What makes a Guardian… a Guardian? We take our first breath with no memory of who we were before – yet we are inexorably drawn to the Light. We fight, we die… and we live again. We know that we were chosen for a reason by something greater than ourselves. For as deep and wide as humanity’s rivers have run, it has now been reduced to a precious few, needing something to believe in… and a place to call home. This is what we have been called to – the future that we fight for. The future we will protect.
Shaped by the fires of each new battle, we are forged and sharpened into what we must become for the fight ahead.
What we have built is only the beginning – a symbol of what we can achieve, of who we are and our great purpose here. But the day may come when we will be tested. When all we hold dear is threatened. And then, we will see what each of us is truly made of.
Destiny 2: Penny Arcade G&T Saves the Universe and Everything in It, No, Seriously, I Know It Looks like We’re Losing but Everything Is Under Control, We Promise is an online multiplayer action role-playing sci-fi-fantasy first-person shooter for PlayStation 4, Xbox One and PC and the second title in Bungie and Activision’s ten-year, zillion-dollar Destiny franchise. It’s MMO-like – think gear collection (and dress-up), skill trees and specs, party play, raiding, and PvP – with rock-solid gunplay and wondrous, gorgeous worlds to explore. Beyond all of that, it’s also home to the best damn community in gaming:
Pax Arcadia, our systems-spanning network of clans.
A Little History: Our Story So Far
In Year One of Destiny, the Wise and Noble Guardians of PA traveled through space and time in defense of Human, Awoken, and Exo, rising to meet every challenge and ultimately emerging from a year's worth of adventures bearing the spoils of war and the bounty of exotic weapons, sturdy and stylish armor, fortune, and fame. Through our bravery and dedication, we defended The Tower from all who would see it leveled to the ground. Our legend reached the farthest battlefields of the Crucible. We earned the favor of the Queen and protected her Reef from enemies seeking to tear it apart.
At times, our successes seemed inevitable, almost routine. We traveled backward and forward through time; we crushed our foes underfoot in encounter after encounter; we destroyed the heart of a god - more than once. We plumbed the depths of the Dark Below, face-to-hideous-face with Crota, Hive Prince and Son of Oryx. In time, he fell like the rest. We took his wretched, cursed husk and held it aloft as a trophy.
In Year Two, we braved the Dreadnaught, a terrifying frontier, and we beat back the Taken, a twisted menace. We competed against our fellow Guardians in brutal bloodsport, sharpening ourselves into efficient, highly coordinated soldiers of the Light. We returned to the Prison of Elders and tore through its denizens, leaving our mark on its every arena. We remained relentless, undeterred, in the face of overwhelming odds, and together we struck down Oryx, the Taken King. He refused to tolerate our insolence; we refused to tolerate his existence.
In Year Three, Fallen mutants, scavenging the tombs of the Golden Age, unleashed a plague of unimaginable corruption on our world. Grotesque new foes bore down upon the walls of the Last City, challenging us to adapt or perish. Lord Saladin called us to take up the mantle of the Iron Lords, and we obliged. We honored their legacy by rediscovering their history and celebrating a noble, long-buried tradition.
Now, as we enter a new era, our greatest-ever threat emerges from the Darkness to meet us: Dominus Ghaul, leader of the Cabal’s Red Legion. Ghaul believes that the Traveler erred in bestowing the Light upon us; as we begin our journey in Destiny 2, he and his forces will assail the Tower, corrupt the Traveler, and scatter us to the wilds, beyond the relative safety of our city’s walls. For the first time ever, we will enter a world without Light.
But we will enter it together, Guardians.
And it will not be dark for long.Clan Update (April 10, 2018): We have three separate clan pages on Bungie.net (complete with general chat wall and LFG channels!) for PlayStation, Xbox and PC Arcadians. To join up on your specific platform, please PM
@GMaster7 (PS4),
@ObiFett (Xbox) or
@SniperGuy (PC) and let us know your PSN/Xbox/Battle.net ID and your Bungie.net ID - and add yourself to the bottom of the Mega-Roster (linked below) for your platform of choice. Then, use the below links to send a join request to your platform's clan on Bungie.net. We're looking for players who will be active in-game and here in the thread, so general policy is to keep an eye on inactivity through
this excellent tool developed by our very own
@Muffinatron (Holy-Promethium) - and to make room for active players when possible. Because we're at war with Bungie's 100-person cap, membership is restricted to forumers.
• Pax Arcadia Mega-Roster Spreadsheet
• Pax Arcadia (PS4)
• Pax Arcadia Prime (Xbox One)
• Pax-Arcadia (PC)
PC Arcadians: We also have a
clan channel within the PA Discord server!
PS4 Overflow Clans
On PS4, Pax Arcadia's waitlist has been growing pretty steadily since launch. If you're on that list and are looking to escape from no-clan purgatory and reap some weekly clan rewards, might I suggest joining either our overflow clan or the SE++ subforum's clan? There's a lot of overlap between PA and these other clans, and if you're on the waitlist, I'll still let you know if your spot comes up.
•
Pax Chardcadia (PS4 Overflow)
•
SE++ ClanFind teammates with The100.io!
If you're looking for teammates for any activity in D1 or D2, check out PA's console-specific groups on The100.io, right here:
•
Pax Arcadia - PS4 (Contact
@Celian,
@Marikir and/or
@Dajoran)
•
Pax Arcadia - Xbox One (Contact
@ObiFett,
@awsimo and/or
@dinoarus)
•
Pax Arcadia - PC (Contact
@3clipse)
Useful Links and Utilities
We will use this space to compile links to miscellaneous sites and tools as we prepare for and dive into the launch of D2. Please feel free to PM or @ me in the thread at any time if you would like to contribute a useful resource or utility to the OP.
•
Destiny Item Manager: Move items between characters and keep track of your gear and inventory.
•
DestinyTracker: Track your stats, plus leaderboards, activity listings, and vendors.
•
DestinyDB: Item lists and tons of info.
Posts
WAR...CHANGES ON OCCASION WITH A NEW EXPANSION
Gets worse, stuff at the end looks to be 380. Which was described as a "prestige" achievement to reach. As in it's going to take a good long time to get to. What the hell Bungie?
Wait, on that note - did I see correctly that clan rewards will actually be providing LL upgrades?
This isn't discord! And also many people probably don't have multiple monitors, making it trickier to keep an eye on chat. If it's in game it'll be awesome to go "Hey anyone wanna do X" and be able to arrange it from there. It is bonkers to me that this wasn't in like, Destiny 1, even on consoles.
People said they wanted more stuff to do. Bungie interpreted that as, "We want to spend more time before having done everything" and decided the appropriate solution was "Make it take longer to do the same amount of stuff, rather than add more stuff."
Which isn't entirely fair since they did add several new egg hunts and activities but it definitely appears to have been their thinking when they decided on LL requirements for things.
And because it got bottom-of-the-thread'd:
Come on you guys, PC already has clan chat.
You're in it right now!
Yeah, in-game coordination would be pretty sweet on PS4 as well. The PSN 'community' thing is a shit-show. I don't understand why we didn't have a "flag myself LFG to clan members with a visible indicator in-game" on day 1 of clan roll-out.
It's a whole other set, independent of the normal raid.
Its an entirely different activity choice. You choose to do Eater of Worlds from the Leviathan activity selector.
Then you land on the Leviathan and it directs you to a different place within that structure and its a completely new set of encounters.
Warmind Raid Lair
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Switch: SW-1493-0062-4053
https://medium.com/@alascii
1. Bungie was being insincere when they told Slayerage that power progression would be slow, as he and his crew had contrived means to accelerate their power acquisition.
2. This of course means that Bungie "doesn't think about us" (meaning the "hardcore" players like Slayerage and company)
3. Escalation Protocol: still not hard enough, because it's just too easy to get 9 high level players in the same instance (wtf?)
In short: there is no satisfying some people. Especially people with poop in their socks. Just don't even bother suggesting they poop somewhere else.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Yeah
Thats kind of the deal with the new Raid structure
Each "Year" we will get a new Raid location and the Raid that launches with the main expansion will be a proper raid like the Leviathan. Then each mini-expansion that comes out that year will add a Lair, that is like a mini-raid also in the same location as the main raid.
So when the expansion launches in the fall, we will get a new Raid in similar length to the Leviathan. And the next two expansions will each add Lairs to that location.
we already knew that would be the case for year 1 raids
i don't know why no one else already said it
They've never released 3 days after the launch of new content while simultaneously requiring you to up your Power Level by 35 (assuming you were at max Power Level beforehand) in order to meet its recommended Power Level. And to top it off, nerfing sources of progression.
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
Posting this again as it looks like Kersev can't make it so need one more, although I guess we might be doing raid lair 1 instead, 370 light for the new one doesn't sound possible
PSN- AHermano
Its almost like the people that are surprised have been playing this game for almost 4 years at this point and for them to be surprised its probably for good reason!
Throughout most of D1 didn't the raids drop a month after the DLC?
(Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
in order to understand chanus you must first understand chanus
so i'm sure i'm missing a fuckton that depend on you pushing some small button or something
Sure, that'll be great
PSN- AHermano
man fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck that.
It's the perks of being in an active and fun clan. I don't have time to do the raid or trials, I'll never have time. I've had destiny since day 1 and I've done the raid exactly once and we didn't finish it. the only way I have a bunch of raid gear is from being in a clan and it's such a awesome thing.
this is a fucking bad change and fuck the complainers.
Excuse me, but someone in the previous thread went through the trouble of giving them the awesome name of "Shootables" and its offensive that you won't use its preferred terminology.
I just want it to be fun
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Is....
Is it a good way?
(come play PVP!)