honestly i can't really stand Arena because at the end of the day magic is a social experience for me
the rapport over the game as we play it is essential
Turns out soullessly grinding at leaderboards is an unfulfilling experience.
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Yeah but in arena I don’t need to spend 300 bucks to make a deck I like.
Humor can be dissected as a frog can, but dies in the process.
Yeah, arena is where i will build a $bant$ deck. Paper will probably be mono red or something until i can get a hold of some questing beast, brazen borrowers, or murderous riders to mess with something else. Im kind of thinking i should make some GB monstrosity with assassins trophy and casualties of war and just blow up everything. Just need some way to get then back.
I understand blue/white/black forms of control are fun to PLAY and probably good for the game as a whole but jezzy creezy are they unfun to play against. I don't know if it would be better in paper where I could at least talk to the person I'm not really playing magic with or not.
It really depends on the deck. Most mid range decks you are a dog in that race and there’s not much you can do about it but man I love ripping my opponent to pieces with an aggressive deck while they waste their time.
field is just not fun to play against, like a lot of the cards in the format
i can't interact with it in any way so there's nothing i can do to change the board state once they have it out. they're inevitably just going to get a free zombie every turn forever and i have to deal with that
Yeah, the thing with Field of the Dead is that the FoD decks don't need to split their cards between "create threats" and "setup things". Damn near all their cards can be Grab Land Put Land, because the very act of ramping also gets them the board presence they need to survive. So while I may have a Flame Sweep or a Legion's end, it's two or three cards in a deck of sixty, so when I draw it I need to be able to finish the game right there, or next turn there'll be four zombies back in the field and I won't have more answers to them.
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
edited October 2019
I’m kind of just killing time in Arena waiting for Brawl to launch, that feels more my jam than Standard. I really enjoyed the brief Brawl event and playing around with building different brawl decks around various commanders seems fun (and also cheaper as I tend to have a lot of 1-of rares, it’s crafting 3 more that kills me.)
UnbrokenEva on
0
Dr. Flamingo49 Gilded Disc Perceives the SunRegistered Userregular
I understand blue/white/black forms of control are fun to PLAY and probably good for the game as a whole but jezzy creezy are they unfun to play against. I don't know if it would be better in paper where I could at least talk to the person I'm not really playing magic with or not.
What, who'd wanna talk to a Blue/White control player? :P
On the other hand, nothing but precons could get me to uninstall and never look back. Making decks is what magic is to me, playing is just how you test your creations.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
The power level issue is a big one for me, because there is just no way to enforce things. You need a safe space to try janky decks like making as many copies of seven dwarves as possible, but equally you need a place to test pilot your new Spike pile to optimize your play for ranked, and you can't make 2 queues for that as people would just cheat it anyway so you shuffle those people together and they both waste their time half the time. And that's also the place to go to bust out some quests, which at least ups the jank a little. Meanwhile ranked is srs bzns and that's fine. But events give the dual message of "silly fun with alternative rules!" And "pay an entry fee and try hard to win prizes to recoup that value, because wtf is fun even worth if it's not a progression system!"
All built on the back of a fundamentally gambling based model.
All in all it reminds me why I like single box board games so much, but the addictive loops and level of personal choice involved in MTG will always have me coming back from time to time.
(Disclaimer I realize the above is really me working through some things about how I play things and as someone who also dabbles in destiny and Diablo I'm well aware of the hypocrite I am.)
+1
KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Man Im still working my way back up on the ranks so Flash is probably garbage but it sure beats up on fires something fierce.
Yeah usually when I have a good game against Flash it’s when I have good instants to play on their turn and make them spend their counter mana. A card that says “here’s how many spells I’ll be casting this turn and btw don’t worry about your turn, I won’t do anything” must be like easy mode for Flash.
On the other hand, nothing but precons could get me to uninstall and never look back. Making decks is what magic is to me, playing is just how you test your creations.
I just want it as a mode, deck building is absolutely the core of magic I just dont usually feel like putting in the energy and I also don't enjoy feeling like I'm getting blown up
0
astrobstrdSo full of mercy...Registered Userregular
The power level issue is a big one for me, because there is just no way to enforce things. You need a safe space to try janky decks like making as many copies of seven dwarves as possible, but equally you need a place to test pilot your new Spike pile to optimize your play for ranked, and you can't make 2 queues for that as people would just cheat it anyway so you shuffle those people together and they both waste their time half the time. And that's also the place to go to bust out some quests, which at least ups the jank a little. Meanwhile ranked is srs bzns and that's fine. But events give the dual message of "silly fun with alternative rules!" And "pay an entry fee and try hard to win prizes to recoup that value, because wtf is fun even worth if it's not a progression system!"
All built on the back of a fundamentally gambling based model.
All in all it reminds me why I like single box board games so much, but the addictive loops and level of personal choice involved in MTG will always have me coming back from time to time.
(Disclaimer I realize the above is really me working through some things about how I play things and as someone who also dabbles in destiny and Diablo I'm well aware of the hypocrite I am.)
This is me as well, but mostly what that means is grinding gold in an ever evolving format to scrape together funds for limited and hope to go hot. Then you have a format I kinda like get "solved" by weaponsmith and pull that or get crushed by it.
Man Im still working my way back up on the ranks so Flash is probably garbage but it sure beats up on fires something fierce.
Yeah usually when I have a good game against Flash it’s when I have good instants to play on their turn and make them spend their counter mana. A card that says “here’s how many spells I’ll be casting this turn and btw don’t worry about your turn, I won’t do anything” must be like easy mode for Flash.
Typically you don't even get to that part of the game. After landing an early threat they waste several of their turns trying to land a Fires which you bounce/counter several times in a row.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
It would be a real quick amount of time from launch to ban but holy shit I am tired of FotD.
Humor can be dissected as a frog can, but dies in the process.
admanbunionize your workplaceSeattle, WARegistered Userregular
My guess is they're not 100% committed to banning Field (or something else in that deck) but will have it ready to go if MC results are what we expect.
Emergency legalizing Astrolabe in Standard (snow lands still illegal)
I ate an engineer
0
PiptheFairFrequently not in boats.Registered Userregular
paradoxical isn't even an issue in modern, it is going to get restricted in vintage though
astrolabe is likely on the chopping block in modern and pauper if anything
My guess is they're not 100% committed to banning Field (or something else in that deck) but will have it ready to go if MC results are what we expect.
yeah, I'd guess they're waiting, but I think it'll be circuitous that eats a ban
0
PiptheFairFrequently not in boats.Registered Userregular
I'm in favor of aggressive experimentation with banning on mtga before paper, so they can very easily collect shitloads of data to determine greater effects
+2
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
I really want to try a Brawl deck with Golos as commander so I hope they don't ban that
Posts
At least in paper I can talk with my opponent whilst they crush me.
Well, early on in the season I get crushed in Copper :P
Steam: https://steamcommunity.com/profiles/76561198004484595
It really depends on the deck. Most mid range decks you are a dog in that race and there’s not much you can do about it but man I love ripping my opponent to pieces with an aggressive deck while they waste their time.
https://gofund.me/fa5990a5
Yeah, the thing with Field of the Dead is that the FoD decks don't need to split their cards between "create threats" and "setup things". Damn near all their cards can be Grab Land Put Land, because the very act of ramping also gets them the board presence they need to survive. So while I may have a Flame Sweep or a Legion's end, it's two or three cards in a deck of sixty, so when I draw it I need to be able to finish the game right there, or next turn there'll be four zombies back in the field and I won't have more answers to them.
https://gofund.me/fa5990a5
What, who'd wanna talk to a Blue/White control player? :P
Edit mostly because I'm very lazy and I have the most fun in magic when the decks feel like they're on par with each other
All built on the back of a fundamentally gambling based model.
All in all it reminds me why I like single box board games so much, but the addictive loops and level of personal choice involved in MTG will always have me coming back from time to time.
(Disclaimer I realize the above is really me working through some things about how I play things and as someone who also dabbles in destiny and Diablo I'm well aware of the hypocrite I am.)
Yeah usually when I have a good game against Flash it’s when I have good instants to play on their turn and make them spend their counter mana. A card that says “here’s how many spells I’ll be casting this turn and btw don’t worry about your turn, I won’t do anything” must be like easy mode for Flash.
I just want it as a mode, deck building is absolutely the core of magic I just dont usually feel like putting in the energy and I also don't enjoy feeling like I'm getting blown up
This is me as well, but mostly what that means is grinding gold in an ever evolving format to scrape together funds for limited and hope to go hot. Then you have a format I kinda like get "solved" by weaponsmith and pull that or get crushed by it.
Typically you don't even get to that part of the game. After landing an early threat they waste several of their turns trying to land a Fires which you bounce/counter several times in a row.
https://gofund.me/fa5990a5
They banned Ramunap Ruins just last year.
https://gofund.me/fa5990a5
Nintendo ID: Pastalonius
Smite\LoL:Gremlidin \ WoW & Overwatch & Hots: Gremlidin#1734
3ds: 3282-2248-0453
Anything specific?
https://gofund.me/fa5990a5
astrolabe is likely on the chopping block in modern and pauper if anything
yeah, I'd guess they're waiting, but I think it'll be circuitous that eats a ban
https://gofund.me/fa5990a5
Im not seeing any hot recent Outcome decks in modern. You got the hot news, Gnome?
https://gofund.me/fa5990a5