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[MTG] Pack Rat Fever (BOTG Sealed League, see pg 20)

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    The Betman wrote: »
    Eidolon of Countless Battles is real as hell

    broke as a joke

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    Salvation122Salvation122 Registered User regular
    Rejiggered some stuff:

    -2 Revoke Existence
    -3 Smite
    -1 Hall of Triumph
    -3 Nykthos

    +3 Banishing Light
    +3 Brave the Elements
    +3 Plains

    Considering saccing Fencing Ace for Countless Battles. Not entirely sold.

    Also considering doing a red splash for Legion Loyalist and Boros Charm.

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    Anon the FelonAnon the Felon In bat country.Registered User regular
    edited May 2014
    Countless Battles does work for me every time he hits the table.

    Anon the Felon on
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    I am really going to miss the current incarnation of Control when Rotation comes.

    I just love watching it being played. It's like Magic porn for me.
    Ugh, I'm the opposite. Nothing more boring than watching two control decks Revving at each other. Can't wait for that card + DSphere + Verdict to rotate.

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    Anon the FelonAnon the Felon In bat country.Registered User regular
    edited May 2014
    Playing against current control can be mildly fun.

    When it's not fun, though, it's really not fun. I won't miss it, too much. Although, with what we got in Theros block... The essence of control won't change much. I mean, we've got 2 new dsphere's already (Banishing, Chain to).

    The loss of Verdict will be nice. Uncounterable sweepers are dumb.

    Anon the Felon on
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    Theodore FlooseveltTheodore Floosevelt proud parent of eight beautiful girls and shalmelo dorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered User regular
    Rejiggered some stuff:

    -2 Revoke Existence
    -3 Smite
    -1 Hall of Triumph
    -3 Nykthos

    +3 Banishing Light
    +3 Brave the Elements
    +3 Plains

    Considering saccing Fencing Ace for Countless Battles. Not entirely sold.

    Also considering doing a red splash for Legion Loyalist and Boros Charm.

    do you like banishing light over banisher priest for maindeck? You do lose your planeswalker targets and your opposing banishing/d-sphere targets... but I'd think WW still wants the 2/2 body on the board

    f2ojmwh3geue.png
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    PeccaviPeccavi Registered User regular
    I found the Solar Flare control decks from a few years ago much more interesting than the current Sphinx's Rev decks. Sun Titan/Phantasmal Image chaining, mmm yes.

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    nightmarennynightmarenny Registered User regular
    Playing against current control can be mildly fun.

    When it's not fun, though, it's really not fun. I won't miss it, too much. Although, with what we got in Theros block... The essence of control won't change much. I mean, we've got 2 new dsphere's already (Banishing, Chain to).

    The loss of Verdict will be nice. Uncounterable sweepers are dumb.

    That Verdict can't be countered almost never comes up.

    Granted its more relevant than it normally would because of Monoblue but most of the time the decks afraid of verdict don't counter anyway.

    Quire.jpg
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    Yeah, Verdict can be "countered" by Boros or Golgari Charm, which probably happens more than regular counters would since they're more creaturey colors (mono-Blue notwithstanding).

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    Anon the FelonAnon the Felon In bat country.Registered User regular
    edited May 2014
    Edit: Ug, I'm just a little too defeated to do this dance.

    Anon the Felon on
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    APODionysusAPODionysus Registered User regular
    KalTorak wrote: »
    I am really going to miss the current incarnation of Control when Rotation comes.

    I just love watching it being played. It's like Magic porn for me.
    Ugh, I'm the opposite. Nothing more boring than watching two control decks Revving at each other. Can't wait for that card + DSphere + Verdict to rotate.

    We are definitely different types of mages. I watch Rev get cast for seven and I just break out in a smile.

    Drawing cards and casting counterspells is where it's at for me.

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    Theodore FlooseveltTheodore Floosevelt proud parent of eight beautiful girls and shalmelo dorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered User regular
    edited May 2014
    KalTorak wrote: »
    I am really going to miss the current incarnation of Control when Rotation comes.

    I just love watching it being played. It's like Magic porn for me.
    Ugh, I'm the opposite. Nothing more boring than watching two control decks Revving at each other. Can't wait for that card + DSphere + Verdict to rotate.

    We are definitely different types of mages. I watch Rev get cast for seven and I just break out in a smile.

    Drawing cards and casting counterspells is where it's at for me.

    I'm not really big on countermagic

    but my enjoyment of a control deck is improved immensely if it involves red

    and I like my card draw most when it's creatures cantripping for me, or stuff along those lines

    or if it's the big ol butt on a hunter's prowess

    Theodore Floosevelt on
    f2ojmwh3geue.png
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    DaebunzDaebunz Registered User regular
    edited May 2014
    Peccavi wrote: »
    I found the Solar Flare control decks from a few years ago much more interesting than the current Sphinx's Rev decks. Sun Titan/Phantasmal Image chaining, mmm yes.

    solar flare was a riot. sphinxs rev decks are not only excruciating, but the way I beat them by playing 9 maindeck walkers in r/g is just as stupid

    Daebunz on
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    I'm An Elk; Shoot MeI'm An Elk; Shoot Me It's Fiddler Crab Season! Registered User regular
    So I'm seeing the Mind Seize deck on Amazon for $35

    Just... just an FYI there

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    Salvation122Salvation122 Registered User regular
    Rejiggered some stuff:

    -2 Revoke Existence
    -3 Smite
    -1 Hall of Triumph
    -3 Nykthos

    +3 Banishing Light
    +3 Brave the Elements
    +3 Plains

    Considering saccing Fencing Ace for Countless Battles. Not entirely sold.

    Also considering doing a red splash for Legion Loyalist and Boros Charm.

    do you like banishing light over banisher priest for maindeck? You do lose your planeswalker targets and your opposing banishing/d-sphere targets... but I'd think WW still wants the 2/2 body on the board

    It's kind of a tossup. It's largely the same effect stapled to a body, but the body means that it's a hell of a lot easier to remove. Worth considering, though! I'll probably playtest it both ways.

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    APODionysusAPODionysus Registered User regular
    edited May 2014
    So...

    Tell me about this Solar Flare deck.

    Being new to MTG the current Rev version is the only competitive Control deck I've known (though I know some consider MonoB to be, at its core, a Control deck, which makes sense depending on how you look at it).

    I mean, I've played a Controlling build of Talrands Deck on DOTP and have my own RU Spellheart Chimera deck, which is pretty much Control (and a deck I'm looking at tinkering with Keranos in)

    But I know little of Control Decks of Standards Past

    APODionysus on
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    nightmarennynightmarenny Registered User regular
    So...

    Tell me about this Solar Flare deck.

    Being new to MTG the current Rev version is the only competitive Control deck I've known (though I know some consider MonoB to be, at its core, a Control deck, which makes sense depending on how you look at it).

    I mean, I've played a Controlling build of Talrands Deck on DOTP and have my own RU Spellheart Chimera deck, which is pretty much Control (and a deck I'm looking at tinkering with Keranos in)

    But I know little of Control Decks of Standards Past

    A control/reanimator deck which focused around this guy.

    Image.ashx?multiverseid=241833&type=card

    which would bring back this guy.

    Image.ashx?multiverseid=220099&type=card

    Chaining a bunch of Sun Titans together into an instant army.

    Image.ashx?multiverseid=259711&type=card
    And
    Image.ashx?multiverseid=220393&type=card

    Act as removal that you can also bring back via SUn Titan.

    Image.ashx?multiverseid=235597&type=card

    Acts as uneven hand disruption since you want stuff in the graveyard.

    Image.ashx?multiverseid=227087&type=card

    Recurs Sun Titan and since you're already playing that we also play the best seven drop

    Image.ashx?multiverseid=214352&type=card

    Add in the sweeper ans spot removal of the day and you have Solar Flair.

    Quire.jpg
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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    Was so glad to see Scars block go, you don't even know.

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    DaebunzDaebunz Registered User regular
    edited May 2014
    scars/inn standard had some of my favorite decks

    Daebunz on
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited May 2014
    Rejiggered some stuff:

    -2 Revoke Existence
    -3 Smite
    -1 Hall of Triumph
    -3 Nykthos

    +3 Banishing Light
    +3 Brave the Elements
    +3 Plains

    Considering saccing Fencing Ace for Countless Battles. Not entirely sold.

    Also considering doing a red splash for Legion Loyalist and Boros Charm.

    If you're running brimaz and not countless battles you're nutso

    brimaz turn 3 and eidolon bestow turn 4 is 6 power swinging in with brimaz alone, more assuming you didn't fumble your first two turns

    Kwoaru on
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    Salvation122Salvation122 Registered User regular
    Kwoaru wrote: »
    Rejiggered some stuff:

    -2 Revoke Existence
    -3 Smite
    -1 Hall of Triumph
    -3 Nykthos

    +3 Banishing Light
    +3 Brave the Elements
    +3 Plains

    Considering saccing Fencing Ace for Countless Battles. Not entirely sold.

    Also considering doing a red splash for Legion Loyalist and Boros Charm.

    If you're running brimaz and not countless battles you're nutso

    brimaz turn 3 and eidolon bestow turn 4 is 6 power swinging in with brimaz alone, more assuming you didn't fumble your first two turns

    I'm just not sure where to fit him in, is the thing.

    I guess I could swap out Fencing Ace for it, although Fencing Ace gets similarly nuts once you start getting some anthems out.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    its all about following the ABUEOCB's (always be using eidolon of countless battles)

    2x39jD4.jpg
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    nightmarennynightmarenny Registered User regular
    So question. If I have a god and its devotion is to low to make it a creature does it still have the type "God"?

    Quire.jpg
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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    So question. If I have a god and its devotion is to low to make it a creature does it still have the type "God"?

    No. However, if you exile it with Deicide, when it's exiled it's back to being a creature - God.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited May 2014
    If this is in reference to Deicide it doesn't matter because deicide checks the card after it is exiled so it is always a god regardless of devotion

    just in general I was gonna say no but actually I think it would be, because it is all it's subtypes regardless of whatever types it currently is or isn't right?

    oh wait shit I am completely wrong
    If a God stops being a creature, it loses the type creature and all creature subtypes. It continues to be a legendary enchantment.

    I guess subtypes are specific to types or something

    Kwoaru on
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    ElaroElaro Apologetic Registered User regular
    Yes?

    Children's rights are human rights.
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    KelorKelor Registered User regular
    edited May 2014
    arc1489_fow.jpg

    Is boring.

    arc1489_hsn.jpgarc1489_en.jpg

    On the other hand are sweeeeet.

    I needs me some of that Terese Nielsen art, stat.

    Kelor on
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    DaebunzDaebunz Registered User regular
    I would love one of those elesh judge promos

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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited May 2014
    Apparently that Elesh Norn is written in Phyrexian?

    And here I thought she couldn't get any more badass.

    KalTorak on
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    APODionysusAPODionysus Registered User regular
    Thinking of picking up Keranos for my Spellheart Chimera deck. Feels like a solid fit over, say 2x Steam Augury (or 1x Augury and my singleton Oppertunity)

    He'll either draw me cards or make my burn spells much more potent.

    Longterm I think ONE Keranos is probably the right number, but I'll start with two to get a better feel for how he plays.

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    tsplittertsplitter Registered User regular
    i did it

    i pulled the trigger on monoblue tron

    im gonna get my ass kicked every friday night

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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    edited May 2014
    Ok think I'm going to go with this for my Izzet Blitz deck. Thoughts?
    CMC 1

    2x Spite of Mogis

    CMC 2

    4x Essence Scatter
    2x Cyclonic Rift
    4x Izzet Charm
    4x Lightning Strike
    4x Magma Jet
    4x Negate

    CMC 3

    2x Turn // Burn
    2x Wrath of the Gods
    3x Divination
    4x Spellheart Chimera
    3x Nivix Cyclops

    CMC 4

    1x Ral Zarek

    CMC 5

    1x Keranos, God of Storms

    Land

    10x Island
    11x Mountain

    total cards = 60

    Also, mana base is like that because of budget, so unless you guys think I should run some guildgates, it's staying that way. Same for 1 ofs of Ral and Keranos

    turtleant on
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited May 2014
    You might as well run guildgates if you have them handy; you only have two one-drops, and you don't want to play them on turn 1 anyway.

    KalTorak on
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    nightmarennynightmarenny Registered User regular
    Wrath of the Gods is a typo I assume?

    Quire.jpg
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    Probably Anger of the Gods.

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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    That deck is screaming 'young pyromancer'

    Steam PSN: YerFriendMolly
    ineedmayo.com Eidolon Journal Updated
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    TheLawinatorTheLawinator Registered User regular
    You should run guildgates. Turn 1 or 2 tempo loss isn't a big deal for you.

    My SteamID Gamertag and PSN: TheLawinator
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    GriswoldGriswold that's rough, buddyRegistered User regular
    @turtleant‌

    You have eight counterspells, which 1) don't help kill your opponent and 2) don't activate Nivix Cyclops on the turn you want him activated (yours). I'd recommend a playset of Shocks and a playset of Searing Blood.

    Definitely run four Izzet Guildgates. Generally, you want your lands coming into play untapped, but the fixing is too important to leave out.

    Guttersnipe seems perfectly synergistic with your plan, and I'd probably try to make room for the full four copies over Spite of Mogis and Anger of the Gods. Spite of Mogis is cute and on-theme, but it can't hit players and doesn't really do much by itself. It's a card I'd consider running if you had a few copies of Boros Reckoner in your deck (at which point it could potentially represent 7 or 8 points of burn to the face.)

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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    Oh, think about Titan's Strength too!

    Steam PSN: YerFriendMolly
    ineedmayo.com Eidolon Journal Updated
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    Counter spells are worth it in an instant/sorcery deck, though to maximize them I would include some Young Pyromancers and Guttersnipes; unlike the Cyclops, they don't care when the spell gets cast. I'd use Dissolves instead of Negates, with some Negates in the sideboard.

    The Anger of the Gods will probably hurt more than it helps.

    21 land isn't enough for that style of deck; you want to have plenty of mana open for counters and burn when they'll be most effective; early game you want to get down at least one Pyromancer/Cyclops/Guttersnipe so you can maximize the value on your spells. I'd bring it up to 24 land, and maybe cut Ral Zarek; he doesn't really synergism with what the rest of the deck is trying to do.

    You might also consider Goblin Electromancer; playing Magma Jet or Essence Scatter for a single mana is a beautiful thing.

This discussion has been closed.