I really like the power upgrade going on here. But sadly, for some reason, I'm not liking the enemy designs much. I was hoping they would go with something else considering she's already basically decimated the majority of heaven. They certainly have the imagination and the freedom to go anywhere they want with this. The big demon dragon thing is very interesting though. She also seemed to summon a demonised version of the first major boss from the first game. It was a two headed demon dragon creature.
Probably gonna wait for impressions from the dedicated action gamers here then think about saving up for a wiiU if its really good.
They kinda spoil the majority of the story in the preview. Well, no, but it makes it obvious.
Starts off with your standard Heaven stuff, Bayo fighting Angels, dime a dozen. Jeanne comes in and they of course beat the hell out of them.
Then as Bayo is doing her classic Hell Hound finisher it FREAKS THE HELL ON OUT, RIPS ITSELF OUT OF BAYO'S SUMMONING PORTAL, AND DRAGS JEANNE'S SOUL TO HELL.
I thought about that every once in a while when I was playing the first game. Shes such an over the top character its hard to imagine her ever losing, but shes destined for a terrible ending as long as she has her powers. Seems neat that they're exploring that a bit
I really like the power upgrade going on here. But sadly, for some reason, I'm not liking the enemy designs much. I was hoping they would go with something else considering she's already basically decimated the majority of heaven. They certainly have the imagination and the freedom to go anywhere they want with this. The big demon dragon thing is very interesting though. She also seemed to summon a demonised version of the first major boss from the first game. It was a two headed demon dragon creature.
Probably gonna wait for impressions from the dedicated action gamers here then think about saving up for a wiiU if its really good.
They kinda spoil the majority of the story in the preview. Well, no, but it makes it obvious.
Starts off with your standard Heaven stuff, Bayo fighting Angels, dime a dozen. Jeanne comes in and they of course beat the hell out of them.
Then as Bayo is doing her classic Hell Hound finisher it FREAKS THE HELL ON OUT, RIPS ITSELF OUT OF BAYO'S SUMMONING PORTAL, AND DRAGS JEANNE'S SOUL TO HELL.
Boom.
Kickin Hell's ass time.
I dunno. To be honest I feel like this is one game that shouldn't have a direct sequel. They should just make another awesome IP. A lot of the awesome of Bayonetta was how refreshingly off the wall it was. It was different.
Of course, I'm still super excited for more Platinum gameplay mechanics. I just don't think it's going to be able to gosh wow a lot of people who've played the first one. How the hell do you top the last boss of Bayonetta? You pretty much can't.
They could make huge ass off the wall amazing ridiculous awesome powerful satisfying bayonetta style combat in a different game universe too. And I kind of feel like they should have.
Just speaking of aesthetics here.
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I'm kinda with Morninglord here I think. I loved Bayonetta, and I'll be buying this at some point, without a doubt, but the trailer didn't really wow me like Bayonetta did because it just seems like more of the same.
Then again, I wasn't really interested in the MGS trailer either and I love that series too, so maybe I'm just broken?
the trailer didn't really wow me like Bayonetta did because it just seems like more of the same.
I loved the first game, and its characters. I don't give a shit if they give me more of the same. I loved that same, that same was awesome and I will gladly play that same, with a new setting and a new story. Platinum doesn't have to reinvent the wheel for me with everything they make.
+5
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited June 2013
If you are talking to me it's repaint the wheel, thank you very much. With some shiny hubcaps. Frankly, at the very least, I think she should be fighting space aliens. Or something really interesting and weird, like the creepy angels were. Hell is...kind of disappointing to me. Regardless of how well they will do it, and they will do it well I guarantee it, Hell still is, despite how well it will be, needlessly generic. Much of the crazy awesome of the first game was the creeping horror of the angel enemies, and how they still pulled off a feeling of grace and majesty up until Bayonetta tore their armor off and the horrible madness was revealed beneath. She was fighting Angelic Cthullu's. I think it's entirely reasonable to be disappointed by demonic demons.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Well I don't guess she can go off and beat the shit out of non-angel things until her matters with the demons are settled. The whole, kill angels for us or we drag you to hell kind of thing would put a cramp on her, not killing angels. I guess they could have called it squaresies for punching Jubileus into the sun though.
I don't care what she beats up. I just want to beat stuff up with her again.
Well I don't guess she can go off and beat the shit out of non-angel things until her matters with the demons are settled. The whole, kill angels for us or we drag you to hell kind of thing would put a cramp on her, not killing angels. I guess they could have called it squaresies for punching Jubileus into the sun though.
I don't care what she beats up. I just want to beat stuff up with her again.
She didn't HAVE to kill angels, she just got more power from doing it and she clearly didn't like them much. She already gave her soul to Madama Butterfly for her fancy abilities.
0
MongerI got the ham stink.Dallas, TXRegistered Userregular
The angels in Bayonetta are not unprecedented. I mean, in Revelations, they're largely described as having bizarre proportions, odd numbers of wings, and extraneous nonhuman faces. Bayonetta skewed more traditional with their angels than it might initially appear.
The angels in Bayonetta are not unprecedented. I mean, in Revelations, they're largely described as having bizarre proportions, odd numbers of wings, and extraneous nonhuman faces. Bayonetta skewed more traditional with their angels than it might initially appear.
Yeah, actual biblical in-the-bible angels are super freaky looking. If I recall the only time they looked like people was when they wanted to.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
The angels in Bayonetta are not unprecedented. I mean, in Revelations, they're largely described as having bizarre proportions, odd numbers of wings, and extraneous nonhuman faces. Bayonetta skewed more traditional with their angels than it might initially appear.
I think you are confusing tradition with a little known literal interpretation. The most famous depictions of angels in art throughout the centuries has been of beautiful human beings with wings, robes and a halo. In the popular conciousness, the stereotype that most people think of, it is this angel which is associated most strongly: they are the tradition, that which has been handed down over the generations as an iconic image. What is "true" (as in actually written down in this case) rarely manages to make its way into the common stereotypes.
So even though it isn't new (nothing truly is after all) it was still going against the common stereotype. You could tell that from a single glance. These demons are not.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
0
MongerI got the ham stink.Dallas, TXRegistered Userregular
Bayonetta 2 has two control methods: the traditional controls using the analog sticks and face buttons, and a touch-driven method of operation that Nintendo representatives were quick to usher me away from in this demo. While holding the bulky WiiPad isn't the ideal solution in a game that requires absolute urgency, it was still an ample enough solution to the flood of inexplicable enemies Platinum Games' latest was all too happy to throw at me.
I can't even imagine how that would work well.
Viskod on
+1
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Probably very poorly.
0
Warlock82Never pet a burning dogRegistered Userregular
They showed a little of the touch controls in the Bayonetta 2 dev diary video, but yeah, I don't get how that's gonna work. It looked like he was tapping the enemy. Maybe you swipe in certain directions to do different attacks?
I just finished DmC on Nephilim last night, and while the game isn't bad, playing it concurrently with Bayonetta really showcases its flaws.
On the bright side, no fucking stupid QTEs that have no consistency in gameplay! But it's a lot less fun, and they have some kind of parry mechanic that is never introduced or discussed in the entire game even though it's hella useful.
But I am so pumped for Bayonetta 2 I don't even. It just looks amazing from that trailer and those previews, and if they can deliver more sweet beautiful gameplay, I'm happy.
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Also...if we control that little kid I can't help but wonder if it will be in combat too and what his moveset will be like.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2014
Platinum hair in a platinum game. He's neat. And has knives!
Why do you guys think the kid is a playable character? Is there some gameplay vid or developer remark I missed? It just looks like cutscene stuff to me.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Posts
They kinda spoil the majority of the story in the preview. Well, no, but it makes it obvious.
Starts off with your standard Heaven stuff, Bayo fighting Angels, dime a dozen. Jeanne comes in and they of course beat the hell out of them.
Then as Bayo is doing her classic Hell Hound finisher it FREAKS THE HELL ON OUT, RIPS ITSELF OUT OF BAYO'S SUMMONING PORTAL, AND DRAGS JEANNE'S SOUL TO HELL.
Boom.
Kickin Hell's ass time.
13 minutes of gameplay.
I dunno. To be honest I feel like this is one game that shouldn't have a direct sequel. They should just make another awesome IP. A lot of the awesome of Bayonetta was how refreshingly off the wall it was. It was different.
Of course, I'm still super excited for more Platinum gameplay mechanics. I just don't think it's going to be able to gosh wow a lot of people who've played the first one. How the hell do you top the last boss of Bayonetta? You pretty much can't.
They could make huge ass off the wall amazing ridiculous awesome powerful satisfying bayonetta style combat in a different game universe too. And I kind of feel like they should have.
Just speaking of aesthetics here.
Then again, I wasn't really interested in the MGS trailer either and I love that series too, so maybe I'm just broken?
And at a certain point, I figure there's only so wild you can go with anything.
Before you have to find a new direction in which to go wild, at least.
I loved the first game, and its characters. I don't give a shit if they give me more of the same. I loved that same, that same was awesome and I will gladly play that same, with a new setting and a new story. Platinum doesn't have to reinvent the wheel for me with everything they make.
I don't care what she beats up. I just want to beat stuff up with her again.
She didn't HAVE to kill angels, she just got more power from doing it and she clearly didn't like them much. She already gave her soul to Madama Butterfly for her fancy abilities.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
"But now you're stuck, because you gotta sacrifice our halo-wearing friends everyday, or they'll drag your ass back down to hell."
I just assumed that was the case.
Yeah, actual biblical in-the-bible angels are super freaky looking. If I recall the only time they looked like people was when they wanted to.
I think you are confusing tradition with a little known literal interpretation. The most famous depictions of angels in art throughout the centuries has been of beautiful human beings with wings, robes and a halo. In the popular conciousness, the stereotype that most people think of, it is this angel which is associated most strongly: they are the tradition, that which has been handed down over the generations as an iconic image. What is "true" (as in actually written down in this case) rarely manages to make its way into the common stereotypes.
So even though it isn't new (nothing truly is after all) it was still going against the common stereotype. You could tell that from a single glance. These demons are not.
Bunk, I say!
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I can't even imagine how that would work well.
That is all.
I got a little excited when I saw your ship.
bayo
neta
yay
On the bright side, no fucking stupid QTEs that have no consistency in gameplay! But it's a lot less fun, and they have some kind of parry mechanic that is never introduced or discussed in the entire game even though it's hella useful.
But I am so pumped for Bayonetta 2 I don't even. It just looks amazing from that trailer and those previews, and if they can deliver more sweet beautiful gameplay, I'm happy.
if that doesnt work go to #t=2276 or 37:56 for new trail0r
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Either way it's going to be awesome.
Still hate hate hate her short hair. I'm sure there'll be costume changes but BLEAH
I refuse to play stupid little rapper boy thing. That's the worst character design I've ever seen.
sexylicious
http://www.platinumgames.co.jp/official_blog/?p=5462
Meh. I've played a lot of games. I've seen worse.
That said I actually find his Egyptian hip-hop motif kind of endearing.
she probs cut it for jeanne ok their relationship is complicated...
Why do you guys think the kid is a playable character? Is there some gameplay vid or developer remark I missed? It just looks like cutscene stuff to me.