The [Elden Ring] Thread - Shadow of the Erdtree Announced!

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  • Jubal77Jubal77 Registered User regular
    I've been posting my path here in DS proper...

    Credits have rolled in all of the DS proper games. They were all very special in their own right and all had things that I didn't really like but no matter...

    I apologize for anything I've said negative about these games in the past. They are all masterpieces in their own way.

  • ChanceChance Registered User regular
    edited March 2023
    Assuming it took me 12 hours to make the last Stormveil smurf (my current one is identical, but one level and one weapon improvement level lower), all told I've put like 260 hours into Stormveil Castle. The last one has like 400 rune arcs.

    Just Stormveil. Just walking people through Stormveil. Over and over. From a distance that feels like it's psychotic behavior.

    Tonight I got summoned in at the Liftside Chamber site of grace - the one just before the birds, where you can walk the troll back to smash the statue.

    I help the host and their other summon through the birds and try to communicate that we should pull the troll, but they ignore me and kill him. I notice the door to the Ulcerated Spirit is locked, so as we approach Godrick's fog gate I try to get their attention show the host the way. After a bit of trial and error, they follow and give me a big cheer when I show them the unlocked side of the door.

    We kill the ulcerated tree spirit and climb up to the Grafted Scion room, where I notice the chest above the Scion hadn't been opened so I show her the way.

    We go back out towards the main gate, and after clearing the battlefield I show her the fog gate to the faith gear, and how to get behind all of the ballista dudes to clear the castle gate and kill the lion thing.

    Then I walk her back up to Godrick's door, bow and use the "let's get to it" pate. The other summon is at 30% HP with no flasks, and halfway through the fight the host is too, so they both just stand back while I finish him.

    He goes down, I bow and use "you're beautiful," and they both give me big cheer emotes.

    260 hours and I am not even a little tired of this shit.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • Marty81Marty81 Registered User regular
    Chance wrote: »
    Just Stormveil. Just walking people through Stormveil. Over and over. From a distance that feels like it's psychotic behavior.

    Yes.

    But also it’s really cool how the game enables such a wide variety of play styles and gives you so many options for things to do. It’s astounding thinking about the amount of work that must have gone into the game.

  • ChanceChance Registered User regular
    edited March 2023
    Stormveil Angel is built explicitly for PvE, with no concessions for PvP. As a result, I've lost a lotta hosts to Ekzykes' Breath and dipshits dual wielding Vyke's spears, so on the very rare occasions when an invader comes in and I manage to just fuck 'em up, it is deeply satisfying.

    https://youtu.be/hM9csv8Y7Mc

    Edit: in hindsight I think this guy was just dropping a warming stone lol

    Those guys I can kill easy.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • cB557cB557 voOOP Registered User regular
    Have you thought about having some backup PvP weapon in your inventory?

  • ChanceChance Registered User regular
    cB557 wrote: »
    Have you thought about having some backup PvP weapon in your inventory?

    Yeah I started carrying the Jar Cannon, but it's not much help. I made an alt smurf... hang on, longer story:
    On my second playthrough I was level 20something doing Castle Morne.
    As I worked through the castle I let others summon me to help them through it, so completing it took like 4 hours all told. In no less than 3 of the times I was summoned in, I and the host were obliterated by a dude named Morne Nightmare. He was light and roll-y and dual-wielded the Sword of St. Trina, which'll put you to sleep for an easy crit attack in 5 hits or so.

    That asshole pissed me off so much he gave me the idea for Stormveil Angel and inadvertantly helped literally hundreds of people.

    But tbh, I fuckin' hate Souls PvP. Always have. It's people who're walking around at level 25 with endgame weapons and an arsenal of living jar grenades and a whole build dedicated to killing other players. I didn't wanna' do that, but I figured I could make a dual wielding St Trina's character and maybe that would do it.

    But I can't - I hate playing it, and I love hitting things with my Greatswords. The secret, I've found, is understanding that some motherfuckers practice PvP in elden ring from sundown to sun up, playing characters that manage to do the single vile thing they are designed to do, and unless your host is really smart about things, they're going to die.

    You gotta go zen. You just gotta' accept it when one of those fuckers rolls in. They bring guns to knife fights and all you can do is roll the bones, maybe get lucky and go next.

    The invaders who're just other players, not godly pvp smurfs? They're chaff to be cleared. They're kinda fun.

    https://youtu.be/DrQmk4DoZxc

    'Chance, you are the best kind of whore.' -Henroid
  • cB557cB557 voOOP Registered User regular
    Honestly a good PvP build generally isn't too different from just a good build, outside of cheesy shit. And the cheesy shit usually is very counterable once you understand what they're doing. I think it's easy to get intimidated thinking that an invader is just an unstoppable killer using some hyper optimized build, but most of the time they're just some dude fucking around, and them blowing you up super quick like that was just some bad luck where you guessed wrong twice.

  • ElendilElendil Registered User regular
    edited March 2023
    password matchmaking and always invading into coop pretty much caused an arms race that makes everybody madder

    coop people get mad because invaders are armed to the gills to pick on honest pve players, meanwhile what you actually invade into are a guy and his poorly downscaled level 600 phantom spamming stars of ruin and rot breath and dual wielding occult naginatas with a ton of flasks, so now the invaders have to optimize to shit

    bring back solo invasions and cap password summons imo

    Elendil on
  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    I mean, according to the recent infographic that they released, fully 88% of summons have been for co-op in Elden Ring, and of all deaths only 2% have been caused by other players. Now, to also be fair it's over 9 billion deaths, so that's still at least 180 million pvp deaths. But considering the highest amount of deaths coming from enemies is 6.21 billion, well . . . perspective is that the PvP isn't exactly hyper-prevalent, at least according to their stats.

    And I think that's the ideal situation. I didn't summon so I never got invaded, and it looks like for most of co-op summons, they were just that, co-op, with no PvP happening. That is perfect. Or at least very nearly perfect. PvP should always be in the minority in a game that is primarily focused on the single player experience. Considering Enemies, NPCs, Status effects, and Falling deaths outpaced PvP deaths, I'm considering the current system an absolute improvement.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Weird thing, started NG+ for the first time. Hasn’t seemed to be much reason to since there aren’t really any rewards for doing so.

    Anyway, I’ve been to the round table hold twice now, and there’s no D. He’s just not sitting where he is supposed to be. Quick search online and I can’t find anything about it. So I don’t know if this is a bug or what.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • KamarKamar Registered User regular
    Weird thing, started NG+ for the first time. Hasn’t seemed to be much reason to since there aren’t really any rewards for doing so.

    Anyway, I’ve been to the round table hold twice now, and there’s no D. He’s just not sitting where he is supposed to be. Quick search online and I can’t find anything about it. So I don’t know if this is a bug or what.

    Do you not need to talk to him in East Limgrave first?

  • ElendilElendil Registered User regular
    Kamar wrote: »
    Weird thing, started NG+ for the first time. Hasn’t seemed to be much reason to since there aren’t really any rewards for doing so.

    Anyway, I’ve been to the round table hold twice now, and there’s no D. He’s just not sitting where he is supposed to be. Quick search online and I can’t find anything about it. So I don’t know if this is a bug or what.

    Do you not need to talk to him in East Limgrave first?
    no but you probably need to kill the mariner or get a deathroot

  • cB557cB557 voOOP Registered User regular
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

  • AvalonGuardAvalonGuard Registered User regular
    cB557 wrote: »
    Honestly a good PvP build generally isn't too different from just a good build, outside of cheesy shit. And the cheesy shit usually is very counterable once you understand what they're doing. I think it's easy to get intimidated thinking that an invader is just an unstoppable killer using some hyper optimized build, but most of the time they're just some dude fucking around, and them blowing you up super quick like that was just some bad luck where you guessed wrong twice.

    This is good thinking, if you ignore the trash connection that so many of these people seem to have.

    Rivers of Blood and twin Vyke’s spears are popular because of the massive hit boxes with long active times. This covers any sort of correction or rubberbanding, and are fast enough to just be spammed. Since stamina is just not an issue, they can easily avoid punishment by proper dodge rolling, or just continuing to spam. You can even take status build without being struck by weapons or effects, just by being where the game thinks you were.

    Like, what is the counter play to having bleed build up and proc without actually taking a hit? There isn’t any.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    cB557 wrote: »
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

    I find that funny because I have never once talked to him in Limgrave and he is always in the RTH the first time I show up there.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ButtersButters A glass of some milks Registered User regular
    cB557 wrote: »
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

    I find that funny because I have never once talked to him in Limgrave and he is always in the RTH the first time I show up there.

    I swear some of these early NPC's behavior changed since launch. I never saw Ranni at the first church with my first character in 2022, but consistently saw her there with my three different 2023 runs.

    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Butters wrote: »
    cB557 wrote: »
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

    I find that funny because I have never once talked to him in Limgrave and he is always in the RTH the first time I show up there.

    I swear some of these early NPC's behavior changed since launch. I never saw Ranni at the first church with my first character in 2022, but consistently saw her there with my three different 2023 runs.

    That was a bug.

  • cB557cB557 voOOP Registered User regular
    cB557 wrote: »
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

    I find that funny because I have never once talked to him in Limgrave and he is always in the RTH the first time I show up there.
    You probably did the catacomb in limgrave that has a deathroot in it.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    cB557 wrote: »
    cB557 wrote: »
    Talking to him in Limgrave or getting a deathroot will bring him to the hold.

    I find that funny because I have never once talked to him in Limgrave and he is always in the RTH the first time I show up there.
    You probably did the catacomb in limgrave that has a deathroot in it.

    Maybe? I doubt it though. If skipping Limgrave triggers it, I could see that. But beyond my first play-through, when I start a new character I pretty much just blast my way up to Altus so I can get the golden seeds and the bell bearings and stones for +15 weapons.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ElendilElendil Registered User regular
    altus might also be a trigger, it moves a lot of quests ahead

  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    Oh man. I went back to elden ring after almost a year off, not having beat it. Ran around gathering some quick flask upgrades, then went to stormveil. I dont know what I did to this character messing it up early on, but I do absolutely no damage to anything. I had to stop and take a diversion to some open world areas to get some levels because my damage is butts. Really back to enjoying the exploring though, this goddamn game is great.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
  • ChanceChance Registered User regular
    edited March 2023
    CorriganX wrote: »
    Oh man. I went back to elden ring after almost a year off, not having beat it. Ran around gathering some quick flask upgrades, then went to stormveil. I dont know what I did to this character messing it up early on, but I do absolutely no damage to anything. I had to stop and take a diversion to some open world areas to get some levels because my damage is butts. Really back to enjoying the exploring though, this goddamn game is great.

    Your damage in early game is less about levels than weapon upgrades. Hit the mines, get at least +3 on your normal weapon or +1 somber on a unique weapon.

    Also if you're on PlayStation I'll be available in about 4 hours. If you're level 28 with a +2 weapon, you can summon me in and I can beat the shit out of that castle.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • ElendilElendil Registered User regular
    edited March 2023
    if you literally do no damage to anything, make sure you're hitting the stat reqs on your weapon as well

    early basic mobs shouldn't be particularly sturdy even with an unupgraded weapon

    Elendil on
  • knitdanknitdan In ur base Killin ur guysRegistered User regular
    And if it’s been a year then they may have fucked with your preferred weapon’s stats in an update

    Also also just in case you’re trying to play without a weapon: don’t do that, barehanded damage suuuucks in this game

    In fact it might be best if you tell us your gear and stats so we can collectively gang up and tell you how you’re playing the game wrong 😁

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    Oh no, everything was normal. Ive beaten every dark souls, so I know what im doing my damage was just exceptionally low on a confessor. I was putting too many points in faith so I gained a few levels and got to the requirements for the winged scythe. That let me start clearing things much faster. I was only 16 str 16 dex with a +1 longsword you get from the camp before the gate. When I was complaining I was only like level 26 or something clearing the back end of stormveil.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
  • A Dabble Of TheloniusA Dabble Of Thelonius It has been a doozy of a dayRegistered User regular
    Put 65 hours in at release. Probably 20 of em were co-op just running around. Got invaded 2 times.

    Reinstalled because my buddy finally bought it. His first souls game, so I've been guiding him around. Probably 8 hours of co-op.


    We've been invaded 9 times. 8 of them were just us getting insta deleted from the universe.


    Cool.

    I figure it's because there's a dramatically larger number of people that have finished the game and are now just there to be dicks.


    Fuck you, From.

    vm8gvf5p7gqi.jpg
    Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2023
    Yeah PVP goes up towards the end of the life as the people who stick around tend to be doing dedicated PVP builds etc.

    Interestingly PVP accounts for around 12% of player interactions, with coop being 88% of that and player vs. player deaths are only 2% of the total in the stats they released earlier.

    If you think Elden Ring is bad I don't recommend Wo Long. Some levels are just constant invasions by sweat lords (well until you realize you can just turn off human invaders anyway).

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • ChanceChance Registered User regular
    Put 65 hours in at release. Probably 20 of em were co-op just running around. Got invaded 2 times.

    Reinstalled because my buddy finally bought it. His first souls game, so I've been guiding him around. Probably 8 hours of co-op.


    We've been invaded 9 times. 8 of them were just us getting insta deleted from the universe.


    Cool.

    I figure it's because there's a dramatically larger number of people that have finished the game and are now just there to be dicks.


    Fuck you, From.

    On the one hand, I am on record as feeling that PvP smurfs and PvP centric builds in Souls represent the very worst of mankind ane is representative of our collective failure as a culture to properly instill values of fair play across generations. Them some sick, childish, demented fucks.

    On the other hand if you only got invaded 9 times in 8 hours you are gettin' it easy. I usually can't go 20 minutes in a Stormveil run without someone come knocking.

    Just walked a guy through the castle and as we were in the process of beginning to clear the ballistas, a smurf shows up in full Horned regalia, with a massive club and that fire-on-the-ground-as-he-charges-through-you weapon skill.

    Took some doing, but we got him. But still - I really would prefer not to deal with that shit.

    'Chance, you are the best kind of whore.' -Henroid
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2023
    I never did any multiplayer in Elden Ring because it simply didn't work for me at all on release. No coop, not invaded except by NPCs etc. In many ways I didn't care as much because a Mimic Tear was infinitely better as a summon than just about any player I've ever met in a Souls game.

    It was both disappointing and a good thing, but I can't determine which was better.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I always find it fascinating the visceral reaction people have to multiplayer in this game. A lot of PvErs see invaders as there to ruin their game.

    On the other side, most PvPers invade into a zone full of dead mobs and a 3v1 situation, against a player with two phantoms 100+ levels higher than the invader, I.e., a straight up gank squad.

    Invaders show up in almost every situation at a disadvantage. They are usually there because they find it fun, not to ruin anyone’s experience.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ReynoldsReynolds Gone Fishin'Registered User regular
    I'm giving the game a shot while actually fully committing to the melee combat system, and boy is it not much fun. Trying to actually dodge and counter attack bosses feels next to impossible. I know I complained about how bad and boring all the boss designs are during my first two 'normal' runs, but not having a good ranged option to avoid this problem is incredibly frustrating.

    Checking the wiki, I can't upgrade weapons any further without entering the endgame, which I guess leaves grinding levels. And maybe one talisman upgrade if I want to go several hours out of the way to clear zones and sidequests.

    uyvfOQy.png
  • AvalonGuardAvalonGuard Registered User regular
    I always find it fascinating the visceral reaction people have to multiplayer in this game. A lot of PvErs see invaders as there to ruin their game.

    On the other side, most PvPers invade into a zone full of dead mobs and a 3v1 situation, against a player with two phantoms 100+ levels higher than the invader, I.e., a straight up gank squad.

    Invaders show up in almost every situation at a disadvantage. They are usually there because they find it fun, not to ruin anyone’s experience.

    See my rants about netcode from earlier. I don’t even care about the balance part yet because it just doesn’t matter in my experience.

    Also, disadvantage disappears once an invader decides to stand next to a mandatory enemy encounter and wait for the players. Like, I’d like to see you try and clear the Upper Siofra red wolf with a madness spear invader buddy.

    I have no sympathy for invaders unhappy about gank squads. You have multiple options for fair fights if that’s what you’re looking for.

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2023
    Yeah invaders don't get to invade level 30 bunnies with their high end equipment and whinge about gank squads. I show no mercy to invaders and it's why I always use blue ring style mechanics.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited March 2023
    Invasions are awesome endgame.

    Invasions in starting areas are 99% just to ruin someones game. I think if someone decides to use the stat boosts and damage from endgame equipment and spells, they should get sent to the area their gear is from

    jungleroomx on
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I always find it fascinating the visceral reaction people have to multiplayer in this game. A lot of PvErs see invaders as there to ruin their game.

    On the other side, most PvPers invade into a zone full of dead mobs and a 3v1 situation, against a player with two phantoms 100+ levels higher than the invader, I.e., a straight up gank squad.

    Invaders show up in almost every situation at a disadvantage. They are usually there because they find it fun, not to ruin anyone’s experience.

    Also, disadvantage disappears once an invader decides to stand next to a mandatory enemy encounter and wait for the players. Like, I’d like to see you try and clear the Upper Siofra red wolf with a madness spear invader buddy.

    I have no sympathy for invaders unhappy about gank squads. You have multiple options for fair fights if that’s what you’re looking for.

    That's kind of the point. In red wolf's case, that's not a mandatory encounter. But even so, if that happens, hosts and phantoms can just... not engage. Go do something else. Go kill the ancestor spirit or the twin gargoyles. Go to Nokron. The invader is the one that *has* to come to you to win.

    You don't really need to have sympathy for anyone; it's the mechanics of the game. And obviously if someone invades instead of, say, duels, they know the risks. From's been at this for a while. If you co-op, you risk invasion, and hosts have more than enough advantage in any event.

    What's more, it's important to remember a key fact: most players are stupid. I can't tell you how many invaders just run straight into a 2v1 or 3v1 situation and just get fucking blendered. I have killed so many invaders, not because I'm good at the game, but because most players are bad.

    I just find it interesting how viscerally people react to being invaded, like it's personal. I am not sure how many other games with multiplayer generate these kinds of feelings.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • Jubal77Jubal77 Registered User regular
    edited March 2023
    I had to go offline in my DS1 playthrough because of invaders everywhere. Especially in Oolacile. Which makes a bit of sense it has the pvp area in it. Still sucked as I wanted to just get through the dlc. Invading feels bad pretty much every time because its usually in newbie areas and its usually people in much better gear than I am in. I got invaded a lot farming in Heides and Lost Bastille in my DS2 run. Beginner areas. DS3 I just played offline. It sucks because I like the chuckles that the little notes usually have associated with them heh.

    Jubal77 on
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Aegeri wrote: »
    Yeah invaders don't get to invade level 30 bunnies with their high end equipment and whinge about gank squads. I show no mercy to invaders and it's why I always use blue ring style mechanics.

    See, I find this perception kind of weird because invaders are the ones restricted to who they can invade. A host has to be within a certain level range, and certain weapon level of the invader. But hosts can also summon their level 300 phantom friend to plow through the game for them. If an invader kills the host in that situation, I think the phantom shares some blame, because their whole job is to protect the host.

    And god I've seen so many level 30-40 hosts with shit like Moonveil or RoB or Mogh's spear, almost certainly dropped by a friend and not earned. So, level playing field there as far as I'm concerned.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • AvalonGuardAvalonGuard Registered User regular
    When you and your co-op partner get invaded four times by the same shitter on their neighbor’s wifi with twin Vyke’s spears while trying to light fires, yeah, it’s gonna feel fucking personal. There’s no goodwill fun times to be had there.

  • Jubal77Jubal77 Registered User regular
    Having a moonviel doesnt mean it is dropped you can grab that early if you can kill the worm. But yeah I get it just summon help. Just I would say that some of us do look up/follow a guide on how to get a weapon to help us pve a bit easier and to level it up so its not necessarily friend dropped to get a moonviel.

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited March 2023
    When you and your co-op partner get invaded four times by the same shitter on their neighbor’s wifi with twin Vyke’s spears while trying to light fires, yeah, it’s gonna feel fucking personal. There’s no goodwill fun times to be had there.

    God yeah it's the worst. Oh look, dudes running Rivers of Blood or has Waterfowl Dance in Limgrave, how fucking neat.

    I can't count the number of times in DS3 where I got invaded in Lothric by a twink with a Dark Hand. Thank god I'm solo only in Elden Ring, because I've seen the griefer videos. Invasions in early game From games are absolute dogshit.

    jungleroomx on
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