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turtleantGunpla Dadis the best.Registered Userregular
edited October 2019
I'm waiting to see how the Switch version shakes out. If it's good I'll grab it there, otherwise PS4.
I bought the Switch version of Bloodstained because I wanted it playable off TV even though I heard it had problems, and boy I'm not making that mistake again.
I bought the Switch version of Bloodstained because I wanted it playable off TV even though I heard it had problems, and boy I'm not making that mistake again.
I bought the Switch version of Bloodstained because I wanted it playable off TV even though I heard it had problems, and boy I'm not making that mistake again.
yikes what happened with it?
it's mostly fine, but there's some slow down & loading times when going between a few rooms that are excessive. its just not as good as the other versions but they've been working on a big overhaul patch for the last few months that will hopefully see the light of day eventually.
Finished Outer Wilds. What an incredible goddamn thing.
It's hard to say, since 2019 has lasted approximately 15 years, but this is almost certainly my GOTY.
Hell, I'd probably put it up there with Portal and Shadow of the Colossus as some of the best games I've ever played.
Well, you just referenced two games in my top 10, and apparently it uses a gameplay mechanic that another game in my top 10 uses, so consider me intrigued.
EmperorSeth on
You know what? Nanowrimo's cancelled on account of the world is stupid.
I've loved Indivisible but per MikeZ they're working on a big QoL patch right now so I've been waiting to finish it once that hits.
I ran into a bug where I just couldn't get past the elevator. It wouldn't trigger the cutscene, but it looks like that got fixed while I was out of town. Guess now I'll wait a little longer before moving on.
My hot Indivisible tip is use Razmi's down attack to put her in the middle of the group and then use her Level 3 Iddhi attack because it hits going up and going down and outdamages even Ajna's meter usage.
Everyday we stray further from God's light Steam Switch FC: 2799-7909-4852
Finished Outer Wilds. What an incredible goddamn thing.
It's hard to say, since 2019 has lasted approximately 15 years, but this is almost certainly my GOTY.
Hell, I'd probably put it up there with Portal and Shadow of the Colossus as some of the best games I've ever played.
Well, you just referenced two games in my top 10, and apparently it uses a gameplay mechanic that another game in my top 10 uses, so consider me intrigued.
I played about 2 hours of Indivisible and liked it a lot, but I'm waiting before I play more. There's still 2 main characters that haven't been finished and aren't in the game yet, not to mention all the indie game guest characters, and there's some weird little bugs.
There's also some little quality of life stuff that could be implemented. Like, I think I heard they're planning on putting in a fast travel system? Because I hear some of the later areas are big and take a while to get around.
I'm also hoping they put in a movelist for Ajna because she seems to be the only character in the game whose moves change depending on the order you do them in. So when you get a bow and suddenly your down attack is doing fist pumps that do no damage it can be a bit confusing. (If you shoot an arrow at an enemy before going into combat with them it counts as the enemy having an arrow in them when combat starts, so your down attack changes into the fist pump which usually makes arrows that are in enemies explode. But since the arrow explodes before combat even starts, the down attack does nothing. If you start combat after firing an arrow and mash down attack Ajna will literally just stand there fistpumping and waste your actions, which doesn't seem like it was done by design)
Siren is a game that intimidated the shit out of me, I didnt even dare to try it it always struck me as like Silent Hills weird creepy dangerous cousin
Do you like my photos? The stupid things I say? The way I am alive? You can contribute to that staying the same through the following link
Swery is always very earnest about the games he makes. Nothing he does is done ironically, or because he thinks he's better than his audience, or that he knows better than the critics, or anything like that. He just makes games with ideas and stories that interest him, usually with more ambition than time and budget will allow for full realization.
Siren is a game that intimidated the shit out of me, I didnt even dare to try it it always struck me as like Silent Hills weird creepy dangerous cousin
It's far more tedious than difficult (like a guide over one knee and required replays of levels over and over tedious), but almost worth watching a let's play or something if you've never experienced the story, which is spectacularly well crafted (like a haunted town story meets the DLC from Bloodbourne). Also, every single character in the main story gets a Twilight Zone ending, and each one is more unsettling than the last, which is pretty impressive
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BroloBroseidonLord of the BroceanRegistered Userregular
Posts
I bought the Switch version of Bloodstained because I wanted it playable off TV even though I heard it had problems, and boy I'm not making that mistake again.
yikes what happened with it?
it's mostly fine, but there's some slow down & loading times when going between a few rooms that are excessive. its just not as good as the other versions but they've been working on a big overhaul patch for the last few months that will hopefully see the light of day eventually.
Like it's still playable but it's got a fair few annoying issues that put it well behind the other versions
It's hard to say, since 2019 has lasted approximately 15 years, but this is almost certainly my GOTY.
Hell, I'd probably put it up there with Portal and Shadow of the Colossus as some of the best games I've ever played.
Steam Switch FC: 2799-7909-4852
Well, you just referenced two games in my top 10, and apparently it uses a gameplay mechanic that another game in my top 10 uses, so consider me intrigued.
I ran into a bug where I just couldn't get past the elevator. It wouldn't trigger the cutscene, but it looks like that got fixed while I was out of town. Guess now I'll wait a little longer before moving on.
Steam Switch FC: 2799-7909-4852
do it
Suda51's pre No More Heroes stuff is very Swery-esque.
That one's fucking creepy
There's also some little quality of life stuff that could be implemented. Like, I think I heard they're planning on putting in a fast travel system? Because I hear some of the later areas are big and take a while to get around.
I'm also hoping they put in a movelist for Ajna because she seems to be the only character in the game whose moves change depending on the order you do them in. So when you get a bow and suddenly your down attack is doing fist pumps that do no damage it can be a bit confusing. (If you shoot an arrow at an enemy before going into combat with them it counts as the enemy having an arrow in them when combat starts, so your down attack changes into the fist pump which usually makes arrows that are in enemies explode. But since the arrow explodes before combat even starts, the down attack does nothing. If you start combat after firing an arrow and mash down attack Ajna will literally just stand there fistpumping and waste your actions, which doesn't seem like it was done by design)
lol
https://www.paypal.me/hobnailtaylor
I'll make a video game.
A tiny video game, maybe.
A gamelet, if you will.
Director of Deadly Premonition.
Swery is the director of Deadly Premonition, D4: Dark Dreams Don't Die, and The Missing: J.J. Macfield and the Island of Memories
He's also kind of a lovable weirdo, so some people who don't really care for his games still follow his career (this includes me)
https://youtu.be/us2s_ZaujPc
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
And yeah, he seems earnest and charming. Nothing about his games feel insincere.
It's far more tedious than difficult (like a guide over one knee and required replays of levels over and over tedious), but almost worth watching a let's play or something if you've never experienced the story, which is spectacularly well crafted (like a haunted town story meets the DLC from Bloodbourne). Also, every single character in the main story gets a Twilight Zone ending, and each one is more unsettling than the last, which is pretty impressive
whoops
I want a game about pens, apples, and pineapples!
if you zoom out enough on the death stranding map, it's revealed that the landmass is actually in the shape of kojima jerking off
Wait when was it supposed to come out
they launched a reveal trailer in September that gave a February 21 2020 release date
also is deadly premonitions a thing i should play some day
Look into Gleaner Heights if you haven't already