The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
The Guiding Principles and New Rules
document is now in effect.
You Know Ellie, We Really Are [The Last of Us Part I + II]
Posts
Yeah. I just left lol. Kept on waiting and was like "the longer I sit here the bigger chance I get spotted - I'mma' just head out..."
i think we played too much uncharted back in the day
it always bugged me when the game would save mid-encounter, often in a situation you don't feel like you were actually in or properly earned your way to. i think it started around uncharted 3? or maybe TLOU. to be honest, one of the best things about survival (and grounded) difficulty was that it won't save mid-encounter, so you gotta properly play a battle through. that might be less a thing in these huge open areas though
I think it's a bit slow, but I also think that pays off in story investment. I worry that slowness will make subsequent playthroughs soggy, but I zipped through the three hours I had to after reloading in less than a third of the time, so...
Might be okay.
Ah. Isn't it wonderful how we hate the same things? I'm constantly guarding myself against this lol.
I see multiple ways out of an area and have to think “Now which of these is a regular door and which of these is a cutscene door.”
Naughty Dog: (holds up the Abby/Owen scene like Baby Simba in the opening of Lion King)
Gaming industry: (is struck blind)
Vinyl records are just about the best way that one can listen to music - so I hope not.
I'm not sure "pacing" is the best term to describe the issue. Though I agree there's no easy fix.
By bottling so much tension at the midpoint, and then pushing the player through an ever-escalating sequence of set-pieces in search of some resolution for that tension, it's not surprising that many folks are exhausted by the process. And I'm sure that's intended, for better or worse.
Epilogue Spoiler
Stupid job makin' me work...
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
It's of particular aesthetic silliness in this case due to the fragility of Cassette Tapes and Vinyl. A quick google tells me the expected "lifespan" of a Cassette's magnetic tape is ~30 years. In the year 2037, 24 years after the Outbreak, there really shouldn't be any functional tapes.
I really like Ellie and Diana's interactions, nice little levity through the adventure..though I'm waiting for it all turn bad.
I'm playing in moderate right now but might bump it up. I been getting tons of resources and have been able to stealth my way through every encounter so far.
I know this is off topic but it is blatantly and objectively untrue that vinyl provides the best listening experience. You, as a person, may enjoy it the most. But it is the lowest quality and least faithful version of any of the modern ways to listen to music.
End of day 1 stuff
PSN:Furlion
Abby : "...no."
I'm not sure that's true? Outside of things like audio absent any compression, etc - I'm pretty sure vinyl is still one of the best ways to appreciate audio fidelity.
TLOU2 gameplay - Does anyone else find that the camera movement is a little sluggish in controlling your character? I find myself walking backwards a bunch because of it. It's not a big deal at - just looks a bit funny.
If that's the section I'm thinking of there were tons of bottles and bricks around to toss at the wires.
You never had to fire a shot.
Was there some thing about how Dina could not be as physically strong as she is because she is a woman? I feel like I read something about that somewhere. Is that based on... anything in the game?
Discussing audio quality is kind of like wine.
At a certain level of shitty quality, it's good and right to proclaim it shitty. But when wine is that shitty they tend to just brand it cooking wine, which you shouldn't cook with anyway. For the most part, wine is drinkable and this song is boppin' and I don't need to hear that it would be better on vinyl or FLAC or if it had been given more time to breathe.
I do feel there's room to say "the fact that a cassette has survived is inauthentic, in a game that prizes itself on authenticity!", but can I say it's impossible for one to survive in whatever conditions?
Heck no. And it tends to be important for a story moment - and in TLOU2 that's more forgivable than TLOU1, with its tighter narrative. TloU2, so far, is kinda' like a YA novel, compared to TLOU1's more prestige status.
But again, not finished yet.
This is probably not referring to Dina, but
Speaking of
Fuck you, Owen, you're a piece of shit.
Owen's a dink. He's nice right into your pants.
What? No, Abby and
He only had sex with Abby, again as far as I can tell, that one time like 1 day before the end of the game where he was at his most despondent and he and Abby actually had a real talk in forever. After that he wanted to be with her. It's pretty clear that he is not into Mel, he planned to leave her behind to go to Santa Barbara. Partly for her own protection, but partly because he did not want to be with her and didn't want to be a father in this world either.
I feel like you're giving Owen a lot of slack, here. Abby has profound issues, Owen doesn't want to hurt anyone, but he's a douche.
His plan to abandon Pregnant Mel and run away to Santa Barbara did not endear him to me lol
Then he should stop fucking everyone lol
Thanks for clarifying. I haven’t seen anything that would make me think this, but I’m guessing the complaint is as stupid as it sounds.
I was honestly hoping for a workout montage where she explains to someone why she wants to be so strong, and then the 80s rock kicks in and we see a bunch of small improvements, almost gives up, keeps at it because she won't back down! And then she finally wraps a measuring tape around one bicep, looks at the number and smiles smugly to herself.
I still hope that scene's coming.
"Tracking Practice" Spoiler
And sorry, no montage.
I dunno. There was a part of me that wondered if Owen liked her because she was the big boss's daughter, but I think they both like each other honestly. As for all the abuses we haven't seen, while there's certainly an argument to be made that "ahem, Mr. Druckmann, there appears to be a lack of authenticity in my soup," I'm kind of okay with less awful traumatic shit in this game.
Like at where I am, Lev and his sister are both still alive. And I keep on thinking of the brothers in the first game and how that turned out.
But I also feel like this game has pulled a lot of punches and really doesn't make as big an impact as regularly as the first, so I'm starting to think that the kids and Dina might all survive.
Poor Jessie. Went out like a Game of Thrones cast-off.
In the later flashback in the aquarium,
Yes,
Owen's off to the side, holding a picnic basket. "But Aaaa-beeeee!"
"Later, Owen! One one three... one one four... one one five..."
Owen sighs, sulks "we're never gonna' kill that guy" under his breath and walks out of frame, revealing who peering though that door? MEL! (Dun dun dunnn!) And she's got plans!
Next week, on Sexy Teens of the Post Apocalypse...