Because we have to go third party a few of us have decided on using the PA Teamspeak 3 server.
TeamSpeak 3: finalack.com ( or 23.239.18.188), Port: default - leave blank, Password: PA's Usual Password for these things
Here's a handy rundown of differences between the games compiled by Iceburner (updated 11/10/14):
Monster Hunter:
Features: Hunting monsters, Sword and Shield, Greatsword, Lance, Hammer, Light Bowgun, Heavy Bowgun, painfully limited inventory and storage space.
Maps: Forest Highland, (Old) Desert, (Old) Jungle, (Old) Swamp , (Old) Volcano, Fortress, Castle Schrade, Battleground.
Small Monsters: Apceros, Kelbi, Mosswine, Vespoids, Hornetaurs, Felyne, Melynx, Bullfango, Small raptors, Cephalos.
Large Monsters: Raptor Trio, Kut-Ku, Great Cephalos, Gypceros, Los and Ian, Khezu, Basarios and Gravios, Plesioth, Monoblos and Diablos, Kirin, Lao, and Fatalis.
Village: Kokoto, a simple town on the Forest Highland.
Online Town: Minegarde, a walled desert city high on a flat mountain bluff. Cranes and cannons stick out its sides.
Monster Hunter G/Monster Hunter Freedom:
(MHF was a 1:1 port of MHG, save that all online content was made available in the Kokoto guild hall.)
New Maps: Great Arena.
New Features: Farm, kitchen, recolors, Dual Swords, the arena, actual numbers for element and status, armor skills.
New Large Monsters: Yian Garuga.
Stuff Lost: Minegarde.
Monster Hunter 2 (dos):
New Features: Dynamic day/night, seasons, dynamic bounties, traps & tranqs not being supply items, Gunlance, Hunting Horn, Longsword, Bow, 3-item combination, armor upgrade trees, training quests, versus arena mode (1v1 or 2v2, you have to take out the other team's captured monster, can't harm the players), the songstress, and quest sub goals.
New Maps: Jungle, Desert, Swamp, Snowy Mountain, Volcano, Great Arena, Dondruma (under siege), Tower (dos version), Tower (short version).
New Small Monsters: Anteka, Popo, Giaprey, Shakalaka, Remobra, Conga, Blango, Hermitaur, Ceanatuar.
New Large Monsters: Great Fango, Quaking Conga, Roaring Blango, Daimyo Hermitaur, Shogun Ceanataur, Silver Los and Gold Ian, Kushala, Luna, Teo, Chameleos, Gaoren, Rajang, Yama Tsukami , White Fatalis.
Village: Jumbo Village, a tiny topical island paradise near the Jungle.
Online town: Dondruma City, home to the Wyverians, and tracking center for Elder Dragons.
Stuff Lost: (Old) Desert, (Old) Jungle, (Old) Swamp , (Old) Volcano, some joke weapons, large monsters no longer had a "suspicious" state, just calm/attacking.
Monster Hunter Freedom 2
New Features: Harvest Tours, Felyne Companions, armor stones.
New Maps: Small Arena, Tower (portable version). Maps were revised to make some 1-way exits 2-way, and to not have Volcano be nearly unnavigable at night.
New Large Monsters: Giadrome, Tigrex, and Akantor.
Stuff Lost: Kokoto Village, Jumbo VIllage, Dondruma Town, bounties, seasons, Tower (dos version), Yama Tsukami, Day/night became static, 3-item combining, armor upgrade trees, training quests that aren't in the arena, vs mode, the songstress, the original Snowy Mountain battle theme, the awesome control scheme.
Village: Pokke, a town on the Snowy Mountain.
Monster Hunter Freedom Unite:
New Features: Items stack to 99 in your item box, adequate storage space. The battle music for the MH2 maps was replaced with music from Monster Hunter Frontier Online.
New Maps: Moat Arena, Great Forest, Tower Top, Tower (Yama Tsukami ver), Snowy Mountain Peak.
New Large Monsters: Vespoid Queen, Narga, Hypnoc, and Ukanlos (borrowed from MHFrontier Online).
Stuff Lost: The MH2 battle themes for Jungle, Desert, Swamp, and Volcano.
Restored: Old Jungle, Old Swamp, Old Desert, Old Volcano, Yama Tsukami (though how you fight it is completely different.) Joke weapons from MH1 came back, so all but the sponsored tie-in sword from MH1 is back.
Monster Hunter 3 (tri):
New Features: Larger inventory, Free Hunting, Swimming, Dark Rooms and torches, Monster Stamina, Switchaxe, bowgun assembly, Medium Bowguns, dynamic small monster and gather spot spawning, accurate hitboxes, adequate inventory space. Customizable goblin henchman.
New Maps: Deserted Island, Sandy Plains, Flooded Forest, Tunda, Volcano (3rd), Underwater Ruins, Great Desert, Sacred Land, Land Arena, Water Arena.
Restored: Dynamic day/Night, the "suspicious" state between calm and attacking for large monsters, the awesome control scheme.
Stuff Lost: All old maps, all old gear, Gunlance, Hunting Horn, Dual Swords, Bows, all old monsters except Aptonoth, Popo, Felyne & Melynx, Kelbi, Los + Ian, and Diablos. Felyne Companions, and quest sub goals.
New Small Monsters: Giggi, Epioth, Altaroth, Bahabra, Delex, Rhenoplos, Jaggi, Jaggia, Baggi, Ludroth, Uroktor
New Large Monsters: Great Jaggi, Qurupeco, Royal Ludroth, Barroth, Gobul, Great Baggi, Gigginox, Barioth, Uragaan, Lagiacrus, Agnaktor, Deviljho, Ceadeus, Jhen Mohran, Alatreon.
Village: Moga, floating just off the Deserted Island.
Online town: Loc Lac, jewel of the desert and home to airships. As an easter egg, you could totally see MH1's Minegarde in the distance from Loc Lac.
Monster Hunter Portable 3rd:
New Features: Hot springs, barrel cat, weapon tempering stones, the Auto-guard gunlance exploit.
Restored: Dual Swords, Bows, Gunlance, Hunting Horn, Anteka, Bullfango, Great Fango, Narga, Tigrex, Akantor, Ukanlos, and recolor monsters. Felyne Companions.
Stuff Lost: Free Hunting, Swimming, Lagiacrus, Gobul, Ceadeus, Medium Bowguns, Moga Village, Loc Lac, Underwater Ruin, dynamic day/night and spawn spots became static again, the awesome control scheme.
???: They removed the weapon class multiplier from the damage formula, which made it so that all weapon types had similar numbers for raw power.
New Maps: Misty Peaks, Lava Canyon, Polar Zone, Sacred Mountain, Small Arena (3rd gen ver)
New Small Monsters: Gargwa, Slagtoth, Wroggi.
New Large Monsters: Arzuros, Duramboros, Great Wroggi, Lagombi, Nibelsnarf, Volvidon, Zinogre, Amatsumagatsuchi.
Village: Yukumo, the village of hot springs in the Misty Peaks.
Monster Hunter 3 Ultimate:
New Features: A rival for your customizable goblin henchman, auto-center-on-the-big-monster camera "Target camera", touchscreen awesome.
New Maps: Tainted Sea
New Large Monsters: Brachydios, Dire Miralis, plus every wyvern, dragon, and leviathan that didn't have a recolor got one (except Nibelsnarf and Gobul).
Restored: Swimming, dynamic gather spots, Lagiacrus, Gobul, Ceadeus, Plesioth, Blue Los and Pink Ian, Moga Village, Underwater Ruin, Tower Top map.
???: They put the weapon class multiplier back, so weapon power looks like it did in every MH game before MHP3rd again.
Stuff Lost: Amatsukagutsuchi, the Auto-guard gunlance exploit, the awesome control scheme.
Village: Moga
Online town: Tanzia Port.
Monster Hunter 4 Ultimate:
New Features: Fluid Jumping/Climbing, Jump Attacks, Shadow of the Colossus, Dragon Virus, your home is a caravan, Charge Blade, Insect Glaive, randomized Free Hunting, more stuff I dunno about yet.
New Maps: Ancestral Steppe, Primeval forest, Sunken Hollow, Frozen Seaway, Underground Volcano, Heavenly Mountain, Tower Top (MH4 ver), Unknown Great Forest, Great Desert (MH4 ver), Forbidden Grounds, Lava Island, Thousand Blade Mountain, Dunes, Dondruma (MH4 under siege ver).
New Small Monsters: Konchu, Zamite.
New Large Monsters: Gore Magala, Shagaru Magara, Kecha Wacha, Najarala, Nerscylla, Seltas, Seltas Queen, Seregios, Testucabra, Zamtrios, Dara Amadyura, Daren Mohran, Gogumaijosu, plus some old monsters get new recolors.
Restored: Every small and large monster from MH1 and MH2 except G. Fango, Blango (both sizes), white raptors, Vespoids (big and small), Plesioth, Lavasioth, Ceanataurs (big and small), Narga, Luna, Lao, Yama, and Gaoren, the songstress, and quest sub goals.
Stuff Lost: All previous maps, all previous gear, swimming, all new monsters from MH3's generation except Altaroth, Bnahabra, Gargwa, Rhenoplos, Slagtoth, Delex, Jaggi, Jaggia, Great Jaggi, Lagombi, Zinogre. Brachydios.
Village: Your home and base camp is a moving caravan! There's actually other places to visit.
Other Villages: Barubaré Village, bordering the Great Desert. Naguri Village, the underground home of the mole people. Chico Village, the Felyne town off the coast of the Primeval Forest. Shinato Village, the wyverian village high above the cloudline upon the Heavenly Mountain
Online town: Dondruma IS BACK!
Speaking of playing together. The generic PA password for rooms is
Posts
Steam: https://steamcommunity.com/profiles/76561198004484595
We gave it that nulberry at that farm we took it to.
The one we take all the old threads to so they can live their days roaming in the wide open pastures.
XBL:Phenyhelm - 3DS:Phenyhelm
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I suspect it's the reason behind a lot of the carts for the Zelda weapon DLC. Suddenly taking close to 2x more damage than you were expecting can do that.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
On a separate note, fuck pink rathian. I did abysmally my first try with my hammer, I'll have to go back in and try out the IG to see if it goes any better. Plus it was my first try against the pink variant. But I want to keep unlocking stuff in caravan, so it needs to go down somehow.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
I have a G Rank Yian Garuga guild quest that I just got today
Heading to sleep in a minute, but bug me about it tomorrow or something if you want it
To be fair, I don't know any of that shit. Like I have no idea what half the consumables do, when I should best use them, which combine into which and etc
I mean I'm learning, but slowly
Did my first bit of multiparty last night, was pretty fun! Finished my velociprey set and made the velociprey horn as well.
Now to learn how to horn...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
To be fair everyone should be carrying Steam Bombs anyway. Love those things.
EDIT: Wow, the desire sensor has reached an entirely new level now. I need a Teostra Gem, which I figured would be difficult to find. Turns out it's impossible to find if the game never gives me my Advanced quest back.
G-Rank is like, waaaaay beyond me. ;_;
3DS FCode: 1993-7512-8991
use binder or gong whenever he is going to ram boat
use nator at apex of second dive when he does he front attack. Do it early. You can do enough dps in all 3 ranks of fight that will skip the nator front charge
during ground fight, constantly attack front legs to trip. Do not attack too early on feet, especially if you out dps'd the nator as it an kill jhen out of bounds and then no carves
once dead, run to head and crouch carve 4 times, then work down body until you hit second carve spot for another 4
BREAK BREAK
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
This almost happened to a PUG and I one time. I noticed it was so far back I couldn't even hit the thing's legs, so I fell back to the middle of the map and signaled (LET US CHAT, CAPCOM). Fortunately he got the message and we spent like five minutes just gesturing at him waiting for him to crawl his lardass back in bounds.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
I suggest paintballing the thing. It makes it much more obvious how much of it is within the boundaries.
Is Rathalos available as a guild quest mob? That would make life a lot easier.
My current armor is Tetsucabra S, upgraded it gives me Defense M, Sharpener +1, and Health +50. 300 Defense, too.
I just want a new IG but it's hard to solo with my current glaive
Going to bed, will try later
At least I'm Hr 2 now
3DS FCode: 1993-7512-8991
Sad days.
Speed Eating+2
Horn Maestro
HG Earplugs
Wide-Range+2
Capture Guru
3 Open Slots
The Seregios Hunting Horn has 2 slots, which gives me 5 slots for Mycology (or other utility skill like Speed Sharpener). It lacks any attack skills, but I plan on only using it for High Rank or Low Rank hunts as pure support.
One combination is:
Excello Helm Z or Tigrex Cap Z or Gobul Helm X
Tigrex Mail Z
Tigrex Vambraces Z
Torso Inc Waist
Qurupeco Greaves X
Hearing +5/Wide Range +11/1 slot charm
I like the idea of a Horn user with HG Earplugs... somehow, you don't really hear your own music, but on the plus side, no monster is going to interrupt your performance with a roar.
PSN: ShogunGunshow
Origin: ShogunGunshow
That's not an actual thing, right? HG Earplugs doesn't make you immune to HH songs does it?
In a similar vein, if you have the Sleep armor skill can you still rest in the camp bed? I know the Feyline Insomniac food skill prevents that.
Dalamadur time. Any advice? I'm probably going to hold off to upgrade my lightning CB first (two more Rajang fangs), but...
Also, the Teostra bow is awesome.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
https://www.youtube.com/watch?v=oO3YmT2d-8k&hl=en-GB&gl=SG
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
The Life proc is nearly worthless for G-rank hunts. If I get hit, it is shaving 50 to 75% of my health (even with 700+ armor), and I'm NOT going to be diving back into combat to try to get it to proc. I'm going to stop and heal to full so I don't cart.
On the other hand, it makes you nearly immortal in High Rank and Low Rank quests. I have a trash Rank 9 Longsword that I use with the Life proc, and I never have to use a potion.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide