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"You come up against a Paladin. Shielded Minibot. Muster for Battle. Blessing of Kings. Something on 5, it doesn't matter what comes on 5. Cause he plays Mysterious Challenger right after. You've already lost."
this is way too real right now
Edit: Also, the line about "That one time you got to Rank 6 and got way too stressed out", except replace "Rank 6" with "Trying to climb to Legend". Got as high as Rank 1 three stars before I slid back down and had to call it quits. LADDER STRESS IS REAL, YO.
Battle.net Tag: Dibby#1582
At which point he does Malygos->Velen->Faceless(Velen)->Faceless(Velen) and Mind Blasted some poor schmuck for 88.
You think you know final boss pain?
How'd that go????
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wra
I've played like 30 games in that period, so I figure that's pretty good odds
New procedure for midrange Druid - as soon as the opponent could conceivably be burst down by the combo, apologise and wait 5 - 10 seconds before playing a card
Ever tried. Ever failed. No matter. Try again. Fail again. Fail better
bit.ly/2XQM1ke
it's always fun to watch the vods when that happens, see what he had to say
I've only played forsen and one other player, can't remember, so pretty much all I learned was how to complain
with me winning! one of the best tempo mage draws I've had. he also didn't clear (I played nothing turn 1 so he couldn't lightning bolt my minion and it turned out for the best because he played it on my face as he had two minions out that it would buff. and though he later had another chance he chose not to kill the mana wyrm) and the minions are just too good together for tempo mage if you don't clear em.
last turn I had an azure drake to play, me excited that my curve was still so good (turn 4 was sorc apprentice, secret, arcane blast, and arcane missiles) but instead I drew a fireball and won.
right around rank 5 having mostly played tempo mage. I'm satisfied with that, 2 months in a row of not making any sort of push to legend, I'm just not excited at by the number of pallies and druids I'd have to fight to get there. I don't have anything to prove to myself at this point, I had 4 months straight of legend. I would like to getting those gold cards but it's so much extra work. plus I mostly try to play the 4 classes I have left to hit 500 wins yet which means no druid. and while I do wanna level pally, damn, I just really hate playing pally.
Watching you vs. Forsen was great both in that you won and that he raged like a whiny bitch.
arcane missiles, fireball, fireball, mirror entity, mirror entity
at least the game that was gonna be the most annoying will also eat up the worst draw I Should get for a while!
@Teriferin came up with that idea 3 days ago and I even posted that same deck you are talking about right after Teriferin posted his idea!
I'm not actually sure why it's so good. The curve seems a bit heavy for a warlock deck, but there's so much removal that it seemed to reliably get to playing more big guys than could be handled. Micro Machine was a champion a couple of times with all the removal to protect him, as well as Frostwolf Warlord following up Implosion, and just general beefy guys with options to trade well in conjunction with Abusive, Dark Iron Dwarf or one of the removal spells.
Lots of removal = very very good.
2 North Sea Krakens also basically guarantees you the lategame.
Yes, it requires a fucking perfect draw.
I don't care it's hilarious
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Oh, he disconnected, my blood pressure is saved
I imagine it's an increase to the consistency of the deck kinda deal.
Just debating whether it's worth crafting or not.
This is why I want to play aggro with every class.
I did get an actual friend request from somebody playing a midrange shaman, at least.
Really depends on the type of Priest deck you're running. Can you post a decklist?
Yeah, that's a concern as well. I would just craft it but 400 dust is a lot when I'm really only going to use double Doomhammer in one deck, when I'm missing other Epics that will get used across multiple. (e.g. a second Lightbomb or two Doomsayers)
your opponent might be rich
Naw, Doomhammer is powerful enough that the second one can clean it up as long as they don't totally rebound from the first one (IE reno/brann healbot + taunts).
To substitute for the parts I don't have, I made these changes:
-2 sunwalker
-2 wild pyromancer
-1 injured blademaster
-Kel'Thuzad
+2 deathlord
+1 acidic swamp ooze
+1 shrinkmeister
+1 earthen ring farseer
+Ysera
e: of course the next game I play goes to fatigue again, but at least I won it this time. Some kind of tempo mage running duplicate/effigy/counterspell.
why would they play two belchers in a reno deck
I've seen Reynad burn out enough warlocks who had already Reno'd to know that's not the case. Doomhammer is A LOT of damage. Though obviously Ancestral Knowledge helps a lot too at that point.
Yes, Control Priest is a deck that goes to fatigue.
There's really not a way around that. That's just how the deck is.
Mech Priest works decently if you have the general mech shell for quicker games, but the downside is it really needs Piloted Sky Golem as a sticky high-damage threat to finish games with (alongside Boom), and that's an epic.
Anyyfin I can sometimes Hex out of existence, but Warlocks that rely on boosting Leeroy or that 3 mana 4/2 and copying him I'm almost defenceless against as the game always goes to late game and I only have 3 taunts (plus totems). I need to identify those decks sooner to allow my HP to drop faster to play two big threats at once and heal back up to stand a chance. Maybe I should run Justicar or another sludge. Or just accept that's my Achilles Heel...
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Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
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