")
    - hit enter
    - close console, possibly reopen console.


    Assuming the above is correct, any other options I might have other than waiting for the patch to unfuck things?

    (And thanks for all the help!)

    PSN: peepshowofforce
  • mere_immortalmere_immortal So tasty!Registered User regular
    Do gems actually have a purpose or are they just to sell?

    Also does anyone know of a mod to make shopkeepers less poor? I have so many shiny things to sell them.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • FoomyFoomy Registered User regular
    Do gems actually have a purpose or are they just to sell?

    Also does anyone know of a mod to make shopkeepers less poor? I have so many shiny things to sell them.

    theres a mod on the nexus that gives shop keepers 7500. or if you don't want to mod the game Tonalia the fence in raged flagon keeps 4k on her if you finish the thieves guild.

    Steam Profile: FoomyFooms
  • RadioElectricRadioElectric Registered User regular
    edited December 2011
    Do gems actually have a purpose or are they just to sell?

    Also does anyone know of a mod to make shopkeepers less poor? I have so many shiny things to sell them.

    1) Valuable loot
    2) Required for some quests
    3) Can use for jewellery crafting

    RadioElectric on
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Do gems actually have a purpose or are they just to sell?

    Also does anyone know of a mod to make shopkeepers less poor? I have so many shiny things to sell them.

    Mostly gems have no use, however sometimes a Radiant Story quest will require x of y gem.

    A Capellan's favorite sheath for any blade is your back.
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    The speech perks have the option of increasing their gold by up to 1500 as well. Gems are used in creating jewlery through smithing, which can then be sold or enchanted as you see fit.

    Because cheapo silver ring of epic godslaying isn't quite as impressive as a gem studded gold ring with the same enchantment.

    7244qyoka3pp.gif
  • jothkijothki Registered User regular
    Do gems actually have a purpose or are they just to sell?

    Also does anyone know of a mod to make shopkeepers less poor? I have so many shiny things to sell them.

    Level up speech?

    Also, check their inventory, and actually buy things from them. Any money that you give them is just going to go straight back into your pockets once you've cleared out the things that you've picked up but don't want. You don't make money that way, but you don't need that money anyway. If you aren't maxed out on enchanting, that's an easy way to get enchanted equipment that you'll actually use. I now have a 50 fire resist Orcish Shield because I thought to try that.

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