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  • CarnarvonCarnarvon Registered User regular
    Sure you can! And if I was playing with a 5stack or had any faith in my teams ability to come back from a considerable deficit, I'd do just that.

    But sometimes you're playing Bane at the 40 minute part of the game and your carries have Boots and a Ring of Health to their name. Or maybe your team just has an absolutely horrible composition (I see team 5carry too many times for it to be a joke anymore, honestly).

  • RandomEngyRandomEngy Registered User regular
    Olorin wrote: »
    Your team doesn't even have to be losing for some asshole to spam concede. You could have a decent lead, but some guy on your team is 0-3-0 or something and just wants to give up. I kinda like that there isn't a concede option. 9/10 if you ask the other team to finish and just sit in the fountain the game will be over quickly.

    I mean, I see pubs do this frequently. You can be ahead 10-5, but some guy lost his lane or is 0-3 and types gg. If there was a concede option he'd be doing that instead.

    And those votes would fail. Concede votes are a formalized way of sitting in your fountain.

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  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    Generally when my team is getting steamrolled or we are steamrolled the game ends well before 40 minutes. I shudder to think what type of people your playing with if they drag a game out for over a hour that is clearly 1 sided.

    I'm fine with a (5/5) concede option, someone shouldn't be forced to take a loss because other people think the game is over.

  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    And if you don't vote to concede, you'll be yelled at all game long. Thats the exact same shit that happens in League. :p

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  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited August 2012
    It's a tough question. On the one hand, I've been on the receiving end of the "Oh god, we are one death down, this is hopeless, /surrender" crap in LoL...but I've also been on the receiving end of what Carnavon talks about, where the other team spends 20 minutes just padding their kill stats, stopping monster waves from pushing forward and killing the Nexus.

    I think a very strict concede option should come in to play. Call it the mercy concede. If you're down all non-nexus towers, and the other team has doubled you up in kills, allow a mercy option. Still require a 5/5 vote, just don't even allow the vote until the situation is an obvious ROFLstomp and the other team is just padding stats at that point.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Also, anyone interested in letting me play some support on their team tonight? I feel like actually starting to play with PA people and playing against other players. Figure playing CM or Rubick is my best bet for now, as I can be helpful but not required to make last hits and crap.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • SeveredHeadSeveredHead Registered User regular
    it would also be pretty demoralizing for the team in general to see like 2 people concede, because that's them officially wanting to give up and maybe there's still a chance. now some people call early ggs but you just say "shut and play noob" and it doesn't have such a strong impact.

  • CarnarvonCarnarvon Registered User regular
    GnomeTank wrote: »
    Also, anyone interested in letting me play some support on their team tonight? I feel like actually starting to play with PA people and playing against other players. Figure playing CM or Rubick is my best bet for now, as I can be helpful but not required to make last hits and crap.

    When do you normally play? I can get in a game or two later tonight.

  • Dark_SideDark_Side Registered User regular
    Creamstout wrote: »
    Generally when my team is getting steamrolled or we are steamrolled the game ends well before 40 minutes. I shudder to think what type of people your playing with if they drag a game out for over a hour that is clearly 1 sided.

    I'm fine with a (5/5) concede option, someone shouldn't be forced to take a loss because other people think the game is over.

    It's because some teams when they get a good stomp going won't push (Normal skill bracket pug games in general), they'll farm gold, farm kills, and generally goof around. I've had a lot of one sided games where the enemy team after stomping us good, will finally get to the nexus and leave it so they can go suicide dive the fountain for shits. I've even had guys on my team bitch at me for attacking down the nexus because they wanted to farm more kills in the enemy base.

    You just put a timer on the surrender vote and it solves 95% of the issue. Surrender vote as an option or not, you're still gonna get people who call GG after someone drops first blood, and they're going to half ass or goof around instead of playing to win, it happens all the time now, all a surrender vote does is formalize the process. There's some games where I just don't feel like crawling out of a bad early hole, and it sucks I have to sit around for 45 min when my time is valuable enough to be better spent elsewhere. But, if that's how Valve wants it, then I just have to suck it up and accept it as a part of the game.

  • RandomEngyRandomEngy Registered User regular
    CorriganX wrote: »
    And if you don't vote to concede, you'll be yelled at all game long. Thats the exact same shit that happens in League. :p

    Someone who doesn't want to play already has all kinds of options: asking you to wait at the fountain, feeding, going AFK. Asking you to accept a vote seems like a rather mild problem, especially given that you can (a) decline the votes and (b) mute them. Taking away a structured tool that allow teams to indicate that they feel the game is over is not going to make these people care about a game they believe is lost.

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  • milskimilski Poyo! Registered User regular
    edited August 2012
    In League the only time people complain about people not surrendering, at least when I play, is when the person who's obviously terrible/trolling is the one who is clearly not hitting yes on the surrender vote. 4/30 matches where your team is down multiple global objectives aren't really something you can come back from in League unless the enemy team just starts throwing the game to you.

    As for the 40 minute thing: I see lots of games end quickly, especially when I'm on the winning side (I like to push probably more aggressively than is safe), but a lot of times games really don't end until long after they should have. Sometimes it's not even score padding, it's just that teams are stupid and don't want to push; my best example is a game where the enemy team was down by multiple kills and a lot of farm (though I guess they couldn't know I'd been farming like mad), their only threat (moderately fed BH) was split pushing top, and we had just killed two of them at bot in a five man and a big wave of creeps was hitting their bot rax tower. Two people on our team still didn't want to push. We did and won the game, but they weren't consciously trying to pad out the game since we weren't nearly far enough ahead to justify completely dicking around.

    milski on
    I ate an engineer
  • MaratastikMaratastik Just call me Mara, please! Registered User regular
    RandomEngy wrote: »
    Olorin wrote: »
    Your team doesn't even have to be losing for some asshole to spam concede. You could have a decent lead, but some guy on your team is 0-3-0 or something and just wants to give up. I kinda like that there isn't a concede option. 9/10 if you ask the other team to finish and just sit in the fountain the game will be over quickly.

    I mean, I see pubs do this frequently. You can be ahead 10-5, but some guy lost his lane or is 0-3 and types gg. If there was a concede option he'd be doing that instead.

    And those votes would fail. Concede votes are a formalized way of sitting in your fountain.

    Yes, but it's an option. That means the player knows if he just gives up the game, things likely will get bad enough that the rest of the team may eventually decide to concede. Without the concede option, the player has three choices: he can get an abandon, he can sit around in the fountain bored out of his mind (can't go afk or else get an abandon anyway), or he can try to play it out, b/c he realizes that even though he's had a shitty game so far, his team is winning and maybe trying to get a win out of a bad game for him is better than sitting around waiting for his team to lose for 40 minutes b/c there is no concede option. Lack of a concede option is the only thing that would get that player to maybe pick option 3.

    If there was a concede option, the best you could do is report the guy, which may have little to no effect on their behavior.

  • CarnarvonCarnarvon Registered User regular
    Concede discussions are pretty boring.

    I always hear people saying that Radiance is good on heroes like Phantom Lancer and Naga, and I was wondering, do Radiance auras stack from illusions? Or do you use it so you can run illusions into the enemy team to do some free damage?

  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    Carnarvon wrote: »
    Concede discussions are pretty boring.

    I always hear people saying that Radiance is good on heroes like Phantom Lancer and Naga, and I was wondering, do Radiance auras stack from illusions? Or do you use it so you can run illusions into the enemy team to do some free damage?

    You can use it to send in an illusion to the enemy team, but you can also use it to send a different illusion to each jungle camp and farm every camp every time it refreshes. Illusion heroes use radiance as an ae farming tool, same as melee carries using bladefury.

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    CorriganX on Steam and just about everywhere else.
  • CarnarvonCarnarvon Registered User regular
    edited August 2012
    CorriganX wrote: »
    you can also use it to send a different illusion to each jungle camp and farm every camp every time it refreshes.

    My brain literally exploded. I need to play more Phantom Lancer.

    I love Phantom Lancer.

    Carnarvon on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    illusions with radiance essentially guarantee you are hitting the entire enemy team with the radiance aura which can be big, and it allows a hero to farm extremely quickly and easily, and if you have some sort of unit that can carry the aura (illusion or lone druid's bear) you can push sidelanes without having to be there, forcing the enemy to have a tower get pushed or have a hero be out of position for a fight you pick

    radiance carries are my favorite carries

    i kinda wanna do the mad orchid rush carries now for some reason

    19ZUtIw.png
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    The other big thing is to send Radiance illusions to every lane to push all the lanes simultaneously with the aura. Like what Lone Druid does with his bear.

  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Carnarvon wrote: »
    GnomeTank wrote: »
    Also, anyone interested in letting me play some support on their team tonight? I feel like actually starting to play with PA people and playing against other players. Figure playing CM or Rubick is my best bet for now, as I can be helpful but not required to make last hits and crap.

    When do you normally play? I can get in a game or two later tonight.

    Sometime after 7pm Pacific usually. By the time I get home and get dinner ready, it's usually around that time.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • Page-Page- Registered User regular
    If I could I would concede every game that goes past 40 minutes whether I was winning or not.

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  • valiancevaliance Registered User regular
    Page- wrote: »
    If I could I would concede every game that goes past 40 minutes whether I was winning or not.

    heh. whats so bad about long games?

  • SeveredHeadSeveredHead Registered User regular
    Page- wrote: »
    If I could I would concede every game that goes past 40 minutes whether I was winning or not.
    and i was hoping for page to lay down some deep insight about this argument. :(

  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    valiance wrote: »
    Page- wrote: »
    If I could I would concede every game that goes past 40 minutes whether I was winning or not.

    heh. whats so bad about long games?

    If you play heroes that max their potential at 40 minutes why would you want to play past it?

  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Creamstout wrote: »
    valiance wrote: »
    Page- wrote: »
    If I could I would concede every game that goes past 40 minutes whether I was winning or not.

    heh. whats so bad about long games?

    If you play heroes that max their potential at 40 minutes why would you want to play past it?

    Why play at all? Just have a bot play you for the first 38 minutes, until you reach your power potential curve, then play for that two minutes. Then toss the mic down and walk off stage with the "yeah, what bitches?" look.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • l_gl_g Registered User regular
    edited August 2012
    Somebody explain Spectre to me.

    Spectre's got the global-ganking ult, the ability to do bonus autoattack damage to lone heroes, and if farmed up has the ability to splash enemy damage (because if not farmed, it seems like Spectre just dies before being able to splash out any meaningful amount). What I don't get about Spectre is this: how on earth do you get farm fast enough? Spectre's stat growth seems kinda crappy, and Spectre has no natural abilities that really help it farm. It feels like by the time I do get farmed, everyone else will have outfarmed me unless I am getting fed a crazy number of kills somehow. Spectre is a weak lane presence, and doesn't seem to have any abilities that lend to early game jungling. I also don't totally understand how radiance is supposed to be such a good buy on Spec; it takes a ton of farm to get, and while flipping on the ult means all enemies are going to get hit for two or three seconds of radiance damage, for that damage to actually mean something requires getting it incredibly early. Spectre's nuke does provide me with chasing ability, but it has got to be one of the lowest damage nukes in the game, so I don't even provide real burst. Heck, if Spectre is in a team fight what does it do other than autoattack a hero, but with no real steroid and relatively weak base damage? Among equally farmed carries, it just seems to be the most ignorable carry around.

    It feels like a lot of things have to go right for my team in order for me to have success as Spectre, and when I am successful, it's in situations where the rest of my team is already stomping the enemy.

    l_g on
    Cole's Law: "Thinly sliced cabbage."
  • khainkhain Registered User regular
    l_g wrote: »
    Somebody explain Spectre to me.

    Spectre's got the global-ganking ult, the ability to do bonus autoattack damage to lone heroes, and if farmed up has the ability to splash enemy damage (because if not farmed, it seems like Spectre just dies before being able to splash out any meaningful amount). What I don't get about Spectre is this: how on earth do you get farm fast enough? Spectre's stat growth seems kinda crappy, and Spectre has no natural abilities that really help it farm. It feels like by the time I do get farmed, everyone else will have outfarmed me unless I am getting fed a crazy number of kills somehow. Spectre is a weak lane presence, and doesn't seem to have any abilities that lend to early game jungling. I also don't totally understand how radiance is supposed to be such a good buy on Spec; it takes a ton of farm to get, and while flipping on the ult means all enemies are going to get hit for two or three seconds of radiance damage, for that damage to actually mean something requires getting it incredibly early. Spectre's nuke does provide me with chasing ability, but it has got to be one of the lowest damage nukes in the game, so I don't even provide real burst. Heck, if Spectre is in a team fight what does it do other than autoattack a hero, but with no real steroid and relatively weak base damage? Among equally farmed carries, it just seems to be the most ignorable carry around.

    It feels like a lot of things have to go right for my team in order for me to have success as Spectre, and when I am successful, it's in situations where the rest of my team is already stomping the enemy.

    I'm just going to start with this since people never seem to realize it, but if you can't average at least 50 creeps/10 min then you shouldn't play any hard carries. Spectre's advantages are that she can team fight from anywhere, and she's incredibly difficult to kill and with the ult plus with the slow you can early game play like a pseudo prophet and pick up kills/assists for free. You get a radiance be cause it allows you to farm, does good damage since Spectre is hard to kill, the nuke gives a slow, damage and phase and is thus ridiculously good. She's not the strongest carry, but she can contribute to fights earlier than most others, is hard to kill and does damage when being killed due to dispersion, which also happens to be pure fyi, and she shouldn't die. The biggest problem is that she's pretty much straight up worse than AM.

  • CarnarvonCarnarvon Registered User regular
    In pugs: Have a friend ward the enemy jungle and keep a look out for people who are at lowish life and are by themselves. Pop ult, use your free +50 damage to explode people.

    In high skill games: Do a 4 protects one strat and farm your ass off for 30 minutes.


    The thing is, you can ult during fights and people can't really tell which of you is the real you, and then you can jump around if the real you is ever in danger. Your illusions also get the full bonus damage from Desolate, and carry the Radiance aura for their duration (40 damage per second for 7 seconds on 5 people is 1400 damage, minus magic resist). Radiance is also the highest DPS item in the game for its price, so if farming is hard you want the most for your money.

    Now, Spectre is good because you either split up and take Desolate damage, or you bunch up eat Ravage or Black Hole or some shit. That's less useful if you're doing team 5carry.

  • Page-Page- Registered User regular
    edited August 2012
    Spectre does not get farmed fast, Spectre gets farmed efficiently. What this means is that Spectre, unlike pretty much every other carry, never has to actually stop farming. Anti-Mage can farm quickly when he gets a few items, but when it comes time to push or team fight he has to stop farming and go help his team. Spectre just farms, and keeps farming till it ults in.

    When Spectre was a competitive pick it was in the days of 4+1 ricing. Games were expected to last at least 45 minutes, and Spectre would spend almost all of that time farming while the rest of the team protected it. Part of the reason for this is that Spectre is not a big dps carry, but instead Spectre is a tanking carry. Keep in mind that dispersion doesn't simply reflect damage, but is also flat damage reduction, from all sources. A very tanky Spectre can just outlast most other carries in a fight, and one of the most popular radiance alternative builds for Spectre is to get a couple of tanky items and a blade mail (especially back before blade mail was nerfed).

    The reasons Spectre fell out of favour is that pushing became stronger and most of her core items were nerfed (vanguard, radiance, heart, manta), as well as haunt and dispersion being nerfed hard.

    Page- on
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  • ZhivvyZhivvy I be Z Registered User regular
    edited August 2012
    It takes someone with balls of steel and an iron will to play as Crystal Maiden. I don't think I've ever been in a positive K/D playing as her. Your only hope is that your team is understanding enough that you supported and couldn't help the fact almost every carry will make a bee-line to you and 3 shot your ass.

    Played a pub today, and I supported my ass off (urning fellow teammates as well as warding and counter warding). Yet, I was constantly being harrassed by one oblivious teammate and most of the opposition. Long story short, we won, and my score ended up with something like 2/12/25ish. Other team were giving their praises to our Chen for winning the game, all the while saying I was shit. Thankfully, said Chen passed the torch on to me, saying GG to CM for awesome support.

    May that man win many glorious battles. He forever has my blessing.

    Zhivvy on
    camo_sig.png
  • P10P10 An Idiot With Low IQ Registered User regular
    spectre's early game is bad enough that you shouldn't be able to cs well unless you have strong support (that actually knows how to play) or you are playing against dummies.

    once you have enough hp (vanguard + boots) spectre is usually safe enough to farm alone, relying on daggering into the jungle + tp for escape. and then you can PvE all game, press R during teamfights, and eventually (unless you lose)

    Shameful pursuits and utterly stupid opinions
  • Page-Page- Registered User regular
    Occasionally, photoshop bears fruit.

    2juVC.png
    ehn9O.png

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
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  • nealcmnealcm Alvarian AlvarianRegistered User regular
    so page gimme the lowdown on this lebron dude

    wodota of dota 2 just ain't as great as dota 1 clips but maybe the quality of the clips being sent in is just lower

    someone said in a comment or post i read recently that he doesnt want to do wodota for dota 2? any idea why?

    19ZUtIw.png
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Anyone else getting stuck at "Connected to Dota 2 Network" when they login?

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • Page-Page- Registered User regular
    edited August 2012
    I've heard that the relatively high turnover for their better editors is mostly because they're trying to parley their skills into actual jobs. Wodota has gone through enough editors that I could buy that. Lebron himself stopped editing videos a while ago, supposedly so he could get some school work done and just take a break, and only returned for the top 100 video (which is epic), and 101.

    I'm also dubious about the quality of replays being the major cause. I'm sure it's part of the cause, but when wodota 1 changed editors the quality of the videos still changed, even though it should have been the same replay pool. I assume that the editor is the one making the final decisions on which plays make it into their video.

    http://www.youtube.com/watch?v=9eqK5_k1GtA&feature=g-all-u

    Of course, replays should have something to do with it. By all accounts there are still way more people playing dota 1 than dota 2, so there should be way more big plays to choose from.

    Page- on
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    Anyone want to beta read a paranormal mystery novella? Here's your chance.
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  • FlipprDolphinFlipprDolphin Registered User regular
    wanna know who is great

    Tidehunter, he really turns the tide of battles.

    har de har har.

    For reallies, just pick him and win games!

  • nealcmnealcm Alvarian AlvarianRegistered User regular
    where's the drow denying herself with a helm of the dominator she juked into the sideshop to finish by taking over a ranged creep that has just autoattacked her in dota 2

    where is it, page

    19ZUtIw.png
  • Crazed LlamaCrazed Llama Registered User regular
    i can't tell wtf is going on in any Dota replays the resolution is so low

    DAMN THESE HUMAN EYES

    tf2_sig.png
  • Page-Page- Registered User regular
    That's happened more than once, but I think the most famous case was Ferrari aka 430, which is in both volume 81 and 85 (best of 2011).

    http://www.youtube.com/watch?v=yspPiQqRJ_Y&feature=plcp

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    oh i know that it has happened, the key part of my post is "in dota 2"

    i'm asking where the dota 2 big plays are, page

    where are the dota 2 big plays

    (well the dotacinema top 10 had that one where storm spirit bought back or instantly bloodstone respawned and ulted from dire fountain to radiant jungle by using cheese while ulting to get enough mana and then got like a quadrakill from the landing damage... so that is pretty much the biggest play ever)

    19ZUtIw.png
  • Page-Page- Registered User regular
    edited August 2012
    It is because there are upwards of 10 million Chinese people submitting replays to wodota and like 500 American players submitting replays to dota cinema.

    Also, I've never bothered to submit anything.

    Page- on
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    Anyone want to beta read a paranormal mystery novella? Here's your chance.
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  • CarnarvonCarnarvon Registered User regular
    I now have bits of shattered nostalgia goggles in my eye due to watching those videos. Warcraft 3 looks absolutely horrible.

This discussion has been closed.