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[Fire Emblem] Awakening is a Critical Hit!

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  • WybornWyborn GET EQUIPPED Registered User regular
    What's a good final class for DonnelNoire?

    I was thinking Dark Knight or Sorcerer

    Leaning toward Sorcerer for those sickhouse dark tomes, but she actually has a positive strength modifier, hrm

    Maybe Bride? But that ain't got no tomes at all

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  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    The camp supports are not generic at all, what game did you play???

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  • ShenShen Registered User regular
    Wyborn wrote: »
    What's a good final class for DonnelNoire?

    I was thinking Dark Knight or Sorcerer

    Leaning toward Sorcerer for those sickhouse dark tomes, but she actually has a positive strength modifier, hrm

    Maybe Bride? But that ain't got no tomes at all

    She does the Galeforce Greatbow Sniper thing as well as anyone, and it matches her default class. Dark Flier is great class for attacking with both weapons and magic, though she does lack Tomefaire.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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  • WybornWyborn GET EQUIPPED Registered User regular
    Hm that's true. And I don't actually have anyone on my team right now who uses bows.

    I'll give it a shot. Thanks!

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  • WybornWyborn GET EQUIPPED Registered User regular
    Holy crap do I ever miss the Short Bow

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  • ShenShen Registered User regular
    Haha, was that a 1-2 range weapon? It's why I wouldn't bother running a Bow user who doesn't have Galeforce, so you can switch to a partner better equipped to handle enemy turns.

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  • ChenChen Registered User regular
    I dunno. All the conversations are just boring drivel. Part of that is because the characters are inherently boring, particularly the Avatar. They should just scrap that feature altogether, especially when the customization is as limited as it is. Why even add it when the only choice you have to make is choosing your spouse? It's not a dating sim.

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  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Chen wrote: »
    I dunno. All the conversations are just boring drivel. Part of that is because the characters are inherently boring, particularly the Avatar. They should just scrap that feature altogether, especially when the customization is as limited as it is. Why even add it when the only choice you have to make is choosing your spouse? It's not a dating sim.

    Uh oh...those are fighting words to some folks around here. :)

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  • WybornWyborn GET EQUIPPED Registered User regular
    Shen wrote: »
    Haha, was that a 1-2 range weapon? It's why I wouldn't bother running a Bow user who doesn't have Galeforce, so you can switch to a partner better equipped to handle enemy turns.

    Yeah. It's more of a problem in this game than in previous games, I think; enemy numbers are huge, and it's not just mages who you can rely on to have options at multiple ranges.

    Don't get me wrong, I'm enjoying Noire's stint as a Sniper, but I think the class faces mroe tactical disadvantages than in previous games

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  • WybornWyborn GET EQUIPPED Registered User regular
    Chen wrote: »
    I dunno. All the conversations are just boring drivel. Part of that is because the characters are inherently boring, particularly the Avatar. They should just scrap that feature altogether, especially when the customization is as limited as it is. Why even add it when the only choice you have to make is choosing your spouse? It's not a dating sim.

    Considering that the Avatar ranks super high for most popular character in both genders

    You probably should brace yourself

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  • Maz-Maz- 飛べ Registered User regular
    Go home Chen, you're drunk!

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  • ChenChen Registered User regular
    Don't get me wrong. I love to ship (XoB can attest to that), but when there's little development nor chemistry beyond puppy love, it just rubs me the wrong way. Any relationship involving Miriel is just laughable.

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  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Wyborn wrote: »
    Daypigeon wrote: »
    Some of the supports are incredible

    the more one-note characters definitely get boring after a little, but it's a lot better than the previous entries I can remember. Maybe a bit more lighthearted, yeah, but there's depth in there for everyone I've used regularly. Although I tend to bench the early-game cast ASAP, I think they're some of the worst offenders (Miriel!)

    Miriel and Frederick perfectly toes the line between very sweet and very funny

    It's one of my favorites

    *Sigh*, now I need to do yet another run to hear support convos. I'm to obsessive

  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Yeah, I don't know what to say, other that this game is just not for you, then.

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  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Chen wrote: »
    I dunno. All the conversations are just boring drivel. Part of that is because the characters are inherently boring, particularly the Avatar. They should just scrap that feature altogether, especially when the customization is as limited as it is. Why even add it when the only choice you have to make is choosing your spouse? It's not a dating sim.

    You need to stop playing so much FE6! It's destroying your sense of what a good support is.

    But that reminds me, I miss affinities.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2013
    Not to mention...the majority of supports really don't focus on romance.

    If anything the jump from A to S is pretty jarring for a lot of supports.

    But meh, I really don't want to try and defend it because it seems like one is just trying to have a problem with it for the sake of having a problem with it.

    Dragkonias on
  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Dragkonias wrote: »
    Not to mention...the majority of supports really don't focus on romance.

    If anything the jump from A to S is pretty jarring for a lot of supports.

    But meh, I really don't want to try and defend it because it seems like one is just trying to have a problem with it for the sake of having a problem with it.

    That's how I think people act about Sacred Stones

  • ShenShen Registered User regular
    The support conversations are mostly just for fun, which is why Gregor and Henry do so well in them. The non-S rank options are usually a cut above as well, like Virion and Libra or Tiki and Anna. The second gen characters do better in this regard due to parent conversations, though the generic nature of the father/sibling aspect can lead to them feeling a little mis-matched.

    If you're finding the supports boring, try your luck with Henry, Gregor, Gaius and Virion.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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  • DaypigeonDaypigeon Registered User regular
    Chen I can sort of see where you're coming from sometimes (there are some dumb jokes taken waaaay too far) but then I look over at your Roy avatar and my brain, like, cannot compute your complaints about boring characters

    all of those things you mentioned wanting in an earlier post exist within existing support conversations, except possibly revenge(?)

    I would recommend focusing on the second half of the cast (Chs.7-12 or so) who I personally think are less gimmicky and are more well-rounded than the early game crew. Gregor, Cherche, heck even Henry has a fair amount of interesting backstory to him.

  • AvalonGuardAvalonGuard Registered User regular
    Gregor and Tharja have an amazing support, at least up to A.
    Something that shakes Tharja up that much is kind of a treat to read.

  • TamerBillTamerBill Registered User regular
    In Fire Emblem 7 I remember Lyn's route being super easy, so I underestimated it on Hard Mode. Good lord I lost count of the amount of restarts on Lyn's final chapter alone, let alone how many times I restarted during the other chapters on her route. Of course Lyn's route is always worth doing since the stats of the units can reflect how they are when you meet them up again in Eliwood/Hector's routes.

    Um, 'Lyn Hard Mode' is just Lyn's route with no forced tutorials. There's literally no difference in enemy numbers or stats.

  • ChenChen Registered User regular
    My point is, to me, the multiple generation thing feels too forced. They added it in to add more content and more customization, but they shouldn't let every character have the option to get together with nearly every other character of the opposing gender. Sometimes the pairing just doesn't work. It's also a bit jarring to see the first generation not getting older after having kids who ready to ruffle. Not to mention that having children during war is weird. Though they might have addressed it; I'm not that far in yet. The GBA games did it brilliantly in my opinion. Every S pairing had a dedicated page in the epilogue after the war's won. Lived happily ever after yadda yadda.

    Speaking of writing, the story is also nonsensical. I Am Legend style zombies and time travel, get that shit out of my Fire Emblem. Previous Fire Emblems also had its fair share of lighthearted moments and nonsensical plot devices, but at least it was never this silly.

    Virion's pigeon is adorable I have to admit.

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  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Chen wrote: »
    My point is, to me, the multiple generation thing feels too forced. They added it in to add more content and more customization, but they shouldn't let every character have the option to get together with nearly every other character of the opposing gender. Sometimes the pairing just doesn't work. It's also a bit jarring to see the first generation not getting older after having kids who ready to ruffle. Not to mention that having children during war is weird. Though they might have addressed it; I'm not that far in yet. The GBA games did it brilliantly in my opinion. Every S pairing had a dedicated page in the epilogue after the war's won. Lived happily ever after yadda yadda.

    Speaking of writing, the story is also nonsensical. I Am Legend style zombies and time travel, get that shit out of my Fire Emblem. Previous Fire Emblems also had its fair share of lighthearted moments and nonsensical plot devices, but at least it was never this silly.

    Virion's pigeon is adorable I have to admit.

    Issues with these statements-
    -The point of this game pretty much being a breeding pot is to allow for a lot of customization. For example, remember how Lex couldn't pass down his axes? Yeah, it works much better than in FE4
    -It's still in the present time, the parents did get older, but in a post-apocalyptic future your trying to stop
    -S-rank supports did not exist in the GBA games
    -Have you actually payed attention to FE7's plot? It's not even laughable. Radiant Dawn? Completely Hilarious

  • DigitoDigito Registered User regular
    Alright, I'll admit there are a few pairings that do end up feeling kind of on the forced side, or at least extremely unlikely. That said there's a lot of them that do work really well and personally, I think the writing as a whole is well enough done that the story still feels good even if the plot is a little silly at times.

    That said coming from FE6 and calling Awakening's characters boring is pretty much moonspeak to me, I couldn't bring myself to care in the slightest about pretty much anyone in FE6's cast. (Even if there were a few characters I liked conceptually, like Wendy, the game never does anything with them. Like make them useful.) Trying it almost turned me off from the series for good and it still took some pretty serious convincing before I gave the series another shot with Sacred Stones and recently Awakening.

  • ChenChen Registered User regular
    I did not play Radiant Dawn.

    A rank supports then during the epilogue. You know what I mean.

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  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    None the less, you said S-rank

    And you owe yourself to play Radiant Dawn. Among all the games in the franchise it has just enough good and bad to be the best game to tear apart with a friend.

  • ChenChen Registered User regular
    edited May 2013
    Nowhere did I praise FE6's writing. Hell, I've never played the game in English as it's never been localized.

    Chen on
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  • RenzoRenzo Registered User regular
    I think one character has had a child during the course of the game so far, and that was during a timeskip. For the most part, having children seems to take place after the events of the game. Or before, depending on your point of view, I guess.

    But I'm less than 20 chapters in right now. Maybe that changes.

  • DaypigeonDaypigeon Registered User regular
    Chen wrote: »
    My point is, to me, the multiple generation thing feels too forced. They added it in to add more content and more customization, but they shouldn't let every character have the option to get together with nearly every other character of the opposing gender. Sometimes the pairing just doesn't work. It's also a bit jarring to see the first generation not getting older after having kids who ready to ruffle. Not to mention that having children during war is weird. Though they might have addressed it; I'm not that far in yet. The GBA games did it brilliantly in my opinion. Every S pairing had a dedicated page in the epilogue after the war's won. Lived happily ever after yadda yadda.

    Speaking of writing, the story is also nonsensical. I Am Legend style zombies and time travel, get that shit out of my Fire Emblem. Previous Fire Emblems also had its fair share of lighthearted moments and nonsensical plot devices, but at least it was never this silly.

    Virion's pigeon is adorable I have to admit.

    see this is a lot more reasonable and I can agree with a bunch of this. A bunch of supports do feel kind of forced due to the mechanics. Fortunately everyone has a few damn good ones to make up for this.

    wait until you reach the children part to judge it, don't read Quicksmasher's post above this due to spoilers. It's addressed.

    reanimated corpses have been in multiple fire emblems up til now, so I'm not sure how that's sillier than normal. Time travel maybe? It also leads into some pretty great moments, so I can't hate on it, though. Also, the best set of DLC.

  • QuickSmasherEXEQuickSmasherEXE A mad genius, Where you cannot see meRegistered User regular
    Chen wrote: »
    I did not play Radiant Dawn.

    A rank supports then during the epilogue. You know what I mean.

    Eh, I'm a jerk. But that reminds me of how I miss non-marital endings. There was a lot of potential in them that was missed not only in this game but also in FE7 (FE8 was pretty decent in this regard though).

    I mean, it reasons that reaching A-support with the parents should change the endings, right?

  • DigitoDigito Registered User regular
    Whoa hold on I think I missed a fairly important part of the conversation, my bad. Chen hasn't beaten Awakening yet?

  • RamiRami Registered User regular
    PoR + RD is still the best FE experience. Everyone should play those.

  • ChenChen Registered User regular
    Nope. Can't be bothered.

    Zombies in Sacred Stones were a unique class. Though FE7 had morphs which are kind of, but not technically, zombies.

    Zombies in Awakening are just reskinned humans with the same classes.

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  • ShenShen Registered User regular
    edited May 2013
    Chen wrote: »
    My point is, to me, the multiple generation thing feels too forced. They added it in to add more content and more customization, but they shouldn't let every character have the option to get together with nearly every other character of the opposing gender. Sometimes the pairing just doesn't work. It's also a bit jarring to see the first generation not getting older after having kids who ready to ruffle. Not to mention that having children during war is weird. Though they might have addressed it; I'm not that far in yet. The GBA games did it brilliantly in my opinion. Every S pairing had a dedicated page in the epilogue after the war's won. Lived happily ever after yadda yadda.

    Speaking of writing, the story is also nonsensical. I Am Legend style zombies and time travel, get that shit out of my Fire Emblem. Previous Fire Emblems also had its fair share of lighthearted moments and nonsensical plot devices, but at least it was never this silly.

    Virion's pigeon is adorable I have to admit.

    That's a completely different point :P I don't think you're going to find anyone who thinks that all, or even most, of the S rank conversations are solid gold.

    The story is pretty bad, but zombies are by far the least of my problems with it and even the time travel is a secondary issue.

    Shen on
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  • WybornWyborn GET EQUIPPED Registered User regular
    Rami wrote: »
    PoR + RD is still the best FE experience. Everyone should play those.

    They're good, no doubt

    Nowadays I'd give the edge to Awakening, though

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  • DaypigeonDaypigeon Registered User regular
    The deadlords are also in Thracia 776 and Genealogy of the Holy War

    zombies that share normal classes are not even slightly a new thing?

  • Corp.ShephardCorp.Shephard Registered User regular
    There is a special "Zombie" class in Awakening. It is not terribly common and for good reason. It's a pretty lame class. Zombies in Sacred Stones were pretty one note classes too. I prefer this method where the evil force has some tactical flexibility. I will say that it robs "Risen" of having any flavor or tactics that you can assign to them. I actually enjoy that about the other villains in Awakening.

    Plegian forces, for instance, tend to field a heavy front line of Axe wielding barbarians/dragon knights, backed by ample dark magic users. They sprinkle in high speed sword users like swordmasters and assassins for added lethality. You almost never see the backbone of their force wielding any sort of lance. They're also very offensively minded units; Assassins, Berserkers, Swordmasters, etc. all of these classes except for dark mages sacrifice defense and versatility for pure power. So they're very dangerous but fragile.

    I like that because you can apply tactics that counter their general unit compositions. I can train my characters to be "anti-Plegian" or "anti-Valmese". It also gives them a flavor, you know? Risen though? They're just everything. So they don't have any identity. That sort of sucks but whatever.

    I have never done PoR but I really loved RD. Maybe I should go and find a copy. I am still enjoying my Lunatic Awakening run though...

  • DaypigeonDaypigeon Registered User regular
    edited May 2013
    Path of Radiance is absolutely worth doing if you liked Radiant Dawn

    it adds a lot more to the characters from that game, even if it's probably one of the easiest entries in the series. Plus Ike's journey from wannabe to god of destruction is a lot of fun. There's some neat variety to objectives and a few cool unexpected moments.

    Daypigeon on
  • WybornWyborn GET EQUIPPED Registered User regular
    And you guys can poo-poo the S ranks all you want, and hee and haw about supports in general

    But Chrom's S ranks (both primary and specialized) are fantastic and feel very believable from all of the characters.

    Chrom and the Avatar both have excellent supports in general, often showing sides of characters that aren't explored in any other supports. Take the male Avatar's support with Cordelia, for instance - Chrom is never mentioned in it, not even obliquely, and it tells us as much about her past as any other two support trees combined.

    Supports in general are not meant to be these intrinsically meaningful, emotionally resonant things, though they sometimes are. They are amusing vignettes where we can see how different characters play off of each other, and sometimes how they relate to each other in terms of their pasts (Gaius and Maribelle, Lon'qu and Lissa's relationship being expounded on in his support with THarja, Gregor and Cherche, etc.).

    Awakening does supports better, both in terms of content and emotional resonance, than any other game in the series. Bar none, full stop.

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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited May 2013
    Morgan is a beast. The likes that haven't been seen since Donnel.

    She mows through entire armies on her own without a scratch, if I pair her with me, it causes a nuclear explosion in my 3DS and I have to go buy another one. The game simply can't handle that much power.

    I am a very proud father right now.

    Dr. Chaos on
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