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Fighting Games..help

MarkyXMarkyX Registered User regular
edited December 2007 in Games and Technology
It's been a long time since I've played fighting games. The last one I was religiously into would be Killer Instinct. The last Street Fighter was SF2T. I never even touched the Marvel vs Capcom or SF3 in the arcades.

I recently got myself SF anniversary edition for the XBOX and I'm really surprised how well SF3:3rd Strike is. But, I want something a little more recent then a ten year old game. I could easily get myself Cap vs SNK as well, if I want more 2D fighting games from the past.

So my question is, is VF5 a good game to play online? I heard stories where you will get your ass kicked if you're new, but I want something that others are playing and fun to play both casually and hardcore.

MarkyX on
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Posts

  • Hotlead JunkieHotlead Junkie Registered User regular
    edited December 2007
    Smash brothers is hella easy tp pick up, hella fun and a lot of people are still playing it now, plus you will have practice for when the new one comes out

    Hotlead Junkie on
    tf2_sig.png
  • TheBogTheBog Registered User regular
    edited December 2007
    Yes, Capcom vs SNK is great. (I played CvS2, specifically) and it's loads of fun casually and on a more advanced level. So many characters. So diverse. Fast paced. Great flashy animation.

    TheBog on
  • SlagmireSlagmire Registered User regular
    edited December 2007
    Guilty Gear XX or any variation of GGXX (#Reload for instance)

    Slagmire on
  • l_gl_g Registered User regular
    edited December 2007
    MarkyX wrote: »
    So my question is, is VF5 a good game to play online? I heard stories where you will get your ass kicked if you're new, but I want something that others are playing and fun to play both casually and hardcore.

    By all accounts, it is worth it.
    It has netplay that doesn't totally suck, in that it generally works fine but has some niggling issues.
    The game is good looking, has approximately a hojillion moves but only 3 buttons, and is current (as you said).

    At lower levels of play, victory can seem somewhat random because the damage is so high, blocking must be done with the block button, and many things can ONLY be blocked high or low (as opposed to SF, where most things can be blocked BOTH high or low).

    The better players will absolutely kick your ass, but that's pretty much the way it is with any good fighting game.

    If you want to move up to a more competitive level of play, be prepared to do quite a lot of reading and learning of nomenclature. The game lacks the comprehensive tutorial of the previous VF4, so unless you get in touch with more knowledgeable players online, you will have to figure this out on your own/the hard way.

    l_g on
    Cole's Law: "Thinly sliced cabbage."
  • RaynagaRaynaga Registered User regular
    edited December 2007
    VF5 is a fun fighting game but the learning curve is nearly vertical. If you've played VF before you will adapt quickly and love it, but if you are fresh to the series it will take you a little while.

    The online component is hit or miss. When you can get into a match it runs great, but getting into one will take numerous attempts due to the matchmaking system being somewhat unreliable.

    Overall if you want a good looking fighter that is online capable VF5 certainly fits the bill, just don't expect to be able to stab face the first time you pick it up.

    Raynaga on
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited December 2007
    We recently had a thread about it. EDIT: By "it" I mean Virtua Fighter 5.

    The fighting itself is great. The netcode is practically flawless. I've had matches with quite distant opponents with 0 lag. However, the menus you have to navigate to actually get into fights are pretty terrible.

    If you want to learn more about VF5 chat up anybody here (especially Ketherial). Friend me up on 360, and I'll tell you what little I know.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • MarkyXMarkyX Registered User regular
    edited December 2007
    Just rented VF5 to see the deal about it. To say the least, I'm not really impressed with it. The graphics are gorgeous and the netcode is flawless. I've played people in Japan without even realizing it.

    The problem I find is the game itself. I never really followed the Tekken or VF5 franchise, and after playing this for a few hours, I can plainly see why. There is way too many moves to memorize and the combos are a bit over-the-top. You can't really expect to even play defense well in this game because the series of attacks will result in at least one of them being a hit because of the high/med/low system.

    I think I can see why the SF series has always been loved. Their games are much easier to get into it, but still have some sort high-end competitive gameplay.

    Although I seriously love El Blaze. He does kick ass. Too bad everyone online has to use Brad.

    MarkyX on
  • MarvellousMMarvellousM United StatesRegistered User regular
    edited December 2007
    Might I suggest King of Fighters XI and maybe Neogeo Battle Coliseum? Well I just did.

    MarvellousM on
  • JouleJoule Registered User regular
    edited December 2007
    Slagmire wrote: »
    Guilty Gear XX or any variation of GGXX (#Reload for instance)

    Might as well just get Accent Core if you've a ps2 or a Wii.

    I second Guilty Gear though it might be a little off putting at first when you're not used to it but it's got a interesting diverse cast, great music, fast paced fights and stylish as hell.

    Joule on
  • VelmeranVelmeran Registered User regular
    edited December 2007
    Guilty Gear has the best fighting engine for new players that played older 2d games, but once you understand the newer features (getting out of combo's, air dashing into special movies, etc etc) it takes on a life of its own. Still my favorite fighting series.

    Velmeran on
    Vechloran.png
  • AroducAroduc regular
    edited December 2007
    Act Cadenza PC.

    Asharaxx and I will kick your ass via (nearly lagless) netplay whenever you want.

    Aroduc on
  • PieManPieMan Registered User regular
    edited December 2007
    Is street fighter anniversary edition worth getting? I never played street fighter 3 and wondered what the fuss was about. If it is, would it be better on PS2 or xbox?

    PieMan on
  • JouleJoule Registered User regular
    edited December 2007
    Aroduc wrote: »
    Act Cadenza PC.

    Asharaxx and I will kick your ass via (nearly lagless) netplay whenever you want.

    Anything new about Actress Again?

    Have you read about Fate Unlimited Codes location test impressions? It sounds alright actually.

    Joule on
  • bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    edited December 2007
    PieMan wrote: »
    Is street fighter anniversary edition worth getting? I never played street fighter 3 and wondered what the fuss was about. If it is, would it be better on PS2 or xbox?

    I don't think there are any actual differences besides the xbox version having netplay but the ps2 would be what id go for just for the controller

    bloodyroarxx on
  • CarnarvonCarnarvon Registered User regular
    edited December 2007
    No Soul Calibur 3? It's a weapon fighter, rather than MMAish or 'ell oh ell Anime' fighters.

    No online play, though.

    Carnarvon on
  • MarvellousMMarvellousM United StatesRegistered User regular
    edited December 2007
    PieMan wrote: »
    Is street fighter anniversary edition worth getting? I never played street fighter 3 and wondered what the fuss was about. If it is, would it be better on PS2 or xbox?

    Want to play the best fighting game ever made? Yeah, get it.

    MarvellousM on
  • KetherialKetherial Registered User regular
    edited December 2007
    MarkyX wrote: »
    Just rented VF5 to see the deal about it. To say the least, I'm not really impressed with it. The graphics are gorgeous and the netcode is flawless. I've played people in Japan without even realizing it.

    The problem I find is the game itself. I never really followed the Tekken or VF5 franchise, and after playing this for a few hours, I can plainly see why. There is way too many moves to memorize and the combos are a bit over-the-top. You can't really expect to even play defense well in this game because the series of attacks will result in at least one of them being a hit because of the high/med/low system.

    I think I can see why the SF series has always been loved. Their games are much easier to get into it, but still have some sort high-end competitive gameplay.

    Although I seriously love El Blaze. He does kick ass. Too bad everyone online has to use Brad.

    unfortunately, vf5 is ridiculously and unapologetically complex. like templewulf said, the learning curve is nearly vertical.

    if you dont want to dedicate time to study and learn the game, then you should pretty much stay away. it is purely for the most hardcore of the hardcore. i would never recommend it to a casual player who just wants to have fun. it will turn out to be more frustrating than anything.

    that being said, if you do have the time, it is the best, most logical, most balanced and strategic fighter ever made, bar none.

    Ketherial on
  • Lord ShplaneLord Shplane Registered User regular
    edited December 2007
    Only fighting games I've ever really liked were the Smash Bros. and Soul Calibur series.

    Lord Shplane on
    Awww... My evil anime mask guy picture doesn't work. ;_;
  • FireflashFireflash Montreal, QCRegistered User regular
    edited December 2007
    Ketherial wrote: »
    MarkyX wrote: »
    Just rented VF5 to see the deal about it. To say the least, I'm not really impressed with it. The graphics are gorgeous and the netcode is flawless. I've played people in Japan without even realizing it.

    The problem I find is the game itself. I never really followed the Tekken or VF5 franchise, and after playing this for a few hours, I can plainly see why. There is way too many moves to memorize and the combos are a bit over-the-top. You can't really expect to even play defense well in this game because the series of attacks will result in at least one of them being a hit because of the high/med/low system.

    I think I can see why the SF series has always been loved. Their games are much easier to get into it, but still have some sort high-end competitive gameplay.

    Although I seriously love El Blaze. He does kick ass. Too bad everyone online has to use Brad.

    unfortunately, vf5 is ridiculously and unapologetically complex. like templewulf said, the learning curve is nearly vertical.

    if you dont want to dedicate time to study and learn the game, then you should pretty much stay away. it is purely for the most hardcore of the hardcore. i would never recommend it to a casual player who just wants to have fun. it will turn out to be more frustrating than anything.

    that being said, if you do have the time, it is the best, most logical, most balanced and strategic fighter ever made, bar none.

    I played VF4 for a while on ps2 and traded it in a few months later because it at good trade-in value. I played mostly by myself and once in a while with my friends. I never was able to get good at it. I knew the game was complex but I had no idea how to learn and improve. I guess I just didn't "get it".

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
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  • WordsworthWordsworth Registered User regular
    edited December 2007
    MarkyX wrote: »
    I never even touched the Marvel vs Capcom

    Stop right there and go play Marvel vs. Capcom 2. Get a Dreamcast if you have to.

    Wordsworth on
    Xbox LIVE: Wordsworth IV
  • KagnarosKagnaros Registered User regular
    edited December 2007
    Prepare for the battle, prepare for the war
    Prepare for the real Street Fighter blood war
    The third of the third, prepare to die for
    Your life's on the line so I'ma take yours
    So who wanna blood dance with me?
    Get your body wrapped up or you ????? street fantasy
    In the square yo you best to beware
    Street Fighter we ain't playin over there
    One on one kid you know you get finished
    ?????????? so come and get with it
    Your heart ain't close so forget about the power
    Battle this style to the 24th hour
    Pay the price that you could't deal with
    Cold blooded killers in my LockDown click
    Got no time to waste, we tickin time bombs
    Street Fighter 3 like this scar on my arm

    Yo make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    The 3rd chapter so what's it gon' be?
    You're trapped in the new world of Street Fighter 3
    Make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    The 3rd chapter so what's it gon' be?
    You're trapped in the new world of Street Fighter 3

    Yo rock what you got. Block what you shot
    Another chapter and what you get is what you got
    'Nuff warriors here to fight, choose one
    The best of the best will be the champion
    Whose world is this after all?
    Capcom living with LockDown forever y'all
    ?????? sees the violence and death
    ?????? so ain't ready yet
    If a pack they ain't ready step up with all you got
    With the fighters who ain't ready take your regular
    spot
    So what? Come down before it's too late to stop
    Tryin to front like you was kids of the block
    Step too close kid you might get shot
    Only one master's goin straight to the top
    One false move your whole game gets blocked
    Only one master's goin straight to the top

    Yeah, yo
    You're about to get your life with something you wish
    you wouldn't
    It's too late, you gotta borrow what you wish you
    couldn't
    Pass the first stage, you thought you could live it
    Now you just realized you never could survive it
    Dealin with cold blooded assassinators
    Decapitate your body give the food to alligators
    You needa put your power over here it's much greater
    It's either you push start or try again later
    It's all about the confidence bet they don't cater
    You got no time to talk to the player haters
    I guess on ?? kid will leave your body critical
    Talkin bout real street thugs and big criminals
    Now you're helpless all the way to the finish
    Where you can practice, come back and get with it
    You can't bite my hits, the sky's no limit
    Anything distant yo it's Infinite

    Make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    The 3rd chapter so what's it gon' be?
    You're trapped in the new world of Street Fighter 3
    Make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    The 3rd chapter so what's it gon' be?
    You're trapped in the new world of Street Fighter 3
    Yo make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    Fight for the future, so what's it gon' be?
    The 3rd strike y'all it's Street Fighter 3
    Make your first move, so what's in gon' be?
    You're trapped in the new world of Street Fighter 3
    Fight for the future, so what's it gon' be?
    The 3rd strike y'all it's Street Fighter

    Kagnaros on
    fss.png
  • Ragdoll RoseRagdoll Rose Registered User regular
    edited December 2007
    I'm a fan of the King of Fighters series myself, as well as Guilty Gear and Smash Bros.

    Ragdoll Rose on
  • AroducAroduc regular
    edited December 2007
    Joule wrote: »
    Aroduc wrote: »
    Act Cadenza PC.

    Asharaxx and I will kick your ass via (nearly lagless) netplay whenever you want.

    Anything new about Actress Again?

    Have you read about Fate Unlimited Codes location test impressions? It sounds alright actually.

    Nope on both accounts. *shrug*

    Aroduc on
  • JouleJoule Registered User regular
    edited December 2007
    Aroduc wrote: »
    Joule wrote: »
    Aroduc wrote: »
    Act Cadenza PC.

    Asharaxx and I will kick your ass via (nearly lagless) netplay whenever you want.

    Anything new about Actress Again?

    Have you read about Fate Unlimited Codes location test impressions? It sounds alright actually.

    Nope on both accounts. *shrug*

    http://www.akiba-ch.com/?p=356#more-356

    May turn out to be quite good. Apparently feels like a 3D Guilty Gear.

    Joule on
  • BlueDestinyBlueDestiny Registered User regular
    edited December 2007
    Only fighting games I've ever really liked were the Smash Bros. and Soul Calibur series.

    We are of the same mind.

    BlueDestiny on
  • KetherialKetherial Registered User regular
    edited December 2007
    Fireflash wrote: »
    I played VF4 for a while on ps2 and traded it in a few months later because it at good trade-in value. I played mostly by myself and once in a while with my friends. I never was able to get good at it. I knew the game was complex but I had no idea how to learn and improve. I guess I just didn't "get it".

    the problem with vf is that although it's logical, it's not necessarily "intuitive".

    by that i mean that every single action in the game has consequences that dont always make sense when you just play, but when you actually think about it, make perfect sense.

    for example, forward dashing and back dashing have very, very different properties. because vf wants to encourage aggressive play, forward dashing has generally lower risk properties (faster recovery, easily cancelled) but back dashing has very high risk properties (long recovery, easily hit out of, not as many ways to cancel).

    other instances of logical but somewhat non-intuitive gameplay is the risk reward set up. most people who are used to playing 2d fighters are accustomed to generally low risk moves that never give an opponent guaranteed damage. even if you block your opponent's fierce punch or kick, you are hardly ever guaranteed damage. however, it's totally different in vf. low risk moves only give low risk, shitty rewards. high risk moves grant great damage or potential for combos, but leave you open if blocked. again, this is totally different from the way almost all 2d fighters are.

    in order to be able to play and enjoy vf, you absolutely must study the system. otherwise, you will simply not enjoy yourself. it's like trying to play starcraft or warcraft but not knowing what a hotkey is or how to gather gold or not knowing how to attack-click or cast spells. it simply will not work and you just wont enjoy it.

    and this is all further complicated by the fact that there is no tutorial in vf5, and even the tutorial in vf4:evo was not "enjoyable". the tutorials in most games act as part of the game - they break you in slowly. vf doesnt do that at all. that's why it's so damn hard to get into.

    Ketherial on
  • TahldonTahldon Registered User regular
    edited December 2007
    I pretty much see where you're coming from, Markyx. Having been a gamer for quite a long time throughout the whole 2D era, it's hard to find good fighting games these days. There used to be a fighting game around every corner, literally.

    However, the Guilty Gear series has been my new found love. I remember when there were all kinds of fighting games. Fighter's History, World Heroes (2), Killer Instinct, Golden Axe - The Duel, Fighter's Destiny, Flying Dragon and Samurai Showdown were amoung some of my favorites.

    Personally, I think we're lacking the fighters nowadays and they've been replaced with shooters. "Wii nEd moar br@wlrz!"

    Tahldon on
  • Page-Page- Registered User regular
    edited December 2007
    I think VF5 would be a very bad choice for getting back into fighters. Pick something like DOA4 or SC3, they're both a lot more fun and interesting, on top of being much easier to learn. Also, the character designs and moves are about four-hundred thousand times better than VF, so you may actually entice someone else into playing.

    I haven't played VF5 online yet, but I have played DOA4 online, and I have a very healthy mistrust for XBL and the lag surrounding it. I wouldn't expect to get anything more than a "good' match against a "good" player. Anything above a certain level would just not be facilitated by the pings involved. Sometimes you have to really pay attention, but the lag is there. It may be more obvious in DOA4, because of the timing needed for reversals, but I know must be all over VF5.

    I mean, VF is a good series, but it's not nearly as nice to look at as it should be. And the damage is kind of weak, compared to other current 3d fighters. Actually, VF's damage has been in a steady decline since VF2, with VF3 being the last one where it was actually significant. Compared to 3, VF5 is an absolute spam-fest.

    For 2d fighters I'd go with KOF, with maybe a few other random 2d fighters if you can get your hands on them. The KOF series has a cast large enough that you're certain to find a few characters that you like, and the fighting system is easily accessible, intuitive and satisfying. Just don't be surprised if one of your characters disappears from one game to the next.

    Guilty Gear is nice in theory, but the game bogs down quickly, and the characters are just bad. Of course, that's just my opinion. If you like the characters then go for it.

    Page- on
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  • LibrarianThorneLibrarianThorne Registered User regular
    edited December 2007
    While I'll heartily agree with most anything slash000 says, I've got some recommendations fo my own:

    -Get VF5 for 360. I'm not giving you an option here. I've played most every 3D fighter there is, from Evil Zone through T5: Dark Resurrection. VF5 ver.C (the one on 360) is quite easily the best 3D fighter ever made and it ranks up there easily with Street Fighter 4: Third Strike and Garou: Mark of the Wolves as one of the best fighting games ever made, period. Yes, it's got a steep learning curve and you'll need to really sit down and learn the game, but that's partially why it's online. Friend me (LibThorne40k) or TempleWulf and we can help you learn the game.

    -Get KOF2006. Yes, it's a 3D King Of Fighters. However, the fighting system is easily the best out of any KOF game I've played (99-XI). It has parries, single fights that don't suck, 3 on 3 fights, a cast that reads like a greatest hits of SNK history, cosplaying, and is one of the very, very few SNK games that doesn't have a boss from the capital of Rapeonia.

    -Get Street Fighter Anniversary Collection and the Alpha Anthology. Whilst not directed so much at the OP, these are fantastic collections. Alpha Anthology has SFA, SFA2, SFA2 Gold, SFA3, and SFA3 Upper, the arcade revision, as well as Pocket Fighter. In addition to all that, if you beat arcade mode in all games (which is a right hard bastard thing to do in the unlocked SFA3 Upper) you unlock the ability to pit different character sprites against each other. What I mean is, any game that used an Alpha sprite for a character (the Alpha games, as well as the Vs. games like Marvel Vs. Capcom and Capcom Vs. SNK) you can use that version of a character. Sort of like SF2 Anniversary. The Anniversary Collection needs no explanation, as it contains the two finest 2D fighting games ever made by Capcom.

    -Soul Calibur and Tekken suck for the same reason, and that reason is that Namco has a horrid understanding of balancing out tiers. Especially in SC2, but only slightly less so in SC3, high tier characters are quite simply ludicrously better than mid and low tier characters. If you like seeing the same 3 or 4 characters again and again, go for it, but one of the reasons I recommend VF5 so highly is that while it does have a tier system the difference in tiers is very much razor thin and mid/low tier characters in the hands of an excellent player can absolutely crush high tier characters.

    -To all the people recommending Guilty Gear, you know it's the most complicated 2D fighter out there, right? Don't get me wrong, I love the XX series as well, but I'd never recommend it for someone getting into the genre as it's almost as complicated as the Virtua Fighter series. I've been playing fighting games since I played SF2:WW in '91 and I still can't grasp higher level Guilty Gear play. Not to mention the inputs are harder than KOF's, which is saying something.

    -Also, DOA as a series is a joke. There's a reason it got booted out of Evolution play, and that reason is that the system is wildly unbalanced at a fundamental level. While it looks pretty it has none of the depth necessary to be, in my opinion, an excellent fighting game.

    @Page: VF5 is lagless. Period, end of story. Actually, okay, I had bad lag once. I was palying a dude in Britain while simultaneously torrenting an anime series, and at that point the connection was awful. I stopped the torrent, and the connection went back to rocking my face off.

    LibrarianThorne on
  • Page-Page- Registered User regular
    edited December 2007
    Lagless? Pff. The lag is hidden, but it's still there. As I said, it may not be as noticeable in VF because you can buffer a lot of things, but it's still there.

    And I'll take issue with some of the other things you've said. Tekken, fine. I hate Tekken as much as anyone, but SC is a fine series, and I got the impression that the OP was looking to ease himself back into fighting games, not dive into the middle of the Pacific, which is what saying "just play VF5" is like. And DOA may have some balance issues (though I still haven't found a convincing argument for that), but the gameplay is fast and fun, and that's what games are for.

    Couldn't stand the 3d KOF games. Just horrible, IMO. And Street Fighter games are mostly just poke-fests nowadays.

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  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited December 2007
    SF3, CvS2, and even SvC Chaos are good choices for honing your skills. Just about everything else is too fast or too unforgiving to a new player. Tekken, for example, has this infuriating one-hit-locks-you-into-a-75%-combo flaw that gets exploited by everybody who knows what they're doing.

    Marvel vs. Capcom 2 is an excellent fighter, and is very good practice if you can play against the CPU, but versus an experienced player you get the same situation as Tekken (though it takes longer).

    Fartacus_the_Mighty on
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited December 2007
    Page- wrote: »
    Lagless? Pff. The lag is hidden, but it's still there.
    What?
    ...I haven't played VF5 online yet...
    Oh, right. Try it out. It truly is amazing.

    I guess what game to recommend to the OP depends on what he wants and how easily he'll pick up the skills. Maybe you're right to tell him to wait on VF5, but I really don't think recommending DoA4 is the solution. It's particularly awful.

    For beginners I would recommend: Soul Calibur 2, Marvel Vs. Capcom 2, Tekken 5

    For intermediate and up: Street Fighter 3: 3S, Virtua Fighter 5, Guilty Gear (anything non-Isuka)

    For experts: Any of that nutty hyper-anime doujinshi super fighter stuff. Seriously, even I don't pretend to know how to play those.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • TahldonTahldon Registered User regular
    edited December 2007

    -To all the people recommending Guilty Gear, you know it's the most complicated 2D fighter out there, right? Don't get me wrong, I love the XX series as well, but I'd never recommend it for someone getting into the genre as it's almost as complicated as the Virtua Fighter series. I've been playing fighting games since I played SF2:WW in '91 and I still can't grasp higher level Guilty Gear play. Not to mention the inputs are harder than KOF's, which is saying something.

    I wouldn't say it's -that- complicated. Different, yes, but not super hella complicated.

    I remember the first time I popped Guilty Gear X2 in. I was sitting in my seat slumped down. I picked Bridget first (only because I seem to play well with the characters no one else like) and I tried the good old "Hadoken" method. I got the spinning yoyo and nothing else. I had to sit up, because I was like "Waitaminute.. how the hell do these moves work..?"

    I don't know about anyone else, but I was really impressed that it wasn't the tried and true "Street fighter" method of doing special moves. Usually when one plays a new 2D fighter, Ryu's moveset is always the reference point. In Guilty Gear, that wasn't the case. Then again, when you get to stuff like Roman Cancels and Dead Angles... heh. That's a whole new ballpark and that's what I like the most about the games.

    Tahldon on
  • VelmeranVelmeran Registered User regular
    edited December 2007
    I was playing Accent Core in the arcade downtown here in China. I'm a pretty good player being able to kill ino with a single coin at the arcades, despite control sticks that are generally broken in some way. Multiplayer I can hold my own but still learning form the local group. One guy though...well, he fucking rapes your ass with Venom.

    He is constantly putting the que balls into the air, making it impossible to approach him with slow characters, then if you do get close he has almost perfect blocking, I think I can get one or two hits in through out 2-4 fights, and even if I get a hit, he just comes back with an 11-14 hit combo of assrapery. Its on a whole different level then I ever play, but at the same time its exciting since I get to try and improve my skills.

    That being said, its nice to have a real arcade group to play against, all my friends are generally terrible at fighting games to the point I don't even ask if they want to play me, Smash Bro's is the only thing they will play since htey can get lucky with button mashing and items.

    Velmeran on
    Vechloran.png
  • Page-Page- Registered User regular
    edited December 2007
    templewulf wrote: »
    Page- wrote: »
    Lagless? Pff. The lag is hidden, but it's still there.
    What?
    ...I haven't played VF5 online yet...
    Oh, right. Try it out. It truly is amazing.

    I guess what game to recommend to the OP depends on what he wants and how easily he'll pick up the skills. Maybe you're right to tell him to wait on VF5, but I really don't think recommending DoA4 is the solution. It's particularly awful.

    For beginners I would recommend: Soul Calibur 2, Marvel Vs. Capcom 2, Tekken 5

    For intermediate and up: Street Fighter 3: 3S, Virtua Fighter 5, Guilty Gear (anything non-Isuka)

    For experts: Any of that nutty hyper-anime doujinshi super fighter stuff. Seriously, even I don't pretend to know how to play those.

    First, what I mean by "hidden" is that it doesn't always chunk up, like you'd expect with lag. Sometimes you have to really pay attention to catch exactly what the lag is doing to you, but when you're thinking, "I did that right," or, "I escaped that/reversed that/blocked that," chances are that lag could be involved. I'm obviously using DOA4 as my reference point for this, but I don't think VF5 would be very much different. Maybe you've been lucky to play exclusively with people living right next to you. That being said, I still think it looks like a good game; I'd be playing it right now if I had a stick and a copy of the game. Heck, I'm tempted to just go rent a copy and play it with the shitty 360 pad. Elbow, knee, pounce isn't that hard to pull off.

    And I've played some of those doujin fighters. They may look complex, but usually underneath the surface is a very broken game. I'd stay away, unless you have someone else to play with. Same with Marvel vs Capcom 2. How can you say DOA4 is bad and then recommend that?

    DOA4 is not the pinnacle of 3d fighters, but it has most of the things you need, and it will teach all the basics. On top of that, it's immediately engaging and has enough variety to last. Playing it is fun. Though, I mostly still play DOA2.

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  • TahldonTahldon Registered User regular
    edited December 2007
    Velmeran wrote: »
    I was playing Accent Core in the arcade downtown here in China. I'm a pretty good player being able to kill ino with a single coin at the arcades, despite control sticks that are generally broken in some way. Multiplayer I can hold my own but still learning form the local group. One guy though...well, he fucking rapes your ass with Venom.

    He is constantly putting the que balls into the air, making it impossible to approach him with slow characters, then if you do get close he has almost perfect blocking, I think I can get one or two hits in through out 2-4 fights, and even if I get a hit, he just comes back with an 11-14 hit combo of assrapery. Its on a whole different level then I ever play, but at the same time its exciting since I get to try and improve my skills.

    That being said, its nice to have a real arcade group to play against, all my friends are generally terrible at fighting games to the point I don't even ask if they want to play me, Smash Bro's is the only thing they will play since htey can get lucky with button mashing and items.

    And that's exactly what I like about the Guilty Gear games. You could take 5 different people and have them play with the same character and see 5 different styles of play with that one character.

    I once played online with a guy after I found out that Guilty Gear X2: Reloaded was Backwards Compatible. We both picked Sol Badguy and while I'm a frontal assault type, he was an all aerial type. All his attacks start in the air and end in the air. I was really impressed that none of his combos matched mine at all.

    Also, believe it or not, I've logged 100+ hours into Guilty Gear X2 and still didn't know -jack- about dead angles -or- roman cancels. I could dust I-no off any day of the week on Maniac mode as well as get up to 200+ levels in Survival mode, yet I didn't even know how to pull off a roman cancel or do a dead angle. I didn't even use the duster that much. The guy I played took -full- advantage of those moves. After which I asked him how to do them and he was surprised I didn't know how to do them.

    It's really diverse.. to say the least.

    Tahldon on
  • KetherialKetherial Registered User regular
    edited December 2007
    with respect to the comparison of doa vs. vf, as a vf enthusiast, i obviously agree with temple and librarian. once vf clicks, it's impossible to play any other 3d fighting game seriously because all you can see when you play such game is flaws, imbalances, lack of options, etc.

    that being said, i think page's recommending doa is totally reasonable in this situation. the op seems to be looking for flashiness and ease of use. vf is neither of these things.

    the doa games are great for casual players who dont care that much about balance. personally i think the character designs are mostly terrible (with a few exceptions), but that's just me.

    Ketherial on
  • LibrarianThorneLibrarianThorne Registered User regular
    edited December 2007
    I dunno, Keth. VF is one of the flashiest games out there, just because it's so damn hard to look cool and fluid. Like, when flashy shit happens in VF5, it's orders of magnitude more impressive than flashy shit in SC or Tekken just because SC and Tekken make their showy moves much easier to do/use, whereas in VF flashiness, besides just looking cool, will always have a point. I dunno, that's just always the way it seemed to me.

    Also, MvC2 at a competitive level is not only wtf broke but also ludicrously difficult. Easier than Guilty Gear, sure, but the Sent/Mags/Storm stuff is just insanely hard to do. However, if the OP's not playing at a competitive level, MvC2 is a fine little system.

    Page, KOF:MI sucked ass. I'll agree with that, as it was a really inferior game to the 2D KOFs at the time. KOF2006 has a totally redone system, a cast that's almost three times larger (20 somehting chars in KOF:MI, 54 or so in KOF2006), and is just fucking fun. In my opinion, it's got a much better fighting system than KOFXI does, and by a not inconsiderable margin.

    LibrarianThorne on
  • Page-Page- Registered User regular
    edited December 2007
    In theory there's flashy shit in VF, but imagine someone who doesn't know what's what seeing some pull of some sort of amazing single palm, double palm combo. Or that an Akira just put two knees into a combo, or even one. Or a double SPoD. They may be cool to someone who knows that they are, but they're not that great to look at from afar. And most of the flashy moves are beyond useless.

    I didn't play KOF:MI, only KOF2k6, and that game was not good. I did love KOFXI, though, and thought the system was just great. But I have a soft spot for 2d fighters.

    And could you please explain to me what's so unbalanced about DOA? I would never say it's a great game, but it's perfectly playable and perfectly balanced, IF YOU KNOW WHAT YOU'RE DOING. No masher will ever, ever win against someone who knows what's going on in that game. The losses will be so horrible, too.

    Hell, there used to be a DOA2 machine at the an arcade in town years back, and I was only pretty good at the game then. I spent 4 hours on one quarter just beating the shit out of newbs one afternoon, the only time I lost was on purpose, and that was just so that I could switch characters. After that nobody would play the game again and the took the machine away. :/ But the game is still fun enough, and the damage is actually satisfying.

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  • KagnarosKagnaros Registered User regular
    edited December 2007
    But seriously....Street Fighter 3

    Kagnaros on
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