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Please post in new thread [Skyrim] & [The Elder Scrolls]

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  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    :D just one shot assassinated a dragon. Level 25, using double unenchanted dwarven daggers. Sneaked up to a sleeping one and power sneak attacked it for an insta-kill.

    7244qyoka3pp.gif
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    I brought this up in the other Skyrim thread, but I figured I'd ask here as well for some thoughts and input.

    Right now I'm working on the companion quests and my Thief character (very non combat oriented in the beginning) is having difficulty. I have high sneak and 3x damage with bows when sneak attacking and my archery itself is pretty up there at 47. My issue is that I attack something from stealth and one shot it in the head. I can do this over and over and then suddenly I come across a group of three enemies (generic names) and my archery is hardly hurting them at all. In fact my meager destruction or sword and board skills can't hurt them either (they are a trio of archer, knife, and two handed silverhearts or whatever their group is called)

    This happens fairly often where I'm doing well with archery and suddenly random enemies in the same dungeon will seem to be heavily resistant to it.

    I have little enchanting skill, and little to know blacksmithing, so I'm really just relying on my Glass bow I found and some steel arrows ( I have a few higher damage arrows but none in large amounts)

    Is my character just kind of screwed since I focused on mostly Sneak/Pickpocket/Lockpicking? or am I missing something key here?

    Thank to help in the other thread i've got some ideas on a couple work arounds for this particular issue but I wanted some other input as well just in case there are some other ideas.

    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • CouscousCouscous Registered User regular
    I think by the end of the game, dragon killing is so common that nobody even pays attention to it. "Oh, guy killed another dragon. Put the corpse over there by the half a dozen other dragon corpses."

  • korodullinkorodullin What. SCRegistered User regular
    I brought this up in the other Skyrim thread, but I figured I'd ask here as well for some thoughts and input.

    Right now I'm working on the companion quests and my Thief character (very non combat oriented in the beginning) is having difficulty. I have high sneak and 3x damage with bows when sneak attacking and my archery itself is pretty up there at 47. My issue is that I attack something from stealth and one shot it in the head. I can do this over and over and then suddenly I come across a group of three enemies (generic names) and my archery is hardly hurting them at all. In fact my meager destruction or sword and board skills can't hurt them either (they are a trio of archer, knife, and two handed silverhearts or whatever their group is called)

    This happens fairly often where I'm doing well with archery and suddenly random enemies in the same dungeon will seem to be heavily resistant to it.

    I have little enchanting skill, and little to know blacksmithing, so I'm really just relying on my Glass bow I found and some steel arrows ( I have a few higher damage arrows but none in large amounts)

    Is my character just kind of screwed since I focused on mostly Sneak/Pickpocket/Lockpicking? or am I missing something key here?

    Thank to help in the other thread i've got some ideas on a couple work arounds for this particular issue but I wanted some other input as well just in case there are some other ideas.

    The Silverwhatevers are a unique bandit faction, I believe, and related to some quest, which would explain their toughness. As for other enemies in dungeons that are oddly harder than the rest, sometimes you just come across some enemies like Bandit Chiefs that are fully leveled to match you, and are thus much much harder. Either that, or you're in some quest dungeon where stuff's leveled.

    If your Sneak's high enough, try using a dagger for some stuff. If you've got the perk for 15x damage, that is.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • symbolsorsymbolsor Registered User regular
    Empirical wrote:
    tl,dr: Weird location found. What do you think it is?

    http://imgur.com/a/0RQsl#0

    One of the shots:

    ROvbi.jpg

    Am I the only one who thought of Adventure Island when I saw this?

    780850.jpg

  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    korodullin wrote:
    I brought this up in the other Skyrim thread, but I figured I'd ask here as well for some thoughts and input.

    Right now I'm working on the companion quests and my Thief character (very non combat oriented in the beginning) is having difficulty. I have high sneak and 3x damage with bows when sneak attacking and my archery itself is pretty up there at 47. My issue is that I attack something from stealth and one shot it in the head. I can do this over and over and then suddenly I come across a group of three enemies (generic names) and my archery is hardly hurting them at all. In fact my meager destruction or sword and board skills can't hurt them either (they are a trio of archer, knife, and two handed silverhearts or whatever their group is called)

    This happens fairly often where I'm doing well with archery and suddenly random enemies in the same dungeon will seem to be heavily resistant to it.

    I have little enchanting skill, and little to know blacksmithing, so I'm really just relying on my Glass bow I found and some steel arrows ( I have a few higher damage arrows but none in large amounts)

    Is my character just kind of screwed since I focused on mostly Sneak/Pickpocket/Lockpicking? or am I missing something key here?

    Thank to help in the other thread i've got some ideas on a couple work arounds for this particular issue but I wanted some other input as well just in case there are some other ideas.

    The Silverwhatevers are a unique bandit faction, I believe, and related to some quest, which would explain their toughness. As for other enemies in dungeons that are oddly harder than the rest, sometimes you just come across some enemies like Bandit Chiefs that are fully leveled to match you, and are thus much much harder. Either that, or you're in some quest dungeon where stuff's leveled.

    If your Sneak's high enough, try using a dagger for some stuff. If you've got the perk for 15x damage, that is.

    Yeah i'm on a companions quest right now with them. It's just weird because the other ones were no trouble at all. Unfortunately I don't have the perk for sneak since my perk spending hasn't been very focused at all. I have some in destruction, some in archery, some in sneak, a lot in lockpicking and pickpocketing, and some other random ones floating about i'm sure.

    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.

    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • korodullinkorodullin What. SCRegistered User regular
    symbolsor wrote:
    Empirical wrote:
    tl,dr: Weird location found. What do you think it is?

    http://imgur.com/a/0RQsl#0

    One of the shots:

    ROvbi.jpg

    Am I the only one who thought of Adventure Island when I saw this?

    780850.jpg

    I'm thinking more along the lines of this:

    nm8SE.jpg

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • GlalGlal AiredaleRegistered User regular
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.
    If you've been doing any smithing or enchanting, put it to actual use, make yourself a set, upgrade it and toss some enchantments on it, even if they're low power. I was levelling Smithing and Enchanting at some point and fell into the "just wait for 100 to use them" mindset, resulting in Ancient Dragons kicking my ass all over the place... then I actually made a set and became a god.

  • LavaKnightLavaKnight Registered User regular
    edited December 2011
    korodullin wrote:
    symbolsor wrote:
    Empirical wrote:
    tl,dr: Weird location found. What do you think it is?

    http://imgur.com/a/0RQsl#0

    One of the shots:

    ROvbi.jpg

    Am I the only one who thought of Adventure Island when I saw this?

    780850.jpg

    I'm thinking more along the lines of this:

    nm8SE.jpg


    Yeah, that's where I went with it too.

    LavaKnight on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    korodullin wrote:
    symbolsor wrote:
    Empirical wrote:
    tl,dr: Weird location found. What do you think it is?

    http://imgur.com/a/0RQsl#0

    One of the shots:

    ROvbi.jpg

    Am I the only one who thought of Adventure Island when I saw this?

    780850.jpg

    I'm thinking more along the lines of this:

    nm8SE.jpg

    Knowing that's supposed to be an SS officer makes that image all the more sinister

  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    Glal wrote:
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.
    If you've been doing any smithing or enchanting, put it to actual use, make yourself a set, upgrade it and toss some enchantments on it, even if they're low power. I was levelling Smithing and Enchanting at some point and fell into the "just wait for 100 to use them" mindset, resulting in Ancient Dragons kicking my ass all over the place... then I actually made a set and became a god.

    Any recommendations? The enchants i've come across all seem pretty weak and useless. Most just add damage or regen magica. Some give some minor resists but i'm not taking any elemental damage.

    Right now I'm using a combination of the Thief set and the Dark Brotherhood set to maximize bow damage and sneaking so my armor is all light stuff. I saw someone earlier making some sort of regen set which sounds pretty powerful.

    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Glal wrote:
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.
    If you've been doing any smithing or enchanting, put it to actual use, make yourself a set, upgrade it and toss some enchantments on it, even if they're low power. I was levelling Smithing and Enchanting at some point and fell into the "just wait for 100 to use them" mindset, resulting in Ancient Dragons kicking my ass all over the place... then I actually made a set and became a god.

    Any recommendations? The enchants i've come across all seem pretty weak and useless. Most just add damage or regen magica. Some give some minor resists but i'm not taking any elemental damage.

    Right now I'm using a combination of the Thief set and the Dark Brotherhood set to maximize bow damage and sneaking so my armor is all light stuff. I saw someone earlier making some sort of regen set which sounds pretty powerful.

    There's a Fortify Archery enchant that can go on hands, feet, ring, and necklace that give +% to Archery damage. With the skill improvement perk and possibly a couple points in the base perk, you can easily see an improvement of over 100% damage with just one enchant on each piece.

  • CouscousCouscous Registered User regular
    Paralyze is always a good weapon enchantment.

  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    Maddoc wrote:
    Glal wrote:
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.
    If you've been doing any smithing or enchanting, put it to actual use, make yourself a set, upgrade it and toss some enchantments on it, even if they're low power. I was levelling Smithing and Enchanting at some point and fell into the "just wait for 100 to use them" mindset, resulting in Ancient Dragons kicking my ass all over the place... then I actually made a set and became a god.

    Any recommendations? The enchants i've come across all seem pretty weak and useless. Most just add damage or regen magica. Some give some minor resists but i'm not taking any elemental damage.

    Right now I'm using a combination of the Thief set and the Dark Brotherhood set to maximize bow damage and sneaking so my armor is all light stuff. I saw someone earlier making some sort of regen set which sounds pretty powerful.

    There's a Fortify Archery enchant that can go on hands, feet, ring, and necklace that give +% to Archery damage. With the skill improvement perk and possibly a couple points in the base perk, you can easily see an improvement of over 100% damage with just one enchant on each piece.

    When you enchant a piece of armor, it doesn't fade or need to be recharged right? That's only with weapon enchants that are on use?

    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • PemulisPemulis Registered User regular
    Don't know if this has been posted, but I found it funny: http://www.gameinformer.com/b/features/archive/2011/11/24/how-to-play-skyrim-like-a-professional.aspx?PostPageIndex=1

    More so the second page.

  • rvrv Registered User regular
    Maddoc wrote:
    Glal wrote:
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    I think it's salvageable, but it just feels very disjointed to be going along just fine and then come across random enemies that just kick my ass for no reason. I also can't do guerrilla tactics because I have to babysit this companion (who dies in just a few hits) in order to complete this quest.
    If you've been doing any smithing or enchanting, put it to actual use, make yourself a set, upgrade it and toss some enchantments on it, even if they're low power. I was levelling Smithing and Enchanting at some point and fell into the "just wait for 100 to use them" mindset, resulting in Ancient Dragons kicking my ass all over the place... then I actually made a set and became a god.

    Any recommendations? The enchants i've come across all seem pretty weak and useless. Most just add damage or regen magica. Some give some minor resists but i'm not taking any elemental damage.

    Right now I'm using a combination of the Thief set and the Dark Brotherhood set to maximize bow damage and sneaking so my armor is all light stuff. I saw someone earlier making some sort of regen set which sounds pretty powerful.

    There's a Fortify Archery enchant that can go on hands, feet, ring, and necklace that give +% to Archery damage. With the skill improvement perk and possibly a couple points in the base perk, you can easily see an improvement of over 100% damage with just one enchant on each piece.

    When you enchant a piece of armor, it doesn't fade or need to be recharged right? That's only with weapon enchants that are on use?

    You are correct.

    steam_sig.png
  • HappylilElfHappylilElf Registered User regular
    a lot in lockpicking and pickpocketing

    Time to reroll :P

  • Blackbird SR-71CBlackbird SR-71C Registered User regular
    edited December 2011
    a lot in lockpicking and pickpocketing

    Time to reroll :P

    Since when are pickpocketting perks bad...? Especially stuff like additional 100 pounds carrying capacity?

    I can see why you wouldn't bother with lockpicking, but I don't have the time to quicksave and reload thirty times in order to pick anything higher then adept locks.

    Blackbird SR-71C on
    steam_sig.png
    Steam ID: 76561198021298113
    Origin ID: SR71C_Blackbird

  • Operative21Operative21 Registered User regular
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    If you have alot of poisons, and have a high sneak/pickpocket there's also a pickpocket perk that will let you poison your targets by planting poisons in their inventory. I've wiped out entire dungeons with that skill on my thief.

  • ToyDToyD Registered User regular
    a lot in lockpicking and pickpocketing

    Time to reroll :P

    Since when are pickpocketting perks bad...? Especially stuff like additional 100 pounds carrying capacity?

    I can see why you wouldn't bother with lockpicking, but I don't have the time to quicksave and reload thirty times in order to pick anything higher then adept locks.

    I wont say anything about the perks except maybe it's time for some armor or archery ones to focus on the dmg in/out parts.

    Now the lock picking thing, I find it to be waaaay easy even without perks. Master locks can waste me several picks, but they are almost everywhere and I've never worried about running out.

    steam_sig.png
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    I'm thinking the my points in destruction may be wasted since I use it so rarely and only when I'm in tight spots. I really don't want to go full mage and I feel like archery is the most fun so far. My current workaround is going to be sneaking up on the three of them and stealing all of their equipped weapons (go go pickpocketing!) I may also work on raising alchemy and getting some wicked poisons going like paralysis or something to help in the future.

    If you have alot of poisons, and have a high sneak/pickpocket there's also a pickpocket perk that will let you poison your targets by planting poisons in their inventory. I've wiped out entire dungeons with that skill on my thief.

    See this was my original plan. But all the poisons i've come across are so...well weak. The strongest poison I have is one that does 15 damage. That's it.

    I think i'm going to work on alchemy some more. I've been picking up lots of random flowers and bugs and eating them so maybe i'll find a good poison combination.

    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • jothkijothki Registered User regular
    a lot in lockpicking and pickpocketing

    Time to reroll :P

    Since when are pickpocketting perks bad...? Especially stuff like additional 100 pounds carrying capacity?

    I can see why you wouldn't bother with lockpicking, but I don't have the time to quicksave and reload thirty times in order to pick anything higher then adept locks.

    You don't need to quicksave. You just need a LOT of lockpicks. Which aren't that hard to find, every other bandit has one and sometimes you can buy them in bulk from venders. You get experience every time you break a pick as well, so taking a while isn't that bad.

  • MuddBuddMuddBudd Registered User regular
    edited December 2011
    Does anyone else with the max enchanting perk find themselves only putting a single enchant on weapons, just because two reduces the number of charges to unacceptable levels?

    Still love it for armor though.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • HappylilElfHappylilElf Registered User regular
    a lot in lockpicking and pickpocketing

    Time to reroll :P

    Since when are pickpocketting perks bad...? Especially stuff like additional 100 pounds carrying capacity?

    I can see why you wouldn't bother with lockpicking, but I don't have the time to quicksave and reload thirty times in order to pick anything higher then adept locks.

    It takes me around 5 picks at the most for a master lock and I have zero perks from lockpicking. Once you realize there's a few common spots that all the hard locks seems to use picking them is pretty trivial. I think I'm also sitting at around 250 lockpicks and I've never purchased any from vendors so at this point even if I'm having a terrible time with a lock I can afford to dump 15 picks on it and not care.

    Once you get up there in level loot weight isn't much of a problem because you just stop looting everything and just keep the high gold to weight ratio items. Selling the loot is more of an issue then carrying it honestly. Or was until I installed the all merchants have 10k gold mod.

  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    I brought this up in the other Skyrim thread, but I figured I'd ask here as well for some thoughts and input.

    Right now I'm working on the companion quests and my Thief character (very non combat oriented in the beginning) is having difficulty. I have high sneak and 3x damage with bows when sneak attacking and my archery itself is pretty up there at 47. My issue is that I attack something from stealth and one shot it in the head. I can do this over and over and then suddenly I come across a group of three enemies (generic names) and my archery is hardly hurting them at all. In fact my meager destruction or sword and board skills can't hurt them either (they are a trio of archer, knife, and two handed silverhearts or whatever their group is called)

    This happens fairly often where I'm doing well with archery and suddenly random enemies in the same dungeon will seem to be heavily resistant to it.

    I have little enchanting skill, and little to know blacksmithing, so I'm really just relying on my Glass bow I found and some steel arrows ( I have a few higher damage arrows but none in large amounts)

    Is my character just kind of screwed since I focused on mostly Sneak/Pickpocket/Lockpicking? or am I missing something key here?

    Thank to help in the other thread i've got some ideas on a couple work arounds for this particular issue but I wanted some other input as well just in case there are some other ideas.

    I'm pretty sure I know exactly what group of enemies you're talking about. My wife was watching me play as I cleared that area, and as soon as I ran into that group, it was like hitting a brick wall. If it's the group I'm thinking of, there's a bear trap in the hallway that leads to them. I have the Light Step (or whatever it's called) perk, so I don't set off floor traps. So what I did was sneak in, one-shot an archer, then haul ass back through the corridor with the bear trap. The guys with the great swords would run over it, get damaged, and keep chasing me. I'd run up into the next area, circle back, reset the trap on my way through the corridor, and they'd run through it a few moments later. I basically just kept circling back and forth, resetting the trap each time as I ran through, until they died.

    It's a bitch move, but it works, lol.

  • harvestharvest By birthright, a stupendous badass.Registered User regular
    I have like 96 lockpicking on my character and no perks in it. Seems like a waste since you can just get better personally at the minigame than needing the perks. My first character had the perks for the lock levels and they really do help, but perk points are in short supply and I have unlimited reserves of patience.

    B6yM5w2.gif
  • RadioElectricRadioElectric Registered User regular
    milk ducks wrote:
    I'm having some issues with a book shelf in Breezehome. As I understand it, this is a common bug, but I'm just wondering if you guys know a way to fix it. One of my book shelves works perfectly, but the other one would only let me access one shelf for the longest time. When I took all the books off the bottom, to see if that changes anything, it stopped letting me access either shelf. That's kind of irritating. I have all these books I'd like to display.

    Any chance you guys know a way to fix this on the 360?

    Ditto. I think the patch broke mine.

  • MuddBuddMuddBudd Registered User regular
    harvest wrote:
    I have like 96 lockpicking on my character and no perks in it. Seems like a waste since you can just get better personally at the minigame than needing the perks. My first character had the perks for the lock levels and they really do help, but perk points are in short supply and I have unlimited reserves of patience.

    I picked up the basic perks up to adept locks, but I'm not going to bother with Master or any of the side perks. I may console them out later so I can increase something else instead.

    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • LilnoobsLilnoobs Alpha Queue Registered User regular
  • korodullinkorodullin What. SCRegistered User regular
    edited December 2011
    I ended up just getting Lockpick Pro on the PC. I've picked about 2-3 dozen Master locks and all they do is add tedium at this point, so I got something that just lets me pick a lock and continue on my way. I think I've popped enough Masters to not have to feel like I need to prove anything to myself by now.

    Doubly so since there is little actual skill involved with the lockpicking screen; it's all just a matter of spending a bunch of picks until you get nearish to the sweet spot, then tweak it from there. And guides that tell you to watch for "flicking" of the lock or pick as an indicator of where the sweet spot is are simply full of shit.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    milk ducks wrote:
    I'm having some issues with a book shelf in Breezehome. As I understand it, this is a common bug, but I'm just wondering if you guys know a way to fix it. One of my book shelves works perfectly, but the other one would only let me access one shelf for the longest time. When I took all the books off the bottom, to see if that changes anything, it stopped letting me access either shelf. That's kind of irritating. I have all these books I'd like to display.

    Any chance you guys know a way to fix this on the 360?

    Ditto. I think the patch broke mine.

    Yeah, seems like the patch broke bookshelves for me too. If a bookshelf has nothing on it, I can add books to it, but then I can't remove or read any of the books placed on the shelf. Or access it as a bookshelf.

    Also, none of the weapon racks (of any variety) work, other than the plaque-styled ones in my home in Riften. Makes me sad. At least mannequins work.

  • MorkathMorkath Registered User, __BANNED USERS regular
    korodullin wrote:
    I ended up just getting Lockpick Pro on the PC. I've picked about 2-3 dozen Master locks and all they do is add tedium at this point, so I got something that just lets me pick a lock and continue on my way. I think I've popped enough Masters to not have to feel like I need to prove anything to myself by now.

    Doubly so since there is little actual skill involved with the lockpicking screen; it's all just a matter of spending a bunch of picks until you get nearish to the sweet spot, then tweak it from there. And guides that tell you to watch for "flicking" of the lock or pick as an indicator of where the sweet spot is are simply full of shit.

    No the guides are right, you just need to tap the pick very very lightly as you are looking for the spot. Once you get used to it you will notice it move slightly more when you get near the weakspot.

  • korodullinkorodullin What. SCRegistered User regular
    Morkath wrote:
    korodullin wrote:
    I ended up just getting Lockpick Pro on the PC. I've picked about 2-3 dozen Master locks and all they do is add tedium at this point, so I got something that just lets me pick a lock and continue on my way. I think I've popped enough Masters to not have to feel like I need to prove anything to myself by now.

    Doubly so since there is little actual skill involved with the lockpicking screen; it's all just a matter of spending a bunch of picks until you get nearish to the sweet spot, then tweak it from there. And guides that tell you to watch for "flicking" of the lock or pick as an indicator of where the sweet spot is are simply full of shit.

    No the guides are right, you just need to tap the pick very very lightly as you are looking for the spot. Once you get used to it you will notice it move slightly more when you get near the weakspot.

    What I meant was that there are a bunch of guides out there that tell you that the actual pick itself will wiggle in the direction of the sweet spot just before it breaks, which is bupkis since it flicks in one direction then the other.

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  • L Ron HowardL Ron Howard The duck MinnesotaRegistered User regular
    I want to play as a dragon now.
    I saw that you do the "player.setrace dragonrace" in the console, but how do you fly and breathe fire and all that cool stuff?

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited December 2011
    I had a nice moment last night I forgot to mention. Was wondering around the Falkreath wilderness, enjoying the scenery and opening up some locations. I happen upon a particular crypt, thinking maybe I'll enter it.

    I turn around to see what Vilkas is up to when without warning a frost dragon smashes into the ground in front of me and begins to cover me in its icy breath.

    I was astonished. Usually you hear the roar in the distance or the swell of music picks up when a dragon has focused in on you. This one gave me no warning at all. Very exciting; it's moments like that that make this game really unique.

    GoodKingJayIII on
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  • NeadenNeaden Registered User regular
    I want to play as a dragon now.
    I saw that you do the "player.setrace dragonrace" in the console, but how do you fly and breathe fire and all that cool stuff?
    Impractical mod I want now, full game overhaul of playing a dragon, you start off weak, can conquer towns to get tribute from them, and as you put more in your horde you get more powerful.

  • rvrv Registered User regular
    Neaden wrote:
    I want to play as a dragon now.
    I saw that you do the "player.setrace dragonrace" in the console, but how do you fly and breathe fire and all that cool stuff?
    Impractical mod I want now, full game overhaul of playing a dragon, you start off weak, can conquer towns to get tribute from them, and as you put more in your horde you get more powerful.

    This will only work if you can sleep atop a mountain of your spoils.

    steam_sig.png
  • jothkijothki Registered User regular
    milk ducks wrote:
    I'm pretty sure I know exactly what group of enemies you're talking about. My wife was watching me play as I cleared that area, and as soon as I ran into that group, it was like hitting a brick wall. If it's the group I'm thinking of, there's a bear trap in the hallway that leads to them. I have the Light Step (or whatever it's called) perk, so I don't set off floor traps. So what I did was sneak in, one-shot an archer, then haul ass back through the corridor with the bear trap. The guys with the great swords would run over it, get damaged, and keep chasing me. I'd run up into the next area, circle back, reset the trap on my way through the corridor, and they'd run through it a few moments later. I basically just kept circling back and forth, resetting the trap each time as I ran through, until they died.

    It's a bitch move, but it works, lol.

    Does Light Step prevent you from slamming spiked gates into people's backs, though? I'd think the tradeoff wouldn't be worth it.

    Pretty much every trap seems geared more towards killing people headed towards you than actually killing you. I suppose they do keep you on your toes, since being stupid results in pain.

  • jothkijothki Registered User regular
    rv wrote:
    Neaden wrote:
    I want to play as a dragon now.
    I saw that you do the "player.setrace dragonrace" in the console, but how do you fly and breathe fire and all that cool stuff?
    Impractical mod I want now, full game overhaul of playing a dragon, you start off weak, can conquer towns to get tribute from them, and as you put more in your horde you get more powerful.

    This will only work if you can sleep atop a mountain of your spoils.

    More practically, how about a high cooldown shout that only works outdoors and transforms you into a dragon for like 30 seconds?

  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    milk ducks wrote:
    I brought this up in the other Skyrim thread, but I figured I'd ask here as well for some thoughts and input.

    Right now I'm working on the companion quests and my Thief character (very non combat oriented in the beginning) is having difficulty. I have high sneak and 3x damage with bows when sneak attacking and my archery itself is pretty up there at 47. My issue is that I attack something from stealth and one shot it in the head. I can do this over and over and then suddenly I come across a group of three enemies (generic names) and my archery is hardly hurting them at all. In fact my meager destruction or sword and board skills can't hurt them either (they are a trio of archer, knife, and two handed silverhearts or whatever their group is called)

    This happens fairly often where I'm doing well with archery and suddenly random enemies in the same dungeon will seem to be heavily resistant to it.

    I have little enchanting skill, and little to know blacksmithing, so I'm really just relying on my Glass bow I found and some steel arrows ( I have a few higher damage arrows but none in large amounts)

    Is my character just kind of screwed since I focused on mostly Sneak/Pickpocket/Lockpicking? or am I missing something key here?

    Thank to help in the other thread i've got some ideas on a couple work arounds for this particular issue but I wanted some other input as well just in case there are some other ideas.

    I'm pretty sure I know exactly what group of enemies you're talking about. My wife was watching me play as I cleared that area, and as soon as I ran into that group, it was like hitting a brick wall. If it's the group I'm thinking of, there's a bear trap in the hallway that leads to them. I have the Light Step (or whatever it's called) perk, so I don't set off floor traps. So what I did was sneak in, one-shot an archer, then haul ass back through the corridor with the bear trap. The guys with the great swords would run over it, get damaged, and keep chasing me. I'd run up into the next area, circle back, reset the trap on my way through the corridor, and they'd run through it a few moments later. I basically just kept circling back and forth, resetting the trap each time as I ran through, until they died.

    It's a bitch move, but it works, lol.

    I'm doing the quest where:
    There is a rumor of a shard of some Wulf Axe. So Me and Varkas? I think are sent to the middle of nowhere to look it up. The room in particular is the large room right below the enclosed catwalk in the center of it. There is a chest along one wall with a half clad lady with a knife facing it and a large man with a two handed sword. The archer is off in the distance facing the door that enters into the room itself.

    Speaking of traps though....I DO have the Frost Rune. I may try that as well and see if setting up a few of those helps since they have to run through that door anyways.

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