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Intous 3 pressure sensitivity
I'm trying to use a Wacom Intous 3 with Manga Studio 5, but it isn't registering any pressure differences. I know the tablet works fine because I've tested it on Photoshop CS2 and had no issues. The drivers should be up to date because I downloaded them directly from Wacom.
I've tried every option in Manga Studio's preferences/tablet window, messed with pen sensitivity preferences, restarted the program, restarted my computer, restarted my drivers...
Is there anything else I can do, or is my Intous so old Manga Studio won't work with it?
Thanks!
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Interestingly, the standard tablet pen I use most occasionally glitches and acts like you've held it down longer than you have, leaving very fine lines from the drag.
When that happened, there was a very minor, short variation in line thickness. Otherwise, nothing.
And I just updated wintab and went back through all the tablet preferences in manga studio. Nothing.
Well, I did install Manga Studio before installing the tablet. So I'll see if uninstalling/reinstalling the program helps.
I've already done several extensive searches on Google, and tried all that advice, so I don'y know if I can do anything else. I may be stuck with Photoshop CS2 for now. (Not as good at inking, and doesn't let you fill in line art on a separate layer.)
Thanks anyway.
While I can't help with your main issue, I might be able to help with this! As for inking, I've heard that adding Lazy Nezumi to Photoshop is super helpful. It's $35 but I know a lot of people that swear by it.
Also, I'm not sure if I understand what you're trying to do regarding "filling in line art on a separate layer"...do you mean changing the color of the line art on another layer? Or adding color INSIDE of the lineart? I have a few tricks that may make it easier in Photoshop.
I just uninstalled everything, reinstalled the tablet, then installed Manga Studio again. And it's working! Thank you so much for the suggestion!
But the cursor's doing that thing where it gets a circle around it every time I click unless I'm drawing. I had that disabled before I uninstalled/reinstalled everything.
Disabling the circle thing couldn't be what screwed it up, could it?
I meant adding color inside of the lineart, but on a layer below. In high school/college (before I had manga studio) I'd either fill everything in by hand, or I'd do an outline of color on a layer under the lineart, then use the fill tool, then manually color in any white or faded pixels (which happened a lot because I always forgot to switch to a hard-edged brush...) It took forever, and I ended up giving myself a repetitive motion injury, so I really want to avoid that.
I really doubt it, since the circle thing is related to the godawful "Windows Ink" function, which is something should be shot into the fiery sun. I've turned that off on every single computer I've ever used to drawin', and never had issues. It would surprise me if that were the case, but you could always turn it back on afterwards if MangaStudio messes up again? At least now you have a solution, which is great.
Ah yeah. So here are my steps for filling in lineart:
1. Start on your linework layer (make sure its blending mode is set to "Multiply"). Use the Magic Wand tool to select the empty space AROUND the character. Use the command [Ctrl] "i" to inverse this selection. Now you have your entire character selected on the OUTER edge of the linework. If your linework is thin and delicate, you can just choose a new layer and use the Paint Bucket tool to fill in a base color now. I like to keep this "base layer" layer separate from every other color layer, because you can hold down [Ctrl] and click on that base layer in the future, and it will select the base shape (which will be in the shape of your character). This makes it super easy to subdivide this single "base" into multiple sections in the future for easy coloring.
(if your linework is thick, you can go to the "Select" tab >> "Modify" >> "Contract", and then have the selection contract itself by a couple of pixels. This ensures that 100% of the color on your base layer will be INSIDE your linework, which means NO CLEAN UP! Hallelujah. If any clean up is even required, it's super minor.
2. Now, you can create new color layers, and "link" them down to your base layer. To do this, create a new layer ABOVE your base layer. In the "New Layer" dialogue box, under the name, click on the option "Use Previous Layer to Create Clipping Mask". Now everything you draw in this layer will ONLY stay within the confines of the "base" color layer below it. (To easily make a layer "link" to the one below like this, or to undo the function, just select the above layer and use the command [Ctrl] [Alt] "g".
3. Create as many of these new Clipping layers as you need to, and link them all to that "base" color layer.
You can re-use the same technique as you did for the base layer, too! Does the character have pants you need to color in easily? Go back to your lineart layer, use the magic wand tool to select the interior of the pants, (maybe use the "Select">>"Modify">>"Expand" command to ensure this selection is creeping into your lineart, so ensure no white spots), and use the Paint Bucket tool to fill in the pants. You can then take this "pants layer" and link it again with the base layer to make sure none of the pants coloring goes outside of your lineart.
That sounds like a lot of text, but I like to elaborate to make things very clear. Hopefully this helps you! Every time I've used this process, the clean-up has been SUPER minimal, and the base color lay-in goes super duper fast. I can finish all of my flat coloring on a full character within minutes. If you have any other questions about this or need clarification, just shoot me a PM!