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[Wasteland 2] 14 major areas to explore. One to press your balls against.

What Is Schwa?What Is Schwa? Registered User regular
edited April 2013 in Games and Technology
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Wasteland 2 - Your Mind Just Exploded Like a Blood Sausage
Official Blog

Note: Now that kickstarter is complete I will be updating this thread less. The following blog is a decent source of news for post apoc games, including Wasteland 2.
No Mutants Allowed.

Latest news
4/17 Kickstarter over, 3million+ reached.
4/4 Fargo announced the final tier of funding will ensure mod tools.
3/20 Chris Avellone and Obsidian co-develop at 2.1 million.

Confirmed Staff:
Brian Fargo - Original Wasteland Designer
Ken St. Andre - Original Wasteland Designer
Alan Pavlish - Original Wasteland Designer
Michael Stackpole - Original Wasteland Designer
Liz Danforth - Original Wasteland Designer
Mark Morgan - Fallout Music Composer
Andrée Wallin - Concept Art
Chris Avellone at 2.1 Million. Whaaaaaaat?

Interviews
Part 1 - Brian Fargo
Part 2 - Michael A. Stackpole
RPS interview w/ Brian Fargo
Part 3: Brian Fargo on Community Feedback
Ripten interview with Brian Fargo
NowGamer.com interview w/ Brian Fargo
GameBanshee interview with Chris Avellone

Twitter
Brian Fargo

Important Notes:
Will be available on Steam and a DRM free version.
Will be cross platform, PC, Mac, and Linux.
Fargo pledges to donate 5% of profits to other Kickstarter games. Called the project "Kicking It Forward"
Kickstarter funding graph

Fan Input
Submit your ideas at the official site.
Google Moderator Site

Anyone over the age of 30 should be recovering from a heart attack after reading the thread title. Yes, Wasteland has been confirmed as inXile's next project, and will they will be doing a Kickstarter campaign to fund it.

My balls haven't dropped and thus I can't press them up against this wall of awesome. Why should I care?
Well, Wasteland was the direct inspiration of a little franchise known as Fallout. It is often listed in those "best game of all time" lists. This sequel has the original creator Brian Fargo at the helm, and already he is putting together a team of Fallout and Wasteland veterans. The potential is huge.

I am old enough to grow a beard. And I'm stroking the shit out of it right now. Tell me, will this game be faithful to the original, or a crap FPS remake?
No, this is going to fly pretty close to the original. Here's what Brian Fargo has to say to your beard:
My vision of this game is far closer to the original and will feel a lot more comfortable to the typical RPG player so what changes there are should fit comfortably with the gameplay conventions. I want anyone who played Fallout or Wasteland to feel comfortable stepping right into the shoes of this Wasteland. I have wanted to play and make a party based RPG for some time and my hopes are that the fans will also. Besides graphics the biggest element that needs to be focused on is the audio. We have some clever ideas on the use of radio communication and we are going to spend considerable time creating a mood with the use of an atmospheric sound track and sound effects. We want to build on what was done before rather than "rework" it.
The thing about this project being fan-funded is that I’m not worried about this new group of people and how they might get it. This is being made for people like yourself that grew up playing Wasteland, Fallout and Fallout 2. These new people, who have never played these games, I think they’re going to check it out and have a great time. I’m simply not going to worry about how I get these console guys to come over and like it, because there is no reason to
We are going to build upon all the elements that made Wasteland great. You control of a group of desert rangers in the southwest part of the states who are seeking to restore some law and order into a post apocalyptic world.

But despite their mission of restoring peace it is up to the players to decide the morality of their choices. We will not preach what behavior to take and nor will every negative thing you do necessarily turn into something bad happening to you.

The game will be party based like the original, feature modern day weapons for combat and use the skill system that everyone loved so much. Visual themes will run the gamut from desolate and bleak to cities that are attempting to recover from destruction.

I'm in, where can I throw my money?
KICKSTART IT NOW

I want to play Wasteland 1, where can I download it legally?
You can't. Sorry. EA owns the rights to the original game and they are sitting on it with their big mean hairy butts.

What the hell was Wasteland?
Here's a retrospective video. It is a half hour long, which is one millionth of the amount of time I spent wasting on this game.

What Is Schwa? on
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Posts

  • A-PuckA-Puck Registered User regular
    0_0

    I... I have never been so tempted in all my days as to post the 'shut up and take my money' jpeg.
    All dicks etc.

    I've seen things you people wouldn't believe. A ranger hits a home run in the mind of a dead man. I watched Base Cochise explode in the night near Sleeper base. I thought all those moments will be lost in time, like tears in rain.

    Soon... soon I will install you, my precious.
  • DracomicronDracomicron Registered User regular
    Please, tell me more.

    Gary Gygax wrote:
    ''The secret we should never let the gamemasters know is that they don't need any rules.''
  • BullioBullio Registered User regular
    edited March 2012
    I'm 25 and this means nothing to me. I guess I just missed the cutoff. All I know about the game is that Fallout was inspired by it or something. But I'm not one to turn away from a well done post-apocalyptic wasteland RPG.

    Bullio on
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  • Joe KJoe K Registered User regular
    Finding out that Las Vegas wasn't nearly as hard as you once thought it was....

  • A-PuckA-Puck Registered User regular
    Joe K wrote: »
    Finding out that Las Vegas wasn't nearly as hard as you once thought it was....

    And then wandering into the middle of the city with leather armor and assault rifles.

    Soon... soon I will install you, my precious.
  • RT800RT800 Registered User regular
    edited March 2012
    I am 27 and have never heard of this game until today.

    Because when it came out I was 4.

    And we did not own a computer.

    Still pretty interesting though.

    RT800 on
  • FeralFeral MEMETICHARIZARD along with you if I get drunk well I know I'm gonna be gonna be the man whoRegistered User regular
    Anyone over the age of 25 should be recovering from a heart attack after reading the thread title.

    I read the thread title, had a heart attack, clicked on the thread, saw that it wasn't a joke, had another heart attack, and now I'm stroking the shit out of my beard waiting for the paramedics to arrive. Thanks, Schwa.

    Seriously, this is fucking awesome.

    every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
    the "no true scotch man" fallacy.
  • Joe KJoe K Registered User regular
    A-Puck wrote: »
    Joe K wrote: »
    Finding out that Las Vegas wasn't nearly as hard as you once thought it was....

    And then wandering into the middle of the city with leather armor and assault rifles.

    finally figuring your way out of whats-his-names brain...

  • ZxerolZxerol Registered User regular
    Wasteland? Wasteland!

    Fuck it, I'd be just interested since this I'm starting to forget what the last party-based RPG I've played was (DA1, I guess?). Fargo and some Fallout vets on board is smooth gravy.

    Well you know, assuming that there are enough people pitching in to actually make it into a reality, anyway. Just a hunch, but I'm thinking they're not going to replicate Doublefine's ridonkulous kickstart by the Wasteland name.

  • Linespider5Linespider5 ALL HAIL KING KILLMONGER Registered User regular
    I'm digging this trend of resurrection we're seeing these days.

    And, certainly. A party-based RPG? On PC? Set in the Wasteland world?

    I have a feeling this deserves to be very, very oldschool, and should also work as a solid counterpoint/foil to the Bethsoft Fallout titles.

  • Igpx407Igpx407 Registered User regular
    I'm like a hawk waiting to strike. As soon as this Kickstarter goes live I'm going to kick the shit out of it with my wallet.

  • l_gl_g Registered User regular
    My enthusiasm is tempered. Let's not forget, Brian Fargo was one of the guys behind the original Bard's Tale, and was also responsible for the new Bard's Tale that was released in the mid-2000s. Anybody remember that game? It was alright, but it didn't exactly set the world on fire.

    Cole's Law: "Thinly sliced cabbage."
  • Joe KJoe K Registered User regular
    Joe K wrote: »
    A-Puck wrote: »
    Joe K wrote: »
    Finding out that Las Vegas wasn't nearly as hard as you once thought it was....

    And then wandering into the middle of the city with leather armor and assault rifles.

    finally figuring your way out of whats-his-names brain...

    FENSTER'S BRAIN!

    yeh - the bard's tale revival sucked, but they didnt stay true to the genre at all...

  • EVOLEVOL Registered User regular
    I will be pitching in money for this, if only for a new isometric turn-based RPG. God knows we need more of those.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    EVOL wrote: »
    I will be pitching in money for this, if only for a new isometric turn-based RPG. God knows we need more of those.

    For sure. Each year that goes by without an isometric turn-based RPG weakens the seals on Dedrogon's dimensional prison. Sadly for all of us the Dedrogon Cultists (colloquially known as FPS devs) have been making great strides to free their Dark God.

  • gunwarriorgunwarrior Registered User regular
    I don't know what this is but I like it already

  • lowlylowlycooklowlylowlycook Registered User regular
    One of the Kickstarter rewards should be a copy of the original. One with the text integrated into the game so I don't inadvertantly screw up and spoiler myself.

    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • Igpx407Igpx407 Registered User regular
    I know Brian Fargo said on twitter that the $50 reward tier would be a physical copy in a big old fashioned box with a manual and a cloth map.

  • StollsStolls Brave Corporate Logo Chicago, ILRegistered User regular
    Although you do not recognize it at first, the object before you is massive and sends shivers up your spines. You study it, splitting up to explore both sides at the same time. From the other side someone yells, "It's a missile -- but the insides have been removed!"

    I expressed my doubts in the Fallout thread that Wasteland and/or Fargo have enough recognition to get the money. So let me spend this space saying Wasteland was one of my first PC games and, indeed, my first true favorite game. So many crazy things you could do to mess with it... rerolling characters until I got the magic 18 IQ, 'restarting' by copying game files from the disk, rolling up dummy characters to sell their gear and buy carbines and kevlar at Quartz.

    Then there's the game itself. I loved how puzzles and combat situations usually had multiple solutions. In fact I still have fond memories of storming Ugly's hideout: sending one team in with the proper passcode, positioning them properly, then having the other team take out the snipers on the roof and break in through the skylight. When I first played it I was too young to really appreciate what was going on - why did the clerk draw a gun just because I hopped the counter? - but there was some dark subject matter at hand. The 'alternate' Highpool creeped me out once I finally understood what had happened, and by then the game had already saved; no going back.

    Usually wound up creating just two rangers - one general combat expert, one tech specialist - and grabbing NPCs as I went, using most just for situational purposes and keeping only a handful for the endgame. Ace, Christina, Covenant, Mad Dog Fargo and so on may have just been stat blocks with scraps of text upon recruitment, but it was damn fun building them up into a well-rounded team.

    Man, the more I think about this game the more I need it. Need it. I still have my doubts, but I will throw up some cash to see this happen.

    lR4K8ZJ.png
    Shadowrun skillcheck guides: Dragonfall, Hong Kong
  • C2BC2B SwitzerlandRegistered User regular
    Good OP but he is not putting together a team of "Fallout" Veterans. He's putting together a team of "Wasteland" Veterans. Except for Mark Morgan (who is a composer) none of the people he hired recently even worked on Fallout.

    (Except for using some of Jason Anderson's design work for a potential W2 when he was at inXile)

  • BionicPenguinBionicPenguin Registered User regular
    Kickstarter worked for Double Fine because they have a certain pedigree. What has inXile made? A bunch of iOS games, the Bard's Tale remake, and Hunted: the Demon's Forge. As much as I'd like a new post apocalyptic WRPG (never played the original), I just don't have confidence to give them my money. I don't want this to fail, but I won't be the least bit surprised if it does.

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    Steam: MightyPotatoKing/King of the Impossible - Battle.net: PotatoKing#1893
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited March 2012
    Well its not like they are trying to make a AAA title with the latest and greatest graphics or anything.

    Take a look at that FTL game. An indie space rougelike made by devs who have (AFAIK) jack all under their belts ended up making three times what they needed in just one day. Granted, they were already far along in development and didn't need that much.

    I doubt inXile will have any problems getting funding. More than likely not Double Fine levels, but I am willing to bet they make the amount they need and then some.

    edit-

    Let me further state that a lot of people who have fond memories of Wasteland are now of an age where they probably have some disposable income they can throw to the very same devs who created such great childhood memories. Likewise, the people who miss classic turn-based isometric RPGs are probably also of the age where sending this project some money wouldn't force them to eat Ramen for a couple weeks.

    Axen on
  • DockenDocken Registered User regular
    For me it's kind of the principle that matters here; I want games like this to be made, so I will tip in some money. It doesn't even have to be a lot, but the fact is if people put there money where their mouth is (even if it's just a pittance) then over time the industry will change... Hopefully.

  • StollsStolls Brave Corporate Logo Chicago, ILRegistered User regular
    Kickstarter worked for Double Fine because they have a certain pedigree. What has inXile made? A bunch of iOS games, the Bard's Tale remake, and Hunted: the Demon's Forge. As much as I'd like a new post apocalyptic WRPG (never played the original), I just don't have confidence to give them my money. I don't want this to fail, but I won't be the least bit surprised if it does.

    Yeah, that gets right to the core of it. Double Fine succeeded under very specific circumstances: not so big they didn't need funding, but name recognition isn't a problem and their fanbase trusts them enough to gamble on the project. A lot of developers won't have the same leeway. Fargo seems to be banking solely on there being enough Fallout fans who remember Wasteland and are willing to part with the cash. Of course they exist, I'm just not confident they're numerous enough to fund the project.

    I could be wrong, though. I actually hope I am this time.

    lR4K8ZJ.png
    Shadowrun skillcheck guides: Dragonfall, Hong Kong
  • Jam WarriorJam Warrior Registered User regular
    I wish them luck but don't reckon this will make anywhere near the Doublefine money.

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  • SqSq Registered User regular
    Fuck yeah! I still have my copy of Wasteland on 3.5". I don't even have a 3.5" drive anymore, but I could never bring myself to toss the disks. Can't wait for the sequel, glad to hear it won't be another awkward FPS conversion.

    Cloned Covenants + Proton Axes were good times.

  • PasteePastee Registered User regular
    Man, looking at that cover... The old EA "album cover" designs were so cool.

    I'll be putting in on this. Wasteland was fantastic on my Atari 800.


  • korodullinkorodullin What. SCRegistered User regular
    I'm pretty excited about this. When I was in junior high, a couple of the shitty first-gen Pentium 1 PCs our computer lab had Wasteland on them for some strange reason. I'd blitz through my lessons and the spend about an hour playing Wasteland. This was, what? 95 or 96 or so? It got me super hyped for Fallout when I heard about it in 97.

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    - The Four Horsemen of the Apocalypse (2017, colorized)
  • gjaustingjaustin Registered User regular
    I still have wonderful memories of desperately trying to get out of Vegas with my last surviving character before the rest of my team bleeds out.

    That and rabbits exploding like blood sausages.

  • subediisubedii Registered User regular
    C2B wrote:
    Good OP but he is not putting together a team of "Fallout" Veterans. He's putting together a team of "Wasteland" Veterans. Except for Mark Morgan (who is a composer) none of the people he hired recently even worked on Fallout.

    (Except for using some of Jason Anderson's design work for a potential W2 when he was at inXile)

    Mark Morgan's back? Cool, the soundtrack to the first two Fallout games was often more ambient noise in some places but it was really atmospheric. I can still remember the intro tune, the sirens blaring as Ron Perlman narrates about the end of the world.

  • jothkijothki Registered User regular
    I got the original game as park of some big CD pack of rpgs. I wasn't particularly impressed, but perhaps that was just because it was too hard to get into. It just felt like a set of obnoxious mechanics with no real payoff for putting up with them, at least at the beginning of the game.

  • What Is Schwa?What Is Schwa? Registered User regular
    edited March 2012
    C2B wrote: »
    Good OP but he is not putting together a team of "Fallout" Veterans. He's putting together a team of "Wasteland" Veterans. Except for Mark Morgan (who is a composer) none of the people he hired recently even worked on Fallout.
    You are correct, my wording was misleading. The "veterans" mentioned in the link actually worked on the original Wasteland. Also a hire is the Music Composer for Fallout.

    What Is Schwa? on
  • C2BC2B SwitzerlandRegistered User regular
    C2B wrote: »
    Good OP but he is not putting together a team of "Fallout" Veterans. He's putting together a team of "Wasteland" Veterans. Except for Mark Morgan (who is a composer) none of the people he hired recently even worked on Fallout.
    You are correct, my wording was misleading. The "veterans" mentioned in the link actually worked on the original Wasteland. Also a hire is the Music Composer for Fallout.

    And PS:T.

    Though, with plenty of *drama*(In retrospect). Even if it arguably wasn't his fault.

    *Insert Apex Twins Drama here*
    *Insert Lustmord Drama here*

    He's also working on the Prey 2 soundtrack together with Jason Graves. That's gonna be so awesome.

  • eobeteobet Registered User regular
    Jesus in a wheelbarrow, this is something!

    Crossing fingers for OS X and Linux versions too, DRM free of course.

    Think of it, a classic, free-roaming, turn based, really proper stat based CRPG in this day an age. People spoon-fed dumbed down shit for years will get their mind blown!

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • DrezDrez Registered User regular
    edited March 2012
    Wasteland and Brian Fargo mean enough to enough people that I have no doubt this will succeed.

    Drez on
  • chocoboliciouschocobolicious Registered User regular
    I'll put money down on this.

    Not because I want the game, no no.

    With how the world is currently going, I consider this an investment on a how to survival guide for the future.

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  • KiasKias Registered User regular
    Docken wrote: »
    For me it's kind of the principle that matters here; I want games like this to be made, so I will tip in some money. It doesn't even have to be a lot, but the fact is if people put there money where their mouth is (even if it's just a pittance) then over time the industry will change... Hopefully.
    Exactly. If there is a time to let the desires of gamers be heard, it is now since double fine have put the spotlight on kickstart's potential. I loved the original Fallout games, even if I only played a little wasteland (hard to get it working on newer PCs), and want to see more games with a focus on narrative, innovation and a less if more visual style. I would love more isometric RPGs like PS:T and I feel like lower visual specs widens the world that can be presented and explored significantly.

    I understand the doubts, but I want this project to succeed for the industry as a whole and will do what I can to see it does.

    steam_sig.png

  • DonnictonDonnicton Hey it's me, your old pal Movie Sonic - let me in. LEMME IN. Registered User regular
    Kias wrote: »
    Docken wrote: »
    For me it's kind of the principle that matters here; I want games like this to be made, so I will tip in some money. It doesn't even have to be a lot, but the fact is if people put there money where their mouth is (even if it's just a pittance) then over time the industry will change... Hopefully.
    Exactly. If there is a time to let the desires of gamers be heard, it is now since double fine have put the spotlight on kickstart's potential. I loved the original Fallout games, even if I only played a little wasteland (hard to get it working on newer PCs), and want to see more games with a focus on narrative, innovation and a less if more visual style. I would love more isometric RPGs like PS:T and I feel like lower visual specs widens the world that can be presented and explored significantly.

    I understand the doubts, but I want this project to succeed for the industry as a whole and will do what I can to see it does.

    I pray to all gods for this to lead to Neuromancer.

  • What Is Schwa?What Is Schwa? Registered User regular
    The rumor mill is saying the kick starter target will be one million bucks.

    All I can afford is the retail price of a game; $50. Still, I think it is possible there are twenty thousand people out there that might be willing to do the same. Fingers crossed!

  • urahonkyurahonky Registered User regular
    It'll be a tough sell to the wife, but I think I can do it.

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