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So someone talk me through the bombs/assassination thing?
For example, looking at my starting city, London, I'm seeing Gloriana for 7 bombs / 7 points.
I take it that this means that a restorationist would get 7 points for having killed her at the end of the game, and in order to kill her you have to play 7 bombs.
Is that seven in a single action, or can you store them up somehow? Is the kill instant or can people interfere in any way?
So someone talk me through the bombs/assassination thing?
For example, looking at my starting city, London, I'm seeing Gloriana for 7 bombs / 7 points.
I take it that this means that a restorationist would get 7 points for having killed her at the end of the game, and in order to kill her you have to play 7 bombs.
Is that seven in a single action, or can you store them up somehow? Is the kill instant or can people interfere in any way?
First you need a card that has Assasinate Royalty action (an agent card or a special card). Second you need an agent in the city where you a going to kill (if you assasinate with an agent card, it has to be the corresponding agent). Then you play it and need to provide 7 bomb symbols (they come from card and from agents (see a bomb symbol printed on them?). It has to be a single action. It can be interrupted by revealing a double agent.
One more thing - if you try to assosinate a royalty, you draw a santity marker. If your main agent gets 3 MAD counters he becomes insane and it is the end of game if you are a Restorationist.
Note if you start killing royalties, everyone start suspect that you are a Restorationist
It's fine. Since I learnt that I can assassinate Belfast I have no other plans.
Is everyone using the map updates to figure out what's going on? I can only get a low-resolution copy when I click on it, it's really hard to see what the available cards are.
Would you be able to post a high-res version too in future map updates?
Also, can I get a map update?
I really appreciate the answers and advice by the way. The manual is written in a natural language style which is far too chatty for me to follow - when I'm learning rules and systems there needs to be a framework in the way it's presented. If I'm going to learn via language then it needs to be an actual chat, like this. Thanks for indulging.
Oh. Why didn't you say!!??!!? How do I assassinate @Belfast's agents? I take it it's different from an Assassinate Royalty card.
It's different, but not that much. To assinate an agent you need an agent in the same city as your target, you need a card that says Assinate Agent on it, and you need a number of bombs equal to the number shown in the city (some cities are more "dangerous" than others!)
Stopping an assination works the same as with royalty (double agents, etc). You can't kill someone's main agent (Colonel Mustard for me, Mrs. Scarlet for Belfast) unless that is there ONLY agent. If you kill their last agent, they immediately reveal what side they're on and the game ends if they were a Restorationist.
Action 2: Play Bismarck on Zurich.
(that means all cubes on Zurich or the cardstack associated with Zurich that aren't mine are moved to Limbo, and Peacock must immediately move to some nearby city.)
The text of the card from the second post:
You select one city and force all agents there, except your own, to leave for connected cities. The owning players decide where they will move their agents to.
My impression is that you do not pay.
EDIT but of course we should wait for Daemonis' ruling.
Invictus on
Generalísimo de Fuerzas Armadas de la República Argentina
Posts
Next card is The Diogenes Club
@Tayrun
For example, looking at my starting city, London, I'm seeing Gloriana for 7 bombs / 7 points.
I take it that this means that a restorationist would get 7 points for having killed her at the end of the game, and in order to kill her you have to play 7 bombs.
Is that seven in a single action, or can you store them up somehow? Is the kill instant or can people interfere in any way?
Oh. Why didn't you say!!??!!? How do I assassinate @Belfast's agents? I take it it's different from an Assassinate Royalty card.
So that's all cards in the piles and all cities, or have I missed any other piles?
It's fine. Since I learnt that I can assassinate Belfast I have no other plans.
Is everyone using the map updates to figure out what's going on? I can only get a low-resolution copy when I click on it, it's really hard to see what the available cards are.
Would you be able to post a high-res version too in future map updates?
Also, can I get a map update?
I really appreciate the answers and advice by the way. The manual is written in a natural language style which is far too chatty for me to follow - when I'm learning rules and systems there needs to be a framework in the way it's presented. If I'm going to learn via language then it needs to be an actual chat, like this. Thanks for indulging.
It's different, but not that much. To assinate an agent you need an agent in the same city as your target, you need a card that says Assinate Agent on it, and you need a number of bombs equal to the number shown in the city (some cities are more "dangerous" than others!)
Stopping an assination works the same as with royalty (double agents, etc). You can't kill someone's main agent (Colonel Mustard for me, Mrs. Scarlet for Belfast) unless that is there ONLY agent. If you kill their last agent, they immediately reveal what side they're on and the game ends if they were a Restorationist.
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
@Tayrun
1. Put 5 cubes on Assassination in St. Petersburg.
Cube
2 Cubes
Cube; Bomb
Cube; Bomb
2. Pay 2 coins to move Emma to London.
Washington
Buy cube with 2 Coins
Claim Fenians
Free Action:
The People's Will - gain a cube from pool
Action 2:
Cube
Cube; Coin - Place 2 cubes on the Diogenes Club
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Action 1: Claim Holy Brotherhood.
Action 2: Play Bismarck on Zurich.
(that means all cubes on Zurich or the cardstack associated with Zurich that aren't mine are moved to Limbo, and Peacock must immediately move to some nearby city.)
@Neaden
You select one city and force all agents there, except your own, to leave for connected cities. The owning players decide where they will move their agents to.
My impression is that you do not pay.
EDIT but of course we should wait for Daemonis' ruling.
Probably not, as if you did what would happen if you had no coins in hand?
Cube; Coin
Cube; Bomb
Cube; Bomb
Cube
discard:
2 Bombs
2. Pull 3 cubes back with:
Cube; Block
London
Cube
Sorry I'll go to Rome.
I believe I have enough bomb stuff to blow up everything that is Belfast, all good!
Buy cube (coin;bomb, coin)