So the game is registered to an account.. does that mean other accounts playing it on that console are okay, or does only the one account get full access? Because one of those is a dick move, the other makes that dick move look like the kind of stunt it pulled in college before graduating to the big leagues, setting up its own company, and reinventing the dick move to be the most popular consumer product of all time (voted #1 Dick Move in 2009, 2010 and 2012)
Okay, I'll bite. What won Dick Move of 2011?
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
When Sony removed it from the PS3, sales actually went up.
Correlation <> Causation.
I'd say the price drop in general was far more important there. And the price dropped by way more than the component cost of a PS2.
Well, I didn't mean that lack of BC made the PS3 more popular. :P My point was that, yes, any small annoyance caused by the removal was more than outweighed by the drop in price, meaning it's a very small factor at best.
And if people weren't buying $5-off used games at Gamestop, they wouldn't be offering it or making money hand over fist. And they are.
I mean, I personally don't know anyone who listens to Justin Bieber, but here we are.
Untrue - I already demonstrated they could just as easily be making piles of money selling more volume of cheap titles for the same margins, which should be incredibly obvious.
Now Gamestop does pushed used versions of new games. Why not? They make a lot higher profit per copy that way then selling new. But I'm VERY skeptical they just sell tons of those $55 used titles in terms of volume. For one thing, if used inventory is piling up its almost surely a sign that demand for that game is not very high.
Well, there are always the outliers like FF13, where the initial demand was super high, but then a flood of used copies got brought back because for a lot of people it was a total let down.
MonkeyPaw and partner Gaijinworks are teaming up to localize a dropped JRPG series – Class of Heroes. Atlus brought the cutesy take on Wizardry overseas and now MonkeyPaw plans on localizing the 2009 PSP sequel Class of Heroes 2 and the 2010 PS3 port Class of Heroes 2G. Both games will get a digital release, but whether a deluxe bundle happens or not is in the hands of Kickstarter supporters.
Now, basically what's going on here is that the game will be localized regardless, but the Kickstarter is primarily to gauge interest in a Working Designs style deluxe physical bundle with all sorts of collectible macguffins, and a UMD copy of the game. No digital copy will come with this.
I just want to say that discounting the Mega Millions dude and his hypothetical MMO, this is probably the first of these copycat Kickstarter campaigns that really rubs me the wrong way. At every level it just feels amateurish.
When Sony removed it from the PS3, sales actually went up.
Correlation <> Causation.
I'd say the price drop in general was far more important there. And the price dropped by way more than the component cost of a PS2.
Well, I didn't mean that lack of BC made the PS3 more popular. :P My point was that, yes, any small annoyance caused by the removal was more than outweighed by the drop in price, meaning it's a very small factor at best.
And if people weren't buying $5-off used games at Gamestop, they wouldn't be offering it or making money hand over fist. And they are.
I mean, I personally don't know anyone who listens to Justin Bieber, but here we are.
Untrue - I already demonstrated they could just as easily be making piles of money selling more volume of cheap titles for the same margins, which should be incredibly obvious.
Now Gamestop does pushed used versions of new games. Why not? They make a lot higher profit per copy that way then selling new. But I'm VERY skeptical they just sell tons of those $55 used titles in terms of volume. For one thing, if used inventory is piling up its almost surely a sign that demand for that game is not very high.
Well, in their financial reports they say, time and time again, that used is gigantic business for them, and I serioudly doubt they'd be willing to sell used games at $5 off if it wasn't making any money for them. Surely they would have knocked the price down a bit if it wasn't the case. Besides, even with used games, newer games get more volume than the catalog games... that's why they have more of the new ones.
Besides, even with used games, newer games get more volume than the catalog games... that's why they have more of the new ones.
Which puts a dent in the argument that used sales are why games don't have decent tails.
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Brainiac 8Don't call me Shirley...Registered Userregular
By locking out used games, this stops anyone from being able to lend or borrow games too. It's going to be a huge deal, as this could kill companies like Gamefly. It could get pretty bad.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
So....maybe I just missed the headline, I know rumors have been swirling for a while the PS4/XBox720 would have a feature like this...but the discussion seems pretty hot and heavy, did something actually get announced?
By locking out used games, this stops anyone from being able to lend or borrow games too. It's going to be a huge deal, as this could kill companies like Gamefly. It could get pretty bad.
They could work to create something like Netflix online videos, but I doubt companies would be willing to do that with their games.
So....maybe I just missed the headline, I know rumors have been swirling for a while the PS4/XBox720 would have a feature like this...but the discussion seems pretty hot and heavy, did something actually get announced?
Nah, just the usual "industry insider" rumors that could be accurate, could be accurate to the extent that the companies are playing with crazy prototypes that will never see the light of day, or could be full of shit.
If something were actually announced on that front I'm betting this forum would explode.
I know at my local gamestop, new titles get... 2 small shelves. A third of which is full of those empty 'Coming soon' boxes. Used games get 5 shelves. All games.
I know pretty much every person who walks up gets asked, 'WANT THIS USED INSTEAD? ITS CHEAPER AND HAS INSURANCE UNLIKE THESE NEW ONES.' Well, except me, because I know the guys and I'd tell em to go fuck themselves.
I know that at my local gamestop, newer games got a single shipment and havent got a single one since, because they have used copies so who needs new ones?
Anecdotal, of course, but I somehow doubt these practices are super rare, and saying such practices wouldn't effect sales at all seems hopeful at best. I mean we all know gamestop changed their new and used stickers to look identical, sometimes mix them together on the same shelves (Even company memos stating this as a new practice.) and most probably not correcting people at all. (I highly doubt the cashier is going to go, 'Oh, did you want the new one instead?')
chocobolicious on
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
They aren't rare. It's actually company policy that GameStop employees are supposed to ask if you want a game used if there is used inventory in stock for a new game you are trying to pick up. Some GS employees ignore it unless their manager is around, but they are supposed to.
When Sony removed it from the PS3, sales actually went up.
Correlation <> Causation.
I'd say the price drop in general was far more important there. And the price dropped by way more than the component cost of a PS2.
Well, I didn't mean that lack of BC made the PS3 more popular. :P My point was that, yes, any small annoyance caused by the removal was more than outweighed by the drop in price, meaning it's a very small factor at best.
And if people weren't buying $5-off used games at Gamestop, they wouldn't be offering it or making money hand over fist. And they are.
I mean, I personally don't know anyone who listens to Justin Bieber, but here we are.
Untrue - I already demonstrated they could just as easily be making piles of money selling more volume of cheap titles for the same margins, which should be incredibly obvious.
Now Gamestop does pushed used versions of new games. Why not? They make a lot higher profit per copy that way then selling new. But I'm VERY skeptical they just sell tons of those $55 used titles in terms of volume. For one thing, if used inventory is piling up its almost surely a sign that demand for that game is not very high.
Well, there are always the outliers like FF13, where the initial demand was super high, but then a flood of used copies got brought back because for a lot of people it was a total let down.
Still though, just how many of those returned copies sold because people simply didn't hear anything about the game and said to themselves that saving $5-over-new was a wise investment of a game with large amounts of used copies available?
When Sony removed it from the PS3, sales actually went up.
Correlation <> Causation.
I'd say the price drop in general was far more important there. And the price dropped by way more than the component cost of a PS2.
Well, I didn't mean that lack of BC made the PS3 more popular. :P My point was that, yes, any small annoyance caused by the removal was more than outweighed by the drop in price, meaning it's a very small factor at best.
And if people weren't buying $5-off used games at Gamestop, they wouldn't be offering it or making money hand over fist. And they are.
I mean, I personally don't know anyone who listens to Justin Bieber, but here we are.
Untrue - I already demonstrated they could just as easily be making piles of money selling more volume of cheap titles for the same margins, which should be incredibly obvious.
Now Gamestop does pushed used versions of new games. Why not? They make a lot higher profit per copy that way then selling new. But I'm VERY skeptical they just sell tons of those $55 used titles in terms of volume. For one thing, if used inventory is piling up its almost surely a sign that demand for that game is not very high.
Well, there are always the outliers like FF13, where the initial demand was super high, but then a flood of used copies got brought back because for a lot of people it was a total let down.
Still though, just how many of those returned copies sold because people simply didn't hear anything about the game and said to themselves that saving $5-over-new was a wise investment of a game with large amounts of used copies available?
Ohh, probably more than you might think. This is 100% anecdotal of course, but when I walk in to GameStop, rarely do see what I would call "educated gamers", e.g. what most of us on these forums are. It's kids with their parents, it's brodudes picking up the next halo, it's a guy with his girlfriend looking for "that cat game". There is a huge section of the gaming public that a) doesn't read reviews and b) thinks saving $5 bucks is totally worth it, because they don't know and don't care about the machine they are feeding.
They aren't rare. It's actually company policy that GameStop employees are supposed to ask if you want a game used if there is used inventory in stock for a new game you are trying to pick up. Some GS employees ignore it unless their manager is around, but they are supposed to.
Which, again, tells us a total of NOTHING about the distribution of their 'Used Sales' profits in terms of volume in week old, month old, quarter old, and older titles.
Personally, I think a lot of the 'short tail' effect comes from everyone who values a given title at <$60 just vanishing into this data aggregation.
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
I...uhh...wow. I was trying to eat, then I opened those spoilers. Thanks cloudeagle.
You know what's funny about Dragon's Crown? It's not even out yet, and it's already getting picked up by adult comic artists.
Don't ask me how I know that.
It looked like a pretty zany beat 'em up with some neat online co-op mechanics, but it seems odd that Amazon would de-list the game just like that.
I mean, last I heard the project had hit some snags and would take a bit more time, but could this mean that it's canceled altogether? It could be as simple as Amazon jumping the gun for all I know, this is some funky shit.
Also that skeleton looks really happy.
BONE-R
Alright and in this next scene all the animals have AIDS.
I recently got into playing 3D games when I got my LG LM6700 and I must say even Im starting to jump on the bandwagon. I didn't have enough money left to get 3D game titles but this TV has a good 2D to 3D conversion feature that worked crazy good on all my games. Playing RPG's in 3D in insane!!!
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Brainiac 8Don't call me Shirley...Registered Userregular
Posts
What do you mean? In the screens we can see the character avatars at all times.
Well, there are always the outliers like FF13, where the initial demand was super high, but then a flood of used copies got brought back because for a lot of people it was a total let down.
http://www.siliconera.com/2012/03/27/class-of-heroes-2-picked-up-by-monkeypaw-needs-500000-for-deluxe-physical-release/
Now, basically what's going on here is that the game will be localized regardless, but the Kickstarter is primarily to gauge interest in a Working Designs style deluxe physical bundle with all sorts of collectible macguffins, and a UMD copy of the game. No digital copy will come with this.
I just want to say that discounting the Mega Millions dude and his hypothetical MMO, this is probably the first of these copycat Kickstarter campaigns that really rubs me the wrong way. At every level it just feels amateurish.
Here is the Kickstarter page in question
RainbowDespair wrote up a pretty good article on the many failures of this project,
http://www.gamasutra.com/blogs/RobertBoyd/20120328/167405/A_Kickstarter_Without_a_Cause__Class_of_Heroes_2.php
Well, in their financial reports they say, time and time again, that used is gigantic business for them, and I serioudly doubt they'd be willing to sell used games at $5 off if it wasn't making any money for them. Surely they would have knocked the price down a bit if it wasn't the case. Besides, even with used games, newer games get more volume than the catalog games... that's why they have more of the new ones.
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They could work to create something like Netflix online videos, but I doubt companies would be willing to do that with their games.
Nah, just the usual "industry insider" rumors that could be accurate, could be accurate to the extent that the companies are playing with crazy prototypes that will never see the light of day, or could be full of shit.
If something were actually announced on that front I'm betting this forum would explode.
I know pretty much every person who walks up gets asked, 'WANT THIS USED INSTEAD? ITS CHEAPER AND HAS INSURANCE UNLIKE THESE NEW ONES.' Well, except me, because I know the guys and I'd tell em to go fuck themselves.
I know that at my local gamestop, newer games got a single shipment and havent got a single one since, because they have used copies so who needs new ones?
Anecdotal, of course, but I somehow doubt these practices are super rare, and saying such practices wouldn't effect sales at all seems hopeful at best. I mean we all know gamestop changed their new and used stickers to look identical, sometimes mix them together on the same shelves (Even company memos stating this as a new practice.) and most probably not correcting people at all. (I highly doubt the cashier is going to go, 'Oh, did you want the new one instead?')
Still though, just how many of those returned copies sold because people simply didn't hear anything about the game and said to themselves that saving $5-over-new was a wise investment of a game with large amounts of used copies available?
Do not engage the Watermelons.
Ohh, probably more than you might think. This is 100% anecdotal of course, but when I walk in to GameStop, rarely do see what I would call "educated gamers", e.g. what most of us on these forums are. It's kids with their parents, it's brodudes picking up the next halo, it's a guy with his girlfriend looking for "that cat game". There is a huge section of the gaming public that a) doesn't read reviews and b) thinks saving $5 bucks is totally worth it, because they don't know and don't care about the machine they are feeding.
Yeah, where will we get a game with horribly mutated tits now?
In video games?
Probably never!
By that I mean I prefer seeing tiny dudes on-screen fighting directly with the monsters. DQ/Wizardry-style has never been my preference.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Personally, I think a lot of the 'short tail' effect comes from everyone who values a given title at <$60 just vanishing into this data aggregation.
To be fair, the male characters are also horrible mutants.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
And you know there's preview vids of the game too.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Oh, for sure. But generally you don't see stuff that unabashedly looks like it belongs on a fetish site.
I think it's time to cleanse our eyes with a new thread.
http://forums.penny-arcade.com/discussion/157942/video-game-industry-thread-yet-more-crazy-ass-rumors-about-the-next-gen
Don't ask me how I know that.
It looked like a pretty zany beat 'em up with some neat online co-op mechanics, but it seems odd that Amazon would de-list the game just like that.
I mean, last I heard the project had hit some snags and would take a bit more time, but could this mean that it's canceled altogether? It could be as simple as Amazon jumping the gun for all I know, this is some funky shit.
Also that skeleton looks really happy.
I got a little excited when I saw your ship.
I'll admit to having come across that comic...and what's worse is that it's like 8 months old.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Skullgiiiiiiirrrrrls!
But seriously, Skullgirls looks to be of higher quality than the travesty that is MvC3.
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