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Posts

  • PicardathonPicardathon Registered User regular
    edited June 2007
    Wow, we're almost at AD already?
    Weird.
    Anyway, I think its about time to start doing some proselytizing.
    We should emphasize food in Delhi, build farms, employ priests. This will eventually yield us a great prophet, who we can use to construct the building that gives 1 gold for every city.
    We then go convert every city that we find to Hinduism, solving our financial problems.
    This will also get some scouting out of the way, considering the world should be more or less civilized by now, and our missionaries can be our scouts.
    This will also give us total knowledge about our opponents cities once we build the holy building, as well as make us, like, totally popular. We won't even have to put out.
    As for techs, we're going to need to finish monotheism to adopt organized religion, get sailing for the galleys, and then we might as well get monarchy because Hereditary rule is low upkeep in Warlords and :D are a good thing.
    In short:
    Monotheism-Sailling-Monarchy.
    No settling anymore.
    Pump out missionaries and convert the world to hinduism.
    Have Delhi emphasize food, employ priests for the GP points, use Moses (Presuming he's the worlds first great prophet) to build hinduism's holy building, boosting our finances to allow more expansion/conquest.

    Picardathon on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Can we get a summary of what structures and units are in each city AJ?

    Like Delhi:
    2 Horse archers
    1 archer
    granary
    library
    temple

    Also - didn't we request two cities and a third if possible?

    Shinto on
  • AcidSerraAcidSerra Registered User regular
    edited June 2007
    I'm kind of surprised, you don't have 8 overpopulated cities with a complete system of roads and irrigation surrounding each? Push overs.

    AcidSerra on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    I am also surprised.

    And somewhat impatient to finish settling the open territory.

    Shinto on
  • Andrew_JayAndrew_Jay Registered User regular
    edited June 2007
    Yeah, sorry about that.

    I realised afterwards that your call for further cities implicitly meant "build Settlers in Delhi". All in all though, you've only missed out on about 5-6 turns of Settler-building, after the Horse Archers were complete - so you would have had, at most, one more Settler to work with, but definitely not two more cities within the 20 turns.

    As for buildings, Gandhiburg has a Library. It is working on a Granary and will build a Wall after that.

    Richyville is almost finished its Granary after which it will work on a Library and then a Wall (though that order can be changed).

    EDIT: actually, one of them finished their wall . . . but I forget which.

    Andrew_Jay on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Can you automate the workers in Civ IV the way you could in Civ III?

    Shinto on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited June 2007
    Shinto wrote: »
    Can you automate the workers in Civ IV the way you could in Civ III?

    Yeah, you can.

    FunkyWaltDogg on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    I usually do that and only take control for building specific roads... they usually take care of the cities themselves.

    Also, I would have thought that we would have to vote on the Caste System Civic. What happened to that idea?

    Thanks for the borders on the map. That is excellent and much appreciated, Andrew.

    LaOs on
  • Andrew_JayAndrew_Jay Registered User regular
    edited June 2007
    LaOs wrote: »
    Also, I would have thought that we would have to vote on the Caste System Civic. What happened to that idea?
    Shush, you.

    EDIT: In the interest of fairness, I can roll it back (Caste System was adopted at the very end of the round), or people are still free to vote for Tribalism (low upkeep) or Slavery (low upkeep).

    Andrew_Jay on
  • SquashuaSquashua __BANNED USERS regular
    edited June 2007
    I would like to propose you either select a poorly-named town or create a new town and name it "Squashuapolis". It must then be developed into a seedy den of iniquity. Also, I propose "what he said". Thank you. That is all I can contribute for now.

    !vote Squashua, Picardathon, and 1 member of the Frontier Party as representation.

    Squashua on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Andrew_Jay wrote: »
    LaOs wrote: »
    Also, I would have thought that we would have to vote on the Caste System Civic. What happened to that idea?
    Shush, you.

    EDIT: In the interest of fairness, I can roll it back (Caste System was adopted at the very end of the round), or people are still free to vote for Tribalism (low upkeep) or Slavery (low upkeep).

    I vote for Tribalism. We should not be spending more money on things that cannot make good use of. I mean, we can, with our Libraries, convert two citizens to specialists, but I think they would be put to better use working the land for Bread and Hammers.

    I think that, for this time, the Caste System will cost us too much as opposed to the benefits we will gain. I could be persuaded, but that is where I stand right now.

    LaOs on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Squashua wrote: »
    I would like to propose you either select a poorly-named town or create a new town and name it "Squashuapolis". It must then be developed into a seedy den of iniquity. Also, I propose "what he said". Thank you. That is all I can contribute for now.

    !vote Squashua, Picardathon, and 1 member of the Frontier Party as representation.

    I don't really think you can vote like that... for one person of a Party. (At least, not vaguely like that. I think you'd have to pick a member specifically.)

    LaOs on
  • SquashuaSquashua __BANNED USERS regular
    edited June 2007
    LaOs wrote: »
    Squashua wrote: »
    I would like to propose you either select a poorly-named town or create a new town and name it "Squashuapolis". It must then be developed into a seedy den of iniquity. Also, I propose "what he said". Thank you. That is all I can contribute for now.

    !vote Squashua, Picardathon, and 1 member of the Frontier Party as representation.

    I don't really think you can vote like that... for one person of a Party. (At least, not vaguely like that. I think you'd have to pick a member specifically.)


    I propose that I can do this. :P If not, I pick "the first one". Either way, Nu-India will have it's Squashuapolis.

    Squashua on
  • PicardathonPicardathon Registered User regular
    edited June 2007
    I don't understand what's going on here!
    I haven't seen this system of governance before!
    No, seriously, we'd go to 30% research.
    This means bad.
    Also, it means I get to put up a massive "I told you so"
    So, go ahead, unless I can stop you.

    Picardathon on
  • frandelgearslipfrandelgearslip 457670Registered User regular
    edited June 2007
    My proposal (personal proposal not the party proposal):


    1. Another city north of dodge city

    2. Tech tree (we already have sailing): Monotheism, monarchy (new civic), Feudalism (two more civics)

    3. If the maintenance for any city is high enough for a courthouse to benefit, build the courthouse.


    More to come later

    frandelgearslip on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    So Andrew - how do we stand technologically compared to China and the Incans?

    Shinto on
  • Irond WillIrond Will WARNING: NO HURTFUL COMMENTS, PLEASE!!!!! Cambridge. MAModerator Mod Emeritus
    edited June 2007
    I don't understand what's going on here!
    I haven't seen this system of governance before!
    No, seriously, we'd go to 30% research.
    This means bad.
    Also, it means I get to put up a massive "I told you so"
    So, go ahead, unless I can stop you.
    I've never played a Civ game where there wasn't a scramble for expansion in the early game. While I can accept that you've done all right in your "camp at two cities and expand militarily later," it's not at all the strategy I've used to some success in this game.

    Irond Will on
    Wqdwp8l.png
  • Andrew_JayAndrew_Jay Registered User regular
    edited June 2007
    Shinto wrote: »
    So Andrew - how do we stand technologically compared to China and the Incans?
    We are ahead of each of them by one tech . . . I forget which though.

    Andrew_Jay on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Andrew_Jay wrote: »
    Shinto wrote: »
    So Andrew - how do we stand technologically compared to China and the Incans?
    We are ahead of each of them by one tech . . . I forget which though.

    So after roughly 45 turns (last two days) of running at less than 100% research you say we are still ahead of our neighbors technologically.

    Well, I'd say The Frontier Party will enter the election again.

    We will direct the government to form a new city north of Dodge City on the northwest penninsula, a new city to the west of Delhi and a new city southwest of Delhi near the mountain. This is our top priority.

    Further details will follow later. This is the main plank of our platform though, and will have the highest possible priority.

    I vote for the Frontier Party

    Shinto on
  • PicardathonPicardathon Registered User regular
    edited June 2007
    We're ahead of our opponents technologically on Warlord!!!
    NO F'ING WAY!!!

    Picardathon on
  • Irond WillIrond Will WARNING: NO HURTFUL COMMENTS, PLEASE!!!!! Cambridge. MAModerator Mod Emeritus
    edited June 2007
    I vote for the Frontier Party

    Picardathon's know-nothing strategy will only leave us impoverished.

    Irond Will on
    Wqdwp8l.png
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    At this point, I vote for the Frontier Party. Their general platform fits well into what I think the Indian Empire should be doing--capturing all the land available to us before it falls to our enemies. I approve of this approach.

    I would recommend that Delhi, as it seems to have run out of things to construct anyway, should finish a Stables before training any more Horse Archers. Stables provide extra experience points for all mounted units. I would also like to see a Barracks constructed in each city we plan to train military units.

    Temples are also important for our border cities, as they keep citizens happy and accumulate Culture. Happy citizens won't want to defect and strong Cultural output will keep the borders of our enemies from encroaching on our lands (and may even push their borders back!).

    LaOs on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    We're ahead of our opponents technologically on Warlord!!!
    NO F'ING WAY!!!

    Running another shrewd campaign today I see.

    Shinto on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    LaOs wrote: »
    At this point, I vote for the Frontier Party. Their general platform fits well into what I think the Indian Empire should be doing--capturing all the land available to us before it falls to our enemies. I approve of this approach.

    I would recommend that Delhi, as it seems to have run out of things to construct anyway, should finish a Stables before training any more Horse Archers. Stables provide extra experience points for all mounted units. I would also like to see a Barracks constructed in each city we plan to train military units.

    Temples are also important for our border cities, as they keep citizens happy and accumulate Culture. Happy citizens won't want to defect and strong Cultural output will keep the borders of our enemies from encroaching on our lands (and may even push their borders back!).

    Thanks for the input. The Frontier Party, as the ruling party of the government, is always interested in the insights and suggestions of its industrious citizens.

    Shinto on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Shinto wrote: »
    Thanks for the input. The Frontier Party, as the ruling party of the government, is always interested in the insights and suggestions of its industrious citizens.
    As I would hope. Thank you (and you're welcome!).

    LaOs on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Oh, Andrew... I would like to see a shot of our Financial page, if you could manage that. Specifically, I'm interested in how much leeway we have for military support.

    LaOs on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    I'd actually like to see a shot of our financial and tech tree pages every update. But skip it if it is too much trouble.

    Shinto on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    I wouldn't mind seeing the tech tree every update... at least our section of it, so we can see the branches and other things... sometimes I forget what leads to what specifically.

    LaOs on
  • Andrew_JayAndrew_Jay Registered User regular
    edited June 2007
    Sorry the last update was full of mistakes (skipped Settlers, un-voted for Civic change, etc. etc.), I was tired last night.

    In the future I'll try and report what techs are available to be researched, as I had been earlier - again, too tired to work it out since we were in mid-research queue. Finance-wise, the treasury screen isn't very informative at all - really, looking at the surplus (or deficit) and the Science budget on the main screen gives you everything you need, unless you want me to show you the internal screens of all four cities (soon to be five or six) every update.

    Also, I'll probably have to do the same thing I did last weekend and postpone the actual playing of the round until Sunday.

    EDIT: with regard to the technology-tree, Civfanatics has the whole thing online. Of course, you have to keep in mind what we have and trace out the paths, but it's not that hard. What I will do though is keep a running tally in the OP of all of the techs we have discovered so far.

    Andrew_Jay on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Andrew_Jay wrote: »
    Sorry the last update was full of mistakes (skipped Settlers, un-voted for Civic change, etc. etc.), I was tired last night.

    In the future I'll try and report what techs are available to be researched, as I had been earlier - again, too tired to work it out since we were in mid-research queue. Finance-wise, the treasury screen isn't very informative at all - really, looking at the surplus (or deficit) and the Science budget on the main screen gives you everything you need, unless you want me to show you the internal screens of all four cities (soon to be five or six) every update.

    Also, I'll probably have to do the same thing I did last weekend and postpone the actual playing of the round until Sunday.

    EDIT: with regard to the technology-tree, Civfanatics has the whole thing online. Of course, you have to keep in mind what we have and trace out the paths, but it's not that hard. What I will do though is keep a running tally in the OP of all of the techs we have discovered so far.
    That's fine; I don't need the tree really. I find it helpful.

    As for the Finacne screen... what I'm really interested in is the mouse-over information for the upkeep or maintenance portion... whichever tells us how much we're spending just having soldiers, how much we're spending sustaining them, etc. Do you know what I mean?

    [Edit]
    I would like to see the City View screen of each city as it is founded, and then periodically (or maybe when we ask for them) for the other cities throughout the game. That is a lot to ask, though. Personally, when a new city is founded, I want to see the screen... I like to micromanage the tiles most of the time, especially at the start.

    LaOs on
  • frandelgearslipfrandelgearslip 457670Registered User regular
    edited June 2007
    !vote the frontier party

    frandelgearslip on
  • InkoateInkoate Registered User regular
    edited June 2007
    LaOs wrote: »
    Andrew_Jay wrote: »
    Sorry the last update was full of mistakes (skipped Settlers, un-voted for Civic change, etc. etc.), I was tired last night.

    In the future I'll try and report what techs are available to be researched, as I had been earlier - again, too tired to work it out since we were in mid-research queue. Finance-wise, the treasury screen isn't very informative at all - really, looking at the surplus (or deficit) and the Science budget on the main screen gives you everything you need, unless you want me to show you the internal screens of all four cities (soon to be five or six) every update.

    Also, I'll probably have to do the same thing I did last weekend and postpone the actual playing of the round until Sunday.

    EDIT: with regard to the technology-tree, Civfanatics has the whole thing online. Of course, you have to keep in mind what we have and trace out the paths, but it's not that hard. What I will do though is keep a running tally in the OP of all of the techs we have discovered so far.
    That's fine; I don't need the tree really. I find it helpful.

    As for the Finacne screen... what I'm really interested in is the mouse-over information for the upkeep or maintenance portion... whichever tells us how much we're spending just having soldiers, how much we're spending sustaining them, etc. Do you know what I mean?

    [Edit]
    I would like to see the City View screen of each city as it is founded, and then periodically (or maybe when we ask for them) for the other cities throughout the game. That is a lot to ask, though. Personally, when a new city is founded, I want to see the screen... I like to micromanage the tiles most of the time, especially at the start.

    Yeah, this is going to be the problem with this experiment, I'm thinking. As the game goes on, and we get larger and larger numbers of cities and units to worry about, we're going to need screenshots, or at least data, on an overwhelmingly large number of items.

    Inkoate on
    The man in black fled across the desert, and the gunslinger followed.
  • SquashuaSquashua __BANNED USERS regular
    edited June 2007
    Shinto wrote: »
    Thanks for the input. The Frontier Party, as the ruling party of the government, is always interested in the insights and suggestions of its industrious citizens.

    *cough*Squashuapolis*cough*

    Squashua on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Inkoate wrote: »
    LaOs wrote: »
    Andrew_Jay wrote: »
    Sorry the last update was full of mistakes (skipped Settlers, un-voted for Civic change, etc. etc.), I was tired last night.

    In the future I'll try and report what techs are available to be researched, as I had been earlier - again, too tired to work it out since we were in mid-research queue. Finance-wise, the treasury screen isn't very informative at all - really, looking at the surplus (or deficit) and the Science budget on the main screen gives you everything you need, unless you want me to show you the internal screens of all four cities (soon to be five or six) every update.

    Also, I'll probably have to do the same thing I did last weekend and postpone the actual playing of the round until Sunday.

    EDIT: with regard to the technology-tree, Civfanatics has the whole thing online. Of course, you have to keep in mind what we have and trace out the paths, but it's not that hard. What I will do though is keep a running tally in the OP of all of the techs we have discovered so far.
    That's fine; I don't need the tree really. I find it helpful.

    As for the Finacne screen... what I'm really interested in is the mouse-over information for the upkeep or maintenance portion... whichever tells us how much we're spending just having soldiers, how much we're spending sustaining them, etc. Do you know what I mean?

    [Edit]
    I would like to see the City View screen of each city as it is founded, and then periodically (or maybe when we ask for them) for the other cities throughout the game. That is a lot to ask, though. Personally, when a new city is founded, I want to see the screen... I like to micromanage the tiles most of the time, especially at the start.

    Yeah, this is going to be the problem with this experiment, I'm thinking. As the game goes on, and we get larger and larger numbers of cities and units to worry about, we're going to need screenshots, or at least data, on an overwhelmingly large number of items.

    I think it will just be the case that the parties will have to give general policy direction and let AJ use those to guide his implimentation of our will.

    Kind of like how generals outline the strategy and then the majors and captains have to take care of the tactics. Pretty soon we should just stop giving directions for specific units and build orders and just outline priorities and policies.

    Shinto on
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Squashua wrote: »
    Shinto wrote: »
    Thanks for the input. The Frontier Party, as the ruling party of the government, is always interested in the insights and suggestions of its industrious citizens.

    *cough*Squashuapolis*cough*

    Patience citizen.

    The council is currently at work and can't spend more than five minutes reviewing at a time.

    Shinto on
  • LaOsLaOs SaskatoonRegistered User regular
    edited June 2007
    Shinto wrote: »

    I think it will just be the case that the parties will have to give general policy direction and let AJ use those to guide his implimentation of our will.

    Kind of like how generals outline the strategy and then the majors and captains have to take care of the tactics. Pretty soon we should just stop giving directions for specific units and build orders and just outline priorities and policies.

    I agree... and I think things should move to that point, especially for the older cities. Having workers Automated is helpful in this as well.

    I still, however, would appreciate a view of the city when it is just founded, to have an idea of what can be done with the land and, if need be, to work a different first tile than the city might default to (sometiems I want one bread and two hammers instead of two bread and one hammer, ya know?).

    But that's totally how I see this going... it's exactly how Shinto describes it with Generals and Majors/Captains.

    LaOs on
  • Andrew_JayAndrew_Jay Registered User regular
    edited June 2007
    Okay, that's four votes for the Frontier Party.
    one each for Picardathon and Squashua.

    Like I mentioned earlier, this will have to play out like last weekend because I don't see myself being able to schedule when I can play (or check up on the thread).

    Since I'm leaving everyone in the lurch for a couple of days again, I'll give you some more screenshots for your plans:

    First of all, it was mentioned that we wanted new cities north of Dodge City and West of Delhi. So, I give you some better shots of those regions to better pick exactly where you want those cities to go:

    ScreenShot004-5.jpg

    ScreenShot003-5.jpg

    The Techtree. Keep in mind that we do not have Meditation yet (which is not visible).

    ScreenShot001-4.jpg

    Finance screen. Like I said, not too useful.

    ScreenShot002-5.jpg

    Dodge City:

    ScreenShot005-2.jpg

    Richyville:

    ScreenShot006-4.jpg

    Gandhiburg:

    ScreenShot007-4.jpg

    Andrew_Jay on
  • HacksawHacksaw J. Duggan Esq. Wrestler at LawRegistered User regular
    edited June 2007
    Shinto wrote: »
    The council is currently at work and can't spend more than five minutes reviewing at a time.
    Translation: the council has ADD.

    Also, vote Frontier Party. Not that they need the extra vote but, well, just in case.

    Hacksaw on
  • TarranonTarranon Registered User regular
    edited June 2007
    Richyville looks like it's about to get sick. Are they connected to all the +1 health resources?

    Also, since we're going for an aggressive expansionist policy, it might be a good idea to switch to serfdom asap as it grants a +50% construction rate to all tile improvements(which will make harvesting resources, building roads farms etc that much quicker). Serfdom requires feudalism which we're almost at.

    Tarranon on
    You could be anywhere
    On the black screen
  • ShintoShinto __BANNED USERS regular
    edited June 2007
    Dude.

    0% inflation.

    What the fuck is Pic freaking out about? What is dragging down our finances are our city improvements - and he wanted fucking more of those! Jesus Christ!

    Shinto on
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