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PbP- Fast & Furious - Everyone drifts all the time. It's impossible to drive straight

1246710

Posts

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    edited June 2024
    Since it'll save me all four damage and keep The Beast alive for now, I'll use a boost (I know you wrote that I had 2 available but I'm pretty sure I only have 1).
    I'll probably want to go first at the start of the round to make use of that before I get meat ground again, but we can see how exactly things look.

    ArcticLancer on
  • MrBodyMrBody Registered User regular
    edited July 2024
    I'm running out the door as I post this. Double check my bookkeeping.

    Round 4

    4/7 stunt cards out
    ryiqi4k0yfu0.jpg


    Scenario
    y53jf1ovkh8u.jpg


    The Crew
    I just randomized who got what for this one.
    32uz687uh9mq.jpg
    5j1ulejca8d7.jpg
    acak1w9t52xm.jpg
    blkdy3rjxhh1.jpg

    Tank
    8/12 health

    "Horsepower" Lovecraft (MrBody)
    0/8 health
    2 boost


    August "Augs of War" Derleth (Bursar)
    4/8 health
    0 boost


    Miguel "The Romantic" Cervantes (ArcticLancer)
    7/8 health
    0 boost


    Clark "Sourpuss" Ashton Smith (Auralynx)
    5/8
    3 boost




    Enemy cards
    1-Brake Job Each player vehicle with an enemy SUV directly in front of it is dealt 4 damage.
    2- Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage
    3-Activate Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage

    "Horsepower" Lovecraft (MrBody)
    August "Augs of War" Derleth (Bursar)
    Miguel "The Romantic" Cervantes (ArcticLancer)
    Clark "Sourpuss" Ashton Smith (Auralynx)


    MrBody on
  • MrBodyMrBody Registered User regular
    I don't have a car to worry about anymore. I'll probably go for the Stop Hitting Yourself stunt.
    Bursar gets that free leap action and is also a candidate, but getting out the meatgrinder way might be a priority.

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    (Alas, my poor car took a point during the last SUV activation so it's at 7/8)

    Having 0 boosts feels very bad for reliably accomplishing anything. I could move up by Bursar and YOLO on clothesline (3 coin flips on 4 dice isn't great, but also I sure have rolled it on <=3 a few times now :neutral:), or just reposition and take a boost so that I'm primed to actually accomplish the next thing I try to do. Or I could go to G5 and ram the SUV in front of the tank to hopefully have it smoosh that, and it still gives Bursar the opportunity to knock one into the 3 lane (or 5 lane if the tank moves).
    Thoughts relative to things everybody else wants to do?

  • MrBodyMrBody Registered User regular
    I have the least to worry about and the most targets. I'll probably go last.

    Anyone else can still pull off a Clothesline.

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    If a wreck were to... happen... to appear in J4 and the other enemy cars did not move, would the end of round actions destroy both the cars at H4 and I4 as well as damaging the Tank?

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    It sure looks like I'm going last again, which is fine. Another Speed stunt might come up if I wait.

    Tank should be at 8, I think? I knocked a SUV into it.

  • MrBodyMrBody Registered User regular
    Auralynx wrote: »
    It sure looks like I'm going last again, which is fine. Another Speed stunt might come up if I wait.

    Tank should be at 8, I think? I knocked a SUV into it.

    New stunt doesn't come up until next round.

  • MrBodyMrBody Registered User regular
    I guess @Bursar or @ArcticLancer first to go?

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    Ah, yep. Apologies, I meant to take a turn but have had a few hectic days with the lad.
    I choose to employ YOLO and do a Cool Thing that's probably not the actual best move.

    Move to H5.
    Attempt stunt - Clothesline on SUV (H4)

    Geth, roll 4d6 for Starting shit

    Starting shit:
    4d6 15 [4d6=5, 4, 3, 3]

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    eyeroll
    Please let me defy the odds just once, dice. :tongue:

    Stunt result: failure

    Geth, roll 1d6 for Jerks unite

    Jerks unite:
    1d6 3 [1d6=3]

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    Minions activate! I think the guy on the tank stays where he is(?) and each of us gets punched lightly.

    Geth, roll 3d6 for Red car defense
    Geth, roll 2d6 for Blue car defense
    Geth, roll 3d6 for Black car defense

    Red car defense:
    3d6 14 [3d6=4, 4, 6]
    Blue car defense:
    2d6 9 [2d6=4, 5]
    Black car defense:
    3d6 12 [3d6=5, 4, 3]

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    Grits teeth while staring at dice as Kill Bill sirens start playing

    Result:
    Red car takes 0 damage
    Blue car takes 1 damage (boost for 0) @Auralynx for if you want to boost or not
    Black car takes 0 damage

    That's it for my garbage. Someone else please do better.

  • MrBodyMrBody Registered User regular
    Minions activate! I think the guy on the tank stays where he is(?) and each of us gets punched lightly.

    Geth, roll 3d6 for Red car defense
    Geth, roll 2d6 for Blue car defense
    Geth, roll 3d6 for Black car defense

    My dude is shoved off onto the D3 SUV

  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Boost to stop damage as usual.

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited July 2024
    The Boost from Stop Hitting Yourself is mighty tempting, but it's also one of the few ways to deal damage from behind. I'll try to set up some potential damage and maybe cause some havoc downroad.

    Drive: from H3 to K2
    Ram: the SUV at J3


    Geth, roll 4d6 for Red Asphalt
    Edit: Result: Failure

    Red Asphalt:
    4d6 10 [4d6=5, 1, 3, 1]

    Bursar on
    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Geth, roll 1d6 for enemy maneuver

    enemy maneuver:
    1d6 4 [1d6=4]

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    @MrBody to draw us an enemy card. These have to be good, right?

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • MrBodyMrBody Registered User regular
    Cleanup Crew
    Sweepers: Each enemy SUV moves 1 space toward the nearest wreck.
    Beatdown: Each player vehicle with an enemy foot on top is dealt 4 damage.
    When Activated: Each Wreck adjacent to an enemy SUV is removed.

  • MrBodyMrBody Registered User regular
    edited July 2024
    Beatdown
    geth roll 3d6 for black defense - 2 success, 2 boostable
    geth roll 3d6 for red defense - 1 success, 1 boostable
    geth roll 2d5 for blue defense - 2 success, 1 boostable

    black defense:
    3d6 12 [3d6=5, 5, 2]
    red defense:
    3d6 8 [3d6=2, 5, 1]
    blue defense:
    2d5 9 [2d5=5, 4]

    MrBody on
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Black takes two damage. Ugh, I should have gone for the boost!

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    I'll boost and just take the 1.

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    Oh we're just taking this on the chin since meat grinder is also going to activate. (Also I have no boosts left so I have no choice)

  • MrBodyMrBody Registered User regular
    edited July 2024
    Activate Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage

    geth roll 3d6 for red defense

    2 success, red takes 2 damage

    red defense:
    3d6 10 [3d6=5, 1, 4]

    MrBody on
  • MrBodyMrBody Registered User regular
    edited July 2024
    Round 4

    4/7 stunt cards out
    i9bz91cmeg6i.jpg



    Scenario
    y53jf1ovkh8u.jpg


    The Crew
    I just randomized who got what for this one.
    32uz687uh9mq.jpg
    5j1ulejca8d7.jpg
    acak1w9t52xm.jpg
    blkdy3rjxhh1.jpg

    Tank
    8/12 health

    "Horsepower" Lovecraft (MrBody)
    0/8 health
    2 boost


    August "Augs of War" Derleth (Bursar)
    2/8 health
    0 boost


    Miguel "The Romantic" Cervantes (ArcticLancer)
    2/8 health
    0 boost


    Clark "Sourpuss" Ashton Smith (Auralynx)
    4/8
    1 boost




    Enemy cards
    1- Cleanup Crew When Activated: Each Wreck adjacent to an enemy SUV is removed.
    2- Brake Job Each player vehicle with an enemy SUV directly in front of it is dealt 4 damage.
    3-Activate Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage

    "Horsepower" Lovecraft (MrBody)
    August "Augs of War" Derleth (Bursar)
    Miguel "The Romantic" Cervantes (ArcticLancer)
    Clark "Sourpuss" Ashton Smith (Auralynx)

    MrBody on
  • MrBodyMrBody Registered User regular
    edited July 2024
    LEAP to G5
    Stop Hitting Yourself stunt attempt

    geth roll 3d6
    0 success, 1 boost

    3d6 5 [3d6=3, 1, 1]

    MrBody on
  • MrBodyMrBody Registered User regular
    edited July 2024
    Wow...okay...

    geth roll 1d6 for enemy die

    enemy die:
    1d6 1 [1d6=1]

    MrBody on
  • MrBodyMrBody Registered User regular
    edited July 2024
    Enemy SUVS activate

    Ouch

    E4 to F5

    geth roll 2d6 for Blue defense
    geth roll 2d6 for Blue defense

    geth roll 3d6 for red defense
    geth roll 3d6 for red defense
    geth roll 3d6 for red defense
    geth roll 3d6 for red defense

    Red and Blue cars both pulverized. Choose adjacent vehicle to leap onto.

    I...probably should have let one of the surrounded cards go before me. Oops :(

    Good news: EVERYONE can try that stunt now!

    9ysby6jq5rtm.jpg

    Blue defense:
    2d6 5 [2d6=4, 1]
    Blue defense:
    2d6 5 [2d6=1, 4]
    red defense:
    3d6 7 [3d6=3, 2, 2]
    red defense:
    3d6 15 [3d6=4, 6, 5]
    red defense:
    3d6 10 [3d6=2, 5, 3]
    red defense:
    3d6 13 [3d6=3, 5, 5]

    MrBody on
  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    edited July 2024
    I'm pretty sure some things weren't handled right in there ...
    1. MrBody was brawled off my car during the enemy action on my turn (goons) and selected a car adjacent to Auralynx as their target landing spot, but then in the last board spread is still on top of my car. The first move on their turn was also to leap onto an adjacent SUV (one they could have targeted to land on when brawled), eating that action when it wasn't necessary. MrBody, you should probably take a second action (just try the stunt again for simplicity? I'd bet you would have done anyway).
    2. During Beatdown I wouldn't have taken any any damage thanks to 3 successes + grit for 4 successes. Meat Grinder would similarly have been 2 successes + grit for only 1 damage. I would be at 6/8 health after the events concluded.
    3. Again counting grit, my car survived the above rolls (of the 4 sets rolled only two actually deal any damage to me, leaving me at 3/8 health - the worst possible case AFAICT).
    4. MrBody rolled the SUV result, and SUVs only move if the active player has a player vehicle, so the E4 SUV remains in place behind the tank.

    Unfortunately nothing here saves Auralynx from his smacks, so alas you're jumping to an SUV. Also odds are pretty good we roll SUVs again and I get demolished anyway, but hey, I'll ride this baby into the ground yet. :tongue:
    @Auralynx you're the only one left this round after MrBody takes a new second action, so pick whatever SUV you want to make your next move against.

    ArcticLancer on
  • MrBodyMrBody Registered User regular
    edited July 2024
    Ah, looks legit. I guess back then I would have leaped onto the SUV at E4.

    geth roll 3d6 for 2nd stunt attempt

    2 success
    Stop Hitting Yourself boost gained (+2)
    E4 SUV launched into Tank (-1 health)
    Leap onto tank

    2nd stunt attempt:
    3d6 13 [3d6=5, 3, 5]

    MrBody on
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    edited July 2024
    Knew I was forgetting something.

    Guess I'm looking to Hijack? Let's say I hopped onto D3.

    Geth, roll 2d6 for Hijack

    E: That succeeds with my last Boost, I believe?

    Hijack:
    2d6 8 [2d6=5, 3]

    Auralynx on
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    The smoking ruins of the surrounding cars were merely a transitory blur. His instincts took over as he extricated himself through the very window his assailant had besieged, slamming through the rear windscreen of one of Shaw's nearby accomplices. He neatly subdued the driver with a forbidden technique taught him by a gray-robed adept of an obscure Oriental discipline, seizing control of the phaethon as it hurtled down the road.

    @MrBody I assume I get to draw the new car before doing anything else?

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    edited July 2024
    I don't know that hijacked SUVs have special abilities (I think the space where this would be is empty), but I can at least tell you the stats from this image:
    vq0ne5upqedb.png

    ArcticLancer on
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    ... that makes more sense than an SUV transforming into a unique car.

    What's still alive nearby?

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    SUVs at D4 and E4, with I think there being a goon on top of the D4 one? I'm actually not sure what happened to him when your car got wrecked.

  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    It feels like I should either try to wreck D4 or move to the front. Thoughts?

  • ArcticLancerArcticLancer Best served chilled. Registered User regular
    It would be nice to control the number of SUVs out at the moment, but not knowing what stunts are out there it would also feel bad if we needed them behind the tank again.
    Just do what you want and think is cool.

  • MrBodyMrBody Registered User regular
    edited July 2024
    Round 4

    4/7 stunt cards out
    7q7v5u9naxnt.jpg



    Scenario
    y53jf1ovkh8u.jpg


    The Crew
    32uz687uh9mq.jpg
    5j1ulejca8d7.jpg
    acak1w9t52xm.jpg
    nv1l48ehkmly.jpg

    Tank
    7/12 health

    "Horsepower" Lovecraft (MrBody)
    0/8 health
    4 boost


    August "Augs of War" Derleth (Bursar)
    2/8 health
    0 boost


    Miguel "The Romantic" Cervantes (ArcticLancer)
    3/8 health
    0 boost


    Clark "Sourpuss" Ashton Smith (Auralynx)
    8/8
    0 boost




    Enemy cards
    1-Brake Job Each player vehicle with an enemy SUV directly in front of it is dealt 4 damage.
    2- Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage
    3-Activate Meat Grinder (Each player vehicle adjacent to both the Tank and an enemy SUV is dealt 4 damage

    "Horsepower" Lovecraft (MrBody)
    August "Augs of War" Derleth (Bursar)
    Miguel "The Romantic" Cervantes (ArcticLancer)
    Clark "Sourpuss" Ashton Smith (Auralynx)

    MrBody on
  • MrBodyMrBody Registered User regular
    Forgot the wreck at C4, but don't think it's going to come into play for anything before disappearing.

    SUVs have no special ability.

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