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[OOC] Clone Wars (Nar, where is your shirt?)

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Posts

  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    dun dun DUUUUN

    250px-Countdookuhalf.jpg
    Count Dooku

    Medium Human Jedi 7/Jedi Knight 5/Jedi Master 2/Noble 1/Sith Lord 2
    Destiny 5; Force 8; Dark Side 16
    Init +17; Senses Perception +16
    Languages Basic, Koorivar, Geonosian (understands), Antarian, Binary, High Galactic
    Defenses ref 34 (flat footed 30, +4 with lightsaber defense), fort 30, will 33; block
    hp 139; Threshold 30
    Immune fear effects
    Speed 6 squares
    Melee lightsaber +23 (2d8+10) or
    Melee lightsaber +18/+18 (2d8+10) with Double Attack or
    Melee lightsaber +13/+13/+13 (2d8+10) with Triple Attack
    Ranged by weapon +20
    Base Atk +16, Grp +17
    Atk Options Double Attack, Severing Strike, Melee Defense, Whirlwind Attack, Dun Moch
    Special Actions Combat Reflexes, Serenity
    Force Powers Known (UtF +21): farseeing, force grip, force lightning (2), force push, force slam, force stun (2), mind trick, move object, negate energy, rebuke
    Force Techniques Force Point Recovery (2),
    Force Secrets Quicken Power, Devastating Power
    Abilities Str 11, Dex 18, Con 10, Int 14, Wis 16, Cha 17
    Talents Block, Deflect, Lightsaber Defense (2), Clear Mind, Greater Weapon Focus (lightsabers), Makashi, Weapon Specialization (lightsabers), Educated, Wicked Strike
    Feats Force Sensitive, Weapon Proficiency (lightsabers, simple weapons), Weapon Finesse, Combat Reflexes, Double Attack (lightsabers), Force Training (3), Skill Focus (UtF), Melee Defense, Weapon Focus (lightsabers), Triple Attack, Linguist
    Skills Deception +16, Initiative +17, Perception +16, Persuasion +16 Use The Force +21
    Posessions lightsaber (self-built), noble's clothes, comlink (encrypted)

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    Aww c'mon I could have taken them

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    jimninja wrote: »
    Aww c'mon I could have taken them

    The dice were saying otherwise, and you'd already spent a force point that round.

    So yeah... Dooku saving your ass.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    Horseshoe wrote: »
    jimninja wrote: »
    Aww c'mon I could have taken them

    The dice were saying otherwise, and you'd already spent a force point that round.

    So yeah... Dooku saving your ass.

    nuh uh cmon man I'm a PC no frickin NPC is awesome enough to saev me

    jimninja on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    We kind of look like assholes, huh

    "Yeah we're badasses we broke in and got stomped by your alarm system"

    INeedNoSalt on
  • jimninjajimninja Registered User regular
    edited September 2007
    It's all a big misunderstanding

    We were totally looking for Arby's

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    Yes... surely Count Dooku can understand the allure of 5 for $5.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    It's five for seven dollars now :( saddest day of my life

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    Shall I assume that Casso picked up Nar's saber?

    Horseshoe on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    I sure hope so

    INeedNoSalt on
  • jimninjajimninja Registered User regular
    edited September 2007
    Back in a while guys, sorry

    jimninja on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    jimninja wrote:
    How much could he say without revealing anything important?

    Name, Rank, Serial Number!

    INeedNoSalt on
  • jimninjajimninja Registered User regular
    edited September 2007
    This is my lightsaber

    there are many like it but this one is mine

    jimninja on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    I don't know if you can say that until you're level 7.

    INeedNoSalt on
  • jimninjajimninja Registered User regular
    edited September 2007
    Horseshoe you're talking me into a corner :(

    jimninja on
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  • Jester313Jester313 Registered User regular
    edited September 2007
    Holy Crap! I go on vacation for a week and comeback to this? Dooku! Geonosians! Battle droids! It's awesome.

    Also, I laughed out loud at your stealth check. Perhaps you guys should have just walked up to the front door and rang the doorbell. Probably would've been less blaster burns?

    Jester313 on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    jimninja wrote: »
    Horseshoe you're talking me into a corner :(

    Casso is free to do as he likes... he can join Dooku or refuse.

    In my way of doing things as a GM these are both valid choices. I'm prepared for either of them.

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited September 2007
    Horseshoe wrote: »
    jimninja wrote: »
    Horseshoe you're talking me into a corner :(

    Casso is free to do as he likes... he can join Dooku or refuse.

    In my way of doing things as a GM these are both valid choices. I'm prepared for either of them.

    More proof that horseshoe wins

    wtb 1x [Casso, Sith Apprentice] pst

    But in all seriousness... this is some heavy heavy stuff. Tread carefully and all that.

    Super Namicchi on
  • jimninjajimninja Registered User regular
    edited September 2007
    Horseshoe wrote: »
    jimninja wrote: »
    Horseshoe you're talking me into a corner :(

    Casso is free to do as he likes... he can join Dooku or refuse.

    In my way of doing things as a GM these are both valid choices. I'm prepared for either of them.

    but I wuv Nar <3

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    jimninja wrote: »
    Horseshoe wrote: »
    jimninja wrote: »
    Horseshoe you're talking me into a corner :(

    Casso is free to do as he likes... he can join Dooku or refuse.

    In my way of doing things as a GM these are both valid choices. I'm prepared for either of them.

    but I wuv Nar <3

    Well of course, he's a great character!

    And even if he throws in with Dooku, this won't mean that he will necessarily be consumed by the Dark Side, or that he is beyond redemption. This will make him very challenging to play, but if you think you're up to the task you can take him in that direction.

    Or you can tell Dooku to take his dark side and stick it where the sun don't shine! Hmm... perhaps that's redundant.

    Either way, the story goes on.

    Horseshoe on
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  • Jester313Jester313 Registered User regular
    edited September 2007
    Ask Dooku if he wants to play UNO while you wait for Nar to recover. Then, when he turns his back to get the cards, run away! RUN AWAY!

    Jester313 on
  • jimninjajimninja Registered User regular
    edited September 2007
    Man, this is a hard decision. Hard to write, too.

    jimninja on
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  • SoulFurySoulFury Registered User, ClubPA regular
    edited September 2007
    Careful Jim, if you tell him no he may bust out the Dun Moch again and insult your mom.

    SoulFury on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    SoulFury wrote: »
    Careful Jim, if you tell him no he may bust out the Dun Moch again and insult your mom.

    HAHAHA

    That must be why the Sith always eventually turn on each other... one can only tolerate so many "yo mama" insults.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    Horseshoe wrote: »
    SoulFury wrote: »
    Careful Jim, if you tell him no he may bust out the Dun Moch again and insult your mom.

    HAHAHA

    That must be why the Sith always eventually turn on each other... one can only tolerate so many "yo mama" insults.

    Yo mama is so wrinkly even Emperor Palpatine said dayummmmmm

    OH THAT IS IT DARTH SLIGHTLYMISSPELLEDWORDPERTAININGTOEVIL I HAVE HAD IT WITH YOU SHWOOOOM SLICE SLICE

    also okay, poast maed

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    jimninja wrote: »
    Horseshoe wrote: »
    SoulFury wrote: »
    Careful Jim, if you tell him no he may bust out the Dun Moch again and insult your mom.

    HAHAHA

    That must be why the Sith always eventually turn on each other... one can only tolerate so many "yo mama" insults.

    Yo mama is so wrinkly even Emperor Palpatine said dayummmmmm

    OH THAT IS IT DARTH SLIGHTLYMISSPELLEDWORDPERTAININGTOEVIL I HAVE HAD IT WITH YOU SHWOOOOM SLICE SLICE

    Lucas really needed someone to help him come up with names.

    I mean... the name of the character he cameoed as in "Revenge of the Sith"

    Baron Papanoida

    Papa No Idea. As in he was in the movie that also had cameos of his kids, and he didn't know what to name him.

    Sigh.

    Horseshoe on
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  • Jester313Jester313 Registered User regular
    edited September 2007
    Well done Jim. That scene was better acted than anything Hayden Christensen ever did.

    Jester313 on
  • jimninjajimninja Registered User regular
    edited September 2007
    Jester313 wrote: »
    Well done Jim. That scene was better acted than anything Hayden Christensen ever did.

    Could I really top this?

    jimninja on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    Oh man, I've got plenty of reading to do. Awesome progress while I was at school, dudes. :D

    Jim, if you go all Dark on me I'll kill you like I kill all the other Darksiders. :(
    jimninja wrote: »
    Jester313 wrote: »
    Well done Jim. That scene was better acted than anything Hayden Christensen ever did.

    Could I really top this?

    From my point of view, the Jedi are evil!

    INeedNoSalt on
  • Jester313Jester313 Registered User regular
    edited September 2007
    I was so angry at both the line and the delivery of it, I turned to my lady companion and said, "You're right, this whole thing is stupid."

    Jester313 on
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited September 2007
    Jester313 wrote: »
    I was so angry at both the line and the delivery of it, I turned to my lady companion and said, "You're right, this whole thing is stupid."

    Yes. That line really hurt the movie pretty badly.

    Horseshoe, is Nar still at -4 on the Condition Track? Edit: I will assume not because blaster bolts are not Persistent effects and it would take a whopping 4 rounds to go from -4 to Perfectly Comfy. >>

    And LOL at spending a force point and probably not even getting past the DR of this plastic. :p

    INeedNoSalt on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    Edit: I will assume not because blaster bolts are not Persistent effects and it would take a whopping 4 rounds to go from -4 to Perfectly Comfy.

    Exactly.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    So uh am I thinking that he's probably not going to get there before I have to make a decision about the sabers?

    jimninja on
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  • Jolly-ollyJolly-olly Registered User regular
    edited September 2007
    I have a small question on the topic of the new D20 star wars and i figured it didn't warrant a new thread, so I'm posting it here.

    A friend of mine is starting a campaign, and i was wondering how it differed from older D20 star wars games/d20 modern/future. He told me it was more feat-intensive and less skill-intensive. I was wondering if anyone wanted to chime in on this topic and anything else that might be noticeable/pros-cons etc.

    Jolly-olly on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    jimninja wrote: »
    So uh am I thinking that he's probably not going to get there before I have to make a decision about the sabers?

    He's not... Casso is going to be on his own for a bit.

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited September 2007
    Jolly-olly wrote: »
    I have a small question on the topic of the new D20 star wars and i figured it didn't warrant a new thread, so I'm posting it here.

    A friend of mine is starting a campaign, and i was wondering how it differed from older D20 star wars games/d20 modern/future. He told me it was more feat-intensive and less skill-intensive. I was wondering if anyone wanted to chime in on this topic and anything else that might be noticeable/pros-cons etc.

    From a completely biased point of view Star Wars Saga Edition is the best game ever. (In my not so humble opinion)

    From a more objective standpoint, your friend was... completely wrong. It is neither feat/skill intensive NOR light. The meat of a character is really his talent selection.

    The one gripe I have with this is there's so many damn talents to choose from. Seriously. The worst part of character generation is deciding on something, because there's a lot and they're all appetizing.

    As to skill generation and feat selection, I'll let someone else tackle this one, someone who has experience running a game.

    I call Mr. Horseshoe to the stand.

    Super Namicchi on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    Jolly-olly wrote: »
    I have a small question on the topic of the new D20 star wars and i figured it didn't warrant a new thread, so I'm posting it here.

    A friend of mine is starting a campaign, and i was wondering how it differed from older D20 star wars games/d20 modern/future. He told me it was more feat-intensive and less skill-intensive. I was wondering if anyone wanted to chime in on this topic and anything else that might be noticeable/pros-cons etc.

    From a completely biased point of view Star Wars Saga Edition is the best game ever. (In my not so humble opinion)

    From a more objective standpoint, your friend was... completely wrong. It is neither feat/skill intensive NOR light. The meat of a character is really his talent selection.

    The one gripe I have with this is there's so many damn talents to choose from. Seriously. The worst part of character generation is deciding on something, because there's a lot and they're all appetizing.

    As to skill generation and feat selection, I'll let someone else tackle this one, someone who has experience running a game.

    I call Mr. Horseshoe to the stand.

    The previous edition of Star Wars was basically "dnd 3.0 in space". It has a VP/WP system instead of hit points, a few minor differences... but mostly in functioned in the same fashion with your basic AC, Saving Throw, iterative attacks, feats etc.

    On Skills: there is a fewer number of skills in Saga Edition than there are in dnd. However, you can do more with each individual skill than is usually seen in dnd. For example... in dnd you have Spot, Listen, and Sense Motive. In Saga Edition, all three of these things can be accomplished with the "Perception" skill. What your friend may be calling "less intensive", I call "easier bookkeeping". There's more to it than this, but you really have to read the book to check it out.

    On Feats: Characters get feats at regular intervals (1st, 3rd, 6th, etc...) just like in dnd, and all basic classes get to select a bonus feat from the list of feats available to their class every even level. So in many cases a Saga Edition character will have more feats than a dnd character. This may be what your friend means by "feat intensive". I call it "more options". It's a damn sight easier to take a skill training feat when you're not crippling your character for combat by doing so, and I like that.

    On Talents: Talents are something that you also see in D20 Modern. I like talents, because it more or less gives you the opportunity to choose from a list of class features for your character, rather than just following a pre-determined progression. Maybe your Scoundrel is a cunning computer hacker... maybe he's a sneaky sonofabitch... maybe he's a great pilot... or maybe he's just a gambler and a lucky bastard! Maybe he's got a little bit of one or two of these themes going on. With talents, you get to decide.

    I'll agree with Arcanis that selecting talents is challenging... because there are so many ways to build a character. I of course want my scoundrel to clean up at the sabaac table, draw his pistol quick enough to blast the guy who is pissed, then sneak out and outrun the local authorities before making a risky and timely jump to lightspeed, maybe burning a couple of tie fighters down before he gets out of gravity. The great thing is that I can do all that with my Scoundrel... but deciding what things I want him to be the best at can be a tough decision.

    boring player story from me:
    A month or so ago, I was playing my Scoundrel (he flies around in a highly modified YT-2400), who I decided to take down the "Spacer" route, setting him up with a very high Pilot Check and some talents and feats for space combat, still leaving him a few to make sure he can handle himself in a combat situation with two feet on the ground (I'll grant that he's a terrible shot, but he ususally wins initiative). Anywho, he got involved with a New Republic v. Imperial Remnant battle... and after a Nebulon-B managed to put a big dent in its shields... he got to strike the killing blow to a Star Destroyer with a concussion missile. Roleplaying that was so freaking awesome, because of course he did his best to take all the credit... and also because the DM let me describe the flight path of the missile and resultant damage. I may have done a little dance when I rolled that natural 20.

    But by far, the biggest "pro" in the pro column? (for me, anyways)

    It's Star Wars.

    TL;DR : Check out the IC thread and if there's a game mechanic that inspires your interest or inquiry, feel free to express yourself in this thread.

    Horseshoe on
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  • Jester313Jester313 Registered User regular
    edited September 2007
    I'm seriously on pins and needles right now. Will Nar find Casso? Will the they escape? Will Nar get some clothes?

    It's all so riveting!

    Jester313 on
  • HorseshoeHorseshoe Registered User regular
    edited September 2007
    Contents of Casso's Cell:
    (If he busts out that is some straight Jedi McGyver shit)

    Geonosian Containment Field
    Huge Object
    –––––––––––––––––––––––––
    Defense Reflex: 5 (flat-footed 5); Fortitude: 35
    HP: 150; Threshold: 35; DR 20; Break DC: 40
    Immune nonliving
    Special Abilities disruption
    –––––––––––––––––––––––––
    Disruption: When held by or within 2 meters of the Containment Field, Force-Senitive characters take a -10 on Use the Force checks, and droids take 1d6 points of Ion damage every round.


    Magnetic Cuffs
    Diminutive Object
    –––––––––––––––––––––––––
    Defense Reflex: 31 (while worn by Casso); Fortitude: 30
    HP: 20; Threshold: 30; DR 10; Break DC: 30
    Immune nonliving


    Metal Door
    Large Object
    –––––––––––––––––––––––––
    Defense Reflex: 5 (flat-footed 5); Fortitude: 30
    HP: 50; Threshold: 30; DR 10; Break DC: 30
    Immune nonliving


    Control Panel
    Tiny Object
    –––––––––––––––––––––––––
    Defense Reflex: 5 (flat-footed 5); Fortitude: 10
    HP: 5; Threshold: 10; DR 0; Break DC: 15
    Immune nonliving
    Abilities Int 16
    Attitude Unfriendly


    Floor Tile
    Large Object
    –––––––––––––––––––––––––
    Defense Reflex: 5 (flat-footed 5); Fortitude: 30
    HP: 50; Threshold: 30; DR 10; Break DC: 30
    Immune nonliving


    Stone Walls: DR 10, 5 hp per centimeter of thickness.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited September 2007
    So ah, tell me Horseshoe

    about how far away would you say that panel is?

    jimninja on
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This discussion has been closed.