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[Chaos] CitOW game 88 - Base Set - BlackRaider wins as Slaanesh with VP's
Posts
8/8pp
4/6PP
6/7PP
7/7PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne is active.
The Black Hole of Cygnus X-1
7/8PP
3/6PP
5/7 PP
6/7PP
I'm sorry, but consider it.
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne is active.
The Black Hole of Cygnus X-1
2/6PP
4/7 PP
5/7PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne is active.
The Black Hole of Cygnus X-1
2/6 PP
3/7 PP
Acolyte is mine.
3/7 PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a minimum of 1
The Empire: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne is active.
The Black Hole of Cygnus X-1
1/6PP
2/7 PP
2/7PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a minimum of 1
The Empire: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne is active.
The Black Hole of Cygnus X-1
0/6PP
1/7 PP
1/7 PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a minimum of 1
The Empire: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Khorne & Nurgle are done.
Tzeentch is active.
The Black Hole of Cygnus X-1
0/7PP
Upgrades -
Power of Blood - +1 PP per turn
Deluge of Ferocity - Draw 3 cards instead of 2 each turn
Provender of Ruin - Score 3 VP each time a region is ruined
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination.
Power of Magic - +1 PP per turn
Seductress - New stats (1/0/2)
Power of Pleasure - +1 PP per turn. If you have power of pain and power of pleasure, total +3
OW Card Effects -
While this Old World card remains in play, each player battling in a region
containing an Event token may roll only one battle die, in total, per battle phase.
If some of a player's battle dice have different capabilities than others,
each player may choose which of his battle dice to roll.
Witch Hunters
In the end phase when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a minimum of 1
The Empire: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Estalia: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
Estalia: A Great Foul Consumption - At the end of the corruption phase, after corruption tokens have been placed but before checking for ruination, remove all of your figures from this region. Place a corruption token here for every two units removed this way.
Norsca: 1 die
The Empire: 1 die; 1 die
Estalia: 2 pre dice & 8 reg dice; 4 dice
The Border Princes: 1 die
The Badlands: 1 die
Please roll in listed order.
The Black Hole of Cygnus X-1
Empire two hits http://invisiblecastle.com/roller/view/3710974/ kill warrior
I wrote Kislev in the notes, but meant Empire.