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Medieval II: Total War Kingdoms

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Posts

  • EvangirEvangir Registered User regular
    edited August 2007
    ratchetcat wrote: »
    Thanks, Crazy Larry. You've given me some things to think about there. I have peasant archers and plenty of foot soldiers, but no horse to speak of (beyond the bodyguard). The French opposition is well equipped with both foot and horse, along with a good number of archers to boot.

    When I replay the battle tonight, I'll try feathering their lines to prompt an assault and put my spearmen into the defensive formation to handle the inevitable charge. With any luck, I can kill enough of them that my other army can finish them off with relative ease.

    One way or another, the French crown is losing an heir.

    The way I'm finding works best to combat the French's superior infantry/cavalry is to goad them into sieges at Caen and Frennes while you wait to tech up your island cities to match their power. In open warfare, Spear Militia and Billmen can't take Armored Sergeants or Dismounted Feudal Knights, but when holding a wall... They do fine. I've just gotten to the point where my troops are even with the French in power, and my economy is far beyond theirs'.

    I made the questionable choice of claiming Scotland's territory while desperately holding onto my mainland settlements. Money was tight, to say the least.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • ratchetcatratchetcat Registered User regular
    edited August 2007
    Evangir wrote: »
    The way I'm finding works best to combat the French's superior infantry/cavalry is to goad them into sieges at Caen and Frennes while you wait to tech up your island cities to match their power. In open warfare, Spear Militia and Billmen can't take Armored Sergeants or Dismounted Feudal Knights, but when holding a wall... They do fine. I've just gotten to the point where my troops are even with the French in power, and my economy is far beyond theirs'.

    I made the questionable choice of claiming Scotland's territory while desperately holding onto my mainland settlements. Money was tight, to say the least.

    Good points. I'll try those tactics, too. I was actually on the verge of going for Scotland before getting mugged by the French *and* ex-communicated by the Church for responding to the French treachery.

    ratchetcat on
  • bbmartinibbmartini Registered User regular
    edited August 2007
    Once you conquer Scotland i suggest turning every territory on the islands into cities for a better income, or any territory thats not on a border for that matter.

    bbmartini on
    camo_sig2.png
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited August 2007
    Sweet merciful fucking Christ. Hotseat multiplayer. This just proves that there is a god...

    Wait, no it doesn't. The fact that this comes out on the same day as Metroid Prime 3 proves there is no god.

    I'm so conflicted.

    SirUltimos on
  • Crazy LarryCrazy Larry Registered User regular
    edited August 2007
    ratchetcat wrote: »
    Evangir wrote: »
    The way I'm finding works best to combat the French's superior infantry/cavalry is to goad them into sieges at Caen and Frennes while you wait to tech up your island cities to match their power. In open warfare, Spear Militia and Billmen can't take Armored Sergeants or Dismounted Feudal Knights, but when holding a wall... They do fine. I've just gotten to the point where my troops are even with the French in power, and my economy is far beyond theirs'.

    I made the questionable choice of claiming Scotland's territory while desperately holding onto my mainland settlements. Money was tight, to say the least.

    Good points. I'll try those tactics, too. I was actually on the verge of going for Scotland before getting mugged by the French *and* ex-communicated by the Church for responding to the French treachery.

    Along those lines, it's not a bad idea to ignore mainland expansion while trying to conquer the British Isles. The A.I. is better than it used to be at sea invasions if you're using the 1.2 patch (Portugal especially seems to have a fetish for Caen), but if you can claim at least as far as Edinburgh you'll have a pretty secure economic base (London and Edinburgh both start pretty well off and make good money early on, and if you develop it properly York makes some amazing money late game) that's not in much danger of a serious invasion. Meanwhile, France will inevitably get in a war with someone (usually HRE and Milan), weakening and distracting them so that you can storm in and pick off their unprotected territories.

    Crazy Larry on
  • EvangirEvangir Registered User regular
    edited August 2007
    ratchetcat wrote: »
    Evangir wrote: »
    The way I'm finding works best to combat the French's superior infantry/cavalry is to goad them into sieges at Caen and Frennes while you wait to tech up your island cities to match their power. In open warfare, Spear Militia and Billmen can't take Armored Sergeants or Dismounted Feudal Knights, but when holding a wall... They do fine. I've just gotten to the point where my troops are even with the French in power, and my economy is far beyond theirs'.

    I made the questionable choice of claiming Scotland's territory while desperately holding onto my mainland settlements. Money was tight, to say the least.

    Good points. I'll try those tactics, too. I was actually on the verge of going for Scotland before getting mugged by the French *and* ex-communicated by the Church for responding to the French treachery.

    Along those lines, it's not a bad idea to ignore mainland expansion while trying to conquer the British Isles. The A.I. is better than it used to be at sea invasions if you're using the 1.2 patch (Portugal especially seems to have a fetish for Caen), but if you can claim at least as far as Edinburgh you'll have a pretty secure economic base (London and Edinburgh both start pretty well off and make good money early on, and if you develop it properly York makes some amazing money late game) that's not in much danger of a serious invasion. Meanwhile, France will inevitably get in a war with someone (usually HRE and Milan), weakening and distracting them so that you can storm in and pick off their unprotected territories.

    Portugal's fetish for Caen is absurd. It seems every 5 turns they besiege Caen, one of my worst Diplomats walks over and offers a ceasfire which they immediately agree to, and that's the end of it. They've actually wittled some of my units in Caen down to 50% strength without actually attacking. :lol:

    On a different note, I have a few questions for the experts:

    1 - How do you deal with the Pope's insane requests? My game seems to be constantly in a state of crusade which my faction leader has to participate in... but I'm in Britain. Antioch and Jerusalem are so far off and covered in Mongols that I cannot even think about participating. I also can't get above 3 or 4 crosses of reputation with the Vatican. Should I just start ignoring the Pope entirely (since Portugal, Spain, and France are already attacking me constantly anyway, and I have an alliance with the excommunicated Milan)?

    2 - How is it possible to capture 45 provinces + Jerusalem in only ~200 turns? I've just passed turn 100 and I have a whopping 10 provinces (and an already overstretched group of governing family members).

    3 - If I fail the game's objective, can I continue playing for world domination?

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • bbmartinibbmartini Registered User regular
    edited August 2007
    1 - i had the same problems you did my first time around. Other than building churches (you get points for building cathedrals) and completing Crusades I suggest sending a diplomat over to rome and give the pope tribute (500 for 3 turns something along those lines) that seems to please him. also crusades are a cheap way to recruit units take advantage of it. and the higher you are with the pope the more you can pick on the other catholic factions.

    2 - keep trying

    3 - yes

    also if your playing as Britain and have conquered the British isles, turn every castle there into a city its a great way to build income, and just keep a few ships around to protect it. Then from there only keep castles on the fringes of your border, at most you may need a small standing army to keep out rebels.

    try not to keep your generals from staying idle send them out to conquer, and once things start rolling you should be taking a territory every few turns.

    bbmartini on
    camo_sig2.png
  • KalkinoKalkino Buttons Londres Registered User regular
    edited August 2007
    I was a big fan of MI, and Rome, played MII a bit, but sadly have got rid of my computer so I can't play this expansion.


    I really wish they'd do something cool with the naval combat.

    Kalkino on
    Freedom for the Northern Isles!
  • Darkchampion3dDarkchampion3d Registered User regular
    edited August 2007
    Don't know where else to put this but, FUCK ITALY.

    Bottomless coffers of florins and endless hordes of italian spearmen. Only so much one can do against their weight in numbers.

    Don't forget the 6 units of genoese crossbowmen with super long range armor piercing crossbow bolts lined up in front of the horde of inexpensive (yet effective) Italian infantry. Dont even have to make the crossbowmen skirmish as they have more attack/defense than most infantry and can take anything short of a heavy cav charge as long as you have a happy Coroccio standard sitting in the back giving all of your men the desire to fight to the last man :) You can actually beat a vhard/vhard long game with milan or venice right around the time when gunpowder is invented. Just steamroll all of the rich Mediterranean provinces and rape those poor french/german bastards and their feeble armies with swarms of crap you can churn out of your militia barracks. You will be excommunicated, but that isn't too big of a deal. Just kill the Pope's army and siege Rome. I usually dont actually capture it though, as if you do the pope will come back with a huge stack and cause problems later. Just siege/lift the siege before you capture.

    Best thing is, you dont even need castles (at least as milan. I usually play them over venice cause genoese crossbowmen are hardcore). You have leet crossbowmen, tough spear infantry, dismounted broken lances (heavy infantry), pikemen, and a full range of cavalry all of which you can spew forth in huge numbers by simply upgrading the city and 2 buildings (town hall and the barracks), leaving all of your other production time to build trade buildings and make more money than god.

    Darkchampion3d on
    Our country is now taking so steady a course as to show by what road it will pass to destruction, to wit: by consolidation of power first, and then corruption, its necessary consequence --Thomas Jefferson
  • Darkchampion3dDarkchampion3d Registered User regular
    edited August 2007
    bbmartini wrote: »
    1 - i had the same problems you did my first time around. Other than building churches (you get points for building cathedrals) and completing Crusades I suggest sending a diplomat over to rome and give the pope tribute (500 for 3 turns something along those lines) that seems to please him. also crusades are a cheap way to recruit units take advantage of it. and the higher you are with the pope the more you can pick on the other catholic factions.

    2 - keep trying

    3 - yes

    also if your playing as Britain and have conquered the British isles, turn every castle there into a city its a great way to build income, and just keep a few ships around to protect it. Then from there only keep castles on the fringes of your border, at most you may need a small standing army to keep out rebels.

    try not to keep your generals from staying idle send them out to conquer, and once things start rolling you should be taking a territory every few turns.

    As england you can safely get excommunicated while you ravage scotland and france early since the pope is too busy sending crusades to get eaten by the muslim armies. Just wait till he starts a crusade and demands your king or heir go (he does that if you piss him off, generally by beating up on your catholic neighbors). This is when you can safely get excommunicated since you dont have to worry about him sending a crusade at you AND whoever you are attacking will probably waste a good stack with a general and send it off to die in the holy lands :)

    Darkchampion3d on
    Our country is now taking so steady a course as to show by what road it will pass to destruction, to wit: by consolidation of power first, and then corruption, its necessary consequence --Thomas Jefferson
  • bbmartinibbmartini Registered User regular
    edited August 2007
    i just rush scotland right off the bat and that usually works for me, im about to start a new campaign on very hard ill see if that still works.

    bbmartini on
    camo_sig2.png
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited August 2007
    Fuck the Genoese crossbowmen. Seriously.

    No matter who I play as Milan ends up attacking me and they have hordes of the fuckers. I always manage to beat them but not without losses, usually quite heavy. Not to mention that it never ends. They just keep sending armies of the guys.

    SirUltimos on
  • bbmartinibbmartini Registered User regular
    edited August 2007
    yeah Milan sucks balls... if your faction is anywhere near them, they're a nuisance. I've even had alliances with them at least twice and twice they've broken them.

    bbmartini on
    camo_sig2.png
  • RohanRohan Registered User regular
    edited August 2007
    Not Medieval, but I must tell you of what happened recently in my latest game of Rome (Rome - Total Realism, to be precise). I'm playing as Carthage, and I have conquered Sicily, Iberia and everything of North Africa up to Alexandria. The Greeks have taken Italy and let the Romans have two cities. They have destroyed the Macedonians, and are making in-roads into the Egyptian colonies in the east, based on my map data. So, I decide that having the Greeks on my Sicilian doorstep is a bad idea, so I gather as many armies as I can, and sail to Italy. Bad mistake... many armies filled with Elite Hoplites start to attack Sicily. In return, I have the Carthaginian Sacred Band, which can stand up to any unit in the game except... yeah, the Greek Elite Hoplites. They're the equivalent of the Spartan Hoplites in the main game.

    So anyway, I start to run out of troops and they take Messana, so I am reduced to sending elephant-only armies and letting them be destroyed, taking with them as many Greek troops as possible. While all of this has been going on, my Iberian forces have been crossing through Gaul, and finally enter northern Italy, much as Hannibal once did. While I was once depressed and nervous about the massive numbers of enemy troops in Sicily and southern Italy, as soon as my troops entered northern Italy, my stress relieved. It turns out that all of Italy below Rome has been completely emptied to face my armies in Sicily. I recruit as many troops as I can in Carthage and keep my navy busy by sending them over. While my Iberian forces, made up of native Iberian and Gallic troops, engage the Greek forces in the north and lose every time, the Greek army begins to lose focus, splitting up it's forces up and down the country. This enables me to force them out of Messana and back into Italy in the south, and to land general-led armies at Rome and all over the eastern coast.

    Best of all, the Romans decided to help, and declared war on the Greeks. Eventually, they lost all ground, and all they had left was a few armies in southern Italy. I destroyed one or two of them, but then they inexplicably disappeared... turns out their ships had been ferrying them out of Italy and back into Greece. The Romans took the last Greek-held city, Croton, and Italy was free. Because my armies were much depleted and I could not hold the island without spending a lot of money I didn't have, I gave Italy back to the Romans. They were delighted, sent me tribute and map details whenever I asked for them. Time passed... and nothing was heard of the Greeks. The Egyptians began to fall further back into the eastern territories, away from me, offering no resistance at all when I sacked one of their cities. This was odd. I decided to send a diplomat over to the Seleucids, to have them give me map details. Only, the nearest Seleucid city was held by Greek troops. The next one was under siege by Greek troops. I decided to send him up to Babylon and Seleuceia itself - both were held by Greeks. I looked all over the map and found that only one Seleucid city held out, and that was taken at the next turn. The Greeks had destroyed the immense and powerful Seleucid Empire.

    Around about this time, the bastard Romans decided to forget how they'd managed to regain Italy from the dastardly Greeks only twenty turns ago, and declared war. Once again, Sicily was to become a battleground. They blockaded my ports, reducing my income. I had three armies free from the previous war, and I sent them to blockade Sicily off from Roman troops. I now had to deal with them, and the new power of the seemingly invincible Greek Empire marching on Alexandria and her nearby cities in Egypt. I thought that taking Italy from the Greeks had been a massive achievement - it had almost bankrupted and destroyed me. But Italy is nothing compared to what the Greeks have, what they are capable of doing now. Their population, territory size and money are much, much greater than mine. Italy was child's play. The real war is coming.

    I'm screwed.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • Oddjob187Oddjob187 Pew TorontoRegistered User regular
    edited August 2007
    The moral of the story, Rome: Total Realism rocks something fierce! One day I'll reinstall and attempt to spread the iron fist of greece across the world.

    Oddjob187 on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited August 2007
    Oh man, that was cool.

    SirUltimos on
  • bbmartinibbmartini Registered User regular
    edited August 2007
    i hope you at least get an English credit for writing that all out.

    bbmartini on
    camo_sig2.png
  • ÆthelredÆthelred Registered User regular
    edited August 2007
    Having to do crusades when you're playing as England is indeed a bitch. After the first crusade, which I ignored, for my second I decided to go all out - I sent my faction leader with a full army all the way down from London to Jerusalem. By land. And when I got there I conquered it. :lol:

    I proceeded to recruit units there and get mercenaries whenever possible. I ended up seizing Egypt's cities in the area, over-running the Turks to the East and was making inroads into the northern Turkish territories when the Mongols came, whom I held out against, and by the time the Timurids arrived and repeatedly fucked me over, I'd conquered most of the world map in my main English campaign from the British Isles. It was a great moment when my two empires joined up.

    Æthelred on
    pokes: 1505 8032 8399
  • darksteeldarksteel Registered User regular
    edited August 2007
    Having to do crusades when you're playing as England is indeed a bitch. After the first crusade, which I ignored, for my second I decided to go all out - I sent my faction leader with a full army all the way down from London to Jerusalem. By land. And when I got there I conquered it. :lol:

    I proceeded to recruit units there and get mercenaries whenever possible. I ended up seizing Egypt's cities in the area, over-running the Turks to the East and was making inroads into the northern Turkish territories when the Mongols came, whom I held out against, and by the time the Timurids arrived and repeatedly fucked me over, I'd conquered most of the world map in my main English campaign from the British Isles. It was a great moment when my two empires joined up.

    After my first Crusade experience, I decided to stick it to the Pope when he orders another one. Seriously, he expects me to hold that goddamn city? When the Turks and Egyptians are sending 4000 men each at my doorstep? And the populace keep revolting because of religion? No sir. I had to give it up. Boy, will I be glad when the Mongols come and wipe out the Turks (that does happen in this game right? I mean, it covers the time period).

    Oh, and Rohan, awesome game. See, this is why TW is so good. It captures the drama of the time period because it has amazing art direction and atmosphere, not to mention the consistently awesome period music.

    darksteel on
    shikisig6-1.jpg
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2007
    darksteel wrote: »
    Inquisitor wrote:
    http://lordz.thelordz.co.uk/

    It's a napoleonic mod for Rome total war.

    Not the greatest graphics/animations ever, but immensely rewarding in a strategic sense. Plays very different from standard total war games because all infantry have guns. There's lots of other nice touches, like units move faster on roads, but roads are narrow so units must march single file, making them prone to ambushes.

    Hmm, interesting. I was actually thinking about what what time period TW should take place in next, and I figured it's going to be either a Shogun 2 or Napoleonic Wars. So this is very interesting for me. I'm gonna go check it out now.

    I would kill a man for Shogun 2

    Olivaw on
    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • Crazy LarryCrazy Larry Registered User regular
    edited August 2007
    Evangir wrote: »
    Portugal's fetish for Caen is absurd. It seems every 5 turns they besiege Caen, one of my worst Diplomats walks over and offers a ceasfire which they immediately agree to, and that's the end of it. They've actually wittled some of my units in Caen down to 50% strength without actually attacking. :lol:

    On a different note, I have a few questions for the experts:

    1 - How do you deal with the Pope's insane requests? My game seems to be constantly in a state of crusade which my faction leader has to participate in... but I'm in Britain. Antioch and Jerusalem are so far off and covered in Mongols that I cannot even think about participating. I also can't get above 3 or 4 crosses of reputation with the Vatican. Should I just start ignoring the Pope entirely (since Portugal, Spain, and France are already attacking me constantly anyway, and I have an alliance with the excommunicated Milan)?

    2 - How is it possible to capture 45 provinces + Jerusalem in only ~200 turns? I've just passed turn 100 and I have a whopping 10 provinces (and an already overstretched group of governing family members).

    3 - If I fail the game's objective, can I continue playing for world domination?

    Portugal makes for a great money pit though, because of that. Alternatively, if you wait for them to come to you, then you can very easily get them to give you a province in return for a ceasefire. Can be a pain in the ass to maintain, but it's often useful for a getting a foothold in Iberia or engaging the French on multiple fronts.

    1. There are two ways to deal with the Pope: ignore him, or bribe him. A lot of people like to ignore him, as on higher campaign difficulties you're going to be in a state of perpetual war with everyone anyway. On the other hand, it can be a pain in the ass if you ignore him and he declares a Crusade on you at a critical moment, nevermind the advantages of being able to Crusade yourself. Thus, many people opt to buy the Pope's favor. The best option is simply to rush whatever diplomatic character you start with to Rome immediately and offer up a tribute of 100 florins over 100+ turns as a gift. Usually best to start off with trade rights and map exchanges. Usually you'll be able to get an alliance out of him too, which is even better. You'll still have to be careful and listen to his edicts, but if you're not hyper aggressive, and through him a bit of extra cash every now and again when relations are straind he'll be your only reliable friend, and usually you'll be high enough in his favor to dictate Crusade targets (great for weaking excommunicated enemies.)

    2. Rush, rush, rush. The campaign is not really built around a slow expansion. There are a few reasons for this. For starters, every territory you hold is one that your enemy doesn't. Secondly, the money value of cities isn't really defined all that much by how well developed they are. Aside from the port upgrades, and maybe the first market or two, the money your city develops is based more on your tax base, resources, and trade partners (if I'm remembering correctly cities don't trade with enemy factions, which dramatically reduces the trade income of frontier and certain sea ports.) Also, once you get into turns 50+ looting can be a huge profit machine. A lot of players like to go on a Crusade in the Holy Lands and then abandon the city and just move their army around pillaging any lightly defended settlement while avoiding any major battles. Just replenish your forces occasionally with mercenaries, and by the time they're defeated they should have more than paid for their cost in loot, not to mention severely stunting the growth of any nearby factions. Outside that, opportunism plays a huge role. The A.I. is notorious for leaving key border settlements lightly defended. Unless you're set on playing as an honorable leader, you should take every chance you get to grab lightly defended settlements, even if you're not currently at war with that particular faction.

    Crazy Larry on
  • bbmartinibbmartini Registered User regular
    edited August 2007
    Olivaw wrote: »
    darksteel wrote: »
    Inquisitor wrote:
    http://lordz.thelordz.co.uk/

    It's a napoleonic mod for Rome total war.

    Not the greatest graphics/animations ever, but immensely rewarding in a strategic sense. Plays very different from standard total war games because all infantry have guns. There's lots of other nice touches, like units move faster on roads, but roads are narrow so units must march single file, making them prone to ambushes.

    Hmm, interesting. I was actually thinking about what what time period TW should take place in next, and I figured it's going to be either a Shogun 2 or Napoleonic Wars. So this is very interesting for me. I'm gonna go check it out now.

    I would kill a man for Shogun 2

    you may get your wish, this was on their message board
    I am excited to announce that The Creative Assembly will be at Leipzig on August 23rd with some HUGE news - and it won't be about revisiting Rome...

    bbmartini on
    camo_sig2.png
  • darksteeldarksteel Registered User regular
    edited August 2007
    bbmartini wrote: »
    Olivaw wrote: »
    darksteel wrote: »
    Inquisitor wrote:
    http://lordz.thelordz.co.uk/

    It's a napoleonic mod for Rome total war.

    Not the greatest graphics/animations ever, but immensely rewarding in a strategic sense. Plays very different from standard total war games because all infantry have guns. There's lots of other nice touches, like units move faster on roads, but roads are narrow so units must march single file, making them prone to ambushes.

    Hmm, interesting. I was actually thinking about what what time period TW should take place in next, and I figured it's going to be either a Shogun 2 or Napoleonic Wars. So this is very interesting for me. I'm gonna go check it out now.

    I would kill a man for Shogun 2

    you may get your wish, this was on their message board
    I am excited to announce that The Creative Assembly will be at Leipzig on August 23rd with some HUGE news - and it won't be about revisiting Rome...

    Oh man, oh man, oh man. If it's it IS Shogun 2...I might just have to put Bioshock on hold.

    darksteel on
    shikisig6-1.jpg
  • RohanRohan Registered User regular
    edited August 2007
    darksteel wrote: »
    Oh, and Rohan, awesome game. See, this is why TW is so good. It captures the drama of the time period because it has amazing art direction and atmosphere, not to mention the consistently awesome period music.
    Oddjob187 wrote:
    The moral of the story, Rome: Total Realism rocks something fierce! One day I'll reinstall and attempt to spread the iron fist of greece across the world.
    SirUltimos wrote:
    Oh man, that was cool.
    bbmartini wrote:
    i hope you at least get an English credit for writing that all out.

    Hehe, thanks guys. I'll let ye know what happens, though that may be quite a while off, yet. You know, if I manage to hold out in the east, and I destroy the Romans for being bastards and then push north, it's going to be a Greek/Carthaginian world, split in two.

    And then it'll be on.

    Edit - Shogun 2? Oh, yes.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited August 2007
    bbmartini wrote: »
    Olivaw wrote: »
    darksteel wrote: »
    Inquisitor wrote:
    http://lordz.thelordz.co.uk/

    It's a napoleonic mod for Rome total war.

    Not the greatest graphics/animations ever, but immensely rewarding in a strategic sense. Plays very different from standard total war games because all infantry have guns. There's lots of other nice touches, like units move faster on roads, but roads are narrow so units must march single file, making them prone to ambushes.

    Hmm, interesting. I was actually thinking about what what time period TW should take place in next, and I figured it's going to be either a Shogun 2 or Napoleonic Wars. So this is very interesting for me. I'm gonna go check it out now.

    I would kill a man for Shogun 2

    you may get your wish, this was on their message board
    I am excited to announce that The Creative Assembly will be at Leipzig on August 23rd with some HUGE news - and it won't be about revisiting Rome...

    That's a little vague, they could be talking about another period entirely

    But I'll latch onto that small sliver of hope and milk it for all it's worth because I want Shogun 2

    Olivaw on
    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2007
    If they did Shogun 2, hopefully they'd expand it to be China, Japan, and Korea and possibly Portuguese mercenaries. The Japanese/Korean war was around that time period.

    It'd just be more interesting than all Japan.

    DisruptorX2 on
    1208768734831.jpg
  • darksteeldarksteel Registered User regular
    edited August 2007
    If they did Shogun 2, hopefully they'd expand it to be China, Japan, and Korea and possibly Portuguese mercenaries. The Japanese/Korean war was around that time period.

    It'd just be more interesting than all Japan.

    They'd have to call it something other than Shogun though. Like Oriental: Total War or something to that effect,\.

    darksteel on
    shikisig6-1.jpg
  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2007
    darksteel wrote: »
    If they did Shogun 2, hopefully they'd expand it to be China, Japan, and Korea and possibly Portuguese mercenaries. The Japanese/Korean war was around that time period.

    It'd just be more interesting than all Japan.

    They'd have to call it something other than Shogun though. Like Oriental: Total War or something to that effect,\.

    In any event, it'd be pretty cool, and I'd buy it.

    Either that, or an Ancients: Total War (Babylonians, Assyrians, Persians, Greeks etc) or Napoleonic Total War.

    DisruptorX2 on
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  • Oddjob187Oddjob187 Pew TorontoRegistered User regular
    edited August 2007
    I always dealt with the pope by churning out priests and sending them into southern Spain, North Africa and Jerusalem. In a short amount of time they're cardinals. After that point it's generally up to me who becomes pope.

    I've never actually held Jerusalem before. I sacked it once, but the turks smashed me so i abandoned the city and moved west along north africa to try and link up with my spanish armies. Of course I failed miserably, trying to fight in spain/portugal, north africa and across france and belgium. Oh and the HRE hated me because a crusader army was in there territory when the crusades ended so I had a full stack hostile army up in there house. Bad times.

    Oddjob187 on
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited August 2007
    Hmm. I'm going to be without internet for two weeks after i move house. I think I'd better download some patches and expansions for MII to tide me over before I move.

    Szechuanosaurus on
  • DoronronDoronron Registered User regular
    edited August 2007
    Revolutions: Total War -- Spanning from the American war of Independance, through the French Revolution, the Napoleonic Campaigns, the Concert of Europe, the crumbling of European empires in the Americas, the American Civil War, the race for Africa and the Middle East, finally leading into The Great War and the Red Revolution.

    That'd be fun. Gunpowder armies to storming machinegun nests.

    Or just call it Global: Total War...

    Doronron on
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited August 2007
    Doronron wrote: »
    Revolutions: Total War -- Spanning from the American war of Independance, through the French Revolution, the Napoleonic Campaigns, the Concert of Europe, the crumbling of European empires in the Americas, the American Civil War, the race for Africa and the Middle East, finally leading into The Great War and the Red Revolution.

    That'd be fun. Gunpowder armies to storming machinegun nests.

    God damn you, I thought you were talking about a mod to begin with :P

    I suppose the first world war would just about work in the Total War mechanic. Although it would be a pretty depressing end game, considering the main problem with WWI re: death toll was the fact that the tools had outpaced the mechanics. Sending wave upon wave of sixteen year old boys onto an open field to get tangled up in razor wire and slaughtered by a handful of machine gun nests? Hardly as graceful as the bar set by Shogun.

    Szechuanosaurus on
  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2007
    While a WW1 strat game would be fun, they'd have to make a completely new graphic engine for it. The flat terrain the current engine uses wouldn't work for a more terrain dependent strategy game.

    I don't really think the Total War series is the one to do it, because they would have to change everything that makes it what it is, but I'd love to see a World War 1 (or even 2) game that uses actual real life strategy, rather than Command and Conquer nonsense. C&C clone are so dull once you get over the lulz of rushing your friends.

    DisruptorX2 on
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  • NorgothNorgoth cardiffRegistered User regular
    edited August 2007
    Just Total War. The complete history of man. I whould kill for this game. That or Warhammer:Total War.

    Norgoth on
  • DisruptorX2DisruptorX2 Registered User regular
    edited August 2007
    Norgoth wrote: »
    Just Total War. The complete history of man. I whould kill for this game. That or Warhammer:Total War.

    I've already mentioned it, but Civilization where you build whole armies instead of units (say the cost and build time depends on the combine quality of all the units), and they fight it out TW style whenever you attack an enemy army.

    DisruptorX2 on
    1208768734831.jpg
  • NorgothNorgoth cardiffRegistered User regular
    edited August 2007
    Norgoth wrote: »
    Just Total War. The complete history of man. I whould kill for this game. That or Warhammer:Total War.

    I've already mentioned it, but Civilization where you build whole armies instead of units (say the cost and build time depends on the combine quality of all the units), and they fight it out TW style whenever you attack an enemy army.

    So call to power with real time combat?

    Norgoth on
  • DoronronDoronron Registered User regular
    edited August 2007
    Doronron wrote: »
    Revolutions: Total War -- Spanning from the American war of Independance, through the French Revolution, the Napoleonic Campaigns, the Concert of Europe, the crumbling of European empires in the Americas, the American Civil War, the race for Africa and the Middle East, finally leading into The Great War and the Red Revolution.

    That'd be fun. Gunpowder armies to storming machinegun nests.

    God damn you, I thought you were talking about a mod to begin with :P

    I suppose the first world war would just about work in the Total War mechanic. Although it would be a pretty depressing end game, considering the main problem with WWI re: death toll was the fact that the tools had outpaced the mechanics. Sending wave upon wave of sixteen year old boys onto an open field to get tangled up in razor wire and slaughtered by a handful of machine gun nests? Hardly as graceful as the bar set by Shogun.

    Sorry about that. Should've quoted up the thread tree for ya!

    WW1 Total War's biggest difficulty would possibly be the air forces. Otherwise, I'd love it.

    Civilization: Total War would be interesting for a while, but there are only so many hours in the day. The average fight lasts around 30 minutes for me, so multiple fronts with multiple stacks of units classed from different periods would take forever.

    EDIT: Norgoth -- that show your avatar's from is pretty good.

    Doronron on
  • FerrusFerrus Registered User regular
    edited August 2007
    There's a very very short german pre-review up. Most of it is basic information we already know but they say the new campaigns are too easy for experienced players and most of the good new stuff is campaign-exclusive, so no special units or heroes in the normal game it seems.

    Oh and: Hotseat mode with up to 17 players. :P

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • bbmartinibbmartini Registered User regular
    edited August 2007
    I started a campaign with Milan after the rant about how much they suck. They're a very very strong faction and really have no need for castles and are a money making machine as a result. Very early on they get the best crossbowmen in the game and if you wait for a merchant guild to come along you can get decent calvary early on too.

    bbmartini on
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  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited August 2007
    Norgoth wrote: »
    That or Warhammer:Total War.

    Fapfapfapfapfapfapfapfapfap!

    Fiaryn on
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