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So the [Duel of Champions] CCG is pretty fun.
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Every so often you get a bad draw and a bad re-draw on the mulligan, and it takes a minor miracle to eek out a win. Usually something along the lines of getting loaded down with the creatures without enrage and not being able to get any good enragers on the board until it's virtually impossible to do so without them getting blown up immediately. Most of the time it's amusing enough to play.
In a 24 creature deck (Echo, you mentioned 4 spells, 22 fortunes), you need a LOT of removal, and you're not going to get that from fortunes. Plenty of spot removal, but not mass removal. I'd recommend trimming fortunes and adding creatures.
It isn't a common problem, but it does come up enough for me to wonder whether a slight tweak or two would be worthwhile. Probably not, I suspect I just had a statistically unlikely run of poor draws in the last day.
I opened a couple of them and I have a harpy with some... glowy effects on it, I guess? Is that the equivalent of a foil?
what is their strategy?
i feel like trial and error is teaching me sort of the curve of this game.
unlike mtg, casting fatties costs you cards (indirectly) by forcing your might higher instead of card drawing; same with spells.
so the deckbuilding thing to do is to try and minimize your requirements in at least one or two of the stats (might/magic/fortune).
does that sound right?
http://www.mmdoc.net/show_deck/105/
The above deck mainly focuses on control, then uses Time Jump and/or Dancing Flames to finish. Stuff like this is very easy to win with into higher Elo if you have the right cards. Necro is frequently played 4/6/1 or 3/6/1 because they have such strong spells (and Shantiri Ruins, one of the best cards for a spell-heavy deck). Puppet Master, Shadow Image, Soulreaver, etc. And Ariana's ability is obviously great for removal.
Pretty much.
Played someone today who had taken the Kelthor 1501 deck and ditched the fortunes for some removal/damage spells, and subbed out the Mana Storms for whatever the same thing is for fortunes. I can't recall now if he had changed any creatures, if he had it was only a small change or two, our decks seemed to be mirrors aside from those changes. Trashed me both times we played against each other, with the spells making the difference each time. I'm pretty tempted to try the same thing out, as most of my frustrations with the deck come at times where a bad start has given the opponent board control and it becomes almost impossible to get it back without some mass damage spells.
But no seals.
Raised a ticket but support don't work weekends. If that box comes off sale before i get my seals ill be pissed.
Already got 2 boxes with the free seals. If I level up 4 more times this week I'll get a 3rd.
It works about as well as you'd expect.
I'm guessing those are just people farming for money/exp or trying to intentionally drop their elo to farm easier players.
just like everyone else
Similar to this, though with many subs.
Definitely not waiting for Hex.
So maybe not everyone.
This, it's people intentionally tanking thier ELO, but if they just surrender immediatly you don't earn Exp/gold, so there making the game think there was an actual match to return the favor so to speak.
{Twitter, Everybody's doing it. }{Writing and Story Blog}
Any chance of me dropping some money to get Void Rising on sale is pretty much gone. At least hitting 1001 ELO and winning a tourney in the same day brought in 100,000 gold for achievements and let me pick up Ariana.
the no-trading thing is pretty much the dealbreaker for me;
the pleasure of opening something awesome or rare that doesn't go in your deck is zero.
but it's kind of fun to play in the meantime, while waiting for Hex.
the matchmaking is good enough that i don't just get curbstomped all the time with my no-investment deck.
Yeah, it's a solid game attached to a wonky card-delivery system and pricing. I'm back to playing Shadow Era in my ccg downtime, myself.
100 seals per level, so it's more like a free box of the expansion every 8.5 levels.
You get extra seals when hitting milestones like level 10, 15, 20, 25
Yeah, but only 100 seals at 10, 200 at 20, 300 at 30... You don't get bonus seals for 15, 25, 35 and so on, you get bonus gold. Somebody still fairly new, at level 9, would earn 1100 seals for going from 9-20, plus 300 bonus seals total for 10 and 20. So they'd need 3 more levels to have enough for 2 boxes, and that's with the most favorable set of leveling including a bonus on the first level achieved. Someone who is at level 5 would have to level 16 times to earn 2 boxes.
After I duelled a player to level up then continue the story, it keeps displaying their name at the top right, too. I don't think they're playing as the NPCs...?
Oh, hey, another game that thinks 'match you to a player near your skill level' means 'match you to a player who will easily destroy you.' My rating is literally 1, and the people I fought were all 40-60.
Card Modifications:
Throne of Renewal: Lose all resources instead of losing the possibility to play Fortunes afterwards.
Tower of Oblivion: Both players discard down to 6 cards at random and take 1 damage from each card discarded this way.
Shantiri Ruins: Only target non-uniques.
Asha Uses All: Only target non-uniques.
Spell Twister: Only target non-uniques.
Spell Steal: Only target non-uniques.
Martyr: Now prevents only damage from your opponent.
Cleansing : Now costs 3
Mass Dispel : Now costs 2
Wolf Captain: +1 Might
Greater Fire Elemental: -2 Might, +1 Magic
Mizu-Kami: -1 Magic
Chaos Imp: +1 Destiny
Wandering Bard: +1 Destiny
Helexian Librarian: +1 Destiny
Kieran, Knight of Negation: Ability is now an activated ability.
Siegfried, Champion of Faith: Ability is now an activated ability.
Card text clarifications and corrections
All mentions of the words «kill» and «remove» are replaced by «destroy».
Daily Rewards
Each day you log into the game you will earn a Daily Reward. You can choose to take it immediately, or stash it to grow your rewards. Stash for 7 days to claim the ultimate Daily Reward!
Improved Social Features
Upgraded Chat, Friends and Notification features make it easier than ever to keep in touch with friends and rivals.
New Achievements
20 new achievements to challenge your skills and willpower.
Bug Fixes
Swiss Tournament Flow & Bugs Fixed
Source: http://forums.ubi.com/showthread.php/772078-Patchnotes-Herald-of-the-Void
LATEST INFORMATION: There is a 'big chance' the patch won't happen today (May 28th) as it was planned
This was sorely needed. Fighting a player who used Kieran and some of haven's strongest creature was pretty impossible to take down.
If you can only do Duels with random people after that, then my interest in this game is going to plummet, fast.
You can also duel friends in practice mode, so its technically not just random people. But if you don't want to do duels, then this game isn't going to be for you. Hopefully Hex's raids and stuff will have more interesting PVE content, but that won't be out for a while.
So there's the base set and two expansions, now, then?
Is there any way to get specific Heroes (or cards for a specific faction) outside of the decks? Which are only the starter Heroes, right? You just have to buy the random Hero pack and hope?
AFAIK you only get gold/seals from duels, tournaments, first time playing missions, achievements, promo codes and leveling up.
Right now there's 1 expansion, Call of the Void. Herald of the Void is the new one that was supposed to be out yesterday.
There's no way to currently buy specific cards/heroes/factions besides decks, they mentioned its something they have planned for the future. Not all of the decks are starter heroes. Ariana is a hero you can only get from a high end achievement (own 5000 cards) or buying the Severed Fates deck. I'm not sure if the heroes in the other decks are ones you can find the hero boosters or not. Besides buying decks, everything else is random and hope you get the card(s) you want.
Am I missing where this is? Or was this patch delayed along with the expansion?
I think this has some elements of fun, especially as I battled through the PVE content. But I don't really have a strong desire to match up with other people and grind out cashola. I bought a Void Rising box on sale with my starter tokens, and now I have my starting Necro mess, enough stuff to cobble together a Sanctuary mess, and some Haven hero that I can't trade to anyone.
There isn't much point in reading up about decklists since there is no way for me to reliably get those cards.
Also, I sometimes play games slowly. Especially new card games where I need to read what happens on each card (since there is no in-game card browser, yeah, often times opponents are playing cards I've never seen). So for me, the great accomplishment was finally killing that damn poison necro in the campaign. (also milling the incorporeal necro guy was a good feeling)
Pretty good stuff.
I didn't see a list of player names in the OP, but feel free to add me to your friends list if you want to play a game.
JPJeezus2012 - 188 ELO currently
Battlenet: JPJeezus #1804
Soooo this is getting pretty frustrating. It's fun, there's just a tiny little ramp of advancement and then you hit this huge goddam wall if you didn't get lucky with some of your card packs. Honestly considering starting a new account and trying to spend the cash you get from the campaign a little more wisely.
Try to put together a fast Inferno or Stronghold deck. Creature heavy with a small amount of creature removal in spells, and don't even worry about OTK builds for now. You don't really need anything all that special to do either, though some Pao Deathseekers always help.