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Of course the second one will be harder
Kill the minotaur first.
This whole thing just felt like a generic engine tech demo.
I would say all first person dogfight-y games are basically a lot of turning around trying to find your target, especially space ones, even if you're good at them
seriously they don't do that stuff nearly enough and it usually feels like ass unless it's a 3rd person game to boot, you don't have a good sense of perspective and how close stuff actually is and how big your ship is. Maybe VR would help with that.
Theseus throws his spear at you basically CONSTANTLY the entire fight. This will be the source of a lot of stray damage, you can put the statues in the way, but with the perspective, it can be easy to make a mistake with the angle. When The Minotaur gets half health, his axe strikes universally produce shockwaves. If you can deflect this is fine (good even), but if not... it's very, very bad.
And yeah the Star Wars squadrons thing it’s like I get what they’re going for with in the cockpit view only, for the multiplayer, but I wanna see my ship, and I would keep crashing into things when I turned around when fighting near the big ships cos I couldn’t get a good idea of my space and presence
Like it’s fine for people who enjoy the multiplayer aspect, but I do hope they do something more fun and arcade and have more of a structured campaign, but I doubt that’s in the cards. Best I can hope for is maybe flying sections in other games, which I wouldn’t mind
Well it is a 3 year old trailer from when they were first demoing the game. There are gameplay vids on their YT channel that more resemble an actual game.
And man that fight in Hades after elysium
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
This isn’t the conspiracy thread.
Yeah, let's replace the boards on his boat with shittier ones! He'll never be able to tell...
kind of a toss up, some weapons are quite a bit better with mouse aim, but the movement is better with gamepad
if the first hour or two of ruiner gameplay don't grab you, just move on to something else
It's already been replicated and is consistent
It sounds like it's literally just getting shot while standing in the right place.
You do the skip, but don't sing and your run is invalid.
It also makes me wonder how many little things like that have been “lost” that are now getting shared thanks to streaming and communities.
Like, if I was playing and that happened to me I would have been like “huh, was that supposed to happen?” And go on about my day. But something like that happens on a livestream and people pick up on what a big deal it is and word gets out ASAP.
Now I wonder if the hit clipped me through terrain and the game loaded up the wrong map chunk when I fell past the screen.
future shock was really ambitious, this is a 1995 game
it was real difficult though! i remember struggling to get past the first area, and don't think I ever really got far past that in the demo
https://www.latimes.com/archives/la-xpm-1991-07-27-ca-248-story.html
This is reminding me of a PC game from my childhood that I've tried tracking down in the past, not to play it but just to know what it was. Similar to that graphically, but the (game? demo?) started in a city, I think in or just outside of a subway station?
It's one of those things that doesn't matter at all, but every few years it'll pop into my head and I'll glance through titles of the era to see if anything shakes loose. I could probably solve it really quick if I just asked the right people, but I've never bothered.
any other details you can remember about it?
Literally unplayable.
Looks like "Hard Drivin'"
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
You already know if that appeals to you or not. Personally, I love these games.
It was the only real choice, sadly.