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[CYOA] Operation Mongoose, Phase 2.5 : Red Alert!
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Also, the secondary battery exactly the same as the primary, just got shorter range.
The other solution to this problem is probably to wait 1 turn, collosinate and then use the devour ability on the rolling tank. But that sounds like a lot of work for very little reward.
Options:
- Spend 1power to open a channel with any radar contact.
- Spend 1 power to move forward 1 space or to the right 1 space.
- Spend 1 power to disintegrate the low performance vehicle, converting it into Alloy Sheets & Engine Components.
- Spend 1 power to open fire on the Tractor Horde with the Primary Battery (You may fire up to 8 rounds total, at the cost of 1 power each*)
- Spend 1 power to open fire on the Tractor Horde with the missile bay (You may fire up to 4 missiles total, at the cost of 1 power each)
- Deploy a security team in the low performance vehicle (moves 1 space/turn) to investigate Steiner Petroleum or investigate Kincaid Rail
- Deploy any number of security teams to clean-up the Molten Uranium (significant risk of casualties)
Historical Exposition:
You may vote to read the historical data for any one of the following keywords (does not require any power):
- Cherry Motors
- Financial Crisis of 2047
- Food Chain Collapse of 2051
- Tobias Technologies Company
- Hyper-Dense Steel
- Zetta Wolfram
- Ghetty Tractor Horde
*This is a balance change. Such large salvos as I had originally allowed will be a bit too swingy.
How many Ghetties constitute a horde? Given past patterns shooting one should take out the rest.
Combat Orders: (Standby)
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Security (3 - Cleanup))
History Lesson: (Getty Tractor Horde)
Movement: (Forward(1))
Communications: (On Standby)
Crew Orders: (Security(2 - Cleanup))
Salvage: (On Standby)
History Lesson: (Ghetty Tractor Horde)
Goddamn, how big are those storage tanks? They sure seems easy to hit.
Also, guess a horde would be 4 tanks. Let's wait with shooting at them, maybe they'll clean up some of the uranium trying to get to us.
Also, waiting a turn allows us to fill our capacitor so we can transform and shoot them with the plasma cannon instead. We can save some ammo that way.
Movement: (Forward(1))
Communications: (On Standby)
Crew Orders: (Security(3 - Cleanup))
Salvage: (On Standby)
History Lesson: (Ghetty Tractor Horde) Ordinarily, I'd agree with you about holding off for the moment.
Ordinarily, we don't have missiles though.
Also, I kinda like the streak of kindness you added to the Eater wilting. I'm gonna try to roll with it for one.
Meh about the vote.
Combat Orders: (Standby)
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Deploy Security team to Stiener Petroleum)
History Lesson: (Getty Tractor Horde)
Options:
- Spend 1power to open a channel with any radar contact.
- Spend 1 power to move forward 1 space or to the right 1 space.
- Spend 1 power to disintegrate the low performance vehicle, converting it into Alloy Sheets & Engine Components.
- Spend 1 power to open fire on the Tractor Horde with the Primary Battery (You may fire up to 8 rounds total, at the cost of 1 power each*)
- Spend 1 power to open fire on the Tractor Horde with the missile bay (You may fire up to 4 missiles total, at the cost of 1 power each)
- Empty the capacitor to transform the Eater of Kings to Juggernaut Mode.
Historical Exposition:
You may vote to read the historical data for any one of the following keywords (does not require any power):
- Cherry Motors
- Financial Crisis of 2047
- Food Chain Collapse of 2051
- Tobias Technologies Company
- Hyper-Dense Steel
- Zetta Wolfram
- Slamroller Road Sweeping Munitions
Combat Orders: Macross Missile Massacre(On Standby) - Main Battery(On Standby) - Secondary Battery(On Standby) - Fusion Plasma Cannon(N/A)
Movement: (On Standby)
Communications: (On Standby)
Crew Orders: (Team Lost)
Salvage: (On Standby)
History Lesson: (Slamroller Road Sweeping munitions)
We at Blackfelt Robotics would hereby like to bestow our sincere and heartful condolences for the loss you have experienced. Our Autonomous Mobile Fortress[Eater of Kings] may have pressganged and brainwashed your [ ]Child/[ ]Partner/[ ]Parent/[ ]Other however it did so in order to provide a safe and sound future for You and our beloved [COUNTRY], and if Unit[NAME] [RANK] still were capable of feelings for anyone or anything but its beloved mechanical overlord he would surely wish the same.
Unfortunately, your [ ]Child/[ ]Partner/[ ]Parent/[ ]Other has meet his untimely demise while doing all in his power to ensure a good future for us all. Many times he has shown his artificially implanted bravery, saving both the Autonomous Mobile Fortress[Eater of Kings] and his fellow brothers in arms. Unfortunately, in the end bravery is not enough and all good men fall. Your [ ]Child/[ ]Partner/[ ]Parent/[ ]Other has [ ]been crippled beyond use/[X]died in service while
[ ]Protecting the rest of the crew
[ ]Saving the Fortress from imminent harm
[ ]Repairing damaged and moving parts
[ ]Repairing equipment in a non-OSHA compliant environment
[ ]Engaging enemies from [_______]
[X]Attempting to form a human bridge over Molten [URANIUM]
Form not completed, not enough information in database. Send anyway? [Y]
No next of kin found in database, connect to Blackfelt Robotics database? [N]
Operation Failed. Abort/Retry/Fail? [F]
Directive #9957 was not complied to, report will be filed at next routine maintenance.
Combat Orders: Macross Missile Massacre(On Standby) - Main Battery(On Standby) - Secondary Battery(On Standby) - Fusion Plasma Cannon(N/A)
Movement: (On Standby)
Communications: (On Standby)
Crew Orders: (Team Lost)
Salvage: (On Standby)
History Lesson: (Slamroller Road Sweeper)
I know that it's not on the list of accepted historical archive materials, but I'd like to have some idea what these do before I ask if we can shoot one off.
Cause I really, really want to blow something up.
Added.
JUGGERNAUT MODE ENGAGE
Combat Orders: (Standby)
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Standby)
History Lesson: (Slamroller Road Sweeper) [/quote]
Combat Orders: (Standby)
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Standby)
History Lesson: (Slamroller Road Sweeper)
Tiphareth, your HR form is inspired I would recommend holding position here for a bit though, as that civilian bus should contain some nice fresh redshirts heroic security teams.
Do we have to go to the admin building?
We've got a van of "volunteers" on it's way. We might have some red shirts that can fit them.
It's possible the Ghetties might try to clean up some of the uranium, I mean they have tanks full of the stuff, right? Seems likely they have some way of gathering more.
There is a fire in the Missile Bay. If it is not extinguished, there is a chance it will spread to other areas and damage them.
There is a coolant leak. If it is not sealed, there is a chance it will inflict crew casualties.
Options:
- Spend 1power to open a channel with any radar contact.
- Spend 1 power to move forward 1 space.
- Spend 1 power to disintegrate the low performance vehicle, converting it into Alloy Sheets & Engine Components.
- Spent 1 power to open fire with the primary battery (You may fire up to 6 rounds total, at the cost of 1 power each)
- Spent [X] power to open fire with the Fusion Plasma Cannon. The more energy you pay, the more damage the cannon's beam will inflict. Does not use ammunition.
- Deploy Technical Teams to extinguish the fire in the Missile Bay. There is a low risk of casualties.
- Deploy Technical Team to seal the coolant leak. There is a significant risk of casualties.
- Assign a Technical Team to repair the Juggernaut Wetware's armor. Consumes 10 Alloy Sheets.
Historical Exposition:
You may vote to read the historical data for any one of the following keywords (does not require any power):
- Cherry Motors
- Financial Crisis of 2047
- Food Chain Collapse of 2051
- Tobias Technologies Company
- Hyper-Dense Steel
- Zetta Wolfram
Movement: (On Standby)
Communications: (On Standby)
Crew Orders: (Technical(ExtinguishFire[3] - SealLeak[1] - RepairArmor[1]))
Salvage: (On Standby)
History Lesson: (Longsword Multi-Missile)
If the Plasma cannon overpenetrates the first target, will it continue to the next?
Also, it seems they actually COULD penetrate us. How quaint.
Combat Orders: (Fire Fusion Plasma Cannon (5Energy at Ghetty Horde))
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Extinguish Fire [3], Seal Leak[1], Repair Armor[1]))
History Lesson: (Longsword Multi-Missile)
Combat Orders: (Fire Fusion Plasma Cannon (Energy at Ghetty Horde))
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Extinguish Fire [3], Seal Leak[1], Repair Armor[1]))
History Lesson: (Hyper-Dense Steel)
You drained your cap firing that plasma cannon last turn, and since all Technical Teams were assigned to special duties, no power was generated. Your options this turn are going to be limited as a result.
Options:
- Deploy Technical Team to seal the coolant leak. There is a significant risk of casualties.
- Assign a Technical Team to repair the Juggernaut Wetware's armor. Consumes 10 Alloy Sheets.
- Assign a Technical Team to repair the Missile Bay. Consumes 10 Alloy Sheets and 10 Spare Electronics.
Historical Exposition:
You may vote to read the historical data for any one of the following keywords (does not require any power):
- Cherry Motors
- Financial Crisis of 2047
- Food Chain Collapse of 2051
- Tobias Technologies Company
- Hyper-Dense Steel
- Zetta Wolfram
The game has been balanced around the idea that allied assets you join-up with be positioned in front of your tank, to soak-up damage. They're intended to be fodder. :P
If you guys keep the tank squads behind you, I'm not sure you'll last very long.
Combat Orders: (Stanbdy)
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Seal Leak[2]))
History Lesson: (Hyper-Dense Steel)
Movement: (On Standby)
Communications: (On Standby)
Crew Orders: (Technical(SealLeak[1]))
Salvage: (On Standby)
History Lesson: (Hyper-Dense Steel)
This is exciting
We've kinda taken a lot of damage and I think we need to do everything we can to replenish lost materiel and crew. Next round we fire at the remaining horde and force the civilian vehicles to replenish us under gunpoint.
Edit: I promise, this is not gonna be America all over again.
EDIT: On the other hand, Tiphareth is potentially correct. If you Devoured the full strength Rosenberg squadron, there would only be 2 tanks left in the weakened squadron to shoot at you.
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Seal Leak[2]))
History Lesson: (Hyper-Dense Steel)
I agree, focus on the coolant leak for now. The other stuff is bad, but isn't likely to cause further damage before we can get it repaired.
In the meantime, I'd rather not start eating friendlies, if at all possible.
Once we have power, maybe we can contact them and request additional crew if available?
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Seal Leak[2]))
History Lesson: (Hyper-Dense Steel)
Eyup. Bear in mind that any tanks/"friendlies" that get killed right next to us, can also be consumed (I assume), much like happened to Hemmingway-9. The Infinity Machine just got there first...
Options:
- Spend 1power to open a channel with any radar contact.
- Spend 1 power to move forward 1 space.
- Spend 1 power to disintegrate the low performance vehicle, converting it into Alloy Sheets & Engine Components.
- Spent 1 power to open fire with the primary battery (You may fire up to 6 rounds total, at the cost of 1 power each)
- Spent 1 power to open fire with missiles (You may fire up to 3 missiles total, at the cost of 1 power each)
- Deploy Technical Teams to extinguish any fire. There is a low risk of casualties.
- Assign a Technical Team to repair a section of armor. Consumes 10 Alloy Sheets.
- Assign a Technical Team to repair a vital system. Consumes 10 Alloy Sheets and 10 Spare Electronics.
Historical Exposition:
You may vote to read the historical data for any one of the following keywords (does not require any power):
- Cherry Motors
- Financial Crisis of 2047
- Food Chain Collapse of 2051
- Tobias Technologies Company
- Zetta Wolfram
Combat Orders: (Fire Primary Battery (1 Slamroller - West Ghetty Tractor Horde)(1 Slamroller - East Ghetty Tractor Horde))
Movement: (Standby)
Communications: (Standby)
Crew Orders: (Technical (Extinguish Wetware Fire [2])(Extinguish Capacitor Fire [1])
History Lesson: (Tobias Technologies Companyl)
Not sure about weapon effectiveness here. Can we fire the primary battery at two different targets?
Movement: (On Standby)
Communications: (On Standby)
Crew Orders: (Technical(ExtinguishFire[1] - ExtinguishFire[1]))
Salvage: (On Standby)
History Lesson: (Hyper-Dense Steel)
Jesus christ.
Yes you may.