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The Dillo would have been really good when Un'goro was still in Standard and Taunt Warrior was a thing. But Taunt warrior without the inevitability and pressure of the Rag hero power doesn't really have any more win condition than Control Warrior, so it just seems like another deck that would win by stalling and Fatiguing your opponent. And until next April, Boom is still the best single card for a Fatigue based strategy anyway, so it's hard to envision what exactly a Taunt Warrior would do better than today's Control Warrior.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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gloves of mugging on turn 1 is brutal and his hero power is absurd
also I beat it in 40 minutes so I get to go back to not playing this bad game for another week
I didn't finish a run last week
Armage(ddon)dillo, not Armagedillo
Battle.net Tag: Dibby#1582
Speed strats
SCIENCE!
ed: aw booo.... it doesn't stack.
they don't even trigger three times! BOOOOOOOOOO!!!!
Witty signature comment goes here...
wra
That's pretty consistent with the other doublers. They only ever double.
It's why you never go double Shark.
And should probably not even bother with single Shark.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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Battle.net Tag: Dibby#1582
Well actually....Hagatha's Scheme into Healing Rain is a huge set of comeback turns.
Luckily, I was able to scrape out a win in the end by getting +3 Attack adapt on Old-Murk Eye and the Murloc Ninja.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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highlander is back and boy is it underwhelming
Battle.net Tag: Dibby#1582
the other highlander cards are much better and bran and finley both look potentially game-breaking(yet-again)
Thank god. OG Reno is the worst Hearthstone card ever printed.
WOWZA
Also Reno's actual card:
edit: finley kinda scares me a bit ngl. i guess the only saving grace there will be discover and you won't always get The Broken Thing, but
Battle.net Tag: Dibby#1582
Twitch: KoopahTroopah - Steam: Koopah
that's still quite a strong effect. that's literally Better Meteorologist, no handsize conditional. those missiles can't go face either.
that's actually a really strong board clear effect without a tempo loss.
Battle.net Tag: Dibby#1582
Brann looks like he’s designed for someone at Blizzard who really wants to play Wild Odd Aggro Highlander Hunter (WOAHH). Also, he works really well with himself: Brann + Brann = King Krush + King Krush.
*Well, Brann is close in the same way Kathrena usually was
I think it'd feel a good deal less lame if they didn't abandon concepts all the time. But they do, so a re-tread stinks.
literally all the upgraded hero powers are game-breaking, regardless of what you get
Highlander, yes.
Quests, no. I think Quests are a cool mechanic that has a ton more design space. There should be quests of all rarities, imo.
sure, but, consider that there's enough aggro-y and control-y HPs out there to allow you to still pick something Good that will benefit you most of the time
it's a pool of 3 out of 9 total HPs so chances are yer gonna get something you can use. imagine a fast Paladin deck with 2 Mana Draw a Card as their HP. or 2 mana equip a 2/2 weapon, or deal 3 face damage, or gain 2 armor/2 attack this turn. there's usable stuff in there for sure.
(honestly, even the upgraded Paladin HP won't be that obnoxious as it was, because your deck won't be built around it. you're not gonna have Level Up or Quartermaster or Raid Leader or whatever else.)
except totems. never totems.
if old Finley saw play, new Finley will see play, 100%.
Battle.net Tag: Dibby#1582
edit: also meteorologist can go face
i'd call not going face a boon, honestly
i do agree that there might need to be more support but honestly, a 10 split-damage board clear + a 4/6 in play on turn 6 can be pretty backbreaking
it's obviously a control-slanted card but control mage doesn't exist right now, so i'll make a judgement call once all the mage cards have been revealed.
i think Reno is good enough, though.
Battle.net Tag: Dibby#1582