I noticed there wasn't a thread for this upcoming Capcom game, so I'll just take up the reins on that one. I'd make a big complicated OP, but considering the demo is out NOW and people might want to start playing it and talking about it, I'll try to make this short and sweet.
Take Bayonetta, add some Devil May Cry, with a pinch of Ninja Gaiden, some Shenmue (lots of quick time events), Kratos' rage +10%, and heavily spice with Asian Gods and mythology, and you have Asura's Wrath.
Read some more info on Wikipedia:
http://en.wikipedia.org/wiki/Asura's_Wrath
Main game website:
http://www.capcom.co.jp/asura/
Watch some redonkulous trailers:
http://www.gametrailers.com/game/asuras-wrath/13829
Screenshots:
http://media.xbox360.ign.com/media/086/086444/imgs_1.html
Alright now that the basic info is out of the way,
DOWNLOAD the demo NAOW, and talk about it right here!
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Here's hoping that it's good. I've been keeping my eye on this for a while now.
I'm still interested though. I'll give the demo a shot.
Because if not, this demo just unsold me.
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QTEs
Looks like I'll be waiting for a hefty price drop on this one.
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See: Vanquish, Bayonetta
But this is like... a full on QTE game, and I thought we moved past that point a long time ago.
But again, I'll give episode 11 a try later, and give it another chance. Maybe Episode 5 is just the worst part of the game!
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PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
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You know what? In Bayonetta you could do all this over the top stuff without QTEs. You hit counter/direction/attack/jump buttons in the right sequence with the right timing and you could dodge, parry, counter, grab weapons, counter-attack with the enemies own weapon, etc, all flawlessly within the flow of combat without needing to descend into the madness that is QTE.
Unless the game is 100% different than the demo. Unless this Demo was showing off everything they weren't going to do with the game, I can honestly say I'll never buy it and be happier for the experience. I was bored within the first two minutes and totally stunned by the fact that the entire thing devolved into nothing but repeating QTE sequences til my burst gauge was full, hitting R2, and watching another sequence.
This is like God of War for people without real reflexes.
But after watching chocobo play through the episode 11 segment, I have no urge to play through it myself. While it looks better than episode 5 was, that's not really saying much in the grand scheme of things.
Oh well, saved myself some money, because I was actually kind of excited about this with my minimal knowledge of the game prior, and I probably would have bought it if not for the demo.
At least your fap arm is even more muscular now. Oh great, now I have a mental image of "mash B to masturbate!"
"...only mights and maybes."
As a quasi-anime action film however it is suitably GAR.
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Capcom are going to have so many colossal bombs this year it's going to be awe inspiring. Dragon's Dogma (their most expensive game ever), RE Operation Raccoon City and Asura's Wrath are going to sell like 10 copies each.
This was always chancy at best (Considering how badly they are beating up DMC.) so this isn't exactly surprising.
And yeah, I forgot about DmC. It'll probably do better than the other 3 games (not that that'll be hard) but no way will it sell better than DMC4. Capcom's in for a rough year.
I get easily pulled into games, so just as I'm about to punch a sword longer than the diameter of the Earth and all of the sudden I get a "To Be Continued" splash, I was kinda disappointed. I really wanted to punch that sword.
I have a $50 BB card from Christmas that will go toward this game.
I saw nothing in the rest of the demo to change my mind. That stated, I was quite amused by it and laughed out loud at a few of the more ridiculous aspects.
I doubt I'll ever buy it. But I can see the appeal.
ALWAYS ANGRY, ALL THE TIME!
This game was made for me.
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because I have a feeling that wasnt a super great representation of combat
still stoked though
Seriously. Bought very hard.
Anyway, has anybody tried setting down the controller during QTE sequences and seeing if they win by default like that one guy said?
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