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Team Fortress 2
ButtersA glass of some milksRegistered Userregular
I keep thinking "I'll play a whole round as this class" but I get in and get sick of it, or the team doesn't have enough medics, and I go "Well I guess I'll heal..." and I end up just doing that for the next couple rounds.
The only patch I have much memory of is the class-wide patch that made it impossible for most classes to swap a weapon immediately after firing. This disabled snipers from getting off scope shots too frequently ,and also stopped spies from stabbing an engineer and immediately sapping his gun afterwards (Which is stupid cause that's only possible if you can get behind both of them)
I recently got a new computer that runs this game pretty well, it was painful on my old one. Only problem is it crashes whenever a server changes maps, not sure why, only thing I've come across is it might be because of Vista. Anyways imma join the SE++ group, my name on TF2 is radicalrobot. I'm pretty lousy at the game but hopefully I'll get better.
Demoman pipebombs used to explode on impact with a player or building however long they had been bouncing or rolling; made it pretty damn easy to just fire 4 into a squad of enemies and be pretty sure you'd take a few out.
They changed it so they would only explode with a direct hit, but that completely fucked up sentry gun demolition at range etc; now its bounces and explodes, but only one bounce.
I dunno though, the pyro update was pretty fucking influential too I reckon
(<- pyro convert)
It took me until yesterday to realise that if there is a sentry gun right around a corner pressed against the wall (ooh, nice hiding place), you can run out with the flame on and circle it, and it takes so long to respond that you can flame it goooood.
maybe they should make it so that demoman grenades explode on contact with engineer-built structures even after the bounce, but not with players unless it hasn't yet bounced
I think there's a need for that, and it would fit with their purpose (I mean, demolition? with that name, they really should be better at taking out sentries)
redhead on
0
Metzger MeisterIt Gets Worsebefore it gets any better.Registered Userregular
No, I do. I wasn't aware that a critical hit with your melee was a one-hit kill. I heard one guy on my team say they were exploiting these glitches off of youtube and I was frustrated enough with my connection speed and my own poor performance to be pissed at about anything.
It took me until yesterday to realise that if there is a sentry gun right around a corner pressed against the wall (ooh, nice hiding place), you can run out with the flame on and circle it, and it takes so long to respond that you can flame it goooood.
Engineers tremble at tales of my holy flame.
I thank all the people who taught me very early on about what sort of places are really bad places to put sentries. It's also fun to take that knowledge as a soldier and make other engineers cry.
Things like shooting through a window at the far end of the map (point b, on gravel pit) to nail a gun that's in the middle of the front doorway. Yeah, that's a great spot for it, now go build another one cutie pie.
It takes a lot of practice, and sometimes a lot of luck. No amount of patience will prevent you getting caught if someone just happens to bump into you as you come around a corner, especially if that someone happens to be a soldier/pyro.
No, I do. I wasn't aware that a critical hit with your melee was a one-hit kill. I heard one guy on my team say they were exploiting these glitches off of youtube and I was frustrated enough with my connection speed and my own poor performance to be pissed at about anything.
"Man, that kitten is cute."
"GOD, STUPID FUCKING BABY CAT, GRAR."
There is (or was the glitch) where you swapped weapon half way through a melee attack, I think, didn't try it personally, then once you swap back you get an instant attack and can do another attack as well. So double heavy punch... still don't know how much that is. Spies could use that to stab from either cloak or disguise without break it
Also the weird priming a backstab so you can stab anyone from any position and it will still register a backstab seems to still be in the game, pretty sure I took one of those today, not 100% sure though.
But if you were a scout or something its quite probable the melee crit will just one shot you, ran up to a demo for a point blank scatter and took a bottle crit and just died from 125. It sucked hard.
stimtokolos on
0
Metzger MeisterIt Gets Worsebefore it gets any better.Registered Userregular
edited November 2007
Every time someone on my team asks if there are grenades in the game, I just kind of slump.
I got more points as a medic (ended up topping the score table) as I have in 8 hours of play as a soldier.
I like to kill things, but man do points rack up when you keep your entire team alive (apart from one) in a round of Well (or was it Granary?) sudden death.
SporkAndrew on
The one about the fucking space hairdresser and the cowboy. He's got a tinfoil pal and a pedal bin
I don't know how you play Spy so much/well PotU, I have no patience for it and there's been so many situations where I've been screwed out of a kill for some glitch.
I've been trying to get better at demo and I'm actually doing okay in a few specific instances with him, but I'll usually be at the bottom of the points table. Then I switch to soldier or pyro next round and get tons of captures and kills. I really wanted to be a well-rounded player but it's not happening yet.
I can pretty much only play spy on attack/defend maps where there are necessarily going to be a lot of engineer bases set up. I need easy targets, I think.
I don't know how you play Spy so much/well PotU, I have no patience for it and there's been so many situations where I've been screwed out of a kill for some glitch.
You get used to the dying. And that sometimes you're backstabs just don't work. And that people see you even though you're miles away from them and cloaked.
The most satisfying is when you're behind the enemy lines and just stab your way through them.
And killing Flippy_D all the time, that's awesome.
I don't know how you play Spy so much/well PotU, I have no patience for it and there's been so many situations where I've been screwed out of a kill for some glitch.
You get used to the dying. And that sometimes you're backstabs just don't work. And that people see you even though you're miles away from them and cloaked.
The most satisfying is when you're behind the enemy lines and just stab your way through them.
And killing Flippy_D all the time, that's awesome.
Posts
nope
pyro could be awesome or could be pretty weak, spy is going to be so, so cool, and medic will be pretty good (in my opinion, naturally)
edit: uneducated opinion woo
we also talk about other random shit and clown upon each other
lord that changed everything
What WAS that nerf, anyway? I heard about that but I wasn't told the details.
I had the most posts in the last one at 172.
I think that's a record for me.
Also I wish I could play right now but I'm watching some recorded The Office before going to bed.
They changed it so they would only explode with a direct hit, but that completely fucked up sentry gun demolition at range etc; now its bounces and explodes, but only one bounce.
I dunno though, the pyro update was pretty fucking influential too I reckon
(<- pyro convert)
Webcomic Twitter Steam Wishlist SATAN
Engineers tremble at tales of my holy flame.
Webcomic Twitter Steam Wishlist SATAN
And oh god this game is so great why am I not playing right now?
I think there's a need for that, and it would fit with their purpose (I mean, demolition? with that name, they really should be better at taking out sentries)
No, I do. I wasn't aware that a critical hit with your melee was a one-hit kill. I heard one guy on my team say they were exploiting these glitches off of youtube and I was frustrated enough with my connection speed and my own poor performance to be pissed at about anything.
"Man, that kitten is cute."
"GOD, STUPID FUCKING BABY CAT, GRAR."
I thank all the people who taught me very early on about what sort of places are really bad places to put sentries. It's also fun to take that knowledge as a soldier and make other engineers cry.
Things like shooting through a window at the far end of the map (point b, on gravel pit) to nail a gun that's in the middle of the front doorway. Yeah, that's a great spot for it, now go build another one cutie pie.
It takes a lot of practice, and sometimes a lot of luck. No amount of patience will prevent you getting caught if someone just happens to bump into you as you come around a corner, especially if that someone happens to be a soldier/pyro.
There is (or was the glitch) where you swapped weapon half way through a melee attack, I think, didn't try it personally, then once you swap back you get an instant attack and can do another attack as well. So double heavy punch... still don't know how much that is. Spies could use that to stab from either cloak or disguise without break it
Also the weird priming a backstab so you can stab anyone from any position and it will still register a backstab seems to still be in the game, pretty sure I took one of those today, not 100% sure though.
But if you were a scout or something its quite probable the melee crit will just one shot you, ran up to a demo for a point blank scatter and took a bottle crit and just died from 125. It sucked hard.
Apparently the grenades in TFC we're cool , never caught onto that game while it was popular though oh well.
I was playing so horrible last time.
Steam
The official forum, maybe?
Also, these days I lose the connection to the servers pretty often.
I like to kill things, but man do points rack up when you keep your entire team alive (apart from one) in a round of Well (or was it Granary?) sudden death.
I can pretty much only play spy on attack/defend maps where there are necessarily going to be a lot of engineer bases set up. I need easy targets, I think.
You get used to the dying. And that sometimes you're backstabs just don't work. And that people see you even though you're miles away from them and cloaked.
The most satisfying is when you're behind the enemy lines and just stab your way through them.
And killing Flippy_D all the time, that's awesome.
Killing Flippy is my favorite part of spying.
Steam
Job's full of stupid mods like melee only SD and map change timer and shit. And no 2fort.
2fort is actually pretty great when you play it for a while.
But fuck Well so hard in all it's ovaries.
But I do like melee SD as well
it's no worse than Hydro or Granary when the teams are unbalanced
these guys need to add in some custom CTF maps if 2Fort is so bad
melee SD is the way to go, though