The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

A game with a good crafting system?

chromezychromezy Registered User new member
hey, I was just watching a youtube video of Dead Space 3, and I really like the crafting system, however I have not yet completed the previous dead spaces, but I would love to play a game with a similar crafting system to Dead Space 3. A game where you can upgrade weapons or just entirely make your own if you have the parts, if you get what I'm trying to say... I would prefer this game to be an RPG, and hopefully around a 10$ price range. If you have any recommendations please let me know.

«1

Posts

  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    Farcry 3 has a decent inventory crafting system. You don't craft weapons, but you craft things like ammo slings, larger inventory bags, etc. I found myself spending way more time hunting the animals required to craft my stuff than I did going on missions.

    GT: Acidboogie PSNid: AcidLacedPenguiN
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Dead Island has something to that effect and is pretty cheap nowadays.

  • TaramoorTaramoor Storyteller Registered User regular
    I was always a big fan of the crafting system in KotoR 2.

  • Vicious_GSRVicious_GSR Dude Principality of ZeonRegistered User regular
    Minecraft? :winky:

  • chromezychromezy Registered User new member
    Thanks for the replies, i have FC3 as well as dead island (loved both), not really a star wars fan :/ and i play minecraft quite often. any others? :?

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Blacklight: Retribution has the best gun customization and is free to play.

  • PLAPLA The process.Registered User regular
    edited February 2013
    Monster Hunter is mostly about making stuff to progress.
    The Atelier-games come with varying amounts of adventuring on the side of combining items. Some of them are good games, but some have painfully bad story-elements.

    PLA on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Oh, Skyrim!

    And the Rune Factory console games (not so much the handheld) and Dark Cloud 2.

  • PLAPLA The process.Registered User regular
    edited February 2013
    There's Star Ocean, but it's not so much "good crafting" as it is "ha, ha, fuck you." *

    *I'm biased by fighting against SO3's RNG-gods until I kind of went blind. Could only crudely see motion.

    PLA on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    PLA wrote: »
    There's Star Ocean, but it's not so much "good crafting" as it is "ha, ha, fuck you." *

    *I'm biased by fighting against SO3's RNG-gods until I kind of went blind.

    how many fingers am i holding up

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Skull2185Skull2185 Registered User regular
    Kingdoms of Amalur has a pretty good weapon/gem crafting system. Almost too good.

    You can become OP kind of fast with high blacksmith and sagecraft skills.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • PLAPLA The process.Registered User regular
    Could you hold each up on a separate hand and wave them a little?

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2013
    i already did

    definitely blind man

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • TheKoolEagleTheKoolEagle Registered User regular
    I should give Star Ocean another shot, I have SO3? I think for the ps2.

    Would it be smart to buy the latest and greatest?

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • quarthinosquarthinos Registered User regular
    I think the latest and greatest is the 3 re-release on the PS3.

  • PLAPLA The process.Registered User regular
    edited February 2013
    It's not a bad game, after all. Combat is good. Plenty of extra bosses and such. I enjoyed the story even though it got weird. Maybe a little bit because it got weird.
    Some good designs to look at, too. Neat demons.
    I didn't like how they made a clone-character mandatory so I had to choose between more of the better developed characters. Why can't I dump the clone and invite another old friend for adventure?
    Edit: I've got nothing against her, btw. She can come along, too. But at what cost?

    PLA on
  • TheKoolEagleTheKoolEagle Registered User regular
    just checked star ocean, I own till the end of time, looks like the most recent is the last hope. Its pretty cheap, I might see if I can pick it up at gamestop used

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    edited February 2013
    I loved the crafting the the old PS1 star ocean - I forget what it was called. The one with the blond guy and the bluehaired chica and spaceships. It's pretty old now though I guess!

    *Oh, and Don't Starve! Sort of in paid beta or whatever but it's a great time waster. Until you get eaten.

    firewaterword on
    Lokah Samastah Sukhino Bhavantu
  • quarthinosquarthinos Registered User regular
    I just remembered: Kingdom of Loathing has a fun crafting system.

  • RainbowDespairRainbowDespair Registered User regular
    How about Path of Exile? It has lots of items that you can use to modify & upgrade your equipment in all sorts of fun ways. And the game itself is free.

  • Ah_PookAh_Pook Registered User regular
    ni no kuni has a fun alchemy system. its not $10, but it is really great so that kinda balances out.

  • PLAPLA The process.Registered User regular
    edited February 2013
    Dragon Quest VIII had alchemy, too. Took a lot of adventuring to make the best items, because they were made with parts you could only make with super-rare ingredients you could only mix with unique treasures and legendary bear-asses.
    Was fun, though. I wonder where I put my big guide. It was great for the crafting. Not sure I dare continue until I find it.

    Monster Hunter is good stuff, though. You can make gunpowder and put it in barrels or shells, and add poison or whatever. As an example. The crafting feels better because you need tools to hunt. You're not going to wrestle that dinosaur.
    You use a lot of monster-parts, too, so you make things to get better materials for making better things. Sometimes you just need a face-part, so you could just beat the monster in the face for a while and then run away.
    Equipment is customised with little gem-thingies in slots. They're called things like "sandbag". Sandbags keep you on your feet better in strong winds.

    PLA on
  • molefacemoleface Registered User regular
    guild wars 2 has a pretty deep crafting system if you are interested in the mmo space. its got lots more to it than crafting in most other mmos

    battle.net: lankyplonker#1923
    psn: lankyplonker
  • PLAPLA The process.Registered User regular
    Guild Wars 2 has some crazy luxury-crafting.

    I mean, are you joking?

  • HoothHooth Registered User regular
    Legend of Mana for the PS1 had a pretty ridiculous but awesome crafting system (seriously, take a look at the forging guides on gamefaqs, pages and pages of explanation). Its a pretty old game but somewhat rare, so it goes for about 25 to 30.

  • FremFrem Registered User regular
    quarthinos wrote: »
    I just remembered: Kingdom of Loathing has a fun crafting system.

    The best crafting system. Experimentation and pun based item creation

  • TaramoorTaramoor Storyteller Registered User regular
    Infinite Undiscovery had a pretty deep crafting system as well, people could level up in different crafting types and you could level up shops as well... it got pretty nuts toward the end.

  • ZombiemamboZombiemambo Registered User regular
    A Tale in The Desert is almost entirely about crafting.

    JKKaAGp.png
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    If you can dig a roguelike with a decent tileset UnReal World is all about survivalism, crafting and building. It's based on Iron Age Finnish folklore and is a pretty great sandbox roguelike survival and crafting game. The developer has been working on it for a long time and shows no sign of running out of ideas. He's also moving to a donation based development model, so it'll be free to play really soon.

    Here's an idea of the kind of crafting you can find in the game. I fell out of a tree on a hunting trip once and bruised up my leg and sprained my ankle pretty badly. I had to tear strips of cloth from my clothes and make them into bandages, then I slowly made my way to a stream where I could use some herbs I'd foraged with the bandages and fresh water from the stream to make a compress. Then I made a quick shelter by the stream with some branches, lived off of fish and water from the stream until my sprain healed enough for me to travel back to my main camp. I passed the time by the stream making javelins and drying fish for my trip back.

  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    edited February 2013
    Seconding Skyrim if you're into that sort of thing. You can forge your own weapons from scratch, upgrade them, enchant them, poison them e.t.c. The main story for me is mostly a distraction on my quest to make the most ridiculously overpowered uber-sword that I can.

    Supposedly a good way to do this is:

    1. Get some basic alchemy and enchanting skill
    2. Craft a potion that improves enchanting skill
    3. Drink potion
    4. Enchant an item of clothing with an enchantment that improves alchemy
    5. Wear clothing
    6. Craft a better potion with your improved alchemy skill
    7. Drink potion
    8. Put a better enchantment on an item of clothing with your improved enchanting skill
    9. Repeat forever

    But I've been struggling to find the necessary potion ingredients so far.

    Mr Ray on
  • GarthorGarthor Registered User regular
    IIRC, the returns on alchemy -> enchanting -> alchemy cycle diminish over time, so it is no longer effective after a couple rounds.

    What you want is Morrowind, where the alchemy -> alchemy -> alchemy -> alchemy cycle increases your alchemy skill without limit.

  • Vi MonksVi Monks Registered User regular
    Drake wrote: »
    If you can dig a roguelike with a decent tileset UnReal World is all about survivalism, crafting and building. It's based on Iron Age Finnish folklore and is a pretty great sandbox roguelike survival and crafting game. The developer has been working on it for a long time and shows no sign of running out of ideas. He's also moving to a donation based development model, so it'll be free to play really soon.

    Here's an idea of the kind of crafting you can find in the game. I fell out of a tree on a hunting trip once and bruised up my leg and sprained my ankle pretty badly. I had to tear strips of cloth from my clothes and make them into bandages, then I slowly made my way to a stream where I could use some herbs I'd foraged with the bandages and fresh water from the stream to make a compress. Then I made a quick shelter by the stream with some branches, lived off of fish and water from the stream until my sprain healed enough for me to travel back to my main camp. I passed the time by the stream making javelins and drying fish for my trip back.

    :shock: Do want.

  • FiatilFiatil Registered User regular
    Garthor wrote: »
    IIRC, the returns on alchemy -> enchanting -> alchemy cycle diminish over time, so it is no longer effective after a couple rounds.

    What you want is Morrowind, where the alchemy -> alchemy -> alchemy -> alchemy cycle increases your alchemy skill without limit.

    10 million intelligence levitation potions were the best. But I would probably go for somewhere other than "breaking a TES game's crafting" if you want a really satisfying crafting game. A Tale in the Desert is cool, but right now it's at the end of its cycle before a reset and there's really no point to play. Resources are completely worthless and people are giving everything away which diminishes any feeling of accomplishment you normally get from crafting. Our only real solution is Star Wars Galaxies resurrection in a complete and not stupidly buggy state.

    steam_sig.png
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    HOLY SHIT NO ONE SAID RESONANCE OF FATE

    You build huge guns piece by piece with like 30 scopes each and 5 barrels. AND it's an RPG AND it's awesome AND you get to play dress up the entire time.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Vi Monks wrote: »
    Drake wrote: »
    If you can dig a roguelike with a decent tileset UnReal World is all about survivalism, crafting and building. It's based on Iron Age Finnish folklore and is a pretty great sandbox roguelike survival and crafting game. The developer has been working on it for a long time and shows no sign of running out of ideas. He's also moving to a donation based development model, so it'll be free to play really soon.

    Here's an idea of the kind of crafting you can find in the game. I fell out of a tree on a hunting trip once and bruised up my leg and sprained my ankle pretty badly. I had to tear strips of cloth from my clothes and make them into bandages, then I slowly made my way to a stream where I could use some herbs I'd foraged with the bandages and fresh water from the stream to make a compress. Then I made a quick shelter by the stream with some branches, lived off of fish and water from the stream until my sprain healed enough for me to travel back to my main camp. I passed the time by the stream making javelins and drying fish for my trip back.

    :shock: Do want.

    Yeah, this looks really neat!

  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    Ultima Online!

    8-)

    PSN: Honkalot
  • PLAPLA The process.Registered User regular
    edited February 2013
    Fiatil wrote: »
    Garthor wrote: »
    IIRC, the returns on alchemy -> enchanting -> alchemy cycle diminish over time, so it is no longer effective after a couple rounds.

    What you want is Morrowind, where the alchemy -> alchemy -> alchemy -> alchemy cycle increases your alchemy skill without limit.

    10 million intelligence levitation potions were the best. But I would probably go for somewhere other than "breaking a TES game's crafting" if you want a really satisfying crafting game. A Tale in the Desert is cool, but right now it's at the end of its cycle before a reset and there's really no point to play. Resources are completely worthless and people are giving everything away which diminishes any feeling of accomplishment you normally get from crafting. Our only real solution is Star Wars Galaxies resurrection in a complete and not stupidly buggy state.

    Actually, Skyrim's thing doesn't exactly diminish, if you do it the easy way. The math just abruptly breaks at some point. But before that, you can increase values to functionally infinite levels. Health-levels that only your own shenanigans of the same kind can overcome, for example. It's a bit "immovable object; irresistible force".
    The method posted before diminishes, but [Alchemy-ring -> Restoration-potion -> equip same ring again -> make new potion] doesn't.

    But Skyrim has other notable limitations. No levitation-potions. None. Really.

    PLA on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited February 2013
    I might be wrong, but isn't all of the suggestions so far "click to combine two items into one new"? That's not very advanced, is it?

    When I think of a good crafting system, this is what comes to mind:

    sgvruL5.gif

    It's from a game called "Sapien" on the Atari ST. When you found flint you had to chip away at the rock to form a tool by yourself. Depending on where you clicked, you cut off a large or a small piece, and if you didn't cut evenly, a jagged chip could either take away a huge chunk, or break the entire stone.

    That's crafting! ;)

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    Honk wrote: »
    Ultima Online!

    8-)

    VENDOR PLEASE BUY THE BANK GUARDS!

    For real though, I had way too much fun back in the day baking bread, poisoning it, and sneaking it into random people's backpacks.

    Lokah Samastah Sukhino Bhavantu
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    eobet wrote: »
    I might be wrong, but isn't all of the suggestions so far "click to combine two items into one new"?

    Yes, you are wrong.

Sign In or Register to comment.