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[Dwarf Fortress] With amazing HD graphics!
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Unusual weather immediately, which turns out to be... molten rock.
WELP!
Every single bodypart on my dwarves were roasted alive by molten rock. The game keeps track of all these body parts independently, so we get all these messages at once.
Reclaiming failed that time, same issue, but I got a piece of charcoal made before the rain. Going to try again, I should be able to get some bronze forged, then in the reclaim after that I might get a pick made, and if so, I should be able to survive. Mostly.
I think it'll be hilarious to see a bunch of goblins try to invade. They'll be melted alive.
Instead of adding features, I think Toady needs to look into streamlining the game, it's getting to be a bit much.
*twitches*
Does Dwarf Fortress make use of multi-cores?
No, he couldn't figure it out so he gave up trying.
Mmmmmmaybe he can enlist some help? I mean, it would really help the game out since multi-cores are kind of the performance boost things rely on at the moment.
What's important to understand is that he isn't making this game from the point of view of creating something for other people. He's making it for himself and letting other people play it if they want to.
Honestly DF could be a real cash cow like minecraft if around 40d or whatever before the big revamp a while ago he had worked on bug fixes and streamlining the experience rather than barbers and lung blister mapping
Everyone else died to the molten rain, most of them crawling into the burrow I had set up inside the mountain, away from the rain with their last breaths.
The last dwarf started getting a tunnel system setup. Not to survive in, as the food and drink is trapped outside, but for future generations to hide in. In the midst of this, he took time to drag his friend's bodies out of the way of the trade depot he was setting up.
About halfway through this process he goes outside for a drink, and the clouds darken...
Welp, 3rd reclaim attempt, or give it up and try for something a bit less =fun=.
This sounds like a problem for ~teh outsiders~, considering my plan at that point was to seal my entire fort underground and just survive with the original, shellshocked, 6. Whichever batch of them survived the reclaim process. No doubt the original 6 would have children eventually, and the outsiders, well, I don't have to worry about them until the ghosts appear.
SKY BRING PAIN
Hilariously, the first goblin invasion would no doubt involve them all dying to the same molten rock...
There was a small square in the lower right that didn't involve molten rain, alongside the brook. I was straddling 3 biomes -- 2 which appeared to be the same, haunted, hill, and one that was a standard grassland. If I had known there was a molten rain problem I would have set up a burrow immediately on the safe grass and started the fort there, but, welp.
Instead I think I'm going to gen a new world with every setting on max -- 1050 years of history, large map, the works. A standard map with 1050 years of history takes about 2 hours, so I'm not sure how long this one will take. Might be finished before Monday?
I just wish they had added Necromancy to the available dwarven job set. It would have made embarking in an evil aligned area much more interesting.
Until I ran out of food.
I hope it'll be like Dungeon Keeper and they can't mine through smoothed walls.
I know this is going to sound crazy, but he doesn't want it to be a cash cow really, not sure if you guys read that news story about toady last year, but the guy is perfectly happy making the game HE wants.
edit: Here is the story, http://www.nytimes.com/2011/07/24/magazine/the-brilliance-of-dwarf-fortress.html?pagewanted=all
Keep it up. :^:
Dear god, they're back for more!
3DSFF: 5026-4429-6577
Werecarps.
We're all fucked.
Still broke, so he disabled the economy until it's fixed.
Also, thanks for the update, it's been since 31 that i've played, so I've not experienced vampires or were creatures.
3DSFF: 5026-4429-6577
The most terrifying shapeshifter. A carp that turns into another carp.
Zombie WereCarp on the otherhand..
They shift and immediately drown in the air.
Supposedly weres won't attack their own kind while berserk. So if you can get an infected dwarf in your fortress (apparently unlike vampires they do NOT migrate to your fortress) you can infect your entire military in this way.
But KiTA, why in the hell would you ever want to infect your military with a disease that causes them to horrifically murder anyone nearby every few weeks in game?
Were-creatures heal to full from death every time they shift. If you have a dwarf that is missing two arms, has permanent spinal damage, and cannot walk.... if he shifts, he'll be a fully healed were-creature, and when he shifts back, he'll be a fully healed dwarf.
So what you do is you set up a burrows for your infected military and "new recruits", full of traps and locked doors, someplace down a tunnel away from the rest of your fortress. You set up training equipment there, and someplace in between set up an airlock (maybe via bridge) with a food and drink stockpile... and you lock the military in there. In the event of an invasion, you unlock the military's tomb, and let the were-elephants of Bronzecage storm out to meet the Goblins.
Picture that mental image for a second there. A huge goblin army, being met by say, 5 dwarves, bursting out of a staircase that's being held shut by iron bars that swing open. As the Goblins begin to charge, a horrific trumpeting sound is heard, stopping the charge dead in it's tracks. The goblins look around, casting eyes to the hills nearby.
"Wotz dis, Re'nforcm'ts?"
"No boz, itz... itz... itz dem!"
The lead dwarf grins, his beard splitting in three as two huge tusks split out from each side of his smile, and his hand, holding a leg of plump helmet and giant thrips roast, begins to split like an overripe grape as it changes color to a mottled grey...
I like the idea of them "accidentally" leaving a goblin or two alive but bloody and beaten to go return to the Goblin kingdom... Hey, they have... 4 weeks... until the next full moon. Plenty of time to figure this shit out, right?
Supposedly the combat style they use counts as wrestling, so if you have a bunch of legendary wrestlers, you're golden.
God damn it.
PSN:Furlion
Man, that sure is a lot of notable kills, I wonder what else-
Nope, I'm done here. I'm not doing this.
3DSFF: 5026-4429-6577
If he's dead, what the hell killed him.
Also, "The Mellow Jungles" is the most sarcastic name for a territory ever.
EDIT: No, he's still alive. He isn't even the most interesting demon in this world. The other one (the only other one) settled in a human civ in the year 5, and has lived the past 545 years in complete peace, publishing hundreds of books along the way. Including, my favorite, Civilization: My Greatest Mistake.
Wow.