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[IC] Clone Wars (Attack of the Revenge of the Menace)

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Posts

  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2010
    Nar stopped to glance down the hall, toward the hangars where the Knights and Padawans should have been gathering. At Jocasta's message, though ... he hesitated. "Master Drallig," he called over the comm, "I'm tasking you with seeing that the Knights and their Padawans take to the Fighters and escort the younglings safely off Coruscant. When you have done this, you and the remaining Knights and Padawans are to make your way to the Central Security Station." Another moment of hesitation. "I'll be waiting there. I can't let the Security Station fall," he said, trying to justify this to himself rather than the Master at the end of line, "If it falls before the ships are able to take off, nobody will escape at all."

    With that, he broke into a run -- not toward the Hangar, as he had intended, but for the Central Security Station.

    INeedNoSalt on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "What about the main entrance, master? If the Troopers enter without resistance, we will soon find ourselves surrounded!

    Horseshoe on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2010
    "Master Jurokk assures me he will hold the gates ... We must trust that he is up to the task."

    INeedNoSalt on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "Master Nara'val... I wish I did not have need to question your wisdom... but I can hold the Great Hall for a while if you will give me a few of our knights... and permission to bring security volunteers as well."

    Nara'val pondered Drallig's request.

    "We can buy you some time. We will not risk our lives needlessly, and we will intend to evacuate as well. If that is not our Destiny... then so be it. I am Jedi."

    Horseshoe on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2010
    "You can save the niceties for later, Drallig," Nar said, speaking shortly. "Do what you must -- the Force is with you."

    INeedNoSalt on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Nara'val turned and nearly fell over an astromech droid.

    "B6? What are you doing here?"

    "bwee-WOOP"

    "Yes I know we're under attack, I --"

    "beep bwoop weeeep."

    "Do I need any help?

    Horseshoe on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2010
    "Alright, Bix," Nar said, trying not to lose his stride. "You know the Temple's layout?"

    "Bwee-op."

    "Good -- get someplace safe, out of the way, and get into the security systems. Can you do that?"

    "Reee-ee-wop!"

    Nar patted the thing's head. "Keep me updated, Bix -- I'll patch you into my comm -- don't let anything happen without telling me."

    "Wee-bop!"

    INeedNoSalt on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Outside...

    "Fix, open the vents."

    "Elek, Al'Verde."

    Fixer opened the latch to his tool kit, then paused a moment, turning to Taung.

    "Sir, do you want me to do this the safe and slow way..."

    He then pulled a demolition charge from his backpack.

    "...or the quick and fun way?"

    Horseshoe on
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  • QuothQuoth the Raven Miami, FL FOR REALRegistered User regular
    edited May 2010
    Sheltay had to find transport, and fast. She could take Padme's, but what if the senator needed to run? Perhaps there was some other ship, a military transport or--

    Her eyes fell on the speeder that had carried her through the city, away from the droids that had tried to kill her and Padme. It was banged up but its guns still worked, and it was fast.

    Strapping her helmet on, Sheltay straddled the bike and powered it up. It whined shrilly and took off in the direction of the Jedi temple, vapor trailing in its wake.

    Quoth on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010

    templecrawl.jpg

    requested soundtrack

    Horseshoe on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    The armored feet of the 501st legion beat a slow and relentless tattoo up the stairs of the Grand Entrance, while several paces above them, the Sith Lord walked at his own swift cadence. All the noise of Coruscant was drowned by the pounding of four thousand feet upon those ancient stones... it was a sound the galaxy had never heard before.

    As they approached the gate, a lone Jedi stepped from the shadows. Lord Vader held up a fist, and his troops stopped, their feet thumping and their arms presented in unison. He walked up to a Jedi he recognized as Jurokk.

    "You must be Jurokk."

    "And you are no Jedi. And while I stand here, you will not pass."

    "Unwise."

    "There is no death, Sith. The stench of the Dark Side is thick around you, like flies swarming about a corpse. There are many lessons you have yet to learn."

    "We shall see."

    Gatekeeper Jurokk (92/92)

    Jurokk has given you the initiative, your actions will dictate how you proceed.

    but FYI

    Serenity

    mattyprojeditempleentra.jpg

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2010
    It was a long pause as Taung looked back down over the precipice into the Coruscanti night. He held up a gloved hand signalling Fixer to wait. He could see the procession of the 501st's march led by Lord Vader up the steps of the Temple, and soon they passed under the great roof of the entrance hall.

    "Do it."

    Super Namicchi on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "Fixer: Delta Squad. Alpha-40 has given entry. Repeat: all commandos blow 'em off."

    Fixer slapped a charge on the exterior vent.

    "Clear!"

    The clones, hanging on the wall from their ascention guns, hopped to the side and turned their heads as the charge smashed the vent cover and blew it into the shaft. The sound of similar booms from the other squads rang out nearly simultaneously. The smoke cleared, and the round vent with a few remaining edges of the vent remained. Taung imagined a smiling face behind Fixer's mask.

    "We're in, Al'Verde."

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2010
    "Slanar bah gar lenedat. Jurkad shi jetii ara'novor gar lenedat. Tra'cyar mav, pirunir sur'haaise. Good hunting, verda. Taung out."

    Taung stepped forward and jumped into the vents, kicking on his jetpack as gravity took hold.
    "Proceed to your targets. Attack any Jedi blocking your objectives. Fire at will, and make their eyes water."

    Super Namicchi on
  • SteelhawkSteelhawk Registered User regular
    edited May 2010
    Jacked into the Jedi Temple's security systems, R4-B6 is monitoring all manner of sensors and alarms rigged throughout the building. All blast doors are locked and sealed, and Bix is keeping a sharp optic sensor open for any threats.

    A series of low booms reverberate through the ventillation systems as the Commando squads begin thier entry. Bix starts to tweet and twitter manically as red lights flare up on the holo representation in the security chamber. Immediatly connecting his comlink to Master Nar'Aval, Bix reports the breaches and works on finding a way to slow down thier advance...

    Steelhawk on
  • jimninjajimninja Registered User regular
    edited May 2010
    Lord Vader advanced on Jurokk. His saber flared into life as he swung his hand in a mighty blow.
    move: draw saber and ignite
    Swift: Dark Rage (1d20+21=23) for +4/+4
    standard: cut he ass (1d20+18=34, 2d8+14=22)

    he's at 70/92, -0 condition
    horseshoe as a personal favor to me, it would mean a lot if you spent that 20 on Negate Energy here

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Master Jurokk sidestepped the blade and reached out with his bare hand. Vader's (or rather, Anakin's) saber flew into the gatekeeper's grip. Jurokk drew his own blade, holding both swords defiantly in front of Vader.

    "I can feel the conflict within you. Turn back, Dark Lord. If you do manage to kill me and enter these gates; you will be irrevocably lost... turn back."
    Standard: Force Disarm - 39 (w/serenity) - Jurokk is unarmed. He straight up has Vader's sword.
    Move: Draws his own lightsaber.
    Swift: uh...)

    he's at 70/92, -0 condition

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited May 2010
    "Fool. I need no blade to destroy you. You have no idea of the power you contest."

    Vader lifted his hand in a foreboding gesture at the defiant gatekeeper.

    "I am strong in the Dark Side of the Force... you are weak."
    Knack reroll for the day: force grip reroll (1d20+21=39) is much better than the 6 i rolled first time

    damage (6d6=23)

    Jurokk is at 47/92, -0 condition

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "You still have much to learn."

    Vader could feel Jurokk attempting to probe his mind, to find some weakness
    Reaction: Rebuke: 1d20+19+1d6 40 (thank you force point)

    Standard: Force Stun Rebuke: 1d20+19 24 failure

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited May 2010
    The perfectly stationary contest of wills continued silently... there would be no more time wasted bantering with this Jedi.
    fuck you, i'm gripping him again (1d20+21=31) (+4 = 35)

    [strike]spend a force point to augment damage: damij (8d6=40) dear invisible castle: <3[/strike]

    damage is at 31, dropping the last two dice of that roll, and i'm augmenting the attack roll with a f.p - force point (2d6.takeHighest(1)=4) makes the roll a 35

    Turok is at 39/92, condition -1, unless he rebukes this one too, the dbag

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Jurokk stiffened, struggling against Vader's powerful will... but he did not fall... in fact, he seemed to penetrate the Dark Lord's thoughts.

    "You may kill me..." he struggled to say, "but it will make no difference. You have already lost... Lord Vader. You have lost whomever you used to be."
    reaction:Rebuke: 1d20+19 30

    Second Wind: Jurokk is now at 60 hp

    Knowing your name? Just an RP thing.

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited May 2010
    Vader smiled beneath his mask as Jurokk began to fray beneath his will. "Then I have won already."
    force grip continues (1d20+21=36)
    damage (6d6=20)

    He's down to 40/92

    Here's next round's rolls, too, since he gets a swift action between these but i don't think he has much to do with it that could stop this happening
    force grip contd again!! (1d20+21=23) oops

    damage ((4d6)/2=4), he's at 36/92 and may act freely

    spend a force point as a Swift to restore Force Grip to my suite 8-)

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "There is no victory to be found in your actions, Sith Lord. You are already lost... if I become one with the Force, so be it. A lesson you have yet to truly learn. You use your power for attack, and not defense. You are weak in the Force, Vader. You are already destroyed by it. If I must defend myself..."

    He feinted an attack, and one of the Clone trooper's medpacs struck him in the back of the head.

    "So be it."
    Standard: defend against Casso. Attack w/ Melee Defense: 1d20+11 15

    +5 dodge bonus to Jurokk's reflex defense.

    Move: Move lLight Object: 1d20+19 31

    danage (adds 1/2 level): 1d6+7 8

    Swift (recover Rebuke)

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited May 2010
    Vader moved quickly. He remained unarmed, but ready to fend away the gatekeeper's blows. The Jedi was exhibiting a frustrating show of strength against his efforts.
    crush puny throat (1d20+21=22) super biff
    crush puny throat ((4d6)/2=9)

    i don't have my book right now. If i can do anything with a move or a swift without my saber to increase my Reflex, consider it done

    Casso is at 113/121
    Turok is at 31/92

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "You continue to illustrate the true power of the Dark Side."

    Jurok feinted again, and the medpac that floated around his head struck Casso once more.
    Jurokk misses again, keeping his +5 Melee defense enhancement

    Move Light Object: 1d20+19 27 hit damage: 1d6+7 13

    Horseshoe on
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  • jimninjajimninja Registered User regular
    edited May 2010
    The Sith Lord slashed viciously with his hand, and Jurokk tumbled into the air. The gatekeeper flew through the air and smashed against the gate he had defended.

    Walking calmly to the fallen body, Vader bent to retrieve his saber.
    roll in ooc, it's a 39; damage (8d6=28)

    [strike]fuck that. I use a Force Point to increase the size category by 1 and the damage by 2d6.[/strike]

    kraftpunkt (2d6.takeHighest(1)=2) okay i actually rolled that wrong but since there's at least one 2, that means i rolled at least 3, which is enough to smoke he ass down

    (and actually i was supposed to roll 10d6 not 8d6, so he's dead without using the force point)

    Turok the dinosaur slayer is dead bitches let's get in that temple

    jimninja on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Jurrok held the saber for a moment, spitting his last breath.

    "You... have already failed, Sith. I pity the punishment that your Master will lay upon you."

    Jurrok died, and Vader pulled the saber from his dead hand.

    Horseshoe on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Meanwhile...

    Sheltay pushed her speeder to its limit, wounded as it was. In only half a minute she had reached the Jedi Temple, near the public entrance... and was taken aback by the horror. The roar of blaster fire and grenades masked everything... smoke and flames scorched the air as she saw young Jedi, padawans and knights alike, cut down.

    When she looked to the roof, it made sense... there were transports parked up there... and she could just make out a fight... some of the Jedi were making a mistake.

    And those who died were trying their best to cover it.
    Taung or Nar&Bix time.

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2010
    Meanwhile...

    Taung and Delta Squad zipped through the ventilation shafts, with Taung looking at the holodisplay, a little red dot moving through it tracking their progress.

    "We should be approaching a terminal... here."

    He kicked off his jetpack and began hitting the keys. "Fixer, get ready to bust open the next security vent. I'm going to disable the laser detection."
    1d20+14=19

    maybe one of those Delta dudes can aid me? :D anyway that's a use computer.

    Super Namicchi on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Fixer removed a small canister and sprayed it... a spider-web like array of lasers showed.

    "Oooh... laser grid. I can slice that. But... I can't do it from this side, unfortunately."
    Fixer gave you a +2, basically

    It takes a DC 25 acrobatics check to hop through it without setting off an "obstruction in tube #whatever" notice on the panel."

    Horseshoe on
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  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2010
    "I'll get to the other side and disable it. Scorch, go down the left shaft until you come to a vent and set up two timed charges. Sev, you take the right and do the same. Set them both for 30 seconds. That should be enough time to get through the grid. Keep spraying Fix."
    kay, those are my two orders; essentially what i'm doing is telling Sev and Scorch to go set up a demolitions charge on a security checkpoint that isn't on our route to draw Bix's attention away from the laser grid. i'm going to acrobatics through and fix will aid me.

    1d20+10=19 argle bargle
    2d6=8 fuck yeah one of those was a 6, i match the DC 25 acro.

    Super Namicchi on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "Elek, Al'Verde," they said in unison, and ran down the corridor to carry out Taung's orders.

    Moments later they were back.

    "Charges in place, Commander," said Sev.

    Good. You and Scorch watch our six... Fixer and I will take a look ahead.

    Unfortunately, ahead was a Treadwell Maintenance droid, who spotted Fixer and Sev... but not Scorch. Before the small droid could raise the alarm, a blaster bolt had already severed its "head".

    "Damnit, Scorch," hissed Fixer, hurrying to the droid. "Now I gotta make sure this damn thing doesn't register as deactivated by blaster fire."

    "No problem, Fix. I'll help out."

    Taung scouted ahead as Fixer and Scorched repaired the Droid's transmitter to present an "all clear" signal. It wasn't perfect, but it would do the job. After moving down the hallway, Taung discovered the reason for the treadwell's presence.

    The bombardment of the temple had compromised some of its waste discharged systems... and a particularly toxic looking substance had fillled a good deal of the hallway. The rest of Delta Squad caught up as he assessed the situation.

    "Not good."

    "Well yeah," quipped Scorch, "It's green. That's always bad, right?"

    "Scorch," said Sev in his monotone, "shut up."

    Ignoring the two Commandos, Taung continued: "It's toxic and corrosive... the Jedi aim to be self sustaining, and it takes a great deal of caustic chemicals to create lightsaber components, for example. Wading through this would be a big mistake.

    Taung had an idea. He fired his ascention gun at the ceiling, and swinging across, made it to the other side without injury. Sev and Fixer copied his dextrous move easily... but Scorch, weighted down by his heavy weapons, found himself engulfed from the knees down before he rolled to the other side.

    "Kark! That burns! Medic!"

    In the distance, a loud boom sounded from one of the other corridors. Sev chucked.

    "That ought to get the attention of the Jedi... let's hope they bite the hook."
    made IC post summary for Arc since he no feel good atm

    Horseshoe on
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  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2010
    Nar was in the Central Security Station right alongside Bix, who was, granted, far better at security work than the Jedi was. Nar struggled with the machine, and he cursed the skeleton crew the Temple had been left with.

    "Lock it down, lock it down," Nar was saying, giving loose, empty direction to Bix, who proved willful and with presence of mind enough to take the initiative and do what he could -- more than Nar could at these stations. The best he seemed to be able to offer in this endeavor was granting Bix full access to the security systems.

    Nar heard the doors of the CSS close shut behind him, heard the hiss of the doors sealing shut. He looked down at Bix, worried for the moment, until the droid offered a reassuring "Wee-boop!"

    Mostly, Nar struggled with the computers to get a meaningful data relay from the camera feeds; the fighting in the Temple was already intense; bombardments and blaster fire threw the video reception off, and he had to fight to get a clear image. He wanted to see the status of the evacuation process, and what he saw wasn't pretty; Jedi on the rooftop fleeing with younglings, children and infants, toward the shuttle, being cut down by clones.

    Clones he had once fought beside, Nar considered grimly. Nar took one hand off the station's controls to contact Ahsoka -- "Padawan, what is the status of the evacuation?" The displays began to fizz and fail off as Nar's attention was divided.

    "It's a mess in here, Master. There were Clones in here already, and we're short on astromechs for our ships." The sound of deflected blaster bolts rang out for a moment. "One more down... many more to go."

    "I can come to you, Ahsoka," Nar said; the pressure of the moment was growing on him, and he was losing his calm-mindedness.

    "I can do it, Master Nar; I'll be fine."

    Nar nodded, and changed the comm's channel. "Jocasta! What's your status -- we're getting pounded down here --"

    "I have not finished the deletions necessary for our safety, Nar'aval... but the Clones have yet to make it to the Library... I may need you at some point to access the Holocrons, however. For now, I am fine."

    A groan -- Nar wasn't certain he'd be able to make it to the archives before the evacuation efforts needed his help; if that were to happen, Jocasta would have to find a way to ... destroy the Holocrons. He didn't respond at all; just changed the frequency again, to one of the Knights he knew would be piloting an escort fighter --

    "Ioto, what's your status -- are you going to be ready to escort the younglings?"

    "It's taking longer than I'd hoped... we've got to take out the heavy weapons personnel before we can even think of taking an ETA-2 up there!"

    Nar slammed his metallic palm into the input of the CSS. It cackled, fizzed, and his camera feed disappeared. How stupid had he been to rely on cameras when he had something infinitely more useful than technology on his side in the first place? He stepped away from the controls and looked to Bix, before closing his eyes and focusing.
    I see Kamino... boys growing up fast. Fighting, always fighting. Always pushing. Always told to do more. They don't feel doubt, nor fear, nor anger. They obey absolutely

    I see a distant planet covered in snow. There is an old man in battered armor. But older than he should be. His boot is on the throat of a young man. He is shouting in a language I can't understand. His blaster fires. He walks away, unhappy with what he's done, telling himself it's just a job.

    There is a large green pool, and men with nearly identical voices arguing about how to cross it. They are brothers in bond, but not blood as in his youth. He is frustrated with their skills. It is as though he is trying to teach them how to be... something.

    I see death. Casso and Sheltay bring down his own men as he watches. He hurts. He is angry. I see myself through his eyes, when my arms and legs are whole.

    There is a man with a scarred face. He looks like he could be the father to others with him. His voice seems like thunder, and in a language you can't understand. Nearby, there is a wall plate numbered 327. There are others with them, proud of the names they wear instead of numbers.

    I see myself with his gun pointed at my forehead. I know he feels betrayed. I know he also is hesitant. If I kill him I will make myself just like him. I feel despair. I do not know what to do.

    The vision ended abruptly (though Nar feared to see what the Force may have showed him if fate had not so kindly broken his concentration) as an explosion rocked the Temple, an uncomfortably nearby explosion.

    "Bix," Nar said. "They're too close ..."

    INeedNoSalt on
  • SteelhawkSteelhawk Registered User regular
    edited May 2010
    R4-B6 spins his dome looking to Master Nar and back to the monitors, seeing the assault of the Jedi temple from as many sensors and cameras as possible. Things did look grim.

    Bix tried locking access ports that were just no longer there. He tried guiding defenders to wherever they were needed. Except that they were needed everywhere. He tried shutting blast doors, but they were eventually bypassed or blown open with explosives. Bix was sure there were clone commandos in the vent shafts, he just couldn't pinpoint where.

    The droid almost jumped in suprise as Nar slammed his metallic palm into the input of the CSS. It cackled, fizzed, and his camera feed disappeared. "Pbbbbhhht." Bix responded. He might have needed that holofeed. Oh well, everything else in the temple was getting broken minute by minute. It did not look good for the jedi, he could understand the frustration.

    "Beep Bwee-oo?" Bix asks, as Master Nar looks at him, before drifting off into whatever it these Jedi do. One of those force tricks no doubt. Bix had absorbed as much date on the force as he could, but would never, ever understand it.

    From the look on Nar's face as he came out of his trance, the Force was telling Master Nar that this wasn't going to end well. That Bix understood already. The explosion shook the room.

    "Bix," Nar said. "They're too close ..."

    "Ooooooo....." Bix replied, sadly.

    Steelhawk on
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Meanwhile, at the gates of the Jedi Temple...

    Lord Vader regarded Jurokk's pathetic corpse. "One with the Force". The idea that he had once believed in that ancient and meaningless religion was almost sickening.

    He looked up, seeing that the great gates had no latch nor hinge. He reached out with his mind and felt the components inside... and that the heavy door would have to be pushed open with the force.

    He also pushed his thoughts beyond the door.

    Fear.

    Excellent.

    Horseshoe on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    Lord Vader reached out with The Force, and his power snapped the locks and the gates began to shudder open...

    Exposing the Jedi and Security Forces who awaited he and his Troopers.

    Shouts exploded from both side as blaster fire screamed through the air
    ROLL INITIATIVE

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    CD = Cin Drallig

    J = Jedi Knight

    PS = Padawan Squad

    SQ = Security Forces Squad

    Initiatives

    Cin Drallig (90/90) - : 1d20+14 32

    J6 (104/104) - : 1d20+13 32

    SC (94/94) - : 1d20+12 32

    SE (94/94) - : 1d20+12 32

    S8 (94/94) - : 1d20+12 26

    SD (94/94) - : 1d20+12 25

    S3 (94/94) - : 1d20+12 25

    S7 (94/94) - : 1d20+12 25

    S0 (94/94) - : 1d20+12 24

    SQ4 (134/134) - : 1d20+4 24

    J1 (104/104) - : 1d20+13 23

    J3 (104/104) - : 1d20+13 22

    S5 (94/94) - : 1d20+12 21

    S9 (94/94) - : 1d20+12 21

    SQ7 (134/134) - : 1d20+4 20

    Darth Vader (100/121) - Initiative: 18

    J5 (104/104) - : 1d20+13 18

    PS3 (114/114) - : 1d20+4 18

    SQ6 (134/134) - : 1d20+4 18

    S1 (94/94) - : 1d20+12 16

    S4 (94/94) - : 1d20+12 16

    SA (94/94) - : 1d20+12 16

    SB (94/94) - : 1d20+12 16

    S2 (94/94) - : 1d20+12 15

    SQ3 (134/134) - : 1d20+4 15

    PS1 (114/114) - : 1d20+4 15

    J2 (104/104) - : 1d20+13 15

    S6 (94/94) - : 1d20+12 14

    J4 (104/104) - : 1d20+13 14

    SQ2 (134/134) - : 1d20+4 14

    SQ1 (134/134) - : 1d20+4 13

    PS4 (114/114) - : 1d20+4 12

    PS2 (114/114) - : 1d20+4 7

    SQ5 (134/134) - : 1d20+4 7

    SQ8 (134/134) - : 1d20+4 6

    Horseshoe on
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  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    "HOLD YOUR POSITIONS!"

    Cin Drallig clearly was not following his own orders, and threw himself at Vader, his lightsaber nearly missing the Dark Lord's riposte. Ataru, he thought, perhaps this will be more interesting than I had anticipated.
    Cin Drallig (90/90) - Battle Strike: 1d20+11 20 + FP for 2d6 damage next round, Charge: 1d20+20 28 2d8+2d6+13 33, MISS

    J6 (104/104) - Total Defense, +5 Ref

    SQ4 (134/134) - fire @ Vader: 1d20+11 16 3d8+2 16

    S3 (94/94) - fire @ SQ2: 1d20+15 27 3d8+3 19 HIT

    S7 (94/94) - fire @ SQ2: 1d20+15 33 3d8+3 20 HIT

    SE (94/94) - fire @ J2: 1d20+15 30 3d8+3 19

    S8 (94/94) - fire @ J1: 1d20+15 19 3d8+3 20 MISS

    S0 (94/94) - Delays

    SC (94/94) - Delays

    SD (94/94) - Delays

    J1 (104/104) - Full Defense (+5 Dodge Bonus)

    J3 (104/104) - Full Defense (+5 Dodge Bonus)

    S5 (94/94) - Delays

    S9 (94/94) - Delays

    SQ7 (134/134) - ull Defense (+5 Dodge Bonus)

    mattyprojeditempleentra.jpg

    Horseshoe on
    dmsigsmallek3.jpg
  • jimninjajimninja Registered User regular
    edited May 2010
    Vader held his blade aloft, and pointed it forward, into the Temple. "Advance and focus fire."

    Drallig came vaulting out of the gate to challenge him. Their blades clashed twice, three times.

    "Fool. Jurokk is slain by my hand. You stand no chance." The gates continued to grind ominously open as he spoke, pushed back at his will.
    UtF check is 25 to maintain my Move Object spell, I use it on the gates some more.

    swift action: activate Lightsaber Defense; my Reflex defense is now 33

    free action: tell them clones to get on in thar and shoot it up

    their orders are to present the largest front possible against the least number of foes possible and obliterate targets with overwhelming fire one at a time

    jimninja on
    0198ec55.jpg
  • HorseshoeHorseshoe Registered User regular
    edited May 2010
    The 501st, now with the door further opened by Lord Vader, began their advance as heavy blaster fire engulfed the temple entrance.
    J5 (104/104) - : Total Defense (+5 to ref)

    PS3 (114/114) - : Total Defense (+5 to ref)

    SQ6 (134/134) - : Total Defense (+5 to ref)

    S1 (94/94) - : fire @ J1: 1d20+15 21 3d8+3 20, MISS

    S4 (94/94) - : Double Move

    SA (94/94) - : Double Move

    SB (94/94) - : Double Move

    S2 (94/94) - : Move, Aim, fire @ Cin Drallig: 1d20+16 19 3d8+3 24, MISS

    SQ3 (134/134) - : Hold Position (+5 Ref)

    PS1 (114/114) - : Hold Position (+5 Ref)

    J2 (104/104) - : Hold Position (+5 Ref)

    S6 (94/94) - : Move, Aim, fire on Cin Drallig: 1d20+15 19 3d8+3 17, MISS

    J4 (104/104) - : 1d20+13 14

    SQ2 (93/134) - : 1d20+4 14

    SQ1 (134/134) - : 1d20+4 13

    PS4 (114/114) - : 1d20+4 12

    PS2 (114/114) - : 1d20+4 7

    SQ5 (134/134) - : 1d20+4 7

    SQ8 (134/134) - : 1d20+4 6

    S0 (94/94) - Move, Aim, fire on Cin Drallig: 1d20+15 25 3d8+3 16 MISS

    SD (94/94) - Move, Aim, fire on Cin Drallig: 1d20+15 24 3d8+3 15 MISS

    S5 (94/94) - Double Move

    SC (94/94) - Double Move

    Cin Drallig (90/90) - fire on Cin Drallig: 1d20+16 24 3d8+3 15 fighting defensively +2 ref... and a miss

    J6 (104/104) - Total Defense, +5 Ref

    SQ4 (134/134) - Total Defense, +5 Ref

    S3 (94/94) - move, aim, and fire on J1: 1d20+16 23 3d8+3 17, miss.

    S7 (94/94) - move, aim and fire on Cin Drallig: 1d20+16 23 3d8+3 14 MISS

    SE (94/94) - Double Move

    S8 (94/94) - Double Move

    S9 (94/94) - Full Defense (+5 Dodge Bonus)

    J1 (104/104) - Full Defense (+5 Dodge Bonus)

    J3 (104/104) - Full Defense (+5 Dodge Bonus)

    SQ7 (134/134) - Full Defense (+5 Dodge Bonus)

    SF (94/94) - moves up

    SG (94/94) - moves up

    SH (94/94) - moves up

    SI (94/94) - moves up

    SJ (94/94) - moves up

    SK (94/94) - moves up

    SL (94/94) - moves up

    SM (94/94) - moves up

    SN (94/94) - moves up

    mattyprojeditempleentra.jpg

    Horseshoe on
    dmsigsmallek3.jpg
  • jimninjajimninja Registered User regular
    edited May 2010
    Vader raised his hand and blasted Drallig with arcane electricity, lighting the pillars and walls around them blue and sending the Jedi stumbling back. He leapt back, next to the advancing soldiers. Pointing his saber, he stated, "Eliminate the Jedi," and moved into the wave of troopers to enter the temple.
    fry his ass (1d20+21=30, 8d6=32)
    Drallig is at 58/90, -1 condition unless he can do something about that

    move: 1 square northwest, 1 north
    swift: lightsaber defense

    jimninja on
    0198ec55.jpg
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