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Dungeon Crawlers (Like Torchlight) with a city building aspect?

ButtcleftButtcleft Registered User regular
Are there any dungeon crawlers like Torchlight/Diablo/Etc that include a city building aspect?

Basically like, you adventure in the dungeon to get money and materials to build a city on top of it, to draw more adventurers and make money off them via inns and blacksmiths while still adventuring? So you have to make a thriving city while delving ever deeper for loots and adventure?

Posts

  • WyvernWyvern Registered User regular
    Hmm...Recettear is based on the notion of dungeon-crawling with the goal of fueling your surface economy, but I don't know if either half of the gameplay is quite what you have in mind.

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  • Gnome-InterruptusGnome-Interruptus Registered User regular
    Darkest Dungeon is a dungeon crawler where you use your loot to build your town up to improve your adventurers.

    its a side scroller turn based one though.

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  • ButtcleftButtcleft Registered User regular
    Darkest Dungeon is a dungeon crawler where you use your loot to build your town up to improve your adventurers.

    its a side scroller turn based one though.

    Thats definitely on the right track, though I'd prefer something overhead like Torchlight/Diablo/Whatever.

    Then again this is such a weirdly specific thing that I imagine I should be grateful anything close to the concept exists at all.

  • FoomyFoomy Registered User regular
    Hinterland?

    Dungeon Defenders maybe.

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  • TeeManTeeMan BrainSpoon Registered User regular
    edited November 2015
    Sproggiwood comes to mind but I haven't played it personally. It's more of a roguelike than something like Torchlight though. I recall @CorriganX loving it, so maybe he can chime in on its behalf

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  • ElvenshaeElvenshae Registered User regular
    Foomy wrote: »
    Hinterland?

    Dungeon Defenders maybe.

    I need a Hinterland 2 in my life.

    urahonky
  • RanlinRanlin Oh gosh Registered User regular
    Foomy wrote: »
    Hinterland?

    Dungeon Defenders maybe.

    Wow, that looks really neat. For being so old I'm surprised I have never heard of it, having looked for similar things for my wife several times.

  • ElvenshaeElvenshae Registered User regular
    Ranlin wrote: »
    Foomy wrote: »
    Hinterland?

    Dungeon Defenders maybe.

    Wow, that looks really neat. For being so old I'm surprised I have never heard of it, having looked for similar things for my wife several times.

    Referring to Hinterland?

    Here's my review of it from two years ago, and it still rings true to this day:
    It's odd - Hinterland isn't the most polished game, and it's Diablo-inspired gameplay is not particularly deep (there are no branching paths of character powers, for instance). Despite this, I've played and beaten it multiple times with a variety of different characters, who do play different enough to offer a somewhat varied experience.

    It's not the "Dungeons & Dragons: The RTS + City Building" game I've been waiting for, but it's close enough for a good time.

    I really wish the game were deeper.

    urahonkyTofystedeth
  • PLAPLA The process.Registered User regular
    Thread makes me miss Dark Cloud.

    urahonky21stCentury
  • ButtcleftButtcleft Registered User regular
    I don't know why I thought this would be a genre mix that would be overflowing with options.

  • themightypuckthemightypuck MontanaRegistered User regular
    In Path of Exile you can build your hideout but it is purely for cosmetic purposes.

    “Reject your sense of injury and the injury itself disappears.”
    ― Marcus Aurelius

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