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Will the 360 Elite's HD become "necessary?"
With xbox live arcade titles getting bigger, and more and more coming out all the time, and with media downloads/ownership available through marketplace, will the 120 GB harddrive become "necessary" for those who don't want to delete anything, or to have a complete 360 experience? Or will we still see Microsoft cling to its ill-advised decision to have the Core 360 and continue to limit the size of arcade games until the end of the 360's life span?
Furthermore, will games like GTA IV, which has already been speculated to require the hard drive in discussions with 1UP, ensure the necessity of the larger hard drive for caching purposes?
I have a 300GB HDD. I dont want to delete anything. Would aiming to have every Disney produced movie ever made on my computer necessitate a bigger HDD?
Bwahaha... caching purposes? Thats entire rubbish - but considering its Microsoft we dealing with here - it would really not surprise me.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited September 2007
^^^ echoed.
If you remove the "for those who don't want to delete anything" then the hard drive is by no means necessary.
I would much prefer to spend my internet download usage on endless...backup copies...of Family Guy than use it on games from XBL. Hell, I hardly even play over XBL.
I love the demos, and I tend to keep them pretty long so my hard drive fills. But the idea that eventually they're going to release that game that takes up all 40 gigs in addition to a DVD is a bit silly.
Smart thing to do would be to phase out the Core systems (they only make up <5% of the market anyway so I've read) and start whacking "HDD Only" stickers on games until all the core systems have predictably died out.
I think they're limiting the size of the arcade games to keep the "indie" game producers in the market. Its pretty concievable to see that they'll increase the size of it eventually though.
Ha, I dont even have XBL :P horray for the free, yet pretty lousy, PSN!
With xbox live arcade titles getting bigger, and more and more coming out all the time, and with media downloads/ownership available through marketplace, will the 120 GB harddrive become "necessary" for those who don't want to delete anything, or to have a complete 360 experience? Or will we still see Microsoft cling to its ill-advised decision to have the Core 360 and continue to limit the size of arcade games until the end of the 360's life span?
Furthermore, will games like GTA IV, which has already been speculated to require the hard drive in discussions with 1UP, ensure the necessity of the larger hard drive for caching purposes?
Discuss!
I don't think that we should really worry too much about the developers utilizing more than 20GB worth of data on the HDD. Those who bought the Core should really worry in the end, because they have no HDD space to begin with!
I think that if you've filled up your HDD, and something comes out that you want -- Delete something off the HDD that you don't use! There's no way that you can use 20GB worth of data enough to keep them all.
I was under the impression that you could redownload XBLA content if you deleted them off your HDD, am I wrong?
I wonder why a game would ultilize a huge partition of the disk at all. Is it not... like on the DVD? Is a game not loaded into ram? Are the only files you need data storage for not only changing files... saved games? 20GB seems like it can hold a lot of saved games to me...
Why would GTA use a harddisk at all? Are you like bulding the city the game takes place in and save it to disk? Or is it randomized every game? While this would be cool i doubt that is actually the case...
That sounds like entire bullshit to me. The sort of BS wich Microsoft uses to leech money from people to sell them something they already have or do not need or a combination of both.
Smart thing to do would be to phase out the Core systems (they only make up <5% of the market anyway so I've read)
Damn and then factoring in the fact that some people have bought a HDD I'm sure and a fraction of those that haven't probably don't have Live and at this point have no interest in ever getting Live(hell maybe even don't have internet access).
I wonder why a game would ultilize a huge partition of the disk at all. Is it not... like on the DVD? Is a game not loaded into ram? Are the only files you need data storage for not only changing files... saved games? 20GB seems like it can hold a lot of saved games to me...
It is several orders of magnitude faster to load data from a hard disk than from a DVD. Many Xbox 1 games counted on this, as do several PS3 games (and every PC game since forever).
I wonder why a game would ultilize a huge partition of the disk at all. Is it not... like on the DVD? Is a game not loaded into ram? Are the only files you need data storage for not only changing files... saved games? 20GB seems like it can hold a lot of saved games to me...
It is several orders of magnitude faster to load data from a hard disk than from a DVD. Many Xbox 1 games counted on this, as do several PS3 games (and every PC game since forever).
Yeah, a good number of 360 and bunches of PS3 games offload plenty of disc data onto the HDD, so that they can both load lots of data into the system quickly while also being able to read data off of the discs as needed.
A good example, at least, of an Xbox1 game that used the HDD well was Ninja Gaiden. A long initial load time to get data onto the HDD, and then very minimal loadtimes thereafter.
No. It really wont. The 20gb isnt neccessary in the slightest.
You can of course put arbitrary needs onto your argument, like do you need to save games, do you need to download movies etc.
I dont know what the name for this type of scenario is, trying to prove something is required by using lot and lots of optional neccessities, but its doomed to failure because it doesnt catch-all.
So over the entire course of the 360 lifespan, what is the largest Xbox live games could get? Would there ever be any possibility of a 1GB game if Microsoft stopped caring about file size?
So over the entire course of the 360 lifespan, what is the largest Xbox live games could get? Would there ever be any possibility of a 1GB game if Microsoft stopped caring about file size?
Microsoft will never allow anything that's larger than the largest memory card.
That said, it'd be damned easy for them to ship a 1GB memory card in a year or whenever; flash memory is dirt fucking cheap right now.
Microsoft has a very strict set of controls over what's certified for Xbox release whether it be from the Marketplace or for retail, so they aren't going to stop caring about file sizes. Each of the control mechanisms they have in place (such as load times, game sizes, etc) is in there for a reason.
With just the way the consoles are designed, there would be very little reason to require 1 Gig of space consumed on the hard drive. Caching a large amount of data, sure, but if you need to cache a gig of data (considering that the DVD will still be in the drive at all times) then you've probably got a whole bunch of other optimisation issues with your game engine/content design.
If you make the argument for multiple discs, then it should be pointed out that most multiple disc games share content between the discs to prevent disc swapping in the first place. Add to that the fact that your cache data should never be 'static' if you are using such an enormous amount of data and there's no real problem in this scenario.
Edit: Bleh, reading comprehension, missed the word Live. But my points still stand in reference to hard drive usage for normal games.
So over the entire course of the 360 lifespan, what is the largest Xbox live games could get? Would there ever be any possibility of a 1GB game if Microsoft stopped caring about file size?
I can only hope they eventually raise the space limit, so we can see some recent 2d fighters on Live Arcade.
I heard that Quake III: Team Arena will eventually be hitting XBLA. The PC install of Vanilla Q3 is somewhere around 5-600MB, isn't it? I'm sure we'll see some trim, but still.
Having a 20GB HDD (of which only ~12 of which is actually usable) sucks if you're interested in downloading a decent amount of demos, or any movies/TV shows at all. I only have 80GB free on my Elite simply from demo downloads and music, and I've only had the fucker for two weeks.
Since XBLA seems to be a pretty decent cash cow for developers (I've heard quick and easy ports like Doom and Street Fighter II have been doing very well), I think the XBLA development scene is going to explode, and we'll probably see a lot of PC ports of older games (Like Q3), and the filesizes are only going to grow.
But the people with Premiums are fucked until Microsoft drops the fucking ridiculously huge pricetag on 120GB hard drives. The people with 20GB-s arguing in this thread seem to have a bit of a fox and the vine vibe going on (zomg flashbacks PS3 thread percieved value) concerning how much space will really be required to have a decent experience with the 360.
On a side note, I think it's amusing that the 360 originally shipped with a hard drive half the size of the PS2's.
From my perspective, I don't need a larger HD until IPTV drops, and it's available in my area. Than I'll be faced w/ using my 360 as a DVR as well, and 12GB just isn't going to do it. (Especially if you want any HD programming.)
If I had no 360 right now, I'd probably spend the $$$ on an Elite... but I don't feel left out b/c I don't have a 120GB HD.
Probably a stupid question, but couldn't you just open up your 360 and slap in a bigger HD like people did with the Tivo back in the day?
I mean hell, if that is true, buy the Core and then drop half a tera in the bad boy.
Microsoft sell the Hard drives on their own (iirc, in 20gb and 120gb flavours) but since they are Xbox components, not just hard drives, they cost more.
I would think they would be more likely to package multiple-disc games with an option to install full or simply swap the discs when needed.
We've thrown around the idea of multiple disc games several times here on the forums, and while that would work with something extremely linear like a level-based FPS or a set-path RPG, it wouldn't work for the majority of games. A multi-disc racing game? Sports game? Free-form RPG?
Game installs would be pretty cool, though, since anything that cuts down on load times is a good thing.
We've already got two non-BC or XBLA games that require the hard drive after microsoft said that games would never, ever, evereverever for reals we promise guys require the hard drive, so I figure we'll see them cave to developer pressure eventually, and games will require it's use. And we'll probably be seeing plenty of people who are unhappy with their 12GB hard drives once marketplace sizes grow into the hundreds of megs range. It might not be soon, but I'd bet it will happen.
No there's some sort of locking encryption or whatever that prevents this.
It's not impossible, but it takes some work... MS would be smart to push a live update that disabled this so you can just crack it open and put your own Laptop HD in the case.
Since your average XBLA title is under 100MBs and save files usually take up a neglible amount of space (<1MB), I really don't see myself ever needing to replace the 20GB HD with something bigger. Yeah, I can't store all my music on the system, but if your computer & 360 are hooked up to the same router, you can use your computer music files on your 360 anyway. And I don't really see the point in keeping 20 demos on the system at all time: it doesn't take much play on a demo to see if I want to pick up the full game or not.
Sure, if you want to store a bunch of TV shows on the system, you'd need a bigger HD, but that's not for me.
I made a post earlier in the thread about how XBLA filesizes are going to grow. In a year from now, I doubt the average filesize will be under 100MB.
That's where I disagree. XBLA games tend to be simple games that you can quickly pick up and play when you have a few minutes free. This type of game doesn't require a ton of space. Sure, you'll have the occasional anomaly like Castlevania: SotN, but I doubt we'll see a major change in the average XBLA game size.
On a side note, I think it's amusing that the 360 originally shipped with a hard drive half the size of the PS2's.
They are different technologies. The PS2 used a PATA drive. The 360 uses an SATA laptop drive. When the 360 released back in '05, SATA laptop drives were still relatively new.
20G is still kind of lame, but I wanted to clarify further on your point.
The total capacity of the Xbox 360 Hard Drive is either 20 GB or 120 GB. Of this amount, approximately 7 GB is reserved for system use. Approximately 4 GB of that portion is reserved for game title caching and other hard drive-specific elements in games that support the hard drive, and an additional 2 GB is reserved for use by the Xbox 360 backwards-compatibility software.
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yeah of course.
what kind of question is that?
I have a 300GB HDD. I dont want to delete anything. Would aiming to have every Disney produced movie ever made on my computer necessitate a bigger HDD?
If you remove the "for those who don't want to delete anything" then the hard drive is by no means necessary.
I would much prefer to spend my internet download usage on endless...backup copies...of Family Guy than use it on games from XBL. Hell, I hardly even play over XBL.
I think they're limiting the size of the arcade games to keep the "indie" game producers in the market. Its pretty concievable to see that they'll increase the size of it eventually though.
Ha, I dont even have XBL :P horray for the free, yet pretty lousy, PSN!
I don't think that we should really worry too much about the developers utilizing more than 20GB worth of data on the HDD. Those who bought the Core should really worry in the end, because they have no HDD space to begin with!
I think that if you've filled up your HDD, and something comes out that you want -- Delete something off the HDD that you don't use! There's no way that you can use 20GB worth of data enough to keep them all.
I was under the impression that you could redownload XBLA content if you deleted them off your HDD, am I wrong?
Why would GTA use a harddisk at all? Are you like bulding the city the game takes place in and save it to disk? Or is it randomized every game? While this would be cool i doubt that is actually the case...
That sounds like entire bullshit to me. The sort of BS wich Microsoft uses to leech money from people to sell them something they already have or do not need or a combination of both.
But maybe I'm wrong.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
It is several orders of magnitude faster to load data from a hard disk than from a DVD. Many Xbox 1 games counted on this, as do several PS3 games (and every PC game since forever).
Yeah, a good number of 360 and bunches of PS3 games offload plenty of disc data onto the HDD, so that they can both load lots of data into the system quickly while also being able to read data off of the discs as needed.
A good example, at least, of an Xbox1 game that used the HDD well was Ninja Gaiden. A long initial load time to get data onto the HDD, and then very minimal loadtimes thereafter.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
You can of course put arbitrary needs onto your argument, like do you need to save games, do you need to download movies etc.
I dont know what the name for this type of scenario is, trying to prove something is required by using lot and lots of optional neccessities, but its doomed to failure because it doesnt catch-all.
Because honestly, I don't need the videos, or the demos.
Microsoft will never allow anything that's larger than the largest memory card.
That said, it'd be damned easy for them to ship a 1GB memory card in a year or whenever; flash memory is dirt fucking cheap right now.
With just the way the consoles are designed, there would be very little reason to require 1 Gig of space consumed on the hard drive. Caching a large amount of data, sure, but if you need to cache a gig of data (considering that the DVD will still be in the drive at all times) then you've probably got a whole bunch of other optimisation issues with your game engine/content design.
If you make the argument for multiple discs, then it should be pointed out that most multiple disc games share content between the discs to prevent disc swapping in the first place. Add to that the fact that your cache data should never be 'static' if you are using such an enormous amount of data and there's no real problem in this scenario.
Edit: Bleh, reading comprehension, missed the word Live. But my points still stand in reference to hard drive usage for normal games.
I can only hope they eventually raise the space limit, so we can see some recent 2d fighters on Live Arcade.
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Having a 20GB HDD (of which only ~12 of which is actually usable) sucks if you're interested in downloading a decent amount of demos, or any movies/TV shows at all. I only have 80GB free on my Elite simply from demo downloads and music, and I've only had the fucker for two weeks.
Since XBLA seems to be a pretty decent cash cow for developers (I've heard quick and easy ports like Doom and Street Fighter II have been doing very well), I think the XBLA development scene is going to explode, and we'll probably see a lot of PC ports of older games (Like Q3), and the filesizes are only going to grow.
But the people with Premiums are fucked until Microsoft drops the fucking ridiculously huge pricetag on 120GB hard drives. The people with 20GB-s arguing in this thread seem to have a bit of a fox and the vine vibe going on (zomg flashbacks PS3 thread percieved value) concerning how much space will really be required to have a decent experience with the 360.
On a side note, I think it's amusing that the 360 originally shipped with a hard drive half the size of the PS2's.
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If I had no 360 right now, I'd probably spend the $$$ on an Elite... but I don't feel left out b/c I don't have a 120GB HD.
I mean hell, if that is true, buy the Core and then drop half a tera in the bad boy.
Microsoft sell the Hard drives on their own (iirc, in 20gb and 120gb flavours) but since they are Xbox components, not just hard drives, they cost more.
We've thrown around the idea of multiple disc games several times here on the forums, and while that would work with something extremely linear like a level-based FPS or a set-path RPG, it wouldn't work for the majority of games. A multi-disc racing game? Sports game? Free-form RPG?
Game installs would be pretty cool, though, since anything that cuts down on load times is a good thing.
We've already got two non-BC or XBLA games that require the hard drive after microsoft said that games would never, ever, evereverever for reals we promise guys require the hard drive, so I figure we'll see them cave to developer pressure eventually, and games will require it's use. And we'll probably be seeing plenty of people who are unhappy with their 12GB hard drives once marketplace sizes grow into the hundreds of megs range. It might not be soon, but I'd bet it will happen.
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No there's some sort of locking encryption or whatever that prevents this.
Just in case anyone missed the reference.
Oh fuck I just realised that they're the same price too!
Ahahahahahahahahahaha
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It's not impossible, but it takes some work... MS would be smart to push a live update that disabled this so you can just crack it open and put your own Laptop HD in the case.
want more to laugh at?
On the 360, FFXI is also sold seperately
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Sure, if you want to store a bunch of TV shows on the system, you'd need a bigger HD, but that's not for me.
Steam ID : rwb36, Twitter : Werezompire,
I made a post earlier in the thread about how XBLA filesizes are going to grow. In a year from now, I doubt the average filesize will be under 100MB.
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That's where I disagree. XBLA games tend to be simple games that you can quickly pick up and play when you have a few minutes free. This type of game doesn't require a ton of space. Sure, you'll have the occasional anomaly like Castlevania: SotN, but I doubt we'll see a major change in the average XBLA game size.
Steam ID : rwb36, Twitter : Werezompire,
also, the title of this thread REALLY need to be changed. HD=/=HDD
They are different technologies. The PS2 used a PATA drive. The 360 uses an SATA laptop drive. When the 360 released back in '05, SATA laptop drives were still relatively new.
20G is still kind of lame, but I wanted to clarify further on your point.
Also, http://en.wikipedia.org/wiki/Xbox_360_accessories#Detachable_hard_drives
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