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The reaction to Sea of Thieves is why gamers deserve that calibration tutorial that tells you "look up" and "jump," and QTEs, and the game taking camera control away to show you cool explosions. All of that.
I still think the "hey look up here" tutorial thing is brilliant, because it automatically sets your sticks to inverted or not inverted depending on how you respond.
+11
BeNarwhalThe Work Left UnfinishedRegistered Userregular
The need to have PvP servers and PvE servers in Sea of Theives.
No they do not!
It would help improve the game and grow it. You could literally turn off player damage in the game right now and it would still work as a game. PVP being core to it is a crutch argument and not really that true. Its a part of it. Just like the PVE is a part of the drive to get people to PVP together.
But, like I said, you could turn off player damage, add in bot skeleton ships, add in some shitty story arc and the game would be instantly attractive to those of us who dont want to deal with shitty pvp mechanics anymore.
I mean sure that could be fun too, but that would be an entirely different game than the one they made. And that kind of pirate game does exist, I think Blackwake is trying to be more of that sort of thing? It seems like a lot of people wanted it to be a very different game than the one they were telling people they were making though.
No it wouldnt. It would literally be the same game without being able to be a dick to others.
The need to have PvP servers and PvE servers in Sea of Theives.
No they do not!
It would help improve the game and grow it. You could literally turn off player damage in the game right now and it would still work as a game. PVP being core to it is a crutch argument and not really that true. Its a part of it. Just like the PVE is a part of the drive to get people to PVP together.
But, like I said, you could turn off player damage, add in bot skeleton ships, add in some shitty story arc and the game would be instantly attractive to those of us who dont want to deal with shitty pvp mechanics anymore.
I mean sure that could be fun too, but that would be an entirely different game than the one they made. And that kind of pirate game does exist, I think Blackwake is trying to be more of that sort of thing? It seems like a lot of people wanted it to be a very different game than the one they were telling people they were making though.
No it wouldnt. It would literally be the same game without being able to be a dick to others.
Why does engaging with the game's intended PVP system make me a dick to others?
+1
ChanusHarbinger of the Spicy Rooster ApocalypseThe Flames of a Thousand Collapsed StarsRegistered User, Moderatormod
The need to have PvP servers and PvE servers in Sea of Theives.
No they do not!
It would help improve the game and grow it. You could literally turn off player damage in the game right now and it would still work as a game. PVP being core to it is a crutch argument and not really that true. Its a part of it. Just like the PVE is a part of the drive to get people to PVP together.
But, like I said, you could turn off player damage, add in bot skeleton ships, add in some shitty story arc and the game would be instantly attractive to those of us who dont want to deal with shitty pvp mechanics anymore.
I mean sure that could be fun too, but that would be an entirely different game than the one they made. And that kind of pirate game does exist, I think Blackwake is trying to be more of that sort of thing? It seems like a lot of people wanted it to be a very different game than the one they were telling people they were making though.
No it wouldnt. It would literally be the same game without being able to be a dick to others.
Why does engaging with the game's intended PVP system make me a dick to others?
capitalism is designed to fleece the underclasses and funnel what little wealth they have to the already rich so if i participate in that system how does it make me the bad guy?
Chanus on
Allegedly a voice of reason.
+5
Captain Ultralow resolution pictures of birdsRegistered Userregular
I got shot in Call of Duty. these fucking griefers.
+3
HonkHonk is this poster.Registered User, __BANNED USERSregular
Two triremes with crew spawn in on eachother and start flying and stretching in the air, hundreds of feed up. Sometimes landing and then flying again. To the game's credit it didn't immediately crash and would try to physics what it was seeing, if I looked away at times I could lessen the load enough for it to keep resolving. I could hear the processor melting in real time though.
The reaction to Sea of Thieves is why gamers deserve that calibration tutorial that tells you "look up" and "jump," and QTEs, and the game taking camera control away to show you cool explosions. All of that.
The "look up" calibration tutorial in Halo was what the game used to see if you wanted the the y-axis to be inverted or non-inverted, and that is just great.
@Sir Landshark forget porp! porp is old news (I never said this). Try it with us anyways, we're still going strong. And then we'll assimilate prop into the mix.
+2
zepherinRussian warship, go fuck yourselfRegistered Userregular
The need to have PvP servers and PvE servers in Sea of Theives.
No they do not!
It would help improve the game and grow it. You could literally turn off player damage in the game right now and it would still work as a game. PVP being core to it is a crutch argument and not really that true. Its a part of it. Just like the PVE is a part of the drive to get people to PVP together.
But, like I said, you could turn off player damage, add in bot skeleton ships, add in some shitty story arc and the game would be instantly attractive to those of us who dont want to deal with shitty pvp mechanics anymore.
I mean sure that could be fun too, but that would be an entirely different game than the one they made. And that kind of pirate game does exist, I think Blackwake is trying to be more of that sort of thing? It seems like a lot of people wanted it to be a very different game than the one they were telling people they were making though.
No it wouldnt. It would literally be the same game without being able to be a dick to others.
Why does engaging with the game's intended PVP system make me a dick to others?
capitalism is designed to fleece the underclasses and funnel what little wealth they have to the already rich so if i participate in that system how does it make me the bad guy?
Chanus up here yelling at the laser tag arena to unite and cast off their chains
The need to have PvP servers and PvE servers in Sea of Theives.
No they do not!
It would help improve the game and grow it. You could literally turn off player damage in the game right now and it would still work as a game. PVP being core to it is a crutch argument and not really that true. Its a part of it. Just like the PVE is a part of the drive to get people to PVP together.
But, like I said, you could turn off player damage, add in bot skeleton ships, add in some shitty story arc and the game would be instantly attractive to those of us who dont want to deal with shitty pvp mechanics anymore.
I mean sure that could be fun too, but that would be an entirely different game than the one they made. And that kind of pirate game does exist, I think Blackwake is trying to be more of that sort of thing? It seems like a lot of people wanted it to be a very different game than the one they were telling people they were making though.
No it wouldnt. It would literally be the same game without being able to be a dick to others.
Why does engaging with the game's intended PVP system make me a dick to others?
capitalism is designed to fleece the underclasses and funnel what little wealth they have to the already rich so if i participate in that system how does it make me the bad guy?
Chanus up here yelling at the laser tag arena to unite and cast off their chains
i did once lead sort of a laser tag rebellion against the staff
but i was friends with the staff and we would just go to lazerquest and fuck around all day for free
I would definitely play a Sea of Thieves game mode where a hundred boats drop into a big lake.
I can see it now. Everyone immediately booking it to be on the very outer edge of the lake to be on the outside circle of the fight. But maybe the outside edge is just northing but NPC cannons with deadly aim.
Posts
I still think the "hey look up here" tutorial thing is brilliant, because it automatically sets your sticks to inverted or not inverted depending on how you respond.
I genuinely think that wasn't healthy for him though
No it wouldnt. It would literally be the same game without being able to be a dick to others.
Captain picked up some advanced maneuvers, and I was left behind.
Due to the success of Sea of Thieves Monster World, Fortnite has removed most of the landmass in favor of boats.
Why does engaging with the game's intended PVP system make me a dick to others?
I started humming she can fly.
"She flew'd"
capitalism is designed to fleece the underclasses and funnel what little wealth they have to the already rich so if i participate in that system how does it make me the bad guy?
The "look up" calibration tutorial in Halo was what the game used to see if you wanted the the y-axis to be inverted or non-inverted, and that is just great.
GTA V was/is an exceptional game.
Nu Battlefront... *seesaw hand motion*
Is teabagging speech
I want the Supreme Court to weigh in
Perhaps not this supreme court...
Chanus up here yelling at the laser tag arena to unite and cast off their chains
That reminds me: RBG low-key dunked on both her colleagues and Police in general the other day.
An old white lady hasn't made me that aroused since the early days of broadband internet.
I have seen ports
I have seen lands
I have seen people biking down the road in the middle of the night. Like, a lot of people doing that
Did you see the shangai holes?
were they nekkid?
i did once lead sort of a laser tag rebellion against the staff
but i was friends with the staff and we would just go to lazerquest and fuck around all day for free
so i dunno if that counts
Let he/she who casts the most flowers wins!
They have these games too. Just type "anime" into steam, you'll find one.
If I can direct you to my Kickstarter ...
Guys, I see a solo sloop due north. I think he's got loot.
well, assuming P is a positive integer
---
I can see it now. Everyone immediately booking it to be on the very outer edge of the lake to be on the outside circle of the fight. But maybe the outside edge is just northing but NPC cannons with deadly aim.