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Psychonauts 2 Thread, hide Spoilers
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Why are more people not playing this very good game
Honestly if you're just in it for the story it might not be worth it. 2 basically summarizes what you need to know in like the first five minutes and then most of the remaining gaps are filled throughout the game. Also, you're not going to get the "full" story regardless unless you played the Oculus game a few years back that served as a plot bridge for 1 and 2. If it's not fun to play but you still want to see the story and (very good) writing there's tons of Let's Plays on YouTube.
1 is still a very good game, but 2 is very much a game made 16 years later, as well as like every game made after 2017 a game that came out after Breath of the Wild Changed Everything™, and in both cases it shows.
I think the video story wrap-up of 1 that exists in 2 gives you everything you need to know - and Psychonauts 2 is a much better game to actually play.
It's an option in the menus. Definitely worth turning on.
Been a while since I played the original, but I believe in this one you have to have it equipped, jump, and then hold the button that levitate is attached to.
The tutorial in 2 has a few parts where they stress "Tap A to jump, then press and HOLD A again to double jump, then hold the trigger to levitate."
I... I played the entire game without knowing this and I am low key furious now
In the original, you had the option to use Levitate without equipping it, yeah. Once you learned Levitate (always a bit funny that the double jump still used the ball before you learned it, but whatevs), you can use the levitate ball to fall slowly while jumping. If you hit the jump button while holding the button to fall slowly in midair, Raz just pulls himself onto the ball he was using to fall slowly, and you can just roll around like that.
It's not quite as simple as hiting the button, and you need to jump and float again to cancel it, but being able to equip 3 powers and still use Levitate was super worth it, to me.
I would say Psychonauts is slow to get going, but gets good once you leave the camp.
Or at least, the game stops getting Raz to grind things and just packs more good bits close together after that point.
Yes, all the truly great levels in Psychonauts 1 show up after the 4 hour mark (and probably a fair bit later than that if it's your first playthrough and you're not using a guide to know where to go). The stretch of acquiring all the key powers via Brain Tumbler->Sasha->Brain Tumbler->Mia->Brain Tumbler->Divining Rod->Cobweb Duster is the weakest part of the game (except, of course, for the infamous slog that is the final level). But after that comes five levels that are pure gold.
Escort mission followed by taking spiked clubs to the face.
Did not enjoy
Also think they missed a beat not allowing Raz to use the door on Lili, and get thrown right back out.
Still the part of the game I like the least, tho.
Couldn’t you do that with the bacon in the first game?
Using a controller makes the egg / ball sections much easier.
Dream Fluffs were in the first game; they were a generic healing item (and would be automatically consumed if your HP got too low). I don't think psi pops were a thing.
However, I also think there aren't any true standout levels like there were in the first game, and some levels I felt were pretty weak, either as levels or in terms of the storytelling. For instance, there's a lot I liked about
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
And no level even halfway approached the incredible Milkman Conspiracy.
Yeah. You definitely need a controller.
Also the boss music whips ass
That three stage boss fight was a little too much. I had to expand my psi pop and fluff capacity.
But most of all it made me seriously tear up...like...alot! I totally didn't expect this game to hit me so squarely in the feels
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
I'm very happy with how it turned out and hope the injection of MS resources keeps their team healthy and happy.