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[Fire Emblem] Awakening is a Critical Hit!
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I was thinking Dark Knight or Sorcerer
Leaning toward Sorcerer for those sickhouse dark tomes, but she actually has a positive strength modifier, hrm
Maybe Bride? But that ain't got no tomes at all
She does the Galeforce Greatbow Sniper thing as well as anyone, and it matches her default class. Dark Flier is great class for attacking with both weapons and magic, though she does lack Tomefaire.
I'll give it a shot. Thanks!
Uh oh...those are fighting words to some folks around here.
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Yeah. It's more of a problem in this game than in previous games, I think; enemy numbers are huge, and it's not just mages who you can rely on to have options at multiple ranges.
Don't get me wrong, I'm enjoying Noire's stint as a Sniper, but I think the class faces mroe tactical disadvantages than in previous games
Considering that the Avatar ranks super high for most popular character in both genders
You probably should brace yourself
*Sigh*, now I need to do yet another run to hear support convos. I'm to obsessive
You need to stop playing so much FE6! It's destroying your sense of what a good support is.
But that reminds me, I miss affinities.
If anything the jump from A to S is pretty jarring for a lot of supports.
But meh, I really don't want to try and defend it because it seems like one is just trying to have a problem with it for the sake of having a problem with it.
That's how I think people act about Sacred Stones
If you're finding the supports boring, try your luck with Henry, Gregor, Gaius and Virion.
all of those things you mentioned wanting in an earlier post exist within existing support conversations, except possibly revenge(?)
I would recommend focusing on the second half of the cast (Chs.7-12 or so) who I personally think are less gimmicky and are more well-rounded than the early game crew. Gregor, Cherche, heck even Henry has a fair amount of interesting backstory to him.
Um, 'Lyn Hard Mode' is just Lyn's route with no forced tutorials. There's literally no difference in enemy numbers or stats.
Speaking of writing, the story is also nonsensical. I Am Legend style zombies and time travel, get that shit out of my Fire Emblem. Previous Fire Emblems also had its fair share of lighthearted moments and nonsensical plot devices, but at least it was never this silly.
Virion's pigeon is adorable I have to admit.
Issues with these statements-
-The point of this game pretty much being a breeding pot is to allow for a lot of customization. For example, remember how Lex couldn't pass down his axes? Yeah, it works much better than in FE4
-It's still in the present time, the parents did get older, but in a post-apocalyptic future your trying to stop
-S-rank supports did not exist in the GBA games
-Have you actually payed attention to FE7's plot? It's not even laughable. Radiant Dawn? Completely Hilarious
That said coming from FE6 and calling Awakening's characters boring is pretty much moonspeak to me, I couldn't bring myself to care in the slightest about pretty much anyone in FE6's cast. (Even if there were a few characters I liked conceptually, like Wendy, the game never does anything with them. Like make them useful.) Trying it almost turned me off from the series for good and it still took some pretty serious convincing before I gave the series another shot with Sacred Stones and recently Awakening.
A rank supports then during the epilogue. You know what I mean.
And you owe yourself to play Radiant Dawn. Among all the games in the franchise it has just enough good and bad to be the best game to tear apart with a friend.
But I'm less than 20 chapters in right now. Maybe that changes.
see this is a lot more reasonable and I can agree with a bunch of this. A bunch of supports do feel kind of forced due to the mechanics. Fortunately everyone has a few damn good ones to make up for this.
wait until you reach the children part to judge it, don't read Quicksmasher's post above this due to spoilers. It's addressed.
reanimated corpses have been in multiple fire emblems up til now, so I'm not sure how that's sillier than normal. Time travel maybe? It also leads into some pretty great moments, so I can't hate on it, though. Also, the best set of DLC.
Eh, I'm a jerk. But that reminds me of how I miss non-marital endings. There was a lot of potential in them that was missed not only in this game but also in FE7 (FE8 was pretty decent in this regard though).
I mean, it reasons that reaching A-support with the parents should change the endings, right?
Zombies in Sacred Stones were a unique class. Though FE7 had morphs which are kind of, but not technically, zombies.
Zombies in Awakening are just reskinned humans with the same classes.
That's a completely different point :P I don't think you're going to find anyone who thinks that all, or even most, of the S rank conversations are solid gold.
The story is pretty bad, but zombies are by far the least of my problems with it and even the time travel is a secondary issue.
They're good, no doubt
Nowadays I'd give the edge to Awakening, though
zombies that share normal classes are not even slightly a new thing?
Plegian forces, for instance, tend to field a heavy front line of Axe wielding barbarians/dragon knights, backed by ample dark magic users. They sprinkle in high speed sword users like swordmasters and assassins for added lethality. You almost never see the backbone of their force wielding any sort of lance. They're also very offensively minded units; Assassins, Berserkers, Swordmasters, etc. all of these classes except for dark mages sacrifice defense and versatility for pure power. So they're very dangerous but fragile.
I like that because you can apply tactics that counter their general unit compositions. I can train my characters to be "anti-Plegian" or "anti-Valmese". It also gives them a flavor, you know? Risen though? They're just everything. So they don't have any identity. That sort of sucks but whatever.
I have never done PoR but I really loved RD. Maybe I should go and find a copy. I am still enjoying my Lunatic Awakening run though...
it adds a lot more to the characters from that game, even if it's probably one of the easiest entries in the series. Plus Ike's journey from wannabe to god of destruction is a lot of fun. There's some neat variety to objectives and a few cool unexpected moments.
But Chrom's S ranks (both primary and specialized) are fantastic and feel very believable from all of the characters.
Chrom and the Avatar both have excellent supports in general, often showing sides of characters that aren't explored in any other supports. Take the male Avatar's support with Cordelia, for instance - Chrom is never mentioned in it, not even obliquely, and it tells us as much about her past as any other two support trees combined.
Supports in general are not meant to be these intrinsically meaningful, emotionally resonant things, though they sometimes are. They are amusing vignettes where we can see how different characters play off of each other, and sometimes how they relate to each other in terms of their pasts (Gaius and Maribelle, Lon'qu and Lissa's relationship being expounded on in his support with THarja, Gregor and Cherche, etc.).
Awakening does supports better, both in terms of content and emotional resonance, than any other game in the series. Bar none, full stop.
She mows through entire armies on her own without a scratch, if I pair her with me, it causes a nuclear explosion in my 3DS and I have to go buy another one. The game simply can't handle that much power.
I am a very proud father right now.