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  • YiliasYilias Registered User regular
    Silence is worth one mana, taunt is worth half a mana, 3/3 is worth two and a half mana. Owlbear would either need to be four mana or a class card (probably Hunter).

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • DibbyDibby I'll do my best! Registered User regular
    edited January 2016
    Somewhat NSFW, Sad Story for Sad People but memes are all I have left and I'm a fraud fraud on ranked Hearthstone

    "You come up against a Paladin. Shielded Minibot. Muster for Battle. Blessing of Kings. Something on 5, it doesn't matter what comes on 5. Cause he plays Mysterious Challenger right after. You've already lost."

    this is way too real right now

    Edit: Also, the line about "That one time you got to Rank 6 and got way too stressed out", except replace "Rank 6" with "Trying to climb to Legend". Got as high as Rank 1 three stars before I slid back down and had to call it quits. LADDER STRESS IS REAL, YO.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • DonnictonDonnicton Registered User regular
    Well Kripp just came up with a deck that combines Shadowfiend and Gadgetzan to draw his entire deck worth of zero mana cards.

    At which point he does Malygos->Velen->Faceless(Velen)->Faceless(Velen) and Mind Blasted some poor schmuck for 88.

  • YiliasYilias Registered User regular
    Dibby wrote: »
    Somewhat NSFW, Sad Story for Sad People but memes are all I have left and I'm a fraud fraud on ranked Hearthstone

    "You come up against a Paladin. Shielded Minibot. Muster for Battle. Blessing of Kings. Something on 5, it doesn't matter what comes on 5. Cause he plays Mysterious Challenger right after. You've already lost."

    this is way too real right now

    Edit: Also, the line about "That one time you got to Rank 6 and got way too stressed out", except replace "Rank 6" with "Trying to climb to Legend". Got as high as Rank 1 three stars before I slid back down and had to call it quits. LADDER STRESS IS REAL, YO.

    You think you know final boss pain?
    s2acB5F.jpg

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • MMMigMMMig Registered User regular
    Holy shit.

    How'd that go????

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • YiliasYilias Registered User regular
    He played better in general and also had Justicar on curve.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • TefTef Registered User regular
    edited January 2016
    envoy1 wrote: »
    The problem with mid-range druid is that everyone knows its trick. It has one: FoN + Savage roar.
    On the flip side, since I posted late last thread about tricking someone into conceding at 14 health when I didn't have the combo, it's happened 5 more times!

    I've played like 30 games in that period, so I figure that's pretty good odds

    New procedure for midrange Druid - as soon as the opponent could conceivably be burst down by the combo, apologise and wait 5 - 10 seconds before playing a card

    Tef on
    help a fellow forumer meet their mental health care needs because USA healthcare sucks!

    Ever tried. Ever failed. No matter. Try again. Fail again. Fail better

    bit.ly/2XQM1ke
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    Yilias wrote: »
    He played better in general and also had Justicar on curve.

    it's always fun to watch the vods when that happens, see what he had to say

    I've only played forsen and one other player, can't remember, so pretty much all I learned was how to complain

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    tempo mage vs face shaman game ended on turn 5

    with me winning! one of the best tempo mage draws I've had. he also didn't clear (I played nothing turn 1 so he couldn't lightning bolt my minion and it turned out for the best because he played it on my face as he had two minions out that it would buff. and though he later had another chance he chose not to kill the mana wyrm) and the minions are just too good together for tempo mage if you don't clear em.

    last turn I had an azure drake to play, me excited that my curve was still so good (turn 4 was sorc apprentice, secret, arcane blast, and arcane missiles) but instead I drew a fireball and won.

    right around rank 5 having mostly played tempo mage. I'm satisfied with that, 2 months in a row of not making any sort of push to legend, I'm just not excited at by the number of pallies and druids I'd have to fight to get there. I don't have anything to prove to myself at this point, I had 4 months straight of legend. I would like to getting those gold cards but it's so much extra work. plus I mostly try to play the 4 classes I have left to hit 500 wins yet which means no druid. and while I do wanna level pally, damn, I just really hate playing pally.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Variable wrote: »
    Yilias wrote: »
    He played better in general and also had Justicar on curve.

    it's always fun to watch the vods when that happens, see what he had to say

    I've only played forsen and one other player, can't remember, so pretty much all I learned was how to complain

    Watching you vs. Forsen was great both in that you won and that he raged like a whiny bitch.

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    tempo mage opening hand vs secrets pally

    arcane missiles, fireball, fireball, mirror entity, mirror entity

    at least the game that was gonna be the most annoying will also eat up the worst draw I Should get for a while!

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited January 2016
    Donnicton wrote: »
    Well Kripp just came up with a deck that combines Shadowfiend and Gadgetzan to draw his entire deck worth of zero mana cards.

    At which point he does Malygos->Velen->Faceless(Velen)->Faceless(Velen) and Mind Blasted some poor schmuck for 88.

    @Teriferin came up with that idea 3 days ago and I even posted that same deck you are talking about right after Teriferin posted his idea!

    ObiFett on
  • DonnictonDonnicton Registered User regular
    Better sue Kripp for copyright infringement!

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Already on it

  • fedaykin666fedaykin666 Registered User regular
    edited January 2016
    Woohoo, first non mage or paladin 12 win arena! It's probably a tribute to my lack of experience with the format that I didn't even realise how consistent and strong this deck is. Offscreen are an Amani Berserker, Fairy Dragon, Zombie chow, Abusive Sergeant, Mortal Coil and 2 Dark Bombs.

    I'm not actually sure why it's so good. The curve seems a bit heavy for a warlock deck, but there's so much removal that it seemed to reliably get to playing more big guys than could be handled. Micro Machine was a champion a couple of times with all the removal to protect him, as well as Frostwolf Warlord following up Implosion, and just general beefy guys with options to trade well in conjunction with Abusive, Dark Iron Dwarf or one of the removal spells.
    Hearthstone%20Screenshot%2001-30-16%2020.09.41_zpsshykgmsr.jpg

    fedaykin666 on
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Woohoo, first non mage or paladin 12 win arena! It's probably a tribute to my lack of experience with the format that I didn't even realise how consistent and strong this deck is. Offscreen are an Amani Berserker, Fairy Dragon, Zombie chow, Abusive Sergeant, Mortal Coil and 2 Dark Bombs.

    I'm not actually sure why it's so good. The curve seems a bit heavy for a warlock deck, but there's so much removal that it seemed to reliably get to playing more big guys than could be handled. Micro Machine was a champion a couple of times with all the removal to protect him, as well as Frostwolf Warlord following up Implosion, and just general beefy guys with options to trade well in conjunction with Abusive, Dark Iron Dwarf or one of the removal spells.
    Hearthstone%20Screenshot%2001-30-16%2020.09.41_zpsshykgmsr.jpg

    Lots of removal = very very good.

    2 North Sea Krakens also basically guarantees you the lategame.

    9uiytxaqj2j0.jpg
  • belligerentbelligerent Registered User regular
    ha ha ha. Druid can otk on turn one in this brawl. I've done it twice. Alex, innervate rag faceless.

    Yes, it requires a fucking perfect draw.

    I don't care it's hilarious

  • UrQuanLord88UrQuanLord88 Registered User regular
    druids are assholes

    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
  • CoinageCoinage Heaviside LayerRegistered User regular
    Make innervate a coin you know you want to Blizzard

    Happiness is within reach!
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    When ladder gets you frustrated, watch wowhobbs. He plays silly decks (mainly Priest), misplays sometimes, but focuses on fun.

    https://www.youtube.com/watch?v=7Y-dNezoZ7w

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
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  • CoinageCoinage Heaviside LayerRegistered User regular
    edited January 2016
    Oh cool, draw 4 cards on turn 3 with divine favor that's fair why doesn't Sprint cost 3 mana.

    Oh, he disconnected, my blood pressure is saved

    Coinage on
    Happiness is within reach!
  • MuffinatronMuffinatron Registered User regular
    How necessary is the second Doomhammer to Aggro Shaman?

    I imagine it's an increase to the consistency of the deck kinda deal.

    Just debating whether it's worth crafting or not.

    PSN: Holy-Promethium
  • CoinageCoinage Heaviside LayerRegistered User regular
    How necessary is the second Doomhammer to Aggro Shaman?

    I imagine it's an increase to the consistency of the deck kinda deal.

    Just debating whether it's worth crafting or not.
    Streamers say it's really important because you need to draw it, but you obviously can't mulligan for it. I crafted one and kind of regretted it because it didn't seem to help that much and the second one kept getting stuck in my hand. But I am under some kind of Hearthstone curse at the moment so idk.

    Happiness is within reach!
  • CromartyCromarty Danielle Registered User regular
    How in hell am I supposed to end a game anymore if I'm a priest? I've played like four games and it's taken hours and for all that effing time spent I went from one out of three to two on this quest. I had the quest to destroy minions (used my reroll already) and that got done first.
    This is why I want to play aggro with every class.

    I did get an actual friend request from somebody playing a midrange shaman, at least.

  • SnowglobeSnowglobe Registered User regular
    Second Doomhammer also comes in handy if the first gets put in a museum

  • CoinageCoinage Heaviside LayerRegistered User regular
    Cromarty wrote: »
    How in hell am I supposed to end a game anymore if I'm a priest? I've played like four games and it's taken hours and for all that effing time spent I went from one out of three to two on this quest. I had the quest to destroy minions (used my reroll already) and that got done first.
    This is why I want to play aggro with every class.

    I did get an actual friend request from somebody playing a midrange shaman, at least.
    Eat all their minions by healing yours or mind control bullshit.

    Happiness is within reach!
  • MuffinatronMuffinatron Registered User regular
    Cromarty wrote: »
    How in hell am I supposed to end a game anymore if I'm a priest? I've played like four games and it's taken hours and for all that effing time spent I went from one out of three to two on this quest. I had the quest to destroy minions (used my reroll already) and that got done first.
    This is why I want to play aggro with every class.

    Really depends on the type of Priest deck you're running. Can you post a decklist?
    Snowglobe wrote: »
    Second Doomhammer also comes in handy if the first gets put in a museum

    Yeah, that's a concern as well. I would just craft it but 400 dust is a lot when I'm really only going to use double Doomhammer in one deck, when I'm missing other Epics that will get used across multiple. (e.g. a second Lightbomb or two Doomsayers)

    PSN: Holy-Promethium
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.

    9uiytxaqj2j0.jpg
  • CoinageCoinage Heaviside LayerRegistered User regular
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    Happiness is within reach!
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    your opponent might be rich

    liEt3nH.png
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    Naw, Doomhammer is powerful enough that the second one can clean it up as long as they don't totally rebound from the first one (IE reno/brann healbot + taunts).

    9uiytxaqj2j0.jpg
  • CromartyCromarty Danielle Registered User regular
    edited January 2016
    Cromarty wrote: »
    How in hell am I supposed to end a game anymore if I'm a priest? I've played like four games and it's taken hours and for all that effing time spent I went from one out of three to two on this quest. I had the quest to destroy minions (used my reroll already) and that got done first.
    This is why I want to play aggro with every class.

    Really depends on the type of Priest deck you're running. Can you post a decklist?
    Snowglobe wrote: »
    Second Doomhammer also comes in handy if the first gets put in a museum

    Yeah, that's a concern as well. I would just craft it but 400 dust is a lot when I'm really only going to use double Doomhammer in one deck, when I'm missing other Epics that will get used across multiple. (e.g. a second Lightbomb or two Doomsayers)
    I have most of this one.
    To substitute for the parts I don't have, I made these changes:
    -2 sunwalker
    -2 wild pyromancer
    -1 injured blademaster
    -Kel'Thuzad
    +2 deathlord
    +1 acidic swamp ooze
    +1 shrinkmeister
    +1 earthen ring farseer
    +Ysera

    e: of course the next game I play goes to fatigue again, but at least I won it this time. Some kind of tempo mage running duplicate/effigy/counterspell.

    Cromarty on
  • CoinageCoinage Heaviside LayerRegistered User regular
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    your opponent might be rich
    But don't you just lose then, even with the doomhammer? You're only going to have like 2 cards in your hand and they're going to start slamming belchers and leggos.

    Happiness is within reach!
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Coinage wrote: »
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    your opponent might be rich
    But don't you just lose then, even with the doomhammer? You're only going to have like 2 cards in your hand and they're going to start slamming belchers and leggos.

    why would they play two belchers in a reno deck

    liEt3nH.png
  • YiliasYilias Registered User regular
    Doomhammer is 16 damage for 7 mana and 1 card, that's better than any other burn in the game. It's downside is that it takes multiple turns to get that damage in, which is why it's important to play it as early as possible. That's why two is key, you really really want to have one going into turn 5. As long as you have some plays for the early turns it's absolutely worth keeping one in the mulligan.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited January 2016
    Coinage wrote: »
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    your opponent might be rich
    But don't you just lose then, even with the doomhammer? You're only going to have like 2 cards in your hand and they're going to start slamming belchers and leggos.

    I've seen Reynad burn out enough warlocks who had already Reno'd to know that's not the case. Doomhammer is A LOT of damage. Though obviously Ancestral Knowledge helps a lot too at that point.
    Cromarty wrote: »
    Cromarty wrote: »
    How in hell am I supposed to end a game anymore if I'm a priest? I've played like four games and it's taken hours and for all that effing time spent I went from one out of three to two on this quest. I had the quest to destroy minions (used my reroll already) and that got done first.
    This is why I want to play aggro with every class.

    Really depends on the type of Priest deck you're running. Can you post a decklist?
    Snowglobe wrote: »
    Second Doomhammer also comes in handy if the first gets put in a museum

    Yeah, that's a concern as well. I would just craft it but 400 dust is a lot when I'm really only going to use double Doomhammer in one deck, when I'm missing other Epics that will get used across multiple. (e.g. a second Lightbomb or two Doomsayers)

    e: of course the next game I play goes to fatigue again, but at least I won it this time. Some kind of tempo mage running duplicate/effigy/counterspell.

    Yes, Control Priest is a deck that goes to fatigue.

    There's really not a way around that. That's just how the deck is.

    Mech Priest works decently if you have the general mech shell for quicker games, but the downside is it really needs Piloted Sky Golem as a sticky high-damage threat to finish games with (alongside Boom), and that's an epic.

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • I needed anime to post.I needed anime to post. boom Registered User regular
    basically, the only aggro decks that compete right now are the ones that can still win post-reno

    liEt3nH.png
  • CoinageCoinage Heaviside LayerRegistered User regular
    Coinage wrote: »
    Coinage wrote: »
    There are decks Aggro Shaman does mull for Doomhammer and second doomhammer is important to have against most control decks.
    Really? I would think you need to win long before you can play a second Doomhammer.

    your opponent might be rich
    But don't you just lose then, even with the doomhammer? You're only going to have like 2 cards in your hand and they're going to start slamming belchers and leggos.

    why would they play two belchers in a reno deck
    I was on my phone I don't need your sass about an s!

    Happiness is within reach!
  • AlphagaiaAlphagaia Registered User regular
    edited January 2016
    The trouble with controll shaman I have so far, I will be beat by most decks that can OTK me from 25+ hp as those games always go the full distance.
    Anyyfin I can sometimes Hex out of existence, but Warlocks that rely on boosting Leeroy or that 3 mana 4/2 and copying him I'm almost defenceless against as the game always goes to late game and I only have 3 taunts (plus totems). I need to identify those decks sooner to allow my HP to drop faster to play two big threats at once and heal back up to stand a chance. Maybe I should run Justicar or another sludge. Or just accept that's my Achilles Heel...

    Alphagaia on
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  • BartholamueBartholamue Registered User regular
    edited January 2016
    Yay, I got another legendary! I got Eadric The Pure...Hopefully in a future expansion, he will be useful again.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
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