The one thing that made me consider it being real was that the new Paper Mario would be partially inspired by Sticker Star because I can't believe anyone would put that on a wish list
The way Nintendo does E3 videos instead of conferences, which involves way fewer people, probably means there won't ever be leaks of announcements of things that aren't also on the show floor
the problem is that they didn't make battle arenas you just battled on regular tracks
which sucks but like, I would rather they made battle arenas by reorganizing existing assets than making 8 whole new maps and not letting me also race on them
The Wii U is a failure by every traditional metric but also isn't an albatross that's going to drag the company into the gutter or anything.
I also think it's a really good console that has a bigger and better library of games than the Wii had, to me. As a product, I think it successfully does a lot of the things it set out to do. Unfortunately for Nintendo, that hasn't been enough to push the console.
Reacting to the things Nintendo does with reflexive praise or hate is tiresome in both directions, IMO.
Actually...
As of like a month ago, Nintendo first party games on the Wiiu have 29 million units.
This is ignoring digital because of course no one lists that.
The ps4 has sold 84m units of software total. (I'd only just top selling games but most barely break 1m. So that would be incredibly skewed.)
Now again this is ignoring digital. The ps4 probably does pretty good digital business.
Regardless, doing more then 30% of the sales with less then half the install base (and all first party to boot. So more of the pie.) Isn't something I'd call failure by any reasonable metric.
I mean looking at the GameCube the entire broke 1m list is only at like 57m or something.
The wiiu is still capable of beating that given the same amount of time.
Game sales aren't console sales.
But, more importantly; Nintendo's goal is not "sell an amount of games/consoles similar to what we did on Gamecube." Businesses are predicated on growth; the Wii U stumbling across the finish line with numbers comparable to a system from almost fifteen years ago would be a staggering failure. Not only does it demonstrate a lack of growth in absolute terms - when you consider how the overall market for games has grown in that period, Nintendo's even further behind.
As a business, you're not trying to get to where you were in 2001, you're trying to outpace that AND outpace the market's net growth over that time period. The Wii U isn't doing that.
Games as an absolute have increased. Console sales and software have markedly declined.
So no, if they can meet or exceed the sales of a peak time in console game sales in the current climate where most companies are struggling in console sales? That's a win, boss. Nothing is in a vacuum.
I mean I don't really think this is true at all. The PS4 sold faster than any other play station before it, and the PS3, considered a huge failure at launch and for a considerable time during it's 7 year lifespan, sold 80 million units. And the PS4 has already sold over 20 million. In 18 months. As long as nothing goes crazy there's no reason it won't outsell the PS3 during it's lifetime.
Just because the nintendo isn't selling doesn't mean that consoles aren't.
The Wii U is a failure by every traditional metric but also isn't an albatross that's going to drag the company into the gutter or anything.
I also think it's a really good console that has a bigger and better library of games than the Wii had, to me. As a product, I think it successfully does a lot of the things it set out to do. Unfortunately for Nintendo, that hasn't been enough to push the console.
Reacting to the things Nintendo does with reflexive praise or hate is tiresome in both directions, IMO.
Actually...
As of like a month ago, Nintendo first party games on the Wiiu have 29 million units.
This is ignoring digital because of course no one lists that.
The ps4 has sold 84m units of software total. (I'd only just top selling games but most barely break 1m. So that would be incredibly skewed.)
Now again this is ignoring digital. The ps4 probably does pretty good digital business.
Regardless, doing more then 30% of the sales with less then half the install base (and all first party to boot. So more of the pie.) Isn't something I'd call failure by any reasonable metric.
I mean looking at the GameCube the entire broke 1m list is only at like 57m or something.
The wiiu is still capable of beating that given the same amount of time.
Game sales aren't console sales.
But, more importantly; Nintendo's goal is not "sell an amount of games/consoles similar to what we did on Gamecube." Businesses are predicated on growth; the Wii U stumbling across the finish line with numbers comparable to a system from almost fifteen years ago would be a staggering failure. Not only does it demonstrate a lack of growth in absolute terms - when you consider how the overall market for games has grown in that period, Nintendo's even further behind.
As a business, you're not trying to get to where you were in 2001, you're trying to outpace that AND outpace the market's net growth over that time period. The Wii U isn't doing that.
Games as an absolute have increased. Console sales and software have markedly declined.
So no, if they can meet or exceed the sales of a peak time in console game sales in the current climate where most companies are struggling in console sales? That's a win, boss. Nothing is in a vacuum.
I mean I don't really think this is true at all. The PS4 sold faster than any other play station before it, and the PS3, considered a huge failure at launch and for a considerable time during it's 7 year lifespan, sold 80 million units. And the PS4 has already sold over 20 million. In 18 months. As long as nothing goes crazy there's no reason it won't outsell the PS3 during it's lifetime.
Just because the nintendo isn't selling doesn't mean that consoles aren't.
Beyond that, Nintendo has gone from first to worst in terms of share of the home console market in one generation, with a year-long head start. Even in relative terms it is a failure.
But damn it'd be cool if that DS/3DS stuff on Wii U was real
To celebrate the release of Lucas a localized version of Mother 3 comes to the Wii U Virtual Console also June 16th! It will be fully translated into English.
The development team plans to build the game on the classic Paper Mario RPG style with some influences from Super Paper Mario and Paper Mario: Sticker Star.
This made it credible to me, because of COURSE they would fuck up Paper Mario AGAIN
Been playing Hyrule Warrior as a break from Witcher 2 and I am in awe of Cia's animations in the worst way. She has a move that pulses out dark energy as she literally shakes her hips around. Young Link is a blast though. I took him to the bottom left corner of the Master Quest map and he ripped through everything with 3000+ KO's and almost permanent Fierce Deity time.
hyrule warriors is ridiculously fun. sheik is a god damn monster
I haven't played Sheik much, though she's definitely way better than Zelda herself. I had fun juggling Darunia in the air to completely deplete his shield bar in one go using C1 and then rapid jabs.
The development team plans to build the game on the classic Paper Mario RPG style with some influences from Super Paper Mario and Paper Mario: Sticker Star.
This made it credible to me, because of COURSE they would fuck up Paper Mario AGAIN
NO
NO I CAN'T GOT THROUGH ANOTHER STICKER STAR, IT WILL BREAK ME
The Wii U is a failure by every traditional metric but also isn't an albatross that's going to drag the company into the gutter or anything.
I also think it's a really good console that has a bigger and better library of games than the Wii had, to me. As a product, I think it successfully does a lot of the things it set out to do. Unfortunately for Nintendo, that hasn't been enough to push the console.
Reacting to the things Nintendo does with reflexive praise or hate is tiresome in both directions, IMO.
Actually...
As of like a month ago, Nintendo first party games on the Wiiu have 29 million units.
This is ignoring digital because of course no one lists that.
The ps4 has sold 84m units of software total. (I'd only just top selling games but most barely break 1m. So that would be incredibly skewed.)
Now again this is ignoring digital. The ps4 probably does pretty good digital business.
Regardless, doing more then 30% of the sales with less then half the install base (and all first party to boot. So more of the pie.) Isn't something I'd call failure by any reasonable metric.
I mean looking at the GameCube the entire broke 1m list is only at like 57m or something.
The wiiu is still capable of beating that given the same amount of time.
Game sales aren't console sales.
But, more importantly; Nintendo's goal is not "sell an amount of games/consoles similar to what we did on Gamecube." Businesses are predicated on growth; the Wii U stumbling across the finish line with numbers comparable to a system from almost fifteen years ago would be a staggering failure. Not only does it demonstrate a lack of growth in absolute terms - when you consider how the overall market for games has grown in that period, Nintendo's even further behind.
As a business, you're not trying to get to where you were in 2001, you're trying to outpace that AND outpace the market's net growth over that time period. The Wii U isn't doing that.
Games as an absolute have increased. Console sales and software have markedly declined.
So no, if they can meet or exceed the sales of a peak time in console game sales in the current climate where most companies are struggling in console sales? That's a win, boss. Nothing is in a vacuum.
I mean I don't really think this is true at all. The PS4 sold faster than any other play station before it, and the PS3, considered a huge failure at launch and for a considerable time during it's 7 year lifespan, sold 80 million units. And the PS4 has already sold over 20 million. In 18 months. As long as nothing goes crazy there's no reason it won't outsell the PS3 during it's lifetime.
Just because the nintendo isn't selling doesn't mean that consoles aren't.
Selling consoles doesn't mean they are selling games.
It's why despite their supposedly gang busters success they posted like 500m profit for the year. Nintendo posted similar numbers, something like 480m
By comparison something like the surface posts profits of like 725m and isn't actually holding that much of the market.
I mean I think the game candy crush has posted better quarterlies then Sony's PlayStation division before.
But damn it'd be cool if that DS/3DS stuff on Wii U was real
To celebrate the release of Lucas a localized version of Mother 3 comes to the Wii U Virtual Console also June 16th! It will be fully translated into English.
The Wii U is a failure by every traditional metric but also isn't an albatross that's going to drag the company into the gutter or anything.
I also think it's a really good console that has a bigger and better library of games than the Wii had, to me. As a product, I think it successfully does a lot of the things it set out to do. Unfortunately for Nintendo, that hasn't been enough to push the console.
Reacting to the things Nintendo does with reflexive praise or hate is tiresome in both directions, IMO.
Actually...
As of like a month ago, Nintendo first party games on the Wiiu have 29 million units.
This is ignoring digital because of course no one lists that.
The ps4 has sold 84m units of software total. (I'd only just top selling games but most barely break 1m. So that would be incredibly skewed.)
Now again this is ignoring digital. The ps4 probably does pretty good digital business.
Regardless, doing more then 30% of the sales with less then half the install base (and all first party to boot. So more of the pie.) Isn't something I'd call failure by any reasonable metric.
I mean looking at the GameCube the entire broke 1m list is only at like 57m or something.
The wiiu is still capable of beating that given the same amount of time.
Game sales aren't console sales.
But, more importantly; Nintendo's goal is not "sell an amount of games/consoles similar to what we did on Gamecube." Businesses are predicated on growth; the Wii U stumbling across the finish line with numbers comparable to a system from almost fifteen years ago would be a staggering failure. Not only does it demonstrate a lack of growth in absolute terms - when you consider how the overall market for games has grown in that period, Nintendo's even further behind.
As a business, you're not trying to get to where you were in 2001, you're trying to outpace that AND outpace the market's net growth over that time period. The Wii U isn't doing that.
Games as an absolute have increased. Console sales and software have markedly declined.
So no, if they can meet or exceed the sales of a peak time in console game sales in the current climate where most companies are struggling in console sales? That's a win, boss. Nothing is in a vacuum.
I mean I don't really think this is true at all. The PS4 sold faster than any other play station before it, and the PS3, considered a huge failure at launch and for a considerable time during it's 7 year lifespan, sold 80 million units. And the PS4 has already sold over 20 million. In 18 months. As long as nothing goes crazy there's no reason it won't outsell the PS3 during it's lifetime.
Just because the nintendo isn't selling doesn't mean that consoles aren't.
Selling consoles doesn't mean they are selling games.
It's why despite their supposedly gang busters success they posted like 500m profit for the year. Nintendo posted similar numbers, something like 480m
By comparison something like the surface posts profits of like 725m and isn't actually holding that much of the market.
I mean I think the game candy crush has posted better quarterlies then Sony's PlayStation division before.
but we aren't talking about profit margins.
this entire discussion was about customer bases for the purposes of multiplayer games. And then it was about whether or not the wii u was a success/failure. And your point was that console sales are in general down. That's not true. And if that is what you're using as a paradigm shift in the market then that's wrong.
Nintendo is not doomed, but if you think that it was Nintendo's overall strategy to sell absolute shit for years while also holding back their software releases so that they wouldn't see an uptick in sales until three years out, there is no way that's true. No business says hey you know what would be great, is if we didn't sell any of our product
Consoles are selling, the wii u is not. They do make money on their software sales.
I honestly wouldn't mind some sort of follow-up to Super Paper Mario. I liked the 2D-to-3D perspective switch gimmick. If they took that idea and built it more solidly as a platformer, it could be pretty great. (Maybe just do away with the "Paper Mario" connection, though, since that's almost entirely divorced from the originals at that point). The only thing I can think of that Sticker Star could have going for it is the intractability with the world (although it didn't handle it in a particularly interesting manner, I think the basic idea still has legs).
Wii u will probably have turned them a profit when everything is said and done
But when you're performjng worse than the gamecube did it's hard not to call your system a failure by some metrics
the WiiU has sold just under 10 million units worldwide in the 2.5 years since its release
the Gamecube sold just under 22 million units worldwide over the course of its 5-year lifespan
considering that we're probably 2-3 years away from the NX coming out, I'd expect the WiiU's total lifetime sales will end up being pretty close to the Gamecube's
Does anyone still play Pokemon black and white? I still have my copy. I was thinking of trying to catch them all, since that was my most complete pokedex
Posts
The way Nintendo does E3 videos instead of conferences, which involves way fewer people, probably means there won't ever be leaks of announcements of things that aren't also on the show floor
3DS: 2019-9671-8106 NNID: RamblinMushroom
Twitter/Tumblr
Actually I never understood what was wrong with the battle mode that everyone hates
I didn't play it but I didn't play the old ones either
which sucks but like, I would rather they made battle arenas by reorganizing existing assets than making 8 whole new maps and not letting me also race on them
I mean I don't really think this is true at all. The PS4 sold faster than any other play station before it, and the PS3, considered a huge failure at launch and for a considerable time during it's 7 year lifespan, sold 80 million units. And the PS4 has already sold over 20 million. In 18 months. As long as nothing goes crazy there's no reason it won't outsell the PS3 during it's lifetime.
Just because the nintendo isn't selling doesn't mean that consoles aren't.
Beyond that, Nintendo has gone from first to worst in terms of share of the home console market in one generation, with a year-long head start. Even in relative terms it is a failure.
faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaake
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Steam | Twitter
I haven't played Sheik much, though she's definitely way better than Zelda herself. I had fun juggling Darunia in the air to completely deplete his shield bar in one go using C1 and then rapid jabs.
NO
NO I CAN'T GOT THROUGH ANOTHER STICKER STAR, IT WILL BREAK ME
Selling consoles doesn't mean they are selling games.
It's why despite their supposedly gang busters success they posted like 500m profit for the year. Nintendo posted similar numbers, something like 480m
By comparison something like the surface posts profits of like 725m and isn't actually holding that much of the market.
I mean I think the game candy crush has posted better quarterlies then Sony's PlayStation division before.
come on, tell me nintendo
tell me one good thing about paper mario sticker star
Sometimes, immediately before entering REM sleep, I momentarily forget that Sticker Star exists.
It's nice, every time.
well it made more money than it cost to make so we can definitively call it a success
yup, mr fake leak writer flew too close to the sun on that one
what price can you put on a child's soul
Forty dollars Canadian plus HST
You just gotta pay the troll toll.
but we aren't talking about profit margins.
this entire discussion was about customer bases for the purposes of multiplayer games. And then it was about whether or not the wii u was a success/failure. And your point was that console sales are in general down. That's not true. And if that is what you're using as a paradigm shift in the market then that's wrong.
Nintendo is not doomed, but if you think that it was Nintendo's overall strategy to sell absolute shit for years while also holding back their software releases so that they wouldn't see an uptick in sales until three years out, there is no way that's true. No business says hey you know what would be great, is if we didn't sell any of our product
Consoles are selling, the wii u is not. They do make money on their software sales.
The, uh... I guess the music was pretty good?
https://www.youtube.com/watch?v=NmEay7Ys83g&list=PLz5gUls4mkX_AIvtxqyjr07K9IW3YWQ7B&index=9
https://www.youtube.com/watch?v=8I1AsSWsetc&index=51&list=PLz5gUls4mkX_AIvtxqyjr07K9IW3YWQ7B
Nintendo is really embracing this
Steam | Twitter
Steam | Twitter
it's just me actually
sometimes I get zay to come and help out, but usually i'm alone
I'm not actually at liberty to say that.
Stay tuned for E3
Steam | Twitter
Boo Night Fever
the WiiU has sold just under 10 million units worldwide in the 2.5 years since its release
the Gamecube sold just under 22 million units worldwide over the course of its 5-year lifespan
considering that we're probably 2-3 years away from the NX coming out, I'd expect the WiiU's total lifetime sales will end up being pretty close to the Gamecube's
It's an entirely new way to think about using the Roller