The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[The Quiet Year] Autumn Clubbing

245678

Posts

  • The BraysterThe Brayster UKRegistered User regular
    edited May 2022
    I already alluded to it earlier but I'll just state outright in case it was missed by anyone:

    Despite what my original rules posting said, I'm declaring now that turn order will only matter for me drawing cards. It isn't necessary for Holding a Discussion or deciding a project duration, it only matters that everyone gets a say, or at minimum, hits an agree on a statement/idea they support. When I see that everyone has done one of those two things, regardless of the order, I'll move us on. This should hopefully be a bit friendlier to people contributing when they can, not at a 'specific time'.

    Edit: Except if the player who intiated asked a question rather than issued a statement, then they go First and Last in a discussion


    Maybe just tag everyone when a discussion is up so they know they can contribute.

    The Brayster on
    Steam: TheBrayster
    PSN: TheBrayster_92
  • Endless_SerpentsEndless_Serpents Registered User regular
    “The body and mind are sacred. Poisoning what is useful to the many is a crime. This is why our kung fu is weak!”

  • discriderdiscrider Registered User regular
    @Elvenshae to contribute to the Discussion

  • ElvenshaeElvenshae Registered User regular
    “The problem is not so much the use to which these youths are putting the numaize. No, it is that they have done so without the benefit of the Overseers’ wisdom, and by doing so they are putting our future stocks of food at risk. And if they have been able to sneak into our storage silos, who else has also done so? We must ensure the security of our seed and our food supply.”

  • The BraysterThe Brayster UKRegistered User regular
    edited May 2022
    @discrider feel free to close out the discussion with a statement, as it was started with a question, to close out the week.

    The Brayster on
    Steam: TheBrayster
    PSN: TheBrayster_92
  • discriderdiscrider Registered User regular
    edited May 2022
    So, invention should not be punished but the kids lack dedication and guidance.
    We should bring the brewing under the auspices of the Overseers and establish a more formal method of King Fu training that purifies mind and body. And gives the kids something else to do.

    discrider on
  • The BraysterThe Brayster UKRegistered User regular
    Map:
    ygcz2qnltcz4.jpg

    Resources:
    • Numaize (Abundant)
    • Kung Fu (Scarce)
    • Historical Knowledge (Scarce)
    • Technology (Scarce)
    Projects:

    Wrecking Yard Expedition: 2

    Contempt:

    None

    Spring: Week Three
    158umfplf001.jpg


    @Endless_Serpents , you draw Nine of Hearts! Your choice is as follows:

    A charismatic young girl convinces many to help her
    with an elaborate scheme. What is it? Who joins her
    endeavors? Start a project to reflect.


    OR

    A charismatic young girl tries to tempt many into
    sinful or dangerous activity. Why does she do this?
    How does the community respond?

    Pick a choice, explain it, and take an Action.

    Steam: TheBrayster
    PSN: TheBrayster_92
  • Endless_SerpentsEndless_Serpents Registered User regular
    A charismatic young girl tries to tempt many into sinful or dangerous activity.
    Why does she do this?
    How does the community respond?


    Twig, daughter of a craftsman of little renown, feels that those not associated with the Overseers or kung fu are second class citizens. Without influence or protection they can be preyed upon.

    She has invented a fighting style based on the movements of river birds, Closing Wing, and held lessons in secret at night, mainly for women and men ‘too weak’ for the community’s style (Salt Fist).

    The community responds with a duel. The loser submits to the other, becoming their student, with the superior style taking what is useful from the other and discarding what is not. Twig versus Master Diesel.

    Action: Discussion.

    Who wins?

  • Endless_SerpentsEndless_Serpents Registered User regular
    She has speed and passion, but will surely lose against the mountain stance, precise strikes and decades of endurance training that Master Diesel possesses.

  • The BraysterThe Brayster UKRegistered User regular
    edited May 2022
    @discrider @Elvenshae @Nips you are invited to discussion

    The Brayster on
    Steam: TheBrayster
    PSN: TheBrayster_92
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    "Twig must win, as our community can only ever move forward if it begins to innovate and create new opportunities for itself."

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • discriderdiscrider Registered User regular
    How has she not already won?
    Her charge is taking those without purpose and training them.
    If she loses, she proves what is worst in us all, and if she manages to stand her ground, then both our morals and our Kung Fu are weak.

  • ElvenshaeElvenshae Registered User regular
    edited May 2022
    After a brief, but intense, series of passes, Twig is thrown to the ground by Master Diesel. Many in the crowd believe the match to be over, but Twig stands up and retakes her position in the center of the ring, set for another round. This time, she is thrown even faster, but again returns to the center of the ring, prepared for yet another go.

    The third time, she lasts longer against the master before, yet again, being thrown. And she sets up for a fourth attempt.

    The crowd, which had begun to disperse after the second fall, begins to reform.

    Some in the crowd begin to grumble about not knowing when one is beaten and refusing to accept their defeat. Salt Fist is clearly the superior style.

    Others in the crowd begin to murmur excitedly about refusing to accept defeat and persevering. Closing Wing is clearly the superior style.

    The duel lasts from sunrise to sunset, with Twig returning to the center of the ring after each fall.

    As the sun falls below the horizon, she throws Master Diesel.

    The crowd argues about who the winner is.

    Elvenshae on
  • The BraysterThe Brayster UKRegistered User regular
    @Endless_Serpents you have everyone else's opinion of how this should go down. Please provide us with the Answer to your Question to close off the week.

    Steam: TheBrayster
    PSN: TheBrayster_92
  • Endless_SerpentsEndless_Serpents Registered User regular
    Twig wins. The new style is formed. Master Diesel becomes her student. All may learn kung fu as best they are able.

  • The BraysterThe Brayster UKRegistered User regular
    Map:
    ygcz2qnltcz4.jpg

    Resources:
    • Numaize (Abundant)
    • Kung Fu (Scarce)
    • Historical Knowledge (Scarce)
    • Technology (Scarce)

    Projects:

    Wrecking Yard Expedition: 1

    Contempt:

    None

    Spring: Week Four
    wfw8nbr5xbe6.png


    @Nips , you draw the Queen of Hearts! Your choice is as follows:

    What’s the most beautiful thing in this area?

    OR

    What’s the most hideous thing in this area?

    Pick a choice, explain it, and take an Action.

    Steam: TheBrayster
    PSN: TheBrayster_92
  • Jam WarriorJam Warrior Registered User regular
    Would this change Kung Fu’s scarcity?

    MhCw7nZ.gif
  • The BraysterThe Brayster UKRegistered User regular
    That's up to the players. Would the scarcity of Kung Fu change this week?

    Steam: TheBrayster
    PSN: TheBrayster_92
  • ElvenshaeElvenshae Registered User regular
    I would think not yet, but that we're clearly working towards expanding it.

    Perhaps we might need to start a long-term, multi-stage Project to do so. :)

  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Was already thinking that direction, give me a few minutes...

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    What’s the most hideous thing in this area?

    East across the river, about a half-day's walk, a field of sharp and irregular metal rods rises from the crust of the salt desert. Like the back of some spiny ground animal its footprint is rounded and its silhouette rises in a gentle dome of ever-denser and taller protrusions toward its center. Its shape, at a distance, is not itself entirely unpleasant. As a traveler gets closer, however, their unease will begin to set in for impaled on those innumerable spines are the corpses of the long-dead; some travelers, some former residents of nearby failed settlements, many of unknown providence. Their ragged bones and sun-baked flesh-leather hang in droves from the spines of this visible sepulcher.

    Worse still, is the smell. No one is sure how or why, but the odor even a few hundred feet from the grisly display becomes noxious. On days where the wind blows just right a faint scent of death can be detected as far as our settlement. The Overseers had previously declared this place off limits, but whispers among curious youths say they've seen motion in the metal brambles; the Overseers, of course, attribute this to too much numaize beer.


    Action: Start a Project

    With the victory of Twig invigorating the townsfolk, those young and old pitch in to establish a new dojo. A space is cleared at the edge of the settlement, the crusty earth beaten into smooth and uniform submission. The plan forms for an open-framed roofed walkway surrounding the center square, giving observant pupils shade while the masters demonstrate techniques under the clear sight of the sky. Future disciples begin to haul materials from the wreck yard, and tools bang on steel to straighten it into the forms required.

    I propose this project will take three weeks, and then after will allow for further projects to train the settlement to address our Kung-Fu Scarcity.
    I'm imagining the dojo has a form similar to this, but with open sides, and the center is a dohyō or other sort of squared-circle for training and demonstrations.
    Also, the aesthetics of this image are probably all wrong, given that we're in a desert and working with wreck steel and probably aren't in a strictly Asian setting, but who knows? I sure don't. We got a weird blend of aesthetics going on here so far.

    chinese-style-garden-building-interior-picture-id1272063924?s=612x612

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • Endless_SerpentsEndless_Serpents Registered User regular
    I say 2 weeks. The results were never going to be pretty, but less refinement means more speed in construction.

  • discriderdiscrider Registered User regular
    I would say four weeks at least to build something of suitable quality to train in.
    We could probably move faster if we repurposed someone's house, or some other building.

  • ElvenshaeElvenshae Registered User regular
    I say we compromise and go with the initial 3-week estimate by making it of reasonable quality but it’s built out of Twig’s former house.

  • The BraysterThe Brayster UKRegistered User regular
    All up to you @Nips , what is your final say on how long it will take?

    Steam: TheBrayster
    PSN: TheBrayster_92
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Three weeks.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • discriderdiscrider Registered User regular
    edited May 2022
    Nips wrote: »
    Three weeks.

    (Is that at Twig's house, or at a/the new location?)

    discrider on
  • The BraysterThe Brayster UKRegistered User regular
    Map:
    27cnkyelyglt.jpg

    Removed icon for completed wrecking yard project.

    Added icon for 'Hideous Monument' (Again, forgive the liberty, I picked the closest thing to represent).

    Added Dojo outline, and flag icon for associated project.

    Resources:
    • Numaize (Abundant)
    • Kung Fu (Scarce)
    • Historical Knowledge (Scarce)
    • Technology (Scarce)

    Projects:

    Wrecking Yard Expedition: Complete!

    Dojo Construction: 3

    Contempt:

    None

    Spring: Week Five
    do6m3q5oe3qi.png


    @Elvenshae , you draw the Eight of Hearts! Your choice is as follows:

    An old piece of machinery is discovered, broken but perhaps repairable.
    What is it?
    What would it be useful for?


    OR

    An old piece of machinery is discovered, cursed and dangerous.
    How does the community destroy it?

    Pick a choice, explain it, and take an Action.

    A project has completed this turn: Wrecking Yard Expedition. Explain its outcome.

    Steam: TheBrayster
    PSN: TheBrayster_92
  • ElvenshaeElvenshae Registered User regular
    An old piece of machinery is discovered, broken but perhaps repairable.
    What is it?
    What would it be useful for?

    A child, digging alone in the saltsands to the northwest of the village after having wandered off from her playgroup, uncovers something unusual, and runs to fetch one of the Overseers. The Overseer humors the lass, and returns shortly thereafter to gather a team with digging tools. Working quickly, they uncover a boxy metallic shape, not unlike those found in the Wrecking Yard. It is the first one found this close to the village!

    The vehicle is completely (?) useless, but inside is a wheeled bed that can raise or lower. A small silver and white box is strapped to the wall near it, with strange cables and patches dangling from it, many rotted from the drying effects of the saltsands. It pops from the wall when a latch is pressed, and several lights on it dimly, and briefly, glow before sputtering out. The actual use of the new device is uncertain, but it carries markings similar to those on the outside of the vehicle: an upturned or forward facing moon, resting symbolically on top of a short handle with a crossguard - possibly a glyph of some religious significance from the beforetimes.

    fz3q6v5byew7.png

    A careful study of the artefact will be necessary if its full uses are to be determined.

    Later in the week, the expedition to the Wrecking Yard returns carrying a full load of scavenged equipment. The raiders that sometimes plague the journey were nowhere to be seen, and the worst that happened was a twisted ankle scrabbling across the broken ground. Although the leader of the expedition was tempted to stay longer and venture deeper into the Wrecking Yard, she instead decided to take advantage of the team's good luck and bring everyone home safely.


    The game seems a little intentionally thin on the mechanics, and I've never played before, so can I just declare that the results of the Expedition were that we now have a Scant resource of "bits, bobs, screws, and other assorted materiel"? Or is that updating our Technology resource to "Somewhat Abundant"? Is that a thing that exists? Do I need to put it to a vote? Do I just declare it and anyone who doesn't like it takes Contempt? Don't want to mess anything up. :)

    Also, I Discover Something New: A collection of small, rodentlike animals has been seen making a colony in the walls of a small defile, to the south, across the arroyo. Although they tend to skittishly flee from any villager that gets too close, they can be observed from a distance as they range out from their holes and return with food. Their cavorting and chirruping noises have been declared "cute" by several of the children of the village. It remains to be seen if they will be a threat to the numaize fields.

    Also, I'm having kind of a shit day for various reasons. Apologies.

  • The BraysterThe Brayster UKRegistered User regular
    Elvenshae wrote: »

    The game seems a little intentionally thin on the mechanics, and I've never played before, so can I just declare that the results of the Expedition were that we now have a Scant resource of "bits, bobs, screws, and other assorted materiel"? Or is that updating our Technology resource to "Somewhat Abundant"? Is that a thing that exists? Do I need to put it to a vote? Do I just declare it and anyone who doesn't like it takes Contempt? Don't want to mess anything up. :)

    The answer to the vast majority of what you've asked is: If that's what you want to do.

    You are in 100% control of the narrative on your turn, so what you say, goes. As you say, that is what Contempt is there for - a way for players to show that 'their' side of the community isn't happy with what 'your' side is doing, or feel they've been ignored (like saying 'yes' in a discussion but then you declare 'no').

    In the specific case of a project clearing on your turn - it's easiest just to declare it. You found a thing - the disapproval of the rest of the community won't change the nature of the thing nor the fact that, well, you found it, for example. When it comes to resources, you have a choice; You can either flip a resource from scarce to abundant (or vice versa), or else create a new resource to add to the list. In this particular case I myself would proabably just flip Technology to 'Abundant', but I'm not going to tell you what you found, if you decide you want to take it another direction, like say introducing 'Components/Tools' as a new resource.

    Steam: TheBrayster
    PSN: TheBrayster_92
  • ElvenshaeElvenshae Registered User regular
    Cool - I think I'll just flip Technology to Abundant for now, with the understanding that our understanding of the tech is still pretty limited, but we've got sufficient toys for now.

    As we use up the tools and supplies and spare wires, it'll degrade back to scarce.

  • The BraysterThe Brayster UKRegistered User regular
    edited May 2022
    Map:
    pitmcs36g11b.jpg

    Added 'dot' marker for new machinery

    Added X marker for 'Rodents'.

    Resources:
    • Numaize (Abundant)
    • Kung Fu (Scarce)
    • Historical Knowledge (Scarce)
    • Technology (Stable)

    Projects:

    Dojo Construction: 2

    Contempt:

    None

    Spring: Week Six
    4ywat8fo041g.png


    @discrider , you draw the Three of Hearts! Your choice is as follows:

    Someone new arrives.
    Who?


    OR

    Two of the community’s younger members get into a fight.
    What provoked them?

    Pick a choice, explain it, and take an Action.


    The Brayster on
    Steam: TheBrayster
    PSN: TheBrayster_92
  • discriderdiscrider Registered User regular
    edited May 2022
    @Elvenshae is yet to start a project, discover something (else) or hold a discussion
    Ah
    I missed where the rodents came from, as they came under the bar in the post, and I blanked them out somehow.

    Sorry Elvenshae

    discrider on
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited May 2022
    Mechanics discussion:
    In past games of TQY I've run and played in, we've always tended to consider there's a middle ground between Scarcity (e.g. a widespread hindrance to the community) and Abundance (e.g. a widespread boon to the community). Especially for "big" or broad resources like Technology, it has always felt that going straight from Scarcity to Abundance in one project doesn't really give it the weight that it deserves.

    Also, it's worth quoting from the rules here: under Updating Resources it says "Maybe the completion of a project alleviates a Scarcity or creates an Abundance." (Emphasis mine) Which to me reads that you can remove the hinderance of a Scarcity in the span of one project, or you can elevate a resource to the level of a widespread boon in Abundance, but not necessarily both. Again, I think this depends on the particular Resource and its narrative breadth and impact and the length of Project(s) put into it.

    In my mind, it's also worth considering that anything we haven't expressly listed as a resource is just available, in the background, at a level that neither widely hinders nor helps our community at large. For instance, in our case, Water seems like it would be important in the desert! But we've listed it neither as Scarce or Abundant, so I believe for our community everyone gets enough to drink and do the laundry, maybe going out of the way a bit to do so, but otherwise not have to think about it at every moment.

    If this doesn't change anyone's minds about the current choice of flipping Technology from Scarcity to Abundance in one four-week project, and it stays this way, then I will take CONTEMPT. I don't think our community has done the work yet fully to consider it this drastic a change in state.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • discriderdiscrider Registered User regular
    edited May 2022
    I'd be up for changing Technology to Moderate or Present or whatever a middle scarcity is.
    Or just introducing Componentry as a resource as Abundant

    I had originally thought Technology represented usable tech and the knowledge behind it, rather than just, bits.
    Still a broad resource though.

    discrider on
  • ElvenshaeElvenshae Registered User regular
    edited May 2022
    My goal was to go from “struggling” to “okay for now” (because it’s Spring and we’re hopeful!).

    We can mess it up and run out and start casting blame later.

    Elvenshae on
  • discriderdiscrider Registered User regular
    These options are fairly open-ended. Taking some time to put this together

  • The BraysterThe Brayster UKRegistered User regular
    edited May 2022
    Nips wrote: »
    Mechanics discussion:
    In past games of TQY I've run and played in, we've always tended to consider there's a middle ground between Scarcity (e.g. a widespread hindrance to the community) and Abundance (e.g. a widespread boon to the community). Especially for "big" or broad resources like Technology, it has always felt that going straight from Scarcity to Abundance in one project doesn't really give it the weight that it deserves.

    Also, it's worth quoting from the rules here: under Updating Resources it says "Maybe the completion of a project alleviates a Scarcity or creates an Abundance." (Emphasis mine) Which to me reads that you can remove the hinderance of a Scarcity in the span of one project, or you can elevate a resource to the level of a widespread boon in Abundance, but not necessarily both. Again, I think this depends on the particular Resource and its narrative breadth and impact and the length of Project(s) put into it.

    In my mind, it's also worth considering that anything we haven't expressly listed as a resource is just available, in the background, at a level that neither widely hinders nor helps our community at large. For instance, in our case, Water seems like it would be important in the desert! But we've listed it neither as Scarce or Abundant, so I believe for our community everyone gets enough to drink and do the laundry, maybe going out of the way a bit to do so, but otherwise not have to think about it at every moment.

    If this doesn't change anyone's minds about the current choice of flipping Technology from Scarcity to Abundance in one four-week project, and it stays this way, then I will take CONTEMPT. I don't think our community has done the work yet fully to consider it this drastic a change in state.

    With the resource mechanic, you do bring up a fair point. I've always treated it as 'Have enough not to worry/have so little as to worry' but there is merit in doing it in a three stage system, so we'll do that from now on.

    With regards to the introduction of resources, I'm very well aware that the community isn't just going by with no food or water, for example. As you say, the resources listed are what the community explicitly worries about on the day-to-day. With my suggestion of introducing a new resource, I'm not just saying list it because the community previously didn't have it. I mean to list it because it might have become clear from context that, actually, the community does consciously care about this resource - there's an implication that the community has made more than one expedition to these wrecking yards - they clearly need whatever they find to make the effort!

    If you still want a Contempt though, I can certainly update that.

    The Brayster on
    Steam: TheBrayster
    PSN: TheBrayster_92
  • discriderdiscrider Registered User regular
    Someone new arrives.
    Who?


    The weathered man is hauled before council.
    He is not much to look at.
    Thin and spindly, all too much dirt everywhere.
    And discovered taking cuttings of the NuMaize uninvited.

    "Please, you must let me study your crops!", he pleads, in front of the gathered elders and Overseers.
    He introduces himself as Driscoll Shufflebottom, a geneticist?, farmer from before the fall.
    He claims to have originally cultivated NuMaize, and from there it spread, eliminating hunger across the world.
    He is clearly deranged.

    Regardless, he claims to have an outpost some two weeks trek away, containing many artefacts from before the fall, and he is willing to lead us there in exchange for lodging within the village.

    I propose to send a party out with Driscoll to retrieve whatever he may have found from the before-times.
    This should take about 5 weeks, and should help our Historical Knowledge or perhaps our Farming Tech, if any of his wild NuMaize claims are true.

    @Nips
    @Endless_Serpents
    @Elvenshae

  • Endless_SerpentsEndless_Serpents Registered User regular
    I have absolutely no faith in this man, who’s name is patently false. If there even is an outpost, it’s ruin is an ill omen for our own. Whatever they had did them no good.

    Contempt for this project!!!

Sign In or Register to comment.