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Metal Gear Solid and the Aquisition of Snakes to Eat
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Also, the plot of MGS2 makes perfect sense if you play MGS3 first. I know because that's what I did.
You really should play the second - it improves on the first in pretty much every way that matters.
Also, for what it's worth, I love both Acids, and would recommend them to anyone who owns a PSP. I'm especially fond of how well the hallmarks of the franchise are translated into a completely different genre, so even though the Acids are completely different from any other MGS game, they still feel like a part of the series. Also, they've got rad soundtracks. Especially the second one.
try playing it on extreme
I am a fan of over the top injokes so the "box" conversation is my favourite in the whole series.
What did their military advisor have to say about guns made of bees?
I think he probably stayed quiet on that one.
I went through three quarters of the game before I realised that to hold them at knifepoint you have to not press the button as hard as I had been. I had a hell of a time hiding bodies and bloodstains.
Stop moving the analog stick before you press Circle and you'll be fine.
Boss cqc spoiler:
A lot of the conversations with Para-Medic and Sigint are hilarious. Standouts include the "Naked" camoflauge option ("It has a few advantages." "Like what?" "It feels good.") and Russian Glowcaps.
Para-Medic: I see you've found some Russian glowcaps. The Russian glowcap is
kind of luminescent fungus - a mushroom that glows in the dark.
Snake: Why would a mushroom glow in the dark?
Para-Medic: It's bioluminescent, just like a firefly. It uses the so called
luciferin-luciferase reaction. To put it simply, luciferin reacts with
luciferase in the presence of magnesium two plus ions, breaking it down into
oxyluciferin and carbon dioxide. The carbonyl groups in the oxyluciferin are
initially in an electrically excited state. When they return to their base
state, they give off light. Did you get all that?
Snake: Not really.
Para-Medic: Oh.
Snake: I ate one and it recharged my batteries!
Para-Medic: Huh!?
Snake: I thought a mushroom that glows that bright was bound to charge up my
batteries if I ate it. And I was right.
Para-Medic: Y...you're serious...??
Snake: What's wrong?
Para-Medic: N...nothing... Um, Snake, can you excuse me for a second?
Snake: Sure.
Para-Medic: Did you just hear that?
Sigint: Yeah. There's no way eating a bioluminescent mushroom would cause your
batteries to recharge.
Para-Medic: What do you think it means?
Sigint: Beats me... maybe it's all in his mind.
Para-Medic: You mean like a placebo effect?
Sigint: Why not? You've seen how gullible he is.
Para-Medic: I guess there's no harm done. Should we let him keep believing it?
Sigint: Sounds good to me.
Para-Medic: OK, Snake, I'm back. Yes, the Russian glowcap is a glowing
mushroom, so it'll recharge your batteries when you eat it.
Snake: ???
Don't clicky if you don't like your funnies spoiled.
http://www.youtube.com/watch?v=xRhWp1-T5iU&NR
猿も木から落ちる
But despite that I still love MGS3. The best part? Definitely dressing as Raikov and beating up and chloroforming soldiers, who then get up and salute you for it. What a sadistic and wonderful present from Kojima.
I find the one after you "beat" The Sorrow to be equally as good, if not better.
Snake: "..."
Major Zero: "Snake!"
Snake: "Wh-what...oh, Major...What do you want?"
Major Zero: "What happened? You've been acting strangely ever since you were
washed down the river."
Snake: "I'm fine."
Major Zero: "I disagree."
Snake: "Really?
Major Zero: "Yes."
Snake: "..."
Major Zero: "Did something happen to you in that river?"
Snake: "No..."
Major Zero: "Don't lie, Snake. I'm trying to help you."
Snake: "...All right. But you might not believe me when I tell you."
Major Zero: "I'll believe it. I trust you."
Snake: "Ok, then. When I was in that river..."
Major Zero: "Yes?"
Snake: "I saw...the other side."
Major Zero: "The other side?"
Snake: "Yeah."
Major Zero: "...And by the other side, you mean...?"
Snake: "Well, the world of the dead...I guess."
Major Zero: "..."
Snake: "And The Sorrow was there. He was sad...no, more than that. He said I
was part of his sorrow..."
Major Zero: "I...see...um, Snake, would you excuse me for a moment?"
Snake: "Huh? Sure..."
[Snake can hear Zero talking to Para-Medic.]
Major Zero: "Para-Medic, what in the hell is wrong with Snake?"
Para-Medic: "Beats me... Maybe he got a nasty bump on the head."
Major Zero: "...You really think that's all?"
Para-Medic: "What are you implying?"
Snake: "Major?"
Major Zero: "I mean, he's always been a little bit...different... I thought
maybe..."
Para-Medic: "Good point... I was just thinking that myself."
Snake: "MAJOR!"
Major Zero: "Wh--what is it, Snake?"
Snake: "I can hear you."
Major Zero: "!! W...well, in any case, I'm glad you're all right."
Para-Medic: "Y...yeah. Me, too. It's good to see you're back to ah...normal..."
Snake: "..."
猿も木から落ちる
Things like that make me believe that MGS3 is one of the best games I've ever played. Possibly the very best, right up there with RE4 and a couple of the Zeldas.
That, and how the main theme starts playing at 5:00 till. Just made the whole thing seem like the end to a great action movie.
Also if you let time run out...
And then Ocelot ruins the pacing, because he had messed up on the part that wasn't supposed to be in the movie and had to do it then and there.
From how I look at it, there's a reason that Para Medic keeps throwing out movie references. The mission itself is supposed to look like a perfect action movie, with Snake defeating the villains, saving the world, and getting the girl, cutting out to the credits with Snake and EVA in Alaska. However, what's really happening is different, and isn't what Snake and the rest of the world are supposed to see.
Raiden fails throughout the entire game when he emulates Snake, and only succeds when he comes into his own character. That shit is deep, man. It has me wondering though, how many times did that guy play through MGS2? I played it 6 times through, and didn't catch on to most of this, but I recognized the feelings the first time I played it.
MGS2
Do you mean throughout Big Shell, or just after the swimming section?
I think the bugs were there to hint that Big Shell hadn't been inhabited heavily. That it wasn't really an environmental facility.
I could be totally off, though. I swear I've heard a convincing argument somewhere.
@hoodiebear.bsky.social
If you codec whomever it is you codec in MGS2, they tell you that they're genetically engineered to eat oil and get rid of the (supposed) spill.
EDIT: It is the most elitist and assholeish thing to say, but I honestly think MGS2 was pitched way too high for its audience. The whole game was an elaborate game-within-a-game/reality-within-reality 4th wall break. Not to say that it succeeded in getting me thinking about the relationship between games and reality, or whatever - or that a consistent central idea excuses what was a pretty damn lame story - but I can respect Kojima's balls to try an say something more complex than the "olol nukes = bad" of MGS1. It's the type of game that history books on university shelves will be citing as a watershed moment in the genre, IMO. To me, it's like the John Wayne film The Seekers - I can't stand it in many ways, and I'd rather not watch it again - but I can understand why film historians bust their nuts over it.
Ah, alright. I never had that codec convo.
I may have just been blind, but when did this happen?
@hoodiebear.bsky.social
It's hard to see, since he's in the background and only visible for a few seconds. If you hold the camera zoom down, you'll see him.
I completely sympathise. In MGS3 you sought out what they guys in the plane had to say because they were funny or said useful things - in MGS2 you heard from them so fucking much whether you wanted to or not, that there was no way in hell I was ringing them to find out about bugs.
He appears behind a taxi when Raiden is talking to Rose. If you've got Document of MGS2 you can go into the cutscene and see him pretty clearly. Since he's so far in the background, they just put a 2D image there (think cardboard cutout) instead of putting his proper 3D model in there.
What, you mean with Pliskin? It was to let you know he came in the same way you did, hence the hole in the fence
"You guys have got it all wrong. That isn't how a real bee-gun works at al- oh. Oh dear, I've said too much. So! Who wants their neck broken first?"