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[DZC] Dropzone Commander 1.1 - Dropfleet Commander is Out!
Posts
I get them home and find out they're Raven-Bs (vehicle transport) not Raven-As (infantry).
Ah well, I was going to buy some eventually for Longbows, and they're better proxies for the Raven-As than the Scourge Mauraders I was using, especially since my main opponent plays Scourge and hasn't painted his stuff yet.
First up I want a Desolator, because it's basically Sovereign, which is awesome. Then I saw the heavy tanks. Which can carry Razorworms. Which are then carried by dropships. So I'll probably grab a fourth medium dropship, a pack of Slayer heavy tanks, and a pack of Razorworms. Then maybe a pack of Corsair fast movers for fun. And then call it quits until it's all painted and I've played a bunch.
I'd consider tormenters though, just for the ability to savage infantry in the building and then shove razor worms in their face
Sabres:
Rapiers:
Ferrum and Kodiak:
I had a side view of the Kodiak and Ferrum, but the picture came out blurry so I'll have to take another one tomorrow.
Update! 4 months later My LGS was finally able to get me two packs of Raven-As
And a set of Archangels.
Next game is going to be interesting.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Yeah, I honestly only ordered one pack, saw they got two and snagged them both just in case I needed the other one down the line.
It looks like Simon will be there doing all the stuff and having gotten drunk with him quite a bit at the last NOVA Open I can verify he's cool people.
There's a very good chance I may be doing the tournament.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
(Please do not gift. My game bank is already full.)
http://www.beastsofwar.com/eventslist/invasion-2015/
New commanders revealed:
UCM: Heavy gunship with AWACS style radar dish.
PHR: Hades variant
Scourge: Giant crab walker
Shaltari: Grav tank
Resistance: no new commander, but they are getting a special Drill.
new concepts up too, looks like Scourge is gonna start channeling Everblight while UCM is going to get heavy infantry that suck in CQB but have good tank-busting weapons.
Unfortunately not yet. I tried looking up Resistance lists on the Hawk forums but every list I've seen jumped right to 1500 pts.
There was a bit of unit discussion though, so you may want to check them out here: Hawk's Resistance forums
I don't have my rulebook handy and I'm at work. What are cyclones?
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
The helicopters
Admittedly, however, I know basically nothing about Resistance.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Main rulebook
Reconquest
Main notes:
Shaltari stuff got more expensive (current estimate is that the prior 1500 pt lists are now 40-50 points over the limit).
PHR transports got cheaper.
Several "never take" or "army tax" units got some pretty significant boosts (UCM Scimitar, Falcon, Kodiak, PHR Menchit).
Flying Commanders (Scourge Desolator and the new UCM Phoenix) now contribute to focal points.
Flame weapons now ignore evasion countermeasures.
Even more reasons to make 'fwoosh' and 'pewpew' noises with my UCM. I'll have to read through these this evening.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Kodiak's Orbital Strike now has Area-S
Falcon dropped to 40 pts and has E+2 countermeasures
Scimitar's laser now has MF 1" and E11
Seraphim bunker busters are now E11 and Demolisher 3+D3 instead of D6
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Standard Army
Clash: 1489/1500 points
Standard Army
- Standard Roster [1489/1500 pts]
- Oppressors
- Desolator: Desolator(Champion)
- Minders: 4x Minder, Intruder Beta
- Vanguard
- Hunter Squad: 6x Hunter, Despoiler(+Twin Plasma Cannons)
- Reaper Squad: 3x Reaper (Sharing that CD rack transport with the Hunters)
- Vanguard
- Stalkers: 3x Stalker, Harbinger(+Mini Arc Caster)
- Warriors
- Warrior Horde: 2x Warriors, Intruder Alpha]
- Occupation Patrol
- Prowlers: 4x Prowler, Intruder Beta
- Prowlers: 4x Prowler, Intruder Beta
- Destroyers: 2x Destroyers, Intruder Alpha
- Occupation Patrol
- Minders: 4x Minder, Intruder Beta
- Destroyers: 2x Destroyers, Intruder Alpha
- Reavers: 2x Reaver
[/LIST]Because infantry is not somewhere you want to cut corners.
EDIT: nm, destroyers are infantry. Carry on.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
You look like you are too light on AA, 8 Minders don't scare my UCM, and one squad of Reapers up front are gonna get focused
Basically, I don't really want to pick up another group of Reapers and a transport.
edit: Or should I just drop Scourge for UCM?
I'm not an expert on Scourge (other than fighting them) so I can't really give you much in the way of pointers other than finding a way to fit some of the AA walkers (Ravagers?) into the list as they can tear up drones and Phoenixes
The commander should also probably be the CV4 one (I think that one is CV3).
Gonna dust off my models and try to get some games in this Friday. I play PHR. I ordered some clear plastic Hex bases for my walkers. They are too easy to assemble off balance. So several of my early assemblies do not stand up. Hoping the bases come in soon so I dont have to use putty and WM bases.
I'm rereading the rules to remember stuff. Has anyone ever made newer cards for the unit's stats in the game? Last I checked there was one site, but they didn't update any of the stats past 1.0.