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In the JRPG thread we kill gods with the power of friendship

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Posts

  • KnightKnight Dead Dead Dead Registered User regular
    i beat TWEWY and i don't remember any postgame stuff at allll

    of course i also beat twewy like a billion years ago and my crusty old brain forgets everything

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  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    Wait there's an aerial cam in XCX?! Shows what I get for turning off the control guide in the menu.

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited December 2015
    Nier and Dragon Quest III are kings of serious 'post-game'/false ending for me, with Dragon's Dogma as a runner up.

    But yeah, TWEWY wins the best silly/for fun post game for me. I laughed so damn much.

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • replacewythyreplacewythy Registered User regular
    TWEWY has the best post-game content, and also the best game content.

  • OrphaneOrphane rivers of red that run to seaRegistered User regular
    Knight_ wrote: »
    i beat TWEWY and i don't remember any postgame stuff at allll

    of course i also beat twewy like a billion years ago and my crusty old brain forgets everything

    mostly there was "Another Day" which was pretty great

    and then the challenge boss and boss rush

  • SyphyreSyphyre A Dangerous Pastime Registered User regular
    Gah you are making me want to try and beat TWEWY again.

  • WybornWyborn GET EQUIPPED Registered User regular
    Man when XCX's combat really gets going it feels worlds better than anything in the first Chronicles

    I'm in a quest where I'm fighting Vainamo the Bellower, who's this gigantic titan gorilla lizard in Cauldros. Each of his limbs is the size of a skell or more, and he's all covered in lava and shit, and he fights like you wouldn't believe, all overwhelming force and shooting out his claws like the T-1000 only he's as big as an apartment complex, so when the song starts up you really feel it

    https://www.youtube.com/watch?v=wmdnpbmM4pc

    I go in on him with Elma and Lin and Celica, myself in a level 50 skell and Elma and Lin in 30s. I open up with the G Buster, which does less than 10% of his health (this fucker has over a million HP easy) but staggers him. Lin gets in there and Binds him just as Elma calls out for a melee attack, so I activate the V-Knuckle and knock his shit off for somewhere in the neighborhood of 35k damage. I get out of his way and set off a barrage of missiles as Celica calls for ranged attack, which staggers him again, which lets Lin grab him again, which leads into me dropping the Phoenix on him and really, really hurting him

    I kick into overdrive just as he leaps into the air and comes down on top of us with an attack so forceful it blasts Elma's Skel to smithereens in one shot, and I go into cockpit mode to lay down as much hurt as possible as fast as possible and he's just going berserk, but we're keeping him locked down and doing as much damage as physically possible the whole time

    But I'm fighting too close to him, his leaping attack is basically a touch-range and I'm almost inside of his character model and I pay for it because before my overdrive has ended my skell gets fucking wrecked in two more shots and I don't see it coming so I don't have time to react, and Celica and Elma are down from the same blow

    My Skell explodes and I hit the soul challenge

    "All right, screw the skell!" and I'm like "YEEEEEEEAH" as I hit the ground with all my secondary cooldowns activated, and I smack him with the Assault Rifle melee attack and it knocks him into Topple, and me and Lin have at it even though the fuckign thing has abotu half its health left

    What follows from there is a flurry of me running around to prep for directional attacks, using sprinting to make it easier to position myself while sacrificing the TP gain from my auto attacks, using the Soul Challenges to heal Lin and build up the TP for a few Hundred Shells, and the whole time Uncontrollable is blasting

    And it's just the two of us fighting this thing on foot, but between Lin's Trash Talk and me using every Soul Voice and Soul Challenge that comes our way, and running like Hell when he starts to leap into the air, we manage to get him down to 10% health before he does a leaping attack while I'm doing a Hundred Shells and obliterates me

    Lin is by herself so it's a foregone conclusion at that point but she lasts for nearly twenty seconds just by tanking, and I watch to see how long she lasts. "I don't want it to end," she says as she falls

    I lost the Hell out of that fight, but it felt so good, the way a loss ought to feel, where you throw yourself up against something that looks impossible and through careful use of the systems you nearly pull it out. It's exciting. It feels visceral and interactive and tight and right in a way that Xenoblade never did

    I do miss the Chain Attacks, but that is it

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  • GundiGundi Serious Bismuth Registered User regular
    Why would they take out chain attacks?

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Gundi wrote: »
    Why would they take out chain attacks?

    Maybe because they were overpowered as hell and the entire endgame/postgame fights were basically 100% Chain Attacks?

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • Moth 13Moth 13 Registered User regular
    Knight_ wrote: »
    i beat TWEWY and i don't remember any postgame stuff at allll

    of course i also beat twewy like a billion years ago and my crusty old brain forgets everything

    VehhKnv.png?1

  • OmnipotentBagelOmnipotentBagel floof Registered User regular

    Maybe because they were overpowered as hell and the entire endgame/postgame fights were basically 100% Chain Attacks?

    Yeah, it was great.

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  • DaebunzDaebunz Registered User regular
    thanks for answering my dumb xcx questions, I was at work and I'm about to get started again for more tonight

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  • WybornWyborn GET EQUIPPED Registered User regular
    edited December 2015
    Gundi wrote: »
    Why would they take out chain attacks?

    For the Overdrive mechanic. It makes sense, given the much faster pace of combat in this game, because it allows you to use certain arts much more often than you could outside of it, and you can extend overdrive in a way that chain attacks could only dream about, and the longer you keep them going the stronger you get and the weaker the enemy gets

    It's a faster-paced, more dynamic, probably better system

    But I miss Shulk getting off an attack and then linking and hearing

    "REYN!"

    "Yeah! It's Reyn time!"
    thanks for answering my dumb xcx questions, I was at work and I'm about to get started again for more tonight

    Ain't nothing stupid abotu it. Took me like forty hours to pick up some of this horse pucky, and I was enjoying the game. If you're frustrated with it, asking questions to try to improve your experience is the most natural thing in the world

    (also I think there isn't actually a "focus on arts" command but the principle is the same; Lin will still use Trash Talk more or less every time it's done with its cooldown, so you might should make it her art that you upgrade first and fastest)

    Wyborn on
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  • RadiusRadius Registered User regular
    The interparty dialogue in Chronicles is top-tier, XCX isn't as good? That is honestly the saddest thing I've heard about it so far.

    Everyday we stray further from God's light
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    The game only really accounts for a small number of characters in the party at any given time. Usually in story missions that means Elma, Lin, and Tatsu; in affinity missions that usually just means whoever the affinity mission is "about"

    Beyond that they sacrificed inter party dialogue for a larger cast of characters, because there game doesn't know if you've got Irina or Gwin or Doug or Phog or Frye or etc etc etc with you so they can't "matter"

  • WybornWyborn GET EQUIPPED Registered User regular
    There's more post-battle banter than you might expect given how many different party members there are, but each combination doesn't have as much going on as any given set in Chronicles, no

    That's partially down to how the games handle characterization differently, though; X goes out of its way to tell the stories of many, many, many more people, and actually has a great deal more character-driven content to get through, but you'll only find one or two characters outside of Lin and Elma who are given as much attention as, say, Reyn

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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Maybe you're a crazy person and you bring Boze everywhere, but the game can't take that into account by having him be a horrible racist in response to every situation

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    How awkward is the silent viewpoint protagonist?

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Pretty awkward, but not totally horrible

    Especially in affinity missions you end up responding via dialogue choices pretty regularly

  • WybornWyborn GET EQUIPPED Registered User regular
    edited December 2015
    It's not, really.

    You basically have two modes of characterization for the PC.

    In the main story they're an amnesiac who acts as a viewpoint for the player, so concepts can be revealed organically over the course of the game. Elma, Lin, Lao, Gwin, Irina, Tatsu, and L are closer to being the "main" cast of the game, and your character is important primarily because they're 1. close to Elma and 2. strong as Hell

    In the sidequests your player character grows their reputation over the course of interconnected mission chains, so you're known as this hyper competent bad-ass. It's a narrative that runs parallel to the main game where when it comes to the conflict with the main enemies you're in Elma's shadow, but outside of that specific conflict you grow and flourish in a way that's a huge support to BLADE as an organization, and things you do in the sidequests end up supporting the main quest in various ways so you still feel engaged with how the world is shifting

    They hang the lampshade on your silence in a couple of sequences, but in general it works as well as possible for this kind of game, both in terms of tone and in terms of integration with the game's many, many narrative threads

    Also your character is a right wry bastard

    Wyborn on
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  • DaebunzDaebunz Registered User regular
    edited December 2015
    another question: what's a good metric for knowing when you're not high enough level for a particular mission or encounter besides trying it and getting dunked on

    for example when I was first able to use the mission kiosk I checked out the tyrant fights listed there and got my shit pushed in but I didn't see anything really indicating that it was going to be beyond me for now especially considering they were among the first missions available to me

    Daebunz on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Tyrant difficulty can vary pretty wildly, and even level is kind of a poor indicator

    I remember early on, there was a level 13 tyrant that was still wrecking me at like level 18, while some other tyrants I was able to beat at same level

    So uh, try and see if you die

  • GundiGundi Serious Bismuth Registered User regular
    Some tyrants will murder. Some won't. If the original Xenoblade was any indication, beware ether attacks.

  • WybornWyborn GET EQUIPPED Registered User regular
    another question: what's a good metric for knowing when you're not high enough level for a particular mission or encounter besides trying it and getting dunked on

    for example when I was first able to use the mission kiosk I checked out the tyrant fights listed there and got my shit pushed in but I didn't see anything really indicating that it was going to be beyond me for now especially considering they were among the first missions available to me

    You haven't got one

    Now, most normal missions are tied to chapter progression, which means that you are probably strong enough to take on a mission if somebody gives it to you face-to-face. That's not a guarantee, but it's as likely as not.

    OK you need to keep in mind you get one kind of mission from the kiosk: Basic missions (under Gathering, Bounty, and Social). These aren't really tied to your ability to do any of them at a given time, or even what areas you have access to. But Social ones will lead you to Normal missions, which are the story-based ones that are given to you in person and might have particular bosses. So if you see a Social mission, go ahead and grab it and go talk to the person in question, they'll have something for you to do and it will be much, much closer to being level-appropriate.

    If you lose to the boss of a Normal mission three times, it will give you the option to scale back the difficulty just for that one fight. I have done it twice in the game (once on the actual final battle of Chapter 12) and am in no way ashamed

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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Actually, thinking on it a bit more, encounter difficulty can be real fucked in general

    Looking at you, Simius and your fucking roll attack that will one-shot multiple people even if it's lower level than you

  • ViskodViskod Registered User regular
    They could have had the player character voice the lines you choose in the dialogue options. But I suppose there are waaaaaaaayyyyyy too many potential voice actors for you to choose from for that to be realistically possible.

  • DaebunzDaebunz Registered User regular
    alright now I'm getting super annoyed because I need 15% survey rate to progress and I'm sitting at 14.8something because the other remaining probe points ive been able to find require mechanical lvl 3 and I dunno what else to really do here unless my blade level went up and I didn't realize it for me to get to just get lvl3

    super fun video game wooo

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  • SchideSchide Yeoh! Registered User regular
    alright now I'm getting super annoyed because I need 15% survey rate to progress and I'm sitting at 14.8something because the other remaining probe points ive been able to find require mechanical lvl 3 and I dunno what else to really do here unless my blade level went up and I didn't realize it for me to get to just get lvl3

    super fun video game wooo

    Do other things, lots of stuff raises the survey rate, not just probes. Do a couple missions, explore some more, you'll pass it without even noticing.

  • MadicanMadican No face Registered User regular
    The only major drawback to XCX that I've found so far is how fast the Wii U's controller runs out of power, even with an extra battery pack.

    At least it gives me a reason to put it down and eat/drink.

  • DaebunzDaebunz Registered User regular
    Schide wrote: »

    Do other things, lots of stuff raises the survey rate, not just probes. Do a couple missions, explore some more, you'll pass it without even noticing.

    man i'm tryin'

    most of what I got left are collection missions that i've been trying to nab everything I see just in case, and tyrants I can't fight yet

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  • TcheldorTcheldor Registered User regular
    you can get a few % points via collectible hexes. Tyrant ones are going to be a no go for sure.

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  • DaebunzDaebunz Registered User regular
    edited December 2015
    k i managed it by finding enough treasures apparently or something but that was mostly frustrating and time consuming

    if I get stonewalled like that again I'm probably calling it because I thoroughly disliked what they were asking me to do

    Daebunz on
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  • WybornWyborn GET EQUIPPED Registered User regular
    k i managed it by finding enough treasures apparently or something but that was mostly frustrating and time consuming

    if I get stonewalled like that again I'm probably calling it because I thoroughly disliked what they were asking me to do

    Next time you're asked to do that you'll have your skell

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  • YukiraYukira Registered User regular
    I need my Conehead Megatron.

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    k i managed it by finding enough treasures apparently or something but that was mostly frustrating and time consuming

    if I get stonewalled like that again I'm probably calling it because I thoroughly disliked what they were asking me to do

    This might not be the game for you!

  • ViskodViskod Registered User regular
    Yeah, anytime a Story Mission had a required exploration percentage I was already like.... 40% higher than whatever they wanted me to be.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    If you're just looking to run through story missions

    Just be aware that they represent a pretty small portion of the content, and the survey requirements basically assume you're doing a healthy amount of side questing in-between

  • ShabootyShabooty Registered User regular
    If I like fxiii will I like ffxiii-2?

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    That's a difficult question

    Like, I would say yes because FFXIII-2 is a better game

    But FFXIII is a bad game so maybe you have bizzarro tastes, in which case I can't really account for that

    Give it a shot, it's dirt cheap like... everywhere I think

  • DaebunzDaebunz Registered User regular
    Maddoc wrote: »
    If you're just looking to run through story missions

    Just be aware that they represent a pretty small portion of the content, and the survey requirements basically assume you're doing a healthy amount of side questing in-between

    i felt like I was though before it became a problem, was the issue I was having

    the collection stuff didn't feel super in my control but I was hitting every doodad between points A and B hoping, everything with an actual objective that wasn't "go die to that tyrant, idiot" I completed.

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This discussion has been closed.