The main created by your choices and decisions in the previous mini-series, the results of which will shape the next mini-series...
Scenario
Story so far...
Star Wars: [Phalla]nce in the Force.
The Sith infiltrated every level of the complacent Jedi Order and launched their galactic attack. Crippled from the inside and paranoid of their own, the Jedi killed their own and put others in stasis while slowly losing control of the galaxy. With the help of the Mandalorians and Hutts, the Sith took over the galaxy. And despite the heroic sacrifice of many Jedi, two Sith remained triumphant in the temple. They killed all the Jedi in stasis and left the Order broken and in shambles.
Notable characters from that game that
are in this main.
Master Hammer Wilga (
@SaberOverEasy) : Rose from knighthood to the Council and led the Order to nearly root out all the Sith. Became one with the Force.
Lords Amphibious(
@kime) : Was directly responsible for killing all the Jedi and Sith in stasis. Returned to the Sith Empire as a powerful Sith Lord and was immediately placed on the Dark Council. Has since risen to be the Emperor of the Sith Empire. He rules the galaxy with fear and power.
Bobby "The Brain" Heenan(
@Nirya) : Was directly responsible for killing all the Jedi and Sith in stasis. Returned to the Sith Empire as a powerful Sith Lord and was immediately placed on the Dark Council. Died in the Tomb of Darth Hekatombe while rooting out the remaining Jedi. Rumors of his Force Ghost have begun to surface.
Master Ret'brah (
@Ketbra) : Escaped the Jedi Temple and has been fighting an increasingly successful guerrilla war against the Sith Empire ever since. He has an even greater resolve after the loss of
Master Marasha Xiloscient(
@Anialos) at the hand of the Sith and Alderaanians.
Star Wars [Mini] series: [Phalla] Hunters
With the Sith in control of the galaxy, they immediately started to root out the remaining Jedi. It became apparent that Alderaan was hiding numerous Jedi and the Sith Lords Amphibious and Heenan were sent to clean up what they did not finish at the Jedi Temple. The Lords deployed their apprentices and various bounty hunters to the planet's surface. They forced the population, under threat of annihilation, to root out and turn over the Jedi.
The Jedi had their own plans: test a new force technique and stall the Sith Forces until reinforcements could arrive. They successfully used the new technique on both of the Sith Lord's apprentices, one of which died to a Bounty Hunter. However, they were unable to stall the Sith, due to powerful bounty hunters and the population of Alderaan, and were forced to leave before they could be in place to ensure the incoming Rebel Fleet's victory. When the Rebel Fleet arrived, the shield generator was still active and they were forced to enter hyperspace after a brief skirmish.
Notable characters from that game that
are in this main.
Commander Chester Foss (
@SaberOverEasy) : The most effective civilian at rooting out Jedi on Alderaan and as a "reward" he was put in charge of the Imperial Intelligence facility established after the Sith victory. His facility is forced to implant and train ALL citizens of any age and gender of his former town.
Obi "day9" Fett (
@I needed a name to post) : Was responsible for gaining the most bounties during the Alderaan conflict. Is now singularly employed by the Sith Empire and is the most feared bounty hunter in the galaxy.
Erol Lothario (
@Smoove Operator): Originally thought executed by the Empire for failing to find the Jedi on Alderaan, rumors of Erol have begun to surface across the galaxy.
Brannigan (
@theroadvirus) : Former apprentice to Lord Amphibious. Was stripped of the force by the Jedi. He quickly learned that while he has no force power anymore, he is also completely invisible to force users. Is rumored to have assassinated numerous Jedi and Sith since the Alderaan conflict.
Master Keer Morningstar (
@jdarksun) : Escaped Alderaan as the sole surviving Jedi Master. Was able to return to the resistance with valuable knowledge about the use of the force stripping technique.
Na.Al.P. and Hug'gles Meister (
@38thDoe and
@Baidol) : This smuggler and his new companion escaped the most deadly bounty hunters and the Sith Blockade. Due to their knowledge of the Alderaan conflict, the bounty on their heads continues to grow daily. Ever resourceful, these two find creative ways to avoid their death marks and continue to make a fortune running sith blockades.
Star Wars [Mini]series: [Phalla]cron of Darth Hekatombe
This Phalla took place a galactic standard year after the events on Alderaan and in the Tomb of
Darth Hekatombe (
@Assuran). He was the Dark Lord of the Sith, Keeper of the Rule of Two, prior to the Sith Invasion. He died in the Jedi Temple, trying to weaken both the Jedi and Sith, when his apprentice rose against him. The Jedi have traced the origin of their new force stripping technique to this Dark Lord. They found the tomb and began investigating its contents when the Sith discovered their location and launched an attack. After a few days, a ship was seen exiting the atmosphere. Scans indicated two life forms. After a few days more, the Jedi emerged from the tomb victorious and were recorded using lighting and force choke techniques on the Sith soldiers garrisoned outside the tomb. They have been dubbed Hammer's Fallen by the Jedi. The rest of the galaxy is slowly starting to call them heroes as they travel from world to world striking fear into the Sith in ways the Jedi never can.
Notable characters from that game that
are in this main.
Dark Lord Grumpus (
@Langly) : Went from a lowly Sith Saber to Dark Lord of the Sith by solving the riddle of the holocron. He was granted the power of Dark Lord Hekatombe (
@Assuran). Both Jedi and Sith wonder who is really in control. And both Jedi and Sith fear what he could become.
Darth Radical (
@I needed a name to post) : Helped Dark Lord Grumpus obtain the holocron and was taken on as an apprentice as a result. It is only a matter of time until he challenges his master.
Hammer's Fallen are guided by the
Force Ghost of Hammer Wilga (@Ketbra) and is made up of
Master Tolar Ralot (@Baidol) Master Essk Drakskae (@SeGaTai), and
Master Elliot Pengu (@trueneverborn). They are disowned by the Jedi and feared by the Sith. Many planets are beginning to seek their aid before the Jedi.
Star Wars: Are you Mando[Phalla]? Mini
Taking place at the same time as [Phalla]cron, this story followed the Sith attempt at taking over the Mandalorian planets. The Sith failed and fell, but the carnage forever changed the Mandalorian Empire. Their new leader was one of anger and has been exacting revenge on the Sith ever since. The single Jedi that emerged has emerged as a powerful battle hardened leader and has quickly risen into the newly established Jedi Council.
Notable characters from that game that
are in this main.
Killgore Murderbarian, Mandalore the Destroyer (
@Fiaryn) : Rules the Mandalores with a frenzy and fury like never before seen in the galaxy. His screams are heard in every battle and are becoming legendary in their ability to send enemies fleeing. Mandalorians in general have started emulating him and even Sith are beginning to fear the sight of a screaming horde of Mandalorian fighters.
Master Tommy Two-Face (
@SeGaTai) : With half of his face horribly deformed from a run in with the previous Mandalore, Master Two-Face is known for his leadership. When the Jedi are in control, he is a calm, powerful general. When the Jedi have been in on the brink of defeat, however, the Lion emerges and he has been seen winning battle nearly single handedly on the front lines. He is a founding member of the newly established Jedi Council.
Star Wars [Mini]series: [Phalla] Squadron
Taking place not long after Phallacron and Mando Phalla, The Empire realized their enemies were growing more numerous and stronger with every day, so the Emperor revealed his new technology: the TIE line of starfighters and the lumbering Star Destroyer. Elite pilots and the most promising Admirals were sent into deep space to test the technology in a simulated wargame. All lasers and battle damage was supposed to be simulated. Or so they thought. Rebel sleeper agents were activated and given the tools to turn the wargame into an actual space engagement. With both Star Destroyers completely destroyed and venting atmosphere, the remaining Imperial Pilots successfully rooted out the rebels and were put in charge of the newly equipped Imperial Navy.
Notable characters from that game that
are in this main.
"Seadevil" of the Glowing Anglerfish (
@Cesareb/
@Egos): Fearlessly flew into the teeth of the enemy force and made it through to their bombers. Currently responsible for training TIE Fighter Pilots aboard his Star Destroyer.
"Darkshooter" of the Firehawk Xtremes (
@GrimmyTOA): First of the three newly appointed Admirals from the wargame. He was the first to come up with the idea of missile weaponry for Capital Ships. Has an experimental fleet testing the new equipment.
Arba'Arba-Hei of the Blontharks (
@Invictus): Fearsome TIE Interceptor Pilot and leader. He could not be convinced to take an officer position as it would entail too much desk duty. Is currently on the front lines leading his own special Interceptor Wings. The Empire has to make specialized sensor packages for the Blonthark Wing with unique screen designations such as "Dupe", "Squint", and "Star Womb" to name just a few.
Porkins of Red Squadron (
@Kilnaga): Known for his kamikaze tactics. The Empire has stopped counting the number of Star Destroyers he is responsible for losing. Manufacturers love him. His underlings hate him. Sith respect him.
Don Tello of Green Squadron (
@Langly): Is known for his ability to dismantle and destroy Capital Ships with less laser fire than should be possible. Currently helping to develop a new line of attack ships codenamed "Gunboats".
"Greyearl" of the Winged Hussars (
@SLyM): Second of the three newly appointed Admirals from the wargame. He is responsible for multiple strategically perfect wins over the rebellious Jedi.
"Target" of the Dirty Dianogas (
@Smasher): Third of the three newly appointed Admirals from the wargame. He is known for powerfully dismantling enemy Capital ships and ignoring fighters.
"Monobear" of Hope's Peak Squadron (
@The_Anonymous): Leads a special Wing of TIE Fighters known as the DeathBears. Rumor has it they have been responsible for causing a 100% casualty rate in enemies they encounter and in return losing less than 5% of their own.
This phalla takes place not long after Phalla Squadron. Emperor Amphibious launched his new line of Star Destroyers and TIE snubfighters in an attempt to exert complete control over the galaxy and to finally eliminate the Jedi. Planet after planet had their skies darkened by the giant warships. The Empire used its dominance over every hyperspace lane to restrict the freedom of its citizens to suffocating levels. Planets tried to rebel, but alone and cut off from any ally, they are crushed under the weight of the Empire. Emperor Amphibious ruled with an iron fist for almost a decade.
Then the first glimmer of light shone through the dreaded Sith's reign of darkness. A rebellion led by the Jedi wins a major victory over the planet of Tatooine. The galaxy feels hope for the first time. Hope leads to action. Action leads to conflict. Conflict erupts in the hopes of Restoring Balance in the universe and in the Force.
Choices you make in this main will determine the direction the next three Star Wars minis take. Characters that survive and are created will become important characters in the upcoming minis. If you are not assigned a previously established role, you be given a chance to name your character and will make important choices to determine their destiny.Game Overview
Genre: Village v Mafia
overlayed on top of a pure Faction game with a
heavy dose of interactivity and choice for all. The game was created so that everyone would have something to do and could play a very important part in their side's eventual victory or defeat. At its heart it is still a
Phalla game, Penny Arcade Forum's version of the party game Mafia. If this is your first game, it will be informative to visit the linked topic for some background information.
Special Mechanics and Game Design
This is an ObiPhalla. Beware and be excited. Some basics about what I generally do and do not do in my games:
1) I do not like straight seering. I prefer for the village to have to work together to root out the mafia. If at all possible, networks should not be necessary if everyone pays attention and works together in the thread.
2) I hate mechanics that reward or do not punish an inactive mafia. Most of my games require the mafia to be active and work to muddy the waters and/or stay hidden. Mistakes or poor choices in the side games can and very often do reveal them.
3) There will be a fairly heavy "side-game" (in this case it is the faction game) that rewards powers or, as is the case with this game, helps determines the winner of the game as a whole. This side game should also be used by the village to
help root out the mafia and for the mafia to cause problems in that information process. These side games never have enough information to find the entire mafia on their own.
This game will have mechanics from all the previous minis in it. I will not spell them all out here, but expect any of them to make a reappearance. This game will last a bit longer than a normal main. Expect 10-12 days before the game ends. It may be sooner, but it won't last longer than that.
With all that being said, here are the things unique to this game:
CommunicationNo one is allowed to communicate outside of the thread or host created proboard without permission. PERIOD. No PMs. No self-created Proboards. No nothing. This includes the mafia. Again,
No one is allowed to communicate outside of the thread or host created proboard without permission.
There will be two main theaters for communication about the game: This thread and a proboard that will be linked to you in your role PM. They are intertwined in regards to mechanics and choices in one theater can affect the other theater. Removal from one theater does not mean removal from the other. Explanation of each theater:
FORCE STRUGGLE
This thread will represent the conflict between the dark and light side of the Force. It will be village v mafia. The
Dark Side is village while the
Light Side is mafia. Yes, red is village and green is mafia. That's just how it is since the sith are always red and are in power, hence they are village.
GALACTIC CONFLICT
A host created proboard will be the method by which the The Galactic Conflict will be resolved. It represents the physical battle between the Rebellion and Empire. It is primarily a faction game with the Empire relying on overwhelming force and defense to win versus a smaller but more individually powerful Rebellion. Players will create a "Handle" that will be the name they use to post on the proboard. All other information about the Galactic Conflict is either explained on the proboard or will be told on a role by role basis.
Voting
There will be regular votes in the FORCE STRUGGLE to remove a player's connection to the Force. Vote for the player who you find most likely to be a champion of the light side in
bold red. There is no vote required in the GALACTIC CONFLICT. You may retract a vote by posting "
!retract vote for <player name>" or similar phrase in
bold limegreen or change your vote by making another one in
bold red.
Do not, under any circumstance, edit a post that has a vote. If an edit is necessary, make a new post instead. The player who receives the most votes will be permanently removed from the FORCE STRUGGLE. Should there be a tie in the vote, then all players involved in the tie will be eliminated, as well as the player that instigated the tie, whether that be due to a vote being placed or a vote being removed. If the vote winner is eliminated before the vote is resolved, there will be no "trickle down".
Voting will close each day at 10PM MST/PDT (1AM EDT | 5AM UTC) SHARP ; any votes before the hour (x:59) will count, any votes on the hour and later (x:00) will not.
Orders
Every player should have orders to submit and they must be submitted before vote close. Any orders received after XX:59 will not be accepted. All orders must be submitted as a response to your Role PM.
Signing Up
Sign up with the phrase "
I !sign up" or similar phrase in
bold limegreen or other bright, easily visible color to ensure that your intent to play is acknowledged. I will also need you to PM me a Handle that will be your cover name in the GALACTIC CONFLICT. This should not be easily traceable to you as it will be the name that you post under on the proboards.
Signups will be open until I feel ready to run the game. More than likely I won't start until a week from today (Monday 7/29). This will allow MrTs mini to wind down and allow signups to stay open as long as possible to get as many players as possible. The more players the better, but we need at least 40.
Inactivity
It is expected that players make at least two posts (one of which must be a vote) in the FORCE STRUGGLE, submit private actions, and post at least once in the GALACTIC CONFLICT. A warning will be sent on the first day that this requirement is not met, and a replacement will be made on the second consecutive day of inactivity or third day overall. If there are no replacements available, then the player will be eliminated from the game.
Clarifications
Any questions about the general game rules may be made by highlighting the question in
bold darkorange text. Answers will be posted in the thread and collected in the below section. Player-specific inquiries that are not addressed in the general rules may be asked via PM to the host. Questions asked in the thread and their answers will be reposted in this section.
Previous Clarifications:
Misc Information
Order of Operations: CD
Sample vanillager PM:
...you are a
Citizen. The anger you have inside for the Empire has driven you to the
Dark Side of the Force. Your first task is to fill out a citizen registration card (
by replying to this PM with your character's role name). Then you must find a way to contribute to the GALACTIC CONFLICT. Most importantly, however, is to continue to give into the hate and help root out the Jedi in the FORCE STRUGGLE. Those self-righteous, pious idiots that caused this mess must die so the Empire will loosen its grip and your life can return to normal.
FORCE STRUGGLE status:
Alignment: Dark 1
GALACTIC CONFLICT status:
Bank Account: 250 credits
Wincon: Extinguish the Light Side in the FORCE STRUGGLE
and [to be revealed] in the GALACTIC CONFLICT
Partial victory will be awarded for completing either half of your wincon
The game ends when the FORCE STRUGGLE is complete. Winning players will then be determined by analyzing the current state of the GALACTIC CONFLICT combined with the current state of the FORCE STRUGGLE.
Posts
2 - SaberOverEasy
3 - Baidol
4 - SLyM
5 - OminousLozenge
6 - Assuran
7 - Smasher
8 - Jpants
9 - langly
10 - INANTP
11 - ketbra
12 - matev
13 - Invictus
14 - Auralynx
15 - Iron Weasel
16 - The Anonymous
17 - kime
18 - phyphor
19 - MrTlicious
20 - vertroue
21 - The Ender GrimmyTOA
22 - Buddha73
23 - Cythraul
24 - premium
25 - CesareB
26 - capfalcon
27 - SeGaTai
28 - Typhus733
29 - Flarne
30 - enlightenedbum
31 - Nion
32 - Bedlam
33 - Malkor
34 - Cynic Jester
35 - OptimusZed
36 - Anialos
37 - Zonugal - Withdrawn before start
38 - Peccavi
39 - Mill
40 - Tayrun Demurist
41 - Ringo
42 - blahmcblah - Withdrawn before start
43 - Draygo
44 - CaptainPlanet82
45 - Winky
46 - Bucketman
47 - Retaba
48 - Trust
49 - Locus
50 - JoschuaESQ MikeyCTS
51 - Kaplar Grunt's Ghosts
Reserves:
1 - Grunt's Ghosts Hero of the Reserves
2 -
__________________________________
RESULTS
Night 1:
Draygo - Light - Will of the Force
Ringo - Light - Will of a Master
SaberOverEasy - Light - Will of the Council and Will of the Fallen
Iron Weasel - Dark - Will of a Master
Night 2:
SLyM - Dark - Will of the Force
Locus - Light - Will of the Fallen
Mill - Dark - Will of the Two
Kime - Dark - Will of a Master
Night 3:
Jdarksun - Dark - Will of the Force
Baidol - Dark - Will of the Council
Malkor - Dark - Will of a Master
Vertroue - Dark - Will of a Master
Invictus - Light - Will of the Two
Winky - Light - Will of the Fallen
Night 4:
MrTlicious - Dark - Will of the Force
GrimmyTOA - Dark - Will of the Council
Cythraul - Light - Will of a Master
The Anonymous - Dark - Will of a Master
Nion - Dark - Rule of the Two
Bucketman - Dark - Will of the Fallen
Night 5:
Typhus733 - Dark - Will of the Force
CesareB - Dark - Will of a Master and Will of the Fallen
OptimusZed - Dark - Will of a Master
Trust - Dark - Will of the Council
CaptainPlanet82 - Dark - Atrophied from the Force
Cynic Jester - Dark - Atrophied from the Force
Phyphor - Light - Atrophied from the Force
Smasher - Dark - Atrophied from the Force
Night 6:
Buddha73 - Dark - Will of the Force
Retaba - Dark - Will of a Master and Will of the Fallen
Grunt's Ghosts - Dark - Will of a Master
Enlightenedbum - Dark - Will of the Council
MikeyCTS - Dark - Atrophied from the Force
_________________________
NARRATIONS
Day 1 - Struggle for Balance Begins
Day 2 - Permanent
Day 3 - Conflict
Day 4 - Dawn
Day 5 - Lost
Day 6 - Apathy
Day 7 - Balance Restored
Damn you for stealing my spot at the top of the list jdark!
Or who killed it.
So that's what these posts are gonna be. AN AUTOPSY POST ABOUT PHALL
Paging Doctor INANTP
Doctor INANTP is in I'm here. Someone pass the Vicodin. No wait, we need ambiens. Well, we sure need somethiens.
An' for the record, I'mgonna give this phalla an honest review and analsis. I'll point out anything that's good if I find it. But still, a lot of you people will claim that I'm one of those people that says "Phalla ruined my first games." Now that's just crazy talk. Phalla didn't ruin my first games.
Fucking Infidel di
CHAPTER 1: WHAT WERE YOU EXPECTING
ASSHOLE
omg the links in this really make it so much more awesome than i originally thought
Kime is mafia.
again
That's my line, punk!
The Division, Warframe (XB1)
GT: Tanith 6227
but you ran a Phalla and got 2 characters in that way...
SHADDUP! I GOT NO. CHARACTERS. IN.
Yah, can't argue with that one
3DS Friend Code: 3110-5393-4113
Steam profile
3DS Friend Code: 3110-5393-4113
Steam profile
From the Desk of Darth Vertroue Diplomat to the USA.
As i f things couldn't get any worse the jedi, now there's ZOMBIE sith.
Confusion will be my epitaph
3DS: 1289-8447-4695