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[Hearthstone] Patches is a good card

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Posts

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    cloudeagle wrote: »
    Hell, the loss of Reno and Brann might make Grimy Goons decks viable.

    The Goons suck more because they are way too slow against the current batch of aggressive decks. They might get better when the nasty shaman cards rotate out, but that's not accounting for whatever new aggro cards get dumped into the mix. The meta game will always be defined by the fastest deck.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
    Julius
  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Ketherial wrote: »
    alright guys, this is not going to be controversial, i think, but who knows.

    knuckles should have charge.

    maybe that will get one or two people to play hunter.

    no?

    yeah, you're probably right, no one will play him.

    I play knuckles in a funny deck of mine just for laughs. Poor guy only has won one match, but my Opponent must have been wondering why his taunt Jade didn't work. Either that or dropped the taunt for the laugh.

    oosik_betsuni.png
    Steam: betsuni7
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    I think Lightbomb was too good, but maybe that's just me.

    I don't think Lightbomb was good enough.

    But then, I want Wrath of God and will compromise at Themis' Decree.

    We'll see how long this blog lasts
    Currently DMing: None :(
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    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • schussschuss Registered User regular
    I think what we're seeing is fundamental disagreements on "what makes a good deck", as I see people insulting decks as "easy". If there's clear mechanics, decks should be straightforward to pilot, and complexity should not necessarily be a reward. What makes Hearthstone popular is that it's mechanics don't have too many gotchas or incredibly weird edge cases for exploitation (yet).
    Ultimately, as far as ethos, there's lots of different variants:
    Some people just want to beat face and rush things down (aggro)
    Some people want to flood the board with minions in a zerg tide (zoo/murloc)
    Some people want to dominate the battlefield (board control - jade druid, dragons)
    Some people want an answer for everything (control)
    Some people like to shoot the moon (miracle/combo)

    None of these are bad or wrong, nor better than the others. Being a control player does not make you a fundamentally better person than someone who plays board or zoo or miracle. It's something I see bandied about a lot, and it's really antithetical to the game model they're trying to build, as you saw 2 of the 3 tri-classes be minion focused as it aligns with more of the major variants and ways that people play. Control is great and all for those who play it, but it shouldn't be an autowin.

    Play how you want, have fun, and accept that Blizz's balance team will never listen to you (go ask the shreds of the SC2 community how those discussions go)

  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    I am getting real sick of Shamanstone.

    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    schuss wrote: »
    I think what we're seeing is fundamental disagreements on "what makes a good deck", as I see people insulting decks as "easy". If there's clear mechanics, decks should be straightforward to pilot, and complexity should not necessarily be a reward. What makes Hearthstone popular is that it's mechanics don't have too many gotchas or incredibly weird edge cases for exploitation (yet).
    Ultimately, as far as ethos, there's lots of different variants:
    Some people just want to beat face and rush things down (aggro)
    Some people want to flood the board with minions in a zerg tide (zoo/murloc)
    Some people want to dominate the battlefield (board control - jade druid, dragons)
    Some people want an answer for everything (control)
    Some people like to shoot the moon (miracle/combo)

    None of these are bad or wrong, nor better than the others. Being a control player does not make you a fundamentally better person than someone who plays board or zoo or miracle. It's something I see bandied about a lot, and it's really antithetical to the game model they're trying to build, as you saw 2 of the 3 tri-classes be minion focused as it aligns with more of the major variants and ways that people play. Control is great and all for those who play it, but it shouldn't be an autowin.

    Play how you want, have fun, and accept that Blizz's balance team will never listen to you (go ask the shreds of the SC2 community how those discussions go)

    The problem with SC2 was that they only listened to Zerg players for nearly a year.

    MNC DoverDuke 2.0Yilias
  • MMMigMMMig Registered User regular
    edited February 2017
    The problem with SC2 was that they never properly engaged the competitive scene or hell, even had any real sign of sustaining it until they realized "oh shit, third party companies that invested in their own leagues are leaving because of reasons" and by the time they took control and created a proper league, a lot of the hype had gone away so the game didn't have a strong foundation to maintain a long-term audience engaged.


    Oh, and medivacs healing hellions...

    what in the actual flying F?

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
    3cl1ps3kime
  • morgan_cokemorgan_coke Registered User regular
    How does rotation work? Can we dust cards for full value? Or do they just go into Wild? Wasn't playing when the first rotation hit. Thanks for info.

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited February 2017
    How does rotation work? Can we dust cards for full value? Or do they just go into Wild? Wasn't playing when the first rotation hit. Thanks for info.

    They just go into wild, no special refund.

    (Also I'll be posting a longer response to the current debate much later tonight when I can get to my home computer)

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    How does rotation work? Can we dust cards for full value? Or do they just go into Wild? Wasn't playing when the first rotation hit. Thanks for info.

    The cards rotating out (Blackrock Mountain, The Grand Tournament, and League of Explorers) become unavailable for use in Standard. The cards are moved to Wild and retain their dust creation/destruction values. If you plan on never touching Wild, feel free to dust away. If not, hold on to them, they might come in handy in future Tavern Brawls.

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  • morgan_cokemorgan_coke Registered User regular
    Thanks, when does rotation happen? Oh, and if they change cards in the classic set again, can those cards be dusted for full cost?

    XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
    Battle.net: morgancoke#1589

    Titan's Creed: Jump first, don't ask questions, punch everything
  • cloudeaglecloudeagle Registered User regular
    Thanks, when does rotation happen? Oh, and if they change cards in the classic set again, can those cards be dusted for full cost?

    It'll happen this spring whenever the next expansion hits.

    And yes, it's been policy that any nerfed cards can be dusted for full value.

    Switch: 3947-4890-9293
    MNC DoverElvenshaeKoopahTroopah
  • ShadowhopeShadowhope Baa. Registered User regular
    Idx86 wrote: »
    I am getting real sick of Shamanstone.

    Weirdly enough, at my current terrible rank, Shamans never appear. Instead it's all Reno, all of the time. I've played ten games today. Five were Reno Mage. Two were Reno Warlock. One was Reno Priest. I've won exactly one of those eight games against Reno decks, and that was a matter of a huge amount of luck of the draw. I recognize that what I'm up against down here in the Bads is not representative of the overall meta, but I would LOVE to go up against Shamans right now.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • RozRoz Boss of InternetRegistered User regular
    edited February 2017
    cloudeagle wrote: »
    Hell, the loss of Reno and Brann might make Grimy Goons decks viable.

    The Goons suck more because they are way too slow against the current batch of aggressive decks. They might get better when the nasty shaman cards rotate out, but that's not accounting for whatever new aggro cards get dumped into the mix. The meta game will always be defined by the fastest deck.

    While generally true, I wouldn't say that's absolute. Both Control Warrior and Handlock have been the defining metagame deck at various points in their life. And Combo Druid was the best deck with the highest winrate for a month or two a couple years back.

    Roz on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    MMMig wrote: »
    The problem with SC2 was that they never properly engaged the competitive scene or hell, even had any real sign of sustaining it until they realized "oh shit, third party companies that invested in their own leagues are leaving because of reasons" and by the time they took control and created a proper league, a lot of the hype had gone away so the game didn't have a strong foundation to maintain a long-term audience engaged.


    Oh, and medivacs healing hellions...

    what in the actual flying F?

    I think you mean hellbats

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
    YiliasMMMig
  • Metal JaredMetal Jared Mulligan Wizard Rhode IslandRegistered User regular
    cloudeagle wrote: »
    Thanks, when does rotation happen? Oh, and if they change cards in the classic set again, can those cards be dusted for full cost?

    It'll happen this spring whenever the next expansion hits.

    And yes, it's been policy that any nerfed cards can be dusted for full value.

    Except for Mekgineer Thermaplugg. I'm still mad I didn't get full dust value for him after the nerf to leper gnome.

    Also in case you didn't know once standard rotates you can dust your adventure cards if you like! Before standard it wasn't possible to dust adventure cards but you can now! You might be able to dust them now before the rotation but I'm not sure.

    BattleTag: MetalJared#1756
    PSN: SoulCrusherJared
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    cloudeagle wrote: »
    Thanks, when does rotation happen? Oh, and if they change cards in the classic set again, can those cards be dusted for full cost?

    It'll happen this spring whenever the next expansion hits.

    And yes, it's been policy that any nerfed cards can be dusted for full value.

    Except for Mekgineer Thermaplugg. I'm still mad I didn't get full dust value for him after the nerf to leper gnome.

    Also in case you didn't know once standard rotates you can dust your adventure cards if you like! Before standard it wasn't possible to dust adventure cards but you can now! You might be able to dust them now before the rotation but I'm not sure.

    I've already dusted Majordomo, so yeah, you can dust standard-legal adventure cards.

    9uiytxaqj2j0.jpg
    Metal JaredGoodKingJayIIIVariable
  • YiliasYilias Registered User regular
    Medivacs healing Hellbats made equally as much sense as Fungal Growth damaging mechanical units.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
    Variable
  • MMMigMMMig Registered User regular
    Naaaaa. Plant overgrowth will definitely mess up a machine's electronics with water and moisture causing havoc on electrical systems. The more moisture the higher the chance that electrical wires won't be enough to maintain the electrical energy inside and could cause it to jump between wires, screwing things up royally, causing fires, etc..

    It can also contaminate fuel and cause the engine to go nuts with all kinds of diluted chemicals trying to burn.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    MMMig wrote: »
    Naaaaa. Plant overgrowth will definitely mess up a machine's electronics with water and moisture causing havoc on electrical systems.

    But fungi aren't plants :rotate:

    9uiytxaqj2j0.jpg
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    MMMig wrote: »
    Naaaaa. Plant overgrowth will definitely mess up a machine's electronics with water and moisture causing havoc on electrical systems.

    But fungi aren't plants :rotate:

    Don't even get started on the biology in SC.

    Duke 2.0
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    3clipse wrote: »
    MMMig wrote: »
    Naaaaa. Plant overgrowth will definitely mess up a machine's electronics with water and moisture causing havoc on electrical systems.

    But fungi aren't plants :rotate:

    Don't even get started on the biology in SC.

    something something exoskeleton high heels

    9uiytxaqj2j0.jpg
    MMMigGoodKingJayIIIkime
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    3clipse wrote: »
    MMMig wrote: »
    Naaaaa. Plant overgrowth will definitely mess up a machine's electronics with water and moisture causing havoc on electrical systems.

    But fungi aren't plants :rotate:

    Don't even get started on the biology in SC.

    something something exoskeleton high heels

    something something genomes

  • hippofanthippofant ティンク Registered User regular
    Roz wrote: »
    Ask the Jade Druid how they feel about aggro shaman or miracle rogue, for instance. I mean on some level I'm all for a more interactive game, but Blizzard also wants the game to be simple and games to be reasonably quick. They don't want every match to be 20 turns of intensely complex decision making on both sides. That's not only mentally exhausting, but I would say it's something that most players don't actually want.

    As someone who plays Jade Druid, fuccccck Shamans.

    Anyways, according to VSyndicate, it's not just Jade Druid - all the Druid decks crush the Reno decks. Ramp combo > durdle control. And they all get murderized by aggro decks at pretty much the same rate that they beat the Reno decks, which is where you expect combo decks to end up in the paper-rocks-scissors game.

    And also, playing Jade Druid is hard. Maybe not as hard as the Reno decks, but it is absolutely not just play out all your jades in a linear fashion. Maybe Jade Shaman is easier - I don't know, I don't play it - but Jade Druid, like most Druid decks, absolutely keys off of ramping and/or going off with one of Brann/Fandral/Auctioneer, and it is not easy trying to balance board presence with hand explosiveness.

    bwanie
  • MadPenMadPen San DiegoRegistered User regular
    edited February 2017
    Gonna be super sad to see Justicar go. Might be enough to get me to play wild once in a while, actually.
    edit: speaking of which, anyone rolling C'Thun anything these days? Might be my last chance for Justicar.

    MadPen on
    3DS: 4098-4243-6127
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    http://imgur.com/gallery/BPBpX

    More honest cards, hilarious as always.

    GoodKingJayIIIElvenshaeLucedes
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    MadPen wrote: »
    Gonna be super sad to see Justicar go. Might be enough to get me to play wild once in a while, actually.
    edit: speaking of which, anyone rolling C'Thun anything these days? Might be my last chance for Justicar.

    Well, I'm still playing a fair bit of C'Thun Druid, but that's not the sort of deck that runs Justicar :P

    9uiytxaqj2j0.jpg
    MadPen
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Aegis wrote: »
    I think Lightbomb was too good, but maybe that's just me.

    I don't think Lightbomb was good enough.

    But then, I want Wrath of God and will compromise at Themis' Decree.

    dHDLyzr.png

    9uiytxaqj2j0.jpg
    Elvenshae
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    It doesn't take you until your rope starts burning down to run your 1/1 into my Tirion and then King's the present you have to kill Tirion ARGH

    We'll see how long this blog lasts
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    Elvenshae
  • ElvenshaeElvenshae Registered User regular
    3clipse wrote: »
    http://imgur.com/gallery/BPBpX

    More honest cards, hilarious as always.

    Those basically always have me in tears.

    3cl1ps3AegisCogkime
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I don't get the Grimestreet Enforcer. A 7 mana 4/4 mage card that deals 5 damage?

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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    MNC Dover wrote: »
    I don't get the Grimestreet Enforcer. A 7 mana 4/4 mage card that deals 5 damage?

    Firelands Portal.

    Elvenshae
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Firelands Portal, since Paladin doesn't exist.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
    ElvenshaeGoodKingJayIII
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Also, context for Kabal Talonpriest:

    https://www.youtube.com/watch?v=8DqHzIbhEWA

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
    The Escape Goat
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited February 2017
    3clipse wrote: »
    http://imgur.com/gallery/BPBpX

    More honest cards, hilarious as always.

    I don't get the first one

    Edit oh okay. I didn't get it because I've played that card a lot in pally, it's really good in the hand buff decks

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Variable wrote: »
    3clipse wrote: »
    http://imgur.com/gallery/BPBpX

    More honest cards, hilarious as always.

    I don't get the first one

    See above.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
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  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    One of these days they will figure out how to disable Brawl tutorial text after you've played 20 matches of it.

    We'll see how long this blog lasts
    Currently DMing: None :(
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    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
    ElvenshaeKoopahTroopahGoodKingJayIII
  • LucedesLucedes might be real Registered User regular
    they should remove charge from patches
    then change his sound clip to "Eye'm patched"

    Aegis3cl1ps3GoodKingJayIIIDuke 2.0MNC Doverenvoy1Donnicton
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Aegis wrote: »
    One of these days they will figure out how to disable Brawl tutorial text after you've played 20 matches of it.

    The technology just isn't there.

    Sir Fabulous
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I was going to make another post on my thoughts about that discussion earlier, but have a reddit meme instead

    lqD9DiF.png

    9uiytxaqj2j0.jpg
    3cl1ps3AegisKoopahTroopahMMMigMNC DoverCogDibbyBliss 101kimeDonnictonemnmnme
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