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[Prime World] Defenders: Tower Defense and Collectible Cards
Posts
Yeah, combining/evolving as the game calls it.
And 'minor' stat boost isn't entirely accurate; with upgrades it adds up quick. A level 25 unique tower will do like 2-3x the base damage of a level 1 unique tower. I makes a massive difference if you put in the effort.
As far as bosses go, you need heavy hitters. Sieges, Mortars, Tower of the Sun, upgraded Dragon's, etc. Plus you will still need normal towers to deal with the trash. It's a different flow than a normal map, you'll just have to do it a few times, and it might be frustrating.
Just remember, particularly in this game specifically; don't force yourself to get 3 stars off the bat if it's making you mad. Later once you've got more, better, and upgraded towers, much of that stuff is substantially easier. Grinding early is tempting, but unnecessary and inefficient. Concern yourself more with beating a map, giving you access to higher level raids, which have better rewards; then come back and worry about score/stars/achievements.
That's not really how I personally play, but I have issues and how I play would probably burn many out pretty quickly.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
This.
When I said the stat difference was minor, I wasn't joking.
http://steamcommunity.com/app/235360/discussions/0/82 is where the top guy on the leaderboards does some testing.
The result is 2827 vs 2907 on a Lightning Tower at rank 3, level 25. (meaning 20 damage base overall increase for all that work)
I.E. not worth it
The only tower I'd even consider it on, is the Tower of the Sun because of how the scaling works. But even then it's already a boss abuser without that minor increase.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
You need to get yourself a tower of the sun regardless.
But yeah, the randomness can suck. And what always happens is you'll spend ages looking for that one card, and then the next 5 raids you'll get it again and you won't need it.
Though, uniques act as (iirc) a x7 ish multiplier for other cards when you fuse them. So if you get extra unique towers hold onto them anyway and treat them like artifacts; although magic can only be fused with magic and towers with towers.
Also don't neglect fusing your magic.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
The backstory kinda sucks. Hey red martial artists and blue engineers! Youre both powerful and sexy so stop waging war!
Oh, sure.
But it's still going to make my brain itch every time I do a sub-optimal evolution.
The funny thing is that they spend so much time setting up the faction setting in the intro and then promptly ignore it for most of the game.
I know they're also setting up the story to support a MOBA, but it just felt kinda odd.
Also the voice acting is so. bad.
Sobad.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Add me on steam, might not get to play much until the weekend, but the link is in my sig.
Because I had nothing else I need to do.
I'm closing in on being mostly done with this game though; nearly everything is maxed out, and aside from a run through to max my scores...yeah. Don't think I'll be hitting that 10k towers achievement; when the game actively discourages you from building more towers via scores. I might just go nuts in raid maps and fill the whole maps every time
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
We should use magic more often.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Right on target.
Also I now have 16 PA friends that play Prime World Defenders, they are multiplying. It's what the cools kids are all playing now and I was on the leading edge of the trend for once instead of playing something years after everyone else has already played it.
Nintendo ID: Incindium
PSN: IncindiumX
That's the only blurriness I had.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
At first I was like "Eh, a generic tower defense. Worth the money though.."
Then out of nowhere I'm like "okay one more round... one more round... one more round..." This is bad news for me.
Wtb generic thread for TD junkies.
That's a screencap of the title screen. Notice how the words are very blurry?
Crumbs. Took a lot of grinding to get towers good enough to even get through with 4 life left.
Anyone else have trouble at that point?
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Edit: 17? Hmm. Don't remember that one, I thought that you were talking about the second last map. I'll look in the morning.
Every time a TD thread pops up it will be fairly active for a few pages then just die.
TD games are pretty consumable; the only one that I can think of that has supported a thread is Dungeon Defenders and that's because it's more of a loot pinata like Diablo than a straight TD and has far more features than a game like this.
With more and more having multiplayer features like Anomaly 2, Sanctum 2, potentially this; it would be nice to have a place to find other folks to play with any of them instead of digging through multiple threads hoping to catch groups.
I actually had an idea for a TD 'megathread' that would be a place to chat, get help, and find people to play with, but could like...every month or so 'focus' on one particular game, and could cycle through games monthly as new ones come out, or old ones to introduce people to. If someone wanted to pick the game, they could put together an 'OP' to PM to whoever is running the thread and they could cycle through periodically. Trying that with individual game threads...yeah, they just kinda disappear when one game is consumed; and discussion for the smaller games usually ends up in the Steam thread and clogs that place up and/or gets lost there.
Anyway, just throwing that out there.
EDIT: I'm not suggesting I'd run such a thread. I'm terrible at keeping OP's up to date. Every time I sit down to do it, the wife comes home or the kids start acting up and I lose track of what I was doing and forget.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Currently playing: GW2 and TSW
I was going to pick this up as a fun diversion (between Dota 2, SC2, and other more intense games), but that statement worries me...
XBL: InvaderJims
Bnet: Pudgestomp#11153
Plus...I think if you browse around this thread and the Steam thread when folks were discussing it, most of us are having a ton of fun.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
XBL: InvaderJims
Bnet: Pudgestomp#11153
Nintendo ID: Incindium
PSN: IncindiumX
Seriously.
Nintendo ID: Incindium
PSN: IncindiumX
Use Boulders to make his path as long as possible; heavy hitters like the mortar or siege are what you're more likely to have early on. If you can get a rank 3 Wooden Tower before then, fully upgraded does some good damage too.
Don't worry about trying to three star boss maps your first time through.
EDIT: depending on what spells you'e unlocked, some are useful like mines and such, just to add a bit to dps here and there.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Feels like a bit of a jolt. I can easily beat even the hard mode random encounters and then the boss is like uber over the top. I hope they adjust that so you get a better spread of actual difficulty int he random zones.
Also, and this is something i want to make very clear resist the urge to draw more cards. Silver is more important than that other card. Almost always. Uniques are the only cards I will draw again for and only the first price. You can draw up to 3 cards, the first is free, the second is usually ~ the cost of the silver you earned in the map, and the third is 2x the silver you earned in the map. Don't waste the silver. Just run another raid. Trust me. Silver is more important than the cards.
They're also planning on improving silver rewards and want to do something with the random draw aspect to make it a bit less grindy to get the towers you want.
Focus on evolving first, then leveling your towers. Being able to upgrade them to 2 and 3 in the map is more important initially than a few more levels.
Don't be afraid to spend your stars in the store; you'll likely get more than you'll ever need by the time you finish the game; so buy some rare/unique packs. If you can manage to get a tower of the sun and get it evolved/upgraded it is the boss killer; in fact it has little other use.
EDIT: And as far as talents go, focus on things that improve your currency rewards (i.e. more silver winnings), then things like increasing prime gains in-map (via the starting prime talent and the monster kill talent...I think there's one to increase prime from pushing out wave too), then get tower/magic slots, then other stuff.
I want to repeat something I said the other day for new folks: Talents do not have prerequisites. It appears they do and some players might not even try, but you can get any talent you have unlocked the level for, even if you don't have the previous talents. Don't feel like you have to do them in order.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I used the knockdown tower, two poison towers, and the weakness spell. The main thing was realizing I was nut having him navigate the longest path possible initially and revising.
I can't say I ever really used any of the knockdown towers, but I imagine if they work on bosses, that'd be really good.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Oh that's fantastic. I'm definitely silver starved.
It's a longer range flame tower as far as I've been able to tell, and it does have a chance to knock the boss down.
Someone said their flame tower hits air, but mine doesn't, so I don't see why I'd ever run it over the knockdown tower.
If there's no air, I build a couple maxed knockdown towers, an ice tower, then hit tab until the game is over.