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The two things I forwarded from the UK arrived in the mail. I got my mail on hold right now.
I should get it tomorrow.
We will see if the USPS loses my stuff or not.
It seems like the lowest shipping on the UK forwarding works just fine. I am debating on using faster shipping with The Spectrum. There is a 2 day shipping that I might use.
I am running it through the wash now! It did not have directions on washing it. I used permanent press. I don't think it needs to be washed on delicate.
I may dry it on medium heat though. Don't want the decals to melt.
This guy says everything is a 10/10 but the demo was really something special. Really brings back the old-school super-scaler arcade vibes in a way that makes stuff like horizon chase turbo feel like a pretender. The whole balancing of how hard to drift is really more modern (Outrun 2?) but also pretty deep.
The Colecovision did seem to be pretty cool back in the day. That and the Intellivision were better than the Atari, but they were not cheap enough to be popular.
This guy says everything is a 10/10 but the demo was really something special. Really brings back the old-school super-scaler arcade vibes in a way that makes stuff like horizon chase turbo feel like a pretender. The whole balancing of how hard to drift is really more modern (Outrun 2?) but also pretty deep.
Damn, went to check this out on Switch and found out that it's been delayed.
started (finally) playing War Wind 1 on PC. This is a game I briefly played back in the day as a friend found it in the bargain bin of some store for $2 back in probably 1997. I remember liking it a bit back then, but that whole "you need the CD in the drive to play" thing (and me unable to find it) killed the chances we were gonna continue playing it. The game, a RTS, seems to follow more of a Warcraft 1 style (you need to build roads to expand your base and have buildings be built near each other). The game is interesting...but it has some really wonky and random shit. It is interesting that you hire units and then have to upgrade them to get better ones, but the way you do this really sucks and it involves randomness. The campaign level I just completed depended on having a particular spell researched, and all research is random. To be able to research is not obvious either, as you have to spend money to get a different type of "resource" to enable the researching. In that level, I literally could get into a situation where I didn't have enough money to enable researching of a spell that is absolutely mandatory to complete the level, yikes...It has some other classic RTS problems like having to literally kill every single unit on the map to be able to proceed and even the starting maps are huge. This means spending an exorbitant amount of time searching for the remaining forces. It's also kinda hard...since the frame rate is low, it's a little difficult to manage your troops. The computer actually gets a lot of units and they're quite strong. The game is so confusing in parts that they thankfully included the entire manual inside the game which can be accessed at any time, but even then it's still confusing. Doesn't seem to be that long, 4 races with 7 campaign missions each.
I just got the Alan Wake update on gog that changes the licensed music. How do I delete that update off the update list?
Maybe the offline installer is the original version still? I used to download and burn to disc every GOG game I bought, but at some point I stopped doing that. Got lazy, too trusting.
Man, is Brutal Legend the only game with licensed music that actually negotiated for indefinite inclusion? It's such a dumb thing to have a fixed-term license for a component of a product you plan to sell indefinitely. Imagine if Guardians of the Galaxy on streaming suddenly had to replace every licensed song with something generic after 14 years.
Man, is Brutal Legend the only game with licensed music that actually negotiated for indefinite inclusion? It's such a dumb thing to have a fixed-term license for a component of a product you plan to sell indefinitely. Imagine if Guardians of the Galaxy on streaming suddenly had to replace every licensed song with something generic after 14 years.
Basically no-one is even using the same gaming platform after 14 years. Even PC will be down several versions of windows and likely incompatibilities introduced that demand patching. So yeah there's a lot less interest in decade+ of sales for most games that make their bulk in the first month, and need a port/remaster or deep discounts to move any more.
That's such a pre-modern way of thinking. The long tail isn't just for small indies anymore. Internet storefronts and streaming have made back catalogues worth maintaining. Sure, maybe when the majority of sales were pressed to disc you could argue that nobody cares if you won't be able to press new discs 14 years later, but GOG, Steam, and Epic (but maybe not whatever Uplay is called now) show games can, should, and will sell for many years after release.
I just got the Alan Wake update on gog that changes the licensed music. How do I delete that update off the update list?
Maybe the offline installer is the original version still? I used to download and burn to disc every GOG game I bought, but at some point I stopped doing that. Got lazy, too trusting.
Man, is Brutal Legend the only game with licensed music that actually negotiated for indefinite inclusion? It's such a dumb thing to have a fixed-term license for a component of a product you plan to sell indefinitely. Imagine if Guardians of the Galaxy on streaming suddenly had to replace every licensed song with something generic after 14 years.
Yeah. I am going to have that Alan Wake update permanently sitting on the update list. I am not installing it.
I do have the original installer. I pulled that down earlier.
I also got it on the backup drive that I made of my gog games a while back.
That's such a pre-modern way of thinking. The long tail isn't just for small indies anymore. Internet storefronts and streaming have made back catalogues worth maintaining. Sure, maybe when the majority of sales were pressed to disc you could argue that nobody cares if you won't be able to press new discs 14 years later, but GOG, Steam, and Epic (but maybe not whatever Uplay is called now) show games can, should, and will sell for many years after release.
Console digital storefronts getting completely shut down tells you everything you need to know about where almost all console games end up in two decades (or less) without modern ports/rereleases. Microsoft is the only one that's really taken the back compat seriously and they are the smallest fry, betting heaviest on the streaming future that has yet to materialize, and their gamepass has stalled growth so its entering its raise prices/decrease value phase. And they still are shuttering stores.
Its more complicated on PC, but I'll just say that GoG is borderline losing money and suffered layoffs. Old stuff is not where the money is unless it can be updated sufficiently to somehow stay relevant. It just doesn't reach as many people as older movies can, if only because the latter can be so hardware agnostic.
started (finally) playing War Wind 1 on PC. This is a game I briefly played back in the day as a friend found it in the bargain bin of some store for $2 back in probably 1997. I remember liking it a bit back then, but that whole "you need the CD in the drive to play" thing (and me unable to find it) killed the chances we were gonna continue playing it. The game, a RTS, seems to follow more of a Warcraft 1 style (you need to build roads to expand your base and have buildings be built near each other). The game is interesting...but it has some really wonky and random shit. It is interesting that you hire units and then have to upgrade them to get better ones, but the way you do this really sucks and it involves randomness. The campaign level I just completed depended on having a particular spell researched, and all research is random. To be able to research is not obvious either, as you have to spend money to get a different type of "resource" to enable the researching. In that level, I literally could get into a situation where I didn't have enough money to enable researching of a spell that is absolutely mandatory to complete the level, yikes...It has some other classic RTS problems like having to literally kill every single unit on the map to be able to proceed and even the starting maps are huge. This means spending an exorbitant amount of time searching for the remaining forces. It's also kinda hard...since the frame rate is low, it's a little difficult to manage your troops. The computer actually gets a lot of units and they're quite strong. The game is so confusing in parts that they thankfully included the entire manual inside the game which can be accessed at any time, but even then it's still confusing. Doesn't seem to be that long, 4 races with 7 campaign missions each.
Ok, I finished one of the campaigns and I think the game wasn't quite finished when released. There are quite a few bugs, like the AI just literally stopping working and their units not even attacking back when being hit or just not doing much at all. Then the final mission of the campaign I beat (Tha'Roon) appears to have either a debug/test win condition left in or just a crazy bug. The final mission you're supposed to kill all the enemies on the map and then kill a hero unit that attacks you after. However, in the very beginning of the map, if you attack a specific neutral monster (not even kill it), you instantly win. Reeks of debugging/testing to me and they forgot to remove it. If the game was cleaned up a bit of bugs and some things improved, you'd have a vastly better game. The appeal and foundation is there, but the execution feels incomplete.
started (finally) playing War Wind 1 on PC. This is a game I briefly played back in the day as a friend found it in the bargain bin of some store for $2 back in probably 1997. I remember liking it a bit back then, but that whole "you need the CD in the drive to play" thing (and me unable to find it) killed the chances we were gonna continue playing it. The game, a RTS, seems to follow more of a Warcraft 1 style (you need to build roads to expand your base and have buildings be built near each other). The game is interesting...but it has some really wonky and random shit. It is interesting that you hire units and then have to upgrade them to get better ones, but the way you do this really sucks and it involves randomness. The campaign level I just completed depended on having a particular spell researched, and all research is random. To be able to research is not obvious either, as you have to spend money to get a different type of "resource" to enable the researching. In that level, I literally could get into a situation where I didn't have enough money to enable researching of a spell that is absolutely mandatory to complete the level, yikes...It has some other classic RTS problems like having to literally kill every single unit on the map to be able to proceed and even the starting maps are huge. This means spending an exorbitant amount of time searching for the remaining forces. It's also kinda hard...since the frame rate is low, it's a little difficult to manage your troops. The computer actually gets a lot of units and they're quite strong. The game is so confusing in parts that they thankfully included the entire manual inside the game which can be accessed at any time, but even then it's still confusing. Doesn't seem to be that long, 4 races with 7 campaign missions each.
Ok, I finished one of the campaigns and I think the game wasn't quite finished when released. There are quite a few bugs, like the AI just literally stopping working and their units not even attacking back when being hit or just not doing much at all. Then the final mission of the campaign I beat (Tha'Roon) appears to have either a debug/test win condition left in or just a crazy bug. The final mission you're supposed to kill all the enemies on the map and then kill a hero unit that attacks you after. However, in the very beginning of the map, if you attack a specific neutral monster (not even kill it), you instantly win. Reeks of debugging/testing to me and they forgot to remove it. If the game was cleaned up a bit of bugs and some things improved, you'd have a vastly better game. The appeal and foundation is there, but the execution feels incomplete.
Are you sure it was the final copy of the game? Is it from gog? I wonder if there is a fan patch.
started (finally) playing War Wind 1 on PC. This is a game I briefly played back in the day as a friend found it in the bargain bin of some store for $2 back in probably 1997. I remember liking it a bit back then, but that whole "you need the CD in the drive to play" thing (and me unable to find it) killed the chances we were gonna continue playing it. The game, a RTS, seems to follow more of a Warcraft 1 style (you need to build roads to expand your base and have buildings be built near each other). The game is interesting...but it has some really wonky and random shit. It is interesting that you hire units and then have to upgrade them to get better ones, but the way you do this really sucks and it involves randomness. The campaign level I just completed depended on having a particular spell researched, and all research is random. To be able to research is not obvious either, as you have to spend money to get a different type of "resource" to enable the researching. In that level, I literally could get into a situation where I didn't have enough money to enable researching of a spell that is absolutely mandatory to complete the level, yikes...It has some other classic RTS problems like having to literally kill every single unit on the map to be able to proceed and even the starting maps are huge. This means spending an exorbitant amount of time searching for the remaining forces. It's also kinda hard...since the frame rate is low, it's a little difficult to manage your troops. The computer actually gets a lot of units and they're quite strong. The game is so confusing in parts that they thankfully included the entire manual inside the game which can be accessed at any time, but even then it's still confusing. Doesn't seem to be that long, 4 races with 7 campaign missions each.
Ok, I finished one of the campaigns and I think the game wasn't quite finished when released. There are quite a few bugs, like the AI just literally stopping working and their units not even attacking back when being hit or just not doing much at all. Then the final mission of the campaign I beat (Tha'Roon) appears to have either a debug/test win condition left in or just a crazy bug. The final mission you're supposed to kill all the enemies on the map and then kill a hero unit that attacks you after. However, in the very beginning of the map, if you attack a specific neutral monster (not even kill it), you instantly win. Reeks of debugging/testing to me and they forgot to remove it. If the game was cleaned up a bit of bugs and some things improved, you'd have a vastly better game. The appeal and foundation is there, but the execution feels incomplete.
Are you sure it was the final copy of the game? Is it from gog? I wonder if there is a fan patch.
It's from gog. It probably was just never fixed. Doubt they spent much time patching the game.
I have a soft spot for that one from watching my parents play. I still love that the most recent one was like a blend of this and the arcade version, to some degree.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
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I should get it tomorrow.
We will see if the USPS loses my stuff or not.
It seems like the lowest shipping on the UK forwarding works just fine. I am debating on using faster shipping with The Spectrum. There is a 2 day shipping that I might use.
Edit: Yay! The mail has been delivered. Now, I got the ZX Spectrum t-shirt and Mitchell and Web Look all on dvd.
It looks like a pretty cool system.
https://youtu.be/P0fnrlpQHdI?si=vDGlq17UjB3n0DFW
Let's see the t-shirt!
Steam | XBL
Here it is!
I may dry it on medium heat though. Don't want the decals to melt.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
https://youtu.be/1DlAgWZeNMQ?si=zL0jxsNHVU31nXqD
Not quite worth the $85 they are asking for on eBay. It was $40 when it came out.
This guy says everything is a 10/10 but the demo was really something special. Really brings back the old-school super-scaler arcade vibes in a way that makes stuff like horizon chase turbo feel like a pretender. The whole balancing of how hard to drift is really more modern (Outrun 2?) but also pretty deep.
I guess they think most people in the USA do not know what it is.
Sadly most probably don't. Heck, I doubt many people know of the Timex Sinclair 1000 either.
Steam: betsuni7
No, those were all my packages last Thursday. She lost a package. Whoops.
There we no cool gaming gems to be found in that place. I am going to have to find a store in the city...
I think I found my retro gaming store. It is like a 30min drive from me, but it seems like they have a good selection.
https://www.yelp.com/biz/trade-n-games-fenton?osq=retro+gaming
Really, I need to move to that area.
Damn, went to check this out on Switch and found out that it's been delayed.
I just got them.
https://youtu.be/uW2ppKluUPs?si=UU9rHGYYmMpxIzFX
Maybe the offline installer is the original version still? I used to download and burn to disc every GOG game I bought, but at some point I stopped doing that. Got lazy, too trusting.
Man, is Brutal Legend the only game with licensed music that actually negotiated for indefinite inclusion? It's such a dumb thing to have a fixed-term license for a component of a product you plan to sell indefinitely. Imagine if Guardians of the Galaxy on streaming suddenly had to replace every licensed song with something generic after 14 years.
Basically no-one is even using the same gaming platform after 14 years. Even PC will be down several versions of windows and likely incompatibilities introduced that demand patching. So yeah there's a lot less interest in decade+ of sales for most games that make their bulk in the first month, and need a port/remaster or deep discounts to move any more.
Yeah. I am going to have that Alan Wake update permanently sitting on the update list. I am not installing it.
I do have the original installer. I pulled that down earlier.
I also got it on the backup drive that I made of my gog games a while back.
I just wish I had a way to permanently block updates to a game and remove them from the update list.
I wish I could print game manuals.
Console digital storefronts getting completely shut down tells you everything you need to know about where almost all console games end up in two decades (or less) without modern ports/rereleases. Microsoft is the only one that's really taken the back compat seriously and they are the smallest fry, betting heaviest on the streaming future that has yet to materialize, and their gamepass has stalled growth so its entering its raise prices/decrease value phase. And they still are shuttering stores.
Its more complicated on PC, but I'll just say that GoG is borderline losing money and suffered layoffs. Old stuff is not where the money is unless it can be updated sufficiently to somehow stay relevant. It just doesn't reach as many people as older movies can, if only because the latter can be so hardware agnostic.
This might get me back into FF6.
Ok, I finished one of the campaigns and I think the game wasn't quite finished when released. There are quite a few bugs, like the AI just literally stopping working and their units not even attacking back when being hit or just not doing much at all. Then the final mission of the campaign I beat (Tha'Roon) appears to have either a debug/test win condition left in or just a crazy bug. The final mission you're supposed to kill all the enemies on the map and then kill a hero unit that attacks you after. However, in the very beginning of the map, if you attack a specific neutral monster (not even kill it), you instantly win. Reeks of debugging/testing to me and they forgot to remove it. If the game was cleaned up a bit of bugs and some things improved, you'd have a vastly better game. The appeal and foundation is there, but the execution feels incomplete.
Are you sure it was the final copy of the game? Is it from gog? I wonder if there is a fan patch.
https://www.youtube.com/watch?v=_3A_VGAPPC0
https://youtu.be/_T8wwU_dIko?si=thOeO_UVSSMGjIsS
It's from gog. It probably was just never fixed. Doubt they spent much time patching the game.
Edit: I tried it on the other tv and it worked. So, the Retrotink is causing the problem. It is blocking the audio for some reason.
Maybe it is because the console only has one audio cable.
I have a soft spot for that one from watching my parents play. I still love that the most recent one was like a blend of this and the arcade version, to some degree.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!