So, anyone have suggestions for Cho'Gath? I really want to love the little terror from beyond the stars, and he was the first champion I bought because he looked awesome, but I seem to not manage with him at all. I've barely played two games as Shyvana, but I do markedly better than with Cho, with whom I've played a lot more. I don't know if I'm just not "getting" the tactics needed for Choing, or whether I just lack a decent build.
What would be a good build for everyone's favorite Cthulhoid abomination?
BethrynUnhappiness is MandatoryRegistered Userregular
Depends what you want to do with him.
He likes solo top against most enemies.
Skill order is W first, then either Q or E, then W, then the other one. You take Q if you need to play defensively, and E if you're playing against someone who isn't harassing you.
You can build him APish: Rod of Ages (rush Catalyst in lane), then get Abyssal Sceptre, Frozen Heart, and Rylai's
Or just pure tank: HoG, then Glacial Shroud, Frozen Heart, FoN and then Randuin's. Aegis is also a good early choice.
He loves CDR, it allows him to use his W and Q more often for more disruption in teamfights.
He can benefit from Attack Speed as he has very good attack damage with his E on.
He has inherent flat health on his kit, so resistances are more valuable than health as defensive stats early on.
Only other thing is that you should try and just farm and play defensively in a lot of cases, as he has lots of hp/mana regen from his passive, and benefits greatly from getting all 6 stacks of Feast up.
...and of course, as always, Kill Hitler.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
So, anyone have suggestions for Cho'Gath? I really want to love the little terror from beyond the stars, and he was the first champion I bought because he looked awesome, but I seem to not manage with him at all. I've barely played two games as Shyvana, but I do markedly better than with Cho, with whom I've played a lot more. I don't know if I'm just not "getting" the tactics needed for Choing, or whether I just lack a decent build.
What would be a good build for everyone's favorite Cthulhoid abomination?
Solo-top.
Tank boots of choice, Wit's end, Frozen heart, GA, ROA/VS/DC/Abyssal. Whatever you need for those last slots.
The thing with Cho is if you aren't good at last hitting you won't be a good Cho. If you are good at last hitting CONGRATS! You are an immovable object.
Take Teleport for summoner. Hang out top lane and farm, teleport into teamfights when necessary.
So, anyone have suggestions for Cho'Gath? I really want to love the little terror from beyond the stars, and he was the first champion I bought because he looked awesome, but I seem to not manage with him at all. I've barely played two games as Shyvana, but I do markedly better than with Cho, with whom I've played a lot more. I don't know if I'm just not "getting" the tactics needed for Choing, or whether I just lack a decent build.
What would be a good build for everyone's favorite Cthulhoid abomination?
Cho'Gath!
I run 9/21/0 masteries with 9 MPen reds, Flat armor yellows, MR/level blues and a mix of health and health regen quints. I'll sub in my AP rune page if I don't need to go tanky. So AP blues and quints instead.
W(for team fights/harass)/E/E/Q/E/R then R>E>W>Q
I like boots+pots start, but you can also do mana crystal + pots. Rush a catalyst, and then you never, ever have to leave lane. Get glacial shroud next, then finish your RoA and then Frozen Heart. Merc treads in there somewhere too. Earlier than later if you are up against AP in lane.
I like GA and Abyssal scepter to finish, but Randuins and Force of Nature are good picks as well, depending on situation. That's my full tank build.
Is my tanky AP build. I like getting the deathcap, no one expects people to get hit so hard by spikes.
My strat in lane:
Harass with Feral Scream, don't ever 'try' and land your Rupture, it's just not reliable enough for the amount of mana it costs. You'll be manaless in no time. Focus on last hitting, your regen is absolutely crazy and you will never have to leave lane. I have huge success with ChoGath at my 1200 elo, but he doesn't always fit into team comps. And eating people is the most fun thing ever.
Edit - I run Exhaust/Teleport in lane. If you think you can burst them down(Your ult does incredible damage), exhausting before you try Rupture pretty much guarantees it hits if they don't flash out of it.
Trynd as a solo top works quite well. he can take a duo lane, but has to start out cloth 5, and buy wriggles.
Cho plays solo top quite well, and can very easily 2v1 lane. If i know I'm going solo top in a normal I'll pick cho. He's great at it.
I've been building him quite a bit differently, and probably therefore wrong, but this is what I've been using lately:
boots, I liked winged boots actually because He really doesn't have many closers. I typically go for winged boots/RoA/some type of armor. usually that's as far as i get. Frozen i could see, and is probably quite good on him, I've just never built it on him, because the mana isn't that useful. I'm probably wrong on that as everything else on it makes him an amazing tank though.
why do most people build wit's end on cho? I've never quite understood why/how its good. One of the first things i tried as cho was AS cho. (doesn't work for the record) and it gives AS, a bit of magic damage, and magic res. Is it just that good of a value item?
the most important thing though as cho though I'd say is being able to land rupture consistently, simply just because rupture is that good.
Personally I'm terrified of Morgana and she seems to flatten me every time I find someone playing her. Not much to say, given I've played comparatively little and am still just level 10, but still.
Also, thank you to all of you gentlemen who put forth suggestions for my Cho play. I hope they will help!
BTW, her shield doesn't stop the death laser at the enemy spawn... seems kinda stupid that it doesn't O_o
It used to. Then they realized that having Kayle dive people in their spawn was stupid. (or anyone for that matter) and they made it so the spawn lasers rip through anything and everything.
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BTW, her shield doesn't stop the death laser at the enemy spawn... seems kinda stupid that it doesn't O_o
It used to. Then they realized that having Kayle dive people in their spawn was stupid. (or anyone for that matter) and they made it so the spawn lasers rip through anything and everything.
It was awesome and you should cut out being the wrongest person ever. :x
yeah poppy getting fountain diving kills was the fourth best thing in league
UGH *rolls eyes*
what are the other three, gary...
well if you askthat way i'm not gonna tell you!
awwwwwwwwww coome oooooooooooooon
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Kai_SanCommonly known as Klineshrike!Registered Userregular
edited February 2012
I never feel threatened by morg. She is a one and done wonder in a teamfight, and if you can avoid 2 abilities she is COMPLETELY useless for like 15 seconds and barely anything after that. She can win the lane hard sure, but if you are aware of what she does (push lane hard, gank top or bottom) you can prepare for it and catch her by sending a bot dude to meet her halfway as you follow behind to trap her. If she just farms, passive play will force her to tower and then you just drop some kind of CC threat on her to put her shield on CD then call in your jungle and make her pay.
While its hard to do, if she doesn't get fed she is utter trash. All she will be good for at that point is that shield and you can see it coming most of the time so you just pop it.
BethrynUnhappiness is MandatoryRegistered Userregular
Poppy with DFG, Lichbane, Rab's, Void Staff and Gunblade is #1.
Then obviously SHACO DANGER ZONE.
...and of course, as always, Kill Hitler.
0
KayWhat we need...Is a little bit of PANIC.Registered Userregular
Man. I like Ryze a looooooot. I remember thinking he was trash when I started, I just couldn't do damage with him. I should probably revisit old champions I discarded as not very effective, back when I was TRULY BAAAAD.
He's hard to farm with early though, but when you can DESPERATE POWER every wave and not care about mana use, it gets much easier. But pushes like crazy.
I never feel threatened by morg. She is a one and done wonder in a teamfight, and if you can avoid 2 abilities she is COMPLETELY useless for like 15 seconds and barely anything after that. She can win the lane hard sure, but if you are aware of what she does (push lane hard, gank top or bottom) you can prepare for it and catch her by sending a bot dude to meet her halfway as you follow behind to trap her. If she just farms, passive play will force her to tower and then you just drop some kind of CC threat on her to put her shield on CD then call in your jungle and make her pay.
While its hard to do, if she doesn't get fed she is utter trash. All she will be good for at that point is that shield and you can see it coming most of the time so you just pop it.
Morg is good for the same reason Lux and Blitz are good. Come teamfight phase, a single random ability of hers can cause you to be forced into a teamfight or lose a player. Morg is even better than those two because if a teamfight goes down, her ult is a huge help in winning it too, whereas their ults aren't such game-changers.
A lot of teamfights are spent dancing around trying to pick somebody off for an advantage. Morgana enables picks.
Man. I like Ryze a looooooot. I remember thinking he was trash when I started, I just couldn't do damage with him. I should probably revisit old champions I discarded as not very effective, back when I was TRULY BAAAAD.
He's hard to farm with early though, but when you can DESPERATE POWER every wave and not care about mana use, it gets much easier. But pushes like crazy.
Most times when I have a bad opinion of a champion it's because i played them 6 months ago and didn't know how to farm or what to buy
anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
edited February 2012
Hey I just started playing, and I went with beg. against bots so I don't piss anyone off. I like it so far. First guy I've tried is Fizz. He's pretty fun. And chum the waters is awesome, when i actually manage to land it in the right spot. As a new guy are there any characters I should stick with or avoid for now?
Posts
What would be a good build for everyone's favorite Cthulhoid abomination?
He likes solo top against most enemies.
Skill order is W first, then either Q or E, then W, then the other one. You take Q if you need to play defensively, and E if you're playing against someone who isn't harassing you.
You can build him APish: Rod of Ages (rush Catalyst in lane), then get Abyssal Sceptre, Frozen Heart, and Rylai's
Or just pure tank: HoG, then Glacial Shroud, Frozen Heart, FoN and then Randuin's. Aegis is also a good early choice.
He loves CDR, it allows him to use his W and Q more often for more disruption in teamfights.
He can benefit from Attack Speed as he has very good attack damage with his E on.
He has inherent flat health on his kit, so resistances are more valuable than health as defensive stats early on.
Only other thing is that you should try and just farm and play defensively in a lot of cases, as he has lots of hp/mana regen from his passive, and benefits greatly from getting all 6 stacks of Feast up.
Solo-top.
Tank boots of choice, Wit's end, Frozen heart, GA, ROA/VS/DC/Abyssal. Whatever you need for those last slots.
The thing with Cho is if you aren't good at last hitting you won't be a good Cho. If you are good at last hitting CONGRATS! You are an immovable object.
Take Teleport for summoner. Hang out top lane and farm, teleport into teamfights when necessary.
Cho'Gath!
I run 9/21/0 masteries with 9 MPen reds, Flat armor yellows, MR/level blues and a mix of health and health regen quints. I'll sub in my AP rune page if I don't need to go tanky. So AP blues and quints instead.
W(for team fights/harass)/E/E/Q/E/R then R>E>W>Q
I like boots+pots start, but you can also do mana crystal + pots. Rush a catalyst, and then you never, ever have to leave lane. Get glacial shroud next, then finish your RoA and then Frozen Heart. Merc treads in there somewhere too. Earlier than later if you are up against AP in lane.
I like GA and Abyssal scepter to finish, but Randuins and Force of Nature are good picks as well, depending on situation. That's my full tank build.
Merc Treads
RoA
Frozen Heart
Deathcap
Abyssal Scepter
(whatever)
Is my tanky AP build. I like getting the deathcap, no one expects people to get hit so hard by spikes.
My strat in lane:
Harass with Feral Scream, don't ever 'try' and land your Rupture, it's just not reliable enough for the amount of mana it costs. You'll be manaless in no time. Focus on last hitting, your regen is absolutely crazy and you will never have to leave lane. I have huge success with ChoGath at my 1200 elo, but he doesn't always fit into team comps. And eating people is the most fun thing ever.
Edit - I run Exhaust/Teleport in lane. If you think you can burst them down(Your ult does incredible damage), exhausting before you try Rupture pretty much guarantees it hits if they don't flash out of it.
Just catching up with the thread but I wasn't letting that one go.
Trynd as a solo top works quite well. he can take a duo lane, but has to start out cloth 5, and buy wriggles.
Cho plays solo top quite well, and can very easily 2v1 lane. If i know I'm going solo top in a normal I'll pick cho. He's great at it.
I've been building him quite a bit differently, and probably therefore wrong, but this is what I've been using lately:
boots, I liked winged boots actually because He really doesn't have many closers. I typically go for winged boots/RoA/some type of armor. usually that's as far as i get. Frozen i could see, and is probably quite good on him, I've just never built it on him, because the mana isn't that useful. I'm probably wrong on that as everything else on it makes him an amazing tank though.
why do most people build wit's end on cho? I've never quite understood why/how its good. One of the first things i tried as cho was AS cho. (doesn't work for the record) and it gives AS, a bit of magic damage, and magic res. Is it just that good of a value item?
the most important thing though as cho though I'd say is being able to land rupture consistently, simply just because rupture is that good.
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put her in line with most other AP carries instead of allowing her to remain queen bitch of the universe?
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But....Morg is the queen bitch of the universe, never stopped being such, and is still banned all the time?
not really
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Also, thank you to all of you gentlemen who put forth suggestions for my Cho play. I hope they will help!
Can we get an Ez Penta up there, I mean cmon, you got to earn pentas with Ez in this day and age.
-i suck at posting images
her ult is strong but she's not a destroyer of worlds
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It used to. Then they realized that having Kayle dive people in their spawn was stupid. (or anyone for that matter) and they made it so the spawn lasers rip through anything and everything.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
It was awesome and you should cut out being the wrongest person ever. :x
UGH *rolls eyes*
what are the other three, gary...
well if you askthat way i'm not gonna tell you!
awwwwwwwwww coome oooooooooooooon
While its hard to do, if she doesn't get fed she is utter trash. All she will be good for at that point is that shield and you can see it coming most of the time so you just pop it.
1. pre hotfix leblanc
2. cleanseport
3. kog'maw hitting his own teammates with void ooze
followed by max range nidalee spears
Then obviously SHACO DANGER ZONE.
He's hard to farm with early though, but when you can DESPERATE POWER every wave and not care about mana use, it gets much easier. But pushes like crazy.
3DS FCode: 1993-7512-8991
Morg is good for the same reason Lux and Blitz are good. Come teamfight phase, a single random ability of hers can cause you to be forced into a teamfight or lose a player. Morg is even better than those two because if a teamfight goes down, her ult is a huge help in winning it too, whereas their ults aren't such game-changers.
A lot of teamfights are spent dancing around trying to pick somebody off for an advantage. Morgana enables picks.
Blind pick skarner vs skarner every game.
that's a pretty good list
i don't think i can argue, really
honorable mention: the day that karthus could not die
The bonus damage on his Q, is that physical too?
Most times when I have a bad opinion of a champion it's because i played them 6 months ago and didn't know how to farm or what to buy
(And I ended 19-4.)
Sometimes I Stream Games: http://www.ustream.tv/channel/italax-plays-video-games
feels so good