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Far Cry New Dawn - The MOST realistic premise ever
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It's way too passionate about its themes and preaching for that.
Perhaps it would be more apt to describe that feeling as one of ultimate futility? Sisyphean, but with an ending? Doomed?
Far Cry as a series is trapped in the gaming industry's perennial refusal to deal with actual real-world political issues directly, preferring a mix of bothsiderism, amateur philosophy, and an intense desire to be edgy while staying noncontroversial. Spec Ops get cited so much because it is the major exception, but the Far Cry franchise hasn't had anything substantial to say about the actual world since Far Cry 2.
Well, make it even more obvious thant it was.
As someone who has played Far Cry V to completion, I think you are overstating this. The cult is shown as comically evil, and all the steps to your conversion are directed as if they were scenes from a horror movie. The game is absolutely about a person who is slowly being brainwashed, but that's a different thing than suggesting the developers secretly want you believe in the tenets of their fake death cult.
The ending (and the brainwashing) are just repeated themes from the series. The execution of the writing (and the gameplay and mission design) just got sloppier as the series progressed.
Yeah... I was generally in the "positive nihilist" camp for the ending to FC5, in the sense that my takeaway was that you should still strive to do what's right even if it ultimately doesn't matter what you do.
But reading the article linked to earlier and seeing the fate of your character... man, it makes me feel really icky about the whole thing in hindsight now. I have no desire to play New Dawn anymore.
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
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Steam: MightyPotatoKing
I was like a ninja in 3 but in 4, I'm like a lumbering beast that manages to get one or two with my bow before I get detected and have to go "well, fuck it, guess we're doing this. I have to whip out the machineguns and shotguns".
I basically just started New Dawn yesterday and I find the myriad opinions very interesting. Personally I couldn’t disagree with you more. I think it is mechanically fantastic, much better than Far Cry 5, and I’m glad you can’t just loot some overpowered weapon from a corpse. I agree it doesn’t make “sense” for elite enemies to wield garbage weapons, but it’s better than just immediately skipping to the end of progression and it takes guesswork out for the player having to decide if they should hold on to some OP weapon forever rather than exploring the various crafting and progression options.
I honestly feel like New Dawn has nailed progression better than any of the previous Far Crys.
My opinion of the game just kept dropping as I played it. I hope you enjoy it the whole way through, but I wouldn't be surprised if a similar thing happens with you.
Edit: I should clarify that I still don't think it's a bad game. I just don't think it's worth what they're selling it for. Maybe $15-20.
Steam: MightyPotatoKing
Speaking of the Devil- it's actually on sale for $19.99 right now
I'm so much better at the stealth in the AC games. I think it's the 3rd person perspective. I kind of need the cheat of drawing the camera back a bit to see around corners and whatnot. I lose too much vital information when you zoom in too far.
Also I made my character look like Father John Misty very easily, without intending to, but I feel like mentioning that is kind of pointless since the crossover between people that listen to his music and also play Far Cry AND come here is very low.
As far as.. everything else, I like most things better than I did in FC5. I love raids, the recapture/scrap system. The lack of being kidnapped. More vehicles and stuff.
Even tho Ubi did an amazing job with Assassin's Creed with how they landed on Odyssey, making a fantastic game, you guys are right in that they are basically standing still on their Far Cry formula. Also agree about the political issues. A game doesn't HAVE TO, but it shouldn't pretend to unless it is really going to. Far Cry 2 is still my favorite Far Cry, but I have a high tolerance for jank and mechanics that didn't make it through quality control. and I will go on record saying "having malaria as a gameplay mechanic was a great thing." put it on my tombstone. The immersion level of FC2 was just off the charts, it wasn't tangible all the time but there was a pressing sense of unease. The villagers, the priest, the mercenaries, the Jackal, various other plot machinations. You were also sliding around in firefights as literal fire crept everywhere (seriously, the fire in that game worked better than in any FC since for some reason), hoping your worn gun you had to grab off an enemy wasn't going to jam up on you, or you wouldn't have a malaria fit when you also needed to help your buddy out and etc. I loved all that.
Really really loved the base building, scrapping outposts, and just the general chaos of it. Some of the vehicles and weapons were just so much fun. Air dropping everywhere was amazing and the expeditions were a lot of fun.
I stopped purchasing melee upgrades when I could carry 10 shovels. I felt any more than that was excessive. Then i started upgrading the shovel to do ridiculous damage.
Also I fell in love with the double jump ability you can pick up mid game. I think it broke a few of the missions by me being able to get to places they didn’t expect.
But wow the story is dumb. There were a few times it felt like they wanted you to sympathize with the bad guys but they did such a poor job on them I just couldn’t.
I don’t regret the purchase though. My buddy and I copped the entire game and we’re still laughing over some of the silliness we caused.
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I more or less "100%ed" except for completing all of the salvage locations and the two co-op challenges, plus some of the co-op achievements. Otherwise, I'm done and I think that's more than enough. 29 hours of content is what I've clocked in.
I think it was great and well worth it. And I didn't tire of it. Well, the Expeditions started to get a bit old at one point but I did 'em anyway.
Speaking of base building- I upgraded the Workbench one level but I couldn't tell if there was an aesthetic change, does anyone know if as you upgrade parts of the home base it actually starts looking different?
Also are there any annoying characters that constantly talk into your radio?
A pretty decent amount from what I've seen so far. I think I've only done one main story mission but I've spent several hours just running around doing Far Cry stuff. I haven't experienced any constant radio chatter and Hurk is back, so that's pretty great.
The villains are meh and the story is whatever, I think the fun in these games is largely the silliness that ensues when various game systems converge. Like when I'm ready to take some bad guys out ... and then the mutated bear wanders in. There was an amazing moment last night when I shot a cage to release a rank 3 bear, and watched as it torn up a trainyard. someone set the damn thing on fire fighting it, and the last guard alive was clueless until they saw a flaming bear running at them. "Bear!" they shouted, raising their gun. And then when the bear fire mauled them, "Fire!" they shouted, burning, and then died. I mean, it was funny. Like there was a moment of panic where they couldn't figure out whether to yell "Bear!" or "Fire!" first.
regarding Joseph:
So in the end, I think the end of New Dawn leaves the whole story sitting much better with me. 5 by itself is kind of atrocious, but with New Dawn as the final act I like it much better.
Also, horatio is bae and hurk is just worthless. He and the judge were the only ones I couldn't get to rank 3 because it was pulling teeth for them to get an actual kill.
Hurk as a caveman was pretty damn funny.
I don't want to accidentally finish the game while I am nook and crannying. I have upgraded prosperity once and there was plot happenings. If I don't upgrade prosperity will that keep the game from finishing? I know you can do stuff after completing the main plot but I tend to lose motivation after the plot is done. So will not upgrading prosperity further keep the plot from ending?
I don't yet know if rank 3 is required for the story. I wanted the best guns because I hate bullet sponges so I got to rank 3 before ever setting foot in New Eden.
I hate everything about the place. Stop eating things these weirdos hand you, Cap!
I'm really glad that I did most of the open world stuff and got the best weapons before doing the main quest because boy howdy that was some hot garbage I'm glad I could blitz through.
Worst villains in any Far Cry? Maybe. At least the ending and end state of the world is good.
If I am full on normal ammo can I craft special ammo? Is it one pool? Do I have to shoot some rounds so I have room for special ammo? Or was I just full on special ammo because I never used it? Also I retook that outpost by stealth destroying the 3 alarms and going to town with a bow and arrow. I used every member of my roster I had with Hakuna Matata the Boar being the most useful. It was a whole mess of fun.
Spending more time trying to adjust my view than actually managing to get any shots on it.
Next time I load up the game, going to see if I can just call in air support to deal with it or just land and blow it up with a damn rocket.
I'm not sure which game you're playing but I think you need a perk for special ammo.
My impressions:
I wanted a bit more Far Cry action, because as bad as the games stories seem to reliably be, I find the gameplay loop of being a awful murderhobo therapeutic. It turns out that 5 was 60% off on uplay so I bought and started that. 5 is actually running smoother for me than 4, and it's also the first game I've played on my new monitor who's HDR actually impresses me. I didn't get very far before I had to get ready for work, but I manage to stealthily clear a tiny outpost and the gameplay felt pretty great.
That's not exactly great design for a game that encourages you to do side content and rewards zone progress for basically everything. I've done all the quests in the zone that I can find and I'm still missing 4 quests somehow.