[Playstation 5] Pro on the Horizon.

RoeRoe Always to the EastRegistered User regular
edited April 25 in Games and Technology
Taken from CNET about the PS5 Pro.
The PlayStation 5 is getting a big upgrade this holiday, if rumors are to be believed. Sony is reportedly planning to announce a Pro version of its PS5 console, promising significant boosts in visual graphics and gameplay.

One of the key changes reportedly coming with Sony's PS5 Pro is a technology called upscaling, which uses artificial intelligence to create images with more detail and lighting effects, without as much need for raw performance.

About the launch:
Rumors now consistently place the PS5 Pro's launch at this holiday shopping season, in part to get ahead of enthusiasm for GTA 6.

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Roe on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    Lucascraft wrote: »
    It looks like several of the Dynasty/Samurai/Orochi musou games are on sale on PSN as part of the new May promotional sale.

    I recently played Persona 5 Strikers, which is made by Omega Force, but it didn't really feel like a true musou experience. It left me hungry for a real musou game afterwards.

    Any suggestions on good ones to play? From a gameplay perspective? Any with a particularly good story?

    @Lucascraft yeah I didn't particularly enjoy P5 Strikers a lot. Samurai Warriors 5 is pretty fun if it's on there. Gameplay is solid... Story is still musou related. But it has a bit of base building aspects and upgrades... I haven't finished it but if you're looking for good musou it's worth it. Plus the graphics are pretty neat mix of 3D and cel-shaded.

  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    If the PS5 Pro lets me play FF7 Rebirth at full graphical fidelity 60fps, I will be all over it.

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  • klemmingklemming Registered User regular
    Same, but it sounds like it's more focused on upscaling things to 8k.

    Nobody remembers the singer. The song remains.
  • ViskodViskod Registered User regular
    Seems Stellar Blade is to Nier and Yoko Taro as Lies of P was to Bloodborne and Sekiro.

    Yoko Taro has even praised the game.

    Basically Stellar Blade has the gameplay Nier wished it had and Nier has the writing and characters that Stellar Blade wished it had.

  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    Stellar Blade looks like it should be my jam but I just cannot with those brown and grey drab environments everywhere.

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  • shoeboxjeddyshoeboxjeddy Registered User regular
    Viskod wrote: »
    Seems Stellar Blade is to Nier and Yoko Taro as Lies of P was to Bloodborne and Sekiro.

    Yoko Taro has even praised the game.

    Basically Stellar Blade has the gameplay Nier wished it had and Nier has the writing and characters that Stellar Blade wished it had.

    I don't agree because Nier was going for character action, while Stellar is going for Sekiro. Those aren't the same thing at all.

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    It's because of the exchanges between the leads of Nier and Stellar Blade, who have both praised the others game. The story in Stellar Blade is the worst part by far, especially the characterization, but the gameplay is 100% top notch.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • ElendilElendil Registered User regular
    yoko taro is a very nice, self-effacing kind of dude so i wouldn't read too much into him puffing it up but i think i might check it in a slow season after some sales, it sounds like it might check enough boxes for me to be a good time

  • StericaSterica Yes Registered User, Moderator mod
    Based on leaked specs, I don't think the Pro can do full 4K/RT at a consistent 60 FPS, but it might create a new performance setting to get 4K 60FPS with RT off or maybe 4K/RT at 40 FPS.

    Depending on the game, of course.

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  • ElJeffeElJeffe Roaming the streets, waving his mod gun around.Moderator, ClubPA Mod Emeritus
    See, that does nothing to excite me. The visual difference between 30fps and 60fps - or 40 and 60, for that matter - is so dramatic that I can't do 30fps if a 60fps option exists.

    So giving me a shiny new option that will still be markedly inferior to 60fps is pretty whatever.

    It makes me wonder who the hell the Pro is even for. Is there a contingent out there who are really clamoring to spend $500 more for a nominal increase in frame rate maybe on some titles?

    I submitted an entry to Lego Ideas, and if 10,000 people support me, it'll be turned into an actual Lego set!If you'd like to see and support my submission, follow this link.
  • ElJeffeElJeffe Roaming the streets, waving his mod gun around.Moderator, ClubPA Mod Emeritus
    edited April 27
    Aegeri wrote: »
    It's because of the exchanges between the leads of Nier and Stellar Blade, who have both praised the others game. The story in Stellar Blade is the worst part by far, especially the characterization, but the gameplay is 100% top notch.

    Yeah, the story is... fine. The characters are wet cardboard.

    But the game feels great to play. And it makes you feel like a badass after a couple hours of play, versus Sekiro making you feel like a badass after 30 hours - but only for five minutes before it makes you feel like a chump again.

    The inclusion of "make it slightly easier to dodge and parry" skills was a great idea. There's still skill involved, but it's more around noticing that you should do a block or parry in the heat of battle instead of also having to pull off pixel perfect button presses.

    ElJeffe on
    I submitted an entry to Lego Ideas, and if 10,000 people support me, it'll be turned into an actual Lego set!If you'd like to see and support my submission, follow this link.
  • klemmingklemming Registered User regular
    ElJeffe wrote: »
    It makes me wonder who the hell the Pro is even for. Is there a contingent out there who are really clamoring to spend $500 more for a nominal increase in frame rate maybe on some titles?
    If the focus is on 8k, it's probably intended to help drive 8k TV sales. I'm sure someone at Sony is all for that, because they sell those too.
    This actually wouldn't be the wildest leap, because they've used previous consoles to help spread DVD and Bluray.

    On the technical side, I don't know how much extra hardware would be needed to run games at 4k+60fps+RT, but I'd bet it's quite a lot more than just adding something that can handle upscaling. It sounds like a great idea, but maybe it's a great idea that'd add $300 to the price.

    Nobody remembers the singer. The song remains.
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    they would just need to move away from AMD

  • cckerberoscckerberos Registered User regular
    FWIW I've heard the story in Stellar Blade hits better if you're using the Korean voices rather than the English ones. I can believe it, because I turned off the English ones pretty quick in the demo.

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  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    PS+ May Essential titles:

    -EA Sports FC 24
    -Ghostrunner 2
    -Tunic
    -Destiny 2: Lightfall

    May PS+ titles are bangers.

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  • urahonkyurahonky Cynical Old Man Registered User regular
    Tunic is good y'all. Play it if you haven't!

  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    urahonky wrote: »
    Tunic is good y'all. Play it if you haven't!

    I feel like I'm the one person who didn't vibe with it. It was neat enough but I dipped out when:
    You go to the dark world and they take all your shit and you have to go around and get it back, just seemed like a hassle and I wasn't like, particularly infatuated with it at that point anyway.

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  • urahonkyurahonky Cynical Old Man Registered User regular
    Yeah that is the hardest part of the game too. It nearly broke me. But I still look back on that game very fondly.

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    A while ago I bought Thief, the last game in the series that Eidos did with Square Enix to have a look at it.

    This game is hugely flawed and obviously disappointing to old Thief fans, so instead of going into it with that mindset and knowing this IP is fucking dead anyway, I've decided to approach it entirely on its own merits. Firstly, I have to praise the FBA (Full Body Awareness) this game commits to. Every action Garrett takes feels very weighty, from climbing, to opening up various chests, to slapping people, running around and so forth. It's actually genuinely excellent. I've rarely played a first person game that feels as satisfying and weighty to do basic actions as what Garrett can do. I am not going to lie, I was quite obsessed with closing and opening some drawers and chests in a room at one point, because it just felt amazing. The atmosphere and just visual design of the city is truly great as well, really conveying that dark fantasy steampunk gothic tone that Thief 2 really nailed.

    I was also oddly impressed with how well they hid the loot in the game. Finding stuff in thief was always a big part of the game and while they have modern things, that I know set some people off, like loot glint and a "detective" mode, they do a fantastic job hiding shit. If you think these will make it trivial to find everything in a level you are *terribly* mistaken because it just led them to hide things in the most devious spots they could think of. In birds nests? Hidden behind carefully placed crates? Near multiple patrolling guards (And I'm playing on the difficulty you can't kill anyone, as is my want)? When you open a door and go into a room, they often hide things BEHIND the door you just opened - so if you don't close it you'll easily miss them - and so forth. It's actually nice that I don't question what I can pick up, but it isn't so brainless that the game is taking away the fun of actually finding things for myself - it's a surprisingly competent compromise. Especially as focus is actually limited.

    Where the game truly lets itself down, probably coming from the generation of the 360/PS3 into Xbone/PS4 is the fact that the map is cut up into tiny chunks - even the parts that don't look like that are covered in small loading zones. This is pretty disappointing, because if these developers had worked with more powerful hardware on a sequel they may have been able to pull off something special. It may not 100% have been what Thief fans were wanting, but on it's own merits this is actually a pretty interesting immersive sim style game and it does a good job of that. One bizarre thing is that I had a ton of stuff in my starting chest, including preorder upgrades, tons of gold and so forth. It kinda ruins the initial balance of the game a bit, but then again there are plenty of ways for me to make the difficulty truly masochistic if I desire - including an ironman mode where you fail if you take *any* damage at *any* time, so there is that.

    My other main complaint is I have heard the word "Taffer" only a single time. What is this shit?

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Rumor mill says a State of Play will be coming in a week or two. Hopefully seeing an announcement soon.

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    I absolutely adore Animal Well:

    https://www.youtube.com/watch?v=KNKGQM894SI

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    Animal Well is the kind of game that comes along and completely disrupts my best laid plans. Trying to work through XYZ games in the backlog in a certain order, trying to plot out my priorities, saving money by not buying anything new since I have very little time to play... and then this game that was on my radar as a "maybe some day, if reviews are solid" becomes, "I feel like I need to play this today."

    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • ChiselphaneChiselphane Registered User regular
    Yeah Animal Well needs to be played soonish, because people can't help but show how great it is but that ends up spoiling the fun of figuring out some of the puzzles on your own

  • urahonkyurahonky Cynical Old Man Registered User regular
    Finished up Fallout4 so I think it's time for Prey again.

  • DissociaterDissociater Registered User regular
    I'm still playing Fallout 4 somehow. I'm slowly running out of things to do though, so I'm nearing the end.

    I think I forgot how much I like this kind of large-scope open world game design. We had a 9 year stretch from March 2006 to November 2015 where we saw Oblivion, Fallout 3, Fallout New Vegas, Skyrim, and Fallout 4 released, as well as various DLCs. I think by the time Fallout 4 came out I was over saturated with this kind of game. I know it hasn't been all-silent from Bethesda or their IPs since then, we've had Fallout 76, and Elder Scrolls Online after all. But both of those games felt like trend-chasing games and have a different vibe for me from the other games (Being multiplayer/live service instead of a single player game is probably a big part of it).

    I guess I miss playing these kinds of games more than I thought I would. I haven't tried Starfield yet but I've heard it doesn't quite have the same magic to it.

  • urahonkyurahonky Cynical Old Man Registered User regular
    edited May 14
    Yeah with Starfield imagine the Commonwealth but also less things between each point of interest and the points of interest are four times as spread out. And also 40% of the points of interest are copy and paste of others. Some planets you can walk into a cave and clear it out and then walk to the next cave and enter it and it's the exact same cave with the exact same mobs and the exact same miners note on the ground. It is way more soulless than Fallout4.

    urahonky on
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Well damn.

    People talking about the whole industry in trouble but PS just had some great numbers.

    And interestingly the one number people were pointing to as a note of trouble (missing the the PS5 sales target of 21m) was really misleading. As what they did hit(20.8) was still a 9% increase and still a record year.

    Annual revenue was up. Software sales were up. Console sales were up. Profits up.

  • urahonkyurahonky Cynical Old Man Registered User regular
    If profits aren't up 200% then it's a failure!
    I'm cosplaying as an investor!

  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    urahonky wrote: »
    If profits aren't up 200% then it's a failure!
    I'm cosplaying as an investor!
    The most monstrous costume of them all!

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    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • StupidStupid Newcastle, NSWRegistered User regular
    edited May 14
    My SONY stock is up +6.7% today on this news.

    I expect it to drop 10% tomorrow.

    Stupid on

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  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    I would think that with Microsoft starting to share their games with Sony that would have caused a big enough bump to outweigh missing the sales target by such a (relatively) small amount.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • hlprmnkyhlprmnky Registered User regular
    Speaking of, has anyone tried out Sea of Thieves yet? I am still on the Helldivers 2 train but the Skull and Bones demo gave me an itch that it failed to scratch. If the Sea of Thieves port is, you know, good, maybe it’s the answer.

    _
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  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    hlprmnky wrote: »
    Speaking of, has anyone tried out Sea of Thieves yet? I am still on the Helldivers 2 train but the Skull and Bones demo gave me an itch that it failed to scratch. If the Sea of Thieves port is, you know, good, maybe it’s the answer.

    The two things that have kept me from diving into Sea of Thieves are a) the gameplay loop doesn't really seem that interesting and b) I really don't like how characters look in that game. Just an art style I absolutely don't vibe with.

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  • LucascraftLucascraft Registered User regular
    I’m a bit leery of Sea of Thieves because it looks like solo gameplay is extremely limited, and the game is designed for groups. That’s all well and good if you can convince your friends to play. But I have been entirely unsuccessful in that because of the always-on PVP.

  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    Lucascraft wrote: »
    I’m a bit leery of Sea of Thieves because it looks like solo gameplay is extremely limited, and the game is designed for groups. That’s all well and good if you can convince your friends to play. But I have been entirely unsuccessful in that because of the always-on PVP.

    Yea, definitely feels like it would be less pubbable than Helldivers is since there's much less of a "hard objectives to go after in a time limit" thing going on. Dang ship combat on that sea looks cool tho.

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  • Crippl3Crippl3 oh noRegistered User regular
    Lucascraft wrote: »
    I’m a bit leery of Sea of Thieves because it looks like solo gameplay is extremely limited, and the game is designed for groups. That’s all well and good if you can convince your friends to play. But I have been entirely unsuccessful in that because of the always-on PVP.

    they added a private server PvE mode last year, called Safer Seas
    https://www.seaofthieves.com/news/safer-seas
    https://www.seaofthieves.com/community/forums/topic/161991/safer-seas-faq
    https://www.youtube.com/watch?v=OMReDElRxIU

  • LucascraftLucascraft Registered User regular
    Oh, nice. I’ll send that vid to my friends and see if that will sway them.

  • ChiselphaneChiselphane Registered User regular
    Crippl3 wrote: »
    Lucascraft wrote: »
    I’m a bit leery of Sea of Thieves because it looks like solo gameplay is extremely limited, and the game is designed for groups. That’s all well and good if you can convince your friends to play. But I have been entirely unsuccessful in that because of the always-on PVP.

    they added a private server PvE mode last year, called Safer Seas
    https://www.seaofthieves.com/news/safer-seas
    https://www.seaofthieves.com/community/forums/topic/161991/safer-seas-faq
    https://www.youtube.com/watch?v=OMReDElRxIU

    Sudden interest ensues

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    I have begun playing Jagged Alliance 3 on PS5. I have loved this series of games for years and this is a really good sequel, with everything I would expect from 80s action inspired turn based combat.

    But by the gods, the UI they've chosen for the console version is abysmal. I may actually hold this up as the WORST UI in a video game when converting a turn based game from PC to console I've ever seen. Simple things are difficult to do, difficult things are too easy to do by mistake and it obscures too much important information at times. If I wasn't so invested in turn based games as a genre and really loved JA and Jagged Alliance 2, I doubt I would be able to get through this game.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • NoneoftheaboveNoneoftheabove Just a conforming non-conformist. Twilight ZoneRegistered User regular
    Nice to see another JA fan. I got into the series with JA2, so this one is quite a nice update to the games as a worthy sequel. Yeah, the control scheme is never going to be ideal on a controller for this kind of game. I'm running into a learning curve with Baldur's Gate 3 on PS5 related to controller schemes too. When I compare the two, JA3 does have a really good layout to easy and often used functions compared to something more complex like BG3.
    Here's a really good youtube presentation on how the devs see a player using a PS5 controller for the game. I hope it offers some help.
    https://youtu.be/wxBgfqles5s?si=YULTXZSyb1CwMo4s

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