The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
[No Man's Sky] Your Universe Awaits, and wants you to pick up some stuff on the way
Sort of. There is also an old garage with a lot of rusty farm implements including an actual scythe.
I'm sorry to tell you this, but I'm pretty sure you're gonna get killed in an unlikely and mysterious way
I was once out there by myself during the super blood moon. And I managed alright. The key is really to not open that squelchy book with a face that has been under the house since as long as I can remember.
GustavFriend of GoatsSomewhere in the OzarksRegistered Userregular
I've considered. But not only I'm absurdly bad at rubix cubes and things, it's kinda off putting. If you put your ear to it you can hear what, and hear me out here, sounds like a bunch of people just screaming.
Sort of. There is also an old garage with a lot of rusty farm implements including an actual scythe.
I'm sorry to tell you this, but I'm pretty sure you're gonna get killed in an unlikely and mysterious way
I was once out there by myself during the super blood moon. And I managed alright. The key is really to not open that squelchy book with a face that has been under the house since as long as I can remember.
Oh oh, I get it: you're the ancient paranormal beast escaped convict mutant.
I've considered. But not only I'm absurdly bad at rubix cubes and things, it's kinda off putting. If you put your ear to it you can hear what, and hear me out here, sounds like a bunch of people just screaming.
well I guess all you can do is a moonlight strip tease
have at it then
0
GustavFriend of GoatsSomewhere in the OzarksRegistered Userregular
I've considered. But not only I'm absurdly bad at rubix cubes and things, it's kinda off putting. If you put your ear to it you can hear what, and hear me out here, sounds like a bunch of people just screaming.
well I guess all you can do is a moonlight strip tease
Oh my god I just looked at that Facebook stream for a second and a) goddamn Facebook streams in horrible quality and b) I can't get comments to go away so I'm seeing that every 6 seconds someone asks how you can build a base and meet up with your friends
The nonsense hype around NMS is definitely partly about space game fans being crazy
But also like, all the big huge headlines about the game are how there's over a quintillion planets and they're all unique and you can go everywhere and do everything
You have to dig a little to get more concrete facts about what the game is like
I feel like Hello Games is kind of having their cake and eating it too
The nonsense hype around NMS is definitely partly about space game fans being crazy
But also like, all the big huge headlines about the game are how there's over a quintillion planets and they're all unique and you can go everywhere and do everything
You have to dig a little to get more concrete facts about what the game is like
I feel like Hello Games is kind of having their cake and eating it too
The nonsense hype around NMS is definitely partly about space game fans being crazy
But also like, all the big huge headlines about the game are how there's over a quintillion planets and they're all unique and you can go everywhere and do everything
You have to dig a little to get more concrete facts about what the game is like
I feel like Hello Games is kind of having their cake and eating it too
To be fair, Sony is handling the majority of the marketing
Like those 4 pillars trailers were all them, and they're weird one minute long fast cut action-packed trailers for a game where you will be shooting a laser beam at rocks for dozens of hours while a skyfish hovers around
The nonsense hype around NMS is definitely partly about space game fans being crazy
But also like, all the big huge headlines about the game are how there's over a quintillion planets and they're all unique and you can go everywhere and do everything
You have to dig a little to get more concrete facts about what the game is like
I feel like Hello Games is kind of having their cake and eating it too
I feel like Hello Games has gotten a bit excited talking about the tech behind the game because they're game designers and geek out about that kind of stuff but also have done a good job of trying to explain the game whenever they're in public. It's more games journalism and Sony's marketing that keeps running the hype train. I don't get the impression that Hello Games is intentionally trying to drive expectations.
I do think their biggest problem may be that they have trouble getting people to grasp the immense scale here, as relates to multiplayer
People hear "18 quintillion" but they don't really think about what that means, because I know I sure didn't
And that means if every single person on Earth right now got this game, and each person was guaranteed to only discover new planets and nobody else's, every single player has roughly 2 and a half billion planets available that would be unique to them and only them
So take that huge, immense, unknowable scale, and now think about trying to find one person in it
People have enough trouble meeting up in DayZ as it is, and that's a static map that's about 86 square miles
Wow, thanks for the idea on using Royal British Navy ship names. I spent two hours yesterday learning about the history of the four U.S. service branches yesterday and that is a classy ass approach to ship naming.
Another thing about the game that I think a lot of people are gonna bump up against
Hello is very, very cool with this game being boring for huge lengths of time
It's the intention, even!
They had to fight Sean Murray on not having the planets be realistically far apart and it would take 3-5 minutes minimum to travel between each one
I'm seeing a lot of comments from people saying "I thought this was Skyrim in space" and it sure seems like the actual game is The Anti-Skyrim
Mr. G on
+2
GustavFriend of GoatsSomewhere in the OzarksRegistered Userregular
edited August 2016
Hold on for a second because I'm gunna be arty farty.
I frankly love the idea of being in a multiplayer game where it is nearly statistically impossible to run into another player. I think that might be biggest appeal for this game. Because I think it might hit emotional responses from a video game that I've never quite had before. The idea that you are alone on an entire planet and you can look into the stars and know people are out there, but you'll never meet them. It's both a living and empty universe. A sort of contrast in melancholy loneliness and awe over infinite pastures that only a scale of this enormity could elicit. I find that to be a fascinating sort of head space to explore.
Also there might be a bunch of space goats. And I'll find them.
Hold on for a second because I'm gunna be arty farty.
I frankly love the idea of being in a multiplayer game where it is nearly statistically impossible to run into another player. I think that might be biggest appeal for this game. Because I think it might hit emotional responses from a video game that I've never quite had before. The idea that you are alone on an entire planet and you can look into the stars and know people are out there, but you'll never meet them. It's both a living and empty universe. A sort of contrast in melancholy loneliness and awe over infinite pastures that only a scale of this enormity could elicit. I find that to be a fascinating sort of head space to explore.
Also there might be a bunch of space goats. And I'll find them.
There's a difference to me on a fundamental, psychological level between playing a single player game and playing a game where I know there are other people connected to the same game but I'm probably never going to see any of them. And I love that. I'm also cool with parts of this game being boring. If the game turns out like I think it will, it'll be the perfect thing to unwind with after work. Something I can do while I throw on some music or a podcast and just chill.
Hold on for a second because I'm gunna be arty farty.
I frankly love the idea of being in a multiplayer game where it is nearly statistically impossible to run into another player. I think that might be biggest appeal for this game. Because I think it might hit emotional responses from a video game that I've never quite had before. The idea that you are alone on an entire planet and you can look into the stars and know people are out there, but you'll never meet them. It's both a living and empty universe. A sort of contrast in melancholy loneliness and awe over infinite pastures that only a scale of this enormity could elicit. I find that to be a fascinating sort of head space to explore.
Also there might be a bunch of space goats. And I'll find them.
Here's a statement that will make it sound like the next thing I'll say is "you know, it's like New York City is a character too"
The real multiplayer of the game is finding traces of other players
Think about how goddamned cool it'll be to find a planet that you have proof that someone else was there, that you're somewhere another person playing the game has been
Think how happy you'll be to see that tag that says "Naziland: Discovered By Burgerdicks"
Aren't the chances of bumping into someone increased the closer we get to the centre of the galaxy. If there is a literal centre point that we're going to then for sure we're going to meet folks.
Hold on for a second because I'm gunna be arty farty.
I frankly love the idea of being in a multiplayer game where it is nearly statistically impossible to run into another player. I think that might be biggest appeal for this game. Because I think it might hit emotional responses from a video game that I've never quite had before. The idea that you are alone on an entire planet and you can look into the stars and know people are out there, but you'll never meet them. It's both a living and empty universe. A sort of contrast in melancholy loneliness and awe over infinite pastures that only a scale of this enormity could elicit. I find that to be a fascinating sort of head space to explore.
Also there might be a bunch of space goats. And I'll find them.
Here's a statement that will make it sound like the next thing I'll say is "you know, it's like New York City is a character too"
The real multiplayer of the game is finding traces of other players
Think about how goddamned cool it'll be to find a planet that you have proof that someone else was there, that you're somewhere another person playing the game has been
Think how happy you'll be to see that tag that says "Naziland: Discovered By Burgerdicks"
Why would I be happy to find out someone else is plagiarizing my names.
+1
GustavFriend of GoatsSomewhere in the OzarksRegistered Userregular
edited August 2016
As a huge fan of the Hitchhiker's Guide to the Galaxy, I'm fully prepared and almost look forward to the universe being populated by a lot of dummies.
Aren't the chances of bumping into someone increased the closer we get to the centre of the galaxy. If there is a literal centre point that we're going to then for sure we're going to meet folks.
Technically yes, but even if you're both in the same solar system that's a lot of space
They had to fight Sean Murray on not having the planets be realistically far apart and it would take 3-5 minutes minimum to travel between each one
I thought they moved planets closer together so you could see huge planets in the sky.
The way they convinced him was a combination if "it makes our game less bad" and "show me ANY sci-fi novel cover where you don't see another planet on the horizon"
And it's ok. I'll name enough things with super pretentious titles to make up for the Fartagains and Dick'in A'rounds.
Name all the planets with really long titles like chapters in an 18th century novel
In Which the Explorer, Being Low on Fuel, Blasted the Crap out of Some Rocks Before Cataloguing the Local Flora and Fauna With Names Referencing an Anime For Which They Had Particular Fondness During Their Formative Years
Posts
I was once out there by myself during the super blood moon. And I managed alright. The key is really to not open that squelchy book with a face that has been under the house since as long as I can remember.
http://steamcommunity.com/id/pablocampy
Oh oh, I get it: you're the ancient paranormal beast escaped convict mutant.
well I guess all you can do is a moonlight strip tease
have at it then
Well. Funny that.
https://www.paypal.me/hobnailtaylor
At this point I am assuming Facebook is paying companies boatloads to use their streaming stuff
https://www.paypal.me/hobnailtaylor
How do people still not know what the game is
They have said it dozens of times
But also like, all the big huge headlines about the game are how there's over a quintillion planets and they're all unique and you can go everywhere and do everything
You have to dig a little to get more concrete facts about what the game is like
I feel like Hello Games is kind of having their cake and eating it too
http://www.audioentropy.com/
Where/when did they suggest this?
http://steamcommunity.com/id/pablocampy
To be fair, Sony is handling the majority of the marketing
Like those 4 pillars trailers were all them, and they're weird one minute long fast cut action-packed trailers for a game where you will be shooting a laser beam at rocks for dozens of hours while a skyfish hovers around
We don't know when the embargo is, but it looks like sites are getting their copies today, considering Polygon has one now
I would expect a launch embargo though, cause they probably want people to have as much time as they can to actually play it
I feel like Hello Games has gotten a bit excited talking about the tech behind the game because they're game designers and geek out about that kind of stuff but also have done a good job of trying to explain the game whenever they're in public. It's more games journalism and Sony's marketing that keeps running the hype train. I don't get the impression that Hello Games is intentionally trying to drive expectations.
People hear "18 quintillion" but they don't really think about what that means, because I know I sure didn't
And that means if every single person on Earth right now got this game, and each person was guaranteed to only discover new planets and nobody else's, every single player has roughly 2 and a half billion planets available that would be unique to them and only them
So take that huge, immense, unknowable scale, and now think about trying to find one person in it
People have enough trouble meeting up in DayZ as it is, and that's a static map that's about 86 square miles
I am already in love with the name HMS Aquilon.
Hello is very, very cool with this game being boring for huge lengths of time
It's the intention, even!
They had to fight Sean Murray on not having the planets be realistically far apart and it would take 3-5 minutes minimum to travel between each one
I'm seeing a lot of comments from people saying "I thought this was Skyrim in space" and it sure seems like the actual game is The Anti-Skyrim
I frankly love the idea of being in a multiplayer game where it is nearly statistically impossible to run into another player. I think that might be biggest appeal for this game. Because I think it might hit emotional responses from a video game that I've never quite had before. The idea that you are alone on an entire planet and you can look into the stars and know people are out there, but you'll never meet them. It's both a living and empty universe. A sort of contrast in melancholy loneliness and awe over infinite pastures that only a scale of this enormity could elicit. I find that to be a fascinating sort of head space to explore.
Also there might be a bunch of space goats. And I'll find them.
There's a difference to me on a fundamental, psychological level between playing a single player game and playing a game where I know there are other people connected to the same game but I'm probably never going to see any of them. And I love that. I'm also cool with parts of this game being boring. If the game turns out like I think it will, it'll be the perfect thing to unwind with after work. Something I can do while I throw on some music or a podcast and just chill.
Here's a statement that will make it sound like the next thing I'll say is "you know, it's like New York City is a character too"
The real multiplayer of the game is finding traces of other players
Think about how goddamned cool it'll be to find a planet that you have proof that someone else was there, that you're somewhere another person playing the game has been
Think how happy you'll be to see that tag that says "Naziland: Discovered By Burgerdicks"
http://steamcommunity.com/id/pablocampy
Why would I be happy to find out someone else is plagiarizing my names.
The Platinum trophy is called "Total Perspective Vortex"
Technically yes, but even if you're both in the same solar system that's a lot of space
My Steam
https://www.paypal.me/hobnailtaylor
Yeah, it's the "Starfleet would never name a ship that" problem that Star Trek Online had.
I personally hope you get to the center and see your ship from two other timelines there as well, trying to prevent the destruction of the universe.
Now I have to kill a few hours at work before I can go play. But I have to hit the gym and grocery store.. I don't have a lot of time to play today.
Godspeed, Ironsides.
I thought they moved planets closer together so you could see huge planets in the sky.
The way they convinced him was a combination if "it makes our game less bad" and "show me ANY sci-fi novel cover where you don't see another planet on the horizon"
you just named my ships
Name all the planets with really long titles like chapters in an 18th century novel
In Which the Explorer, Being Low on Fuel, Blasted the Crap out of Some Rocks Before Cataloguing the Local Flora and Fauna With Names Referencing an Anime For Which They Had Particular Fondness During Their Formative Years