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Wii would like to play : Okami

BakerIsBoredBakerIsBored Registered User regular
edited October 2008 in Games and Technology
Okami
Okami_Final.jpg
wiki wrote:
Ōkami (大神, Ōkami? lit. "great god", though also a pun for "wolf") is an action-adventure video game developed by Clover Studio and distributed by Capcom. It was released for the Sony PlayStation 2 video game console in 2006 in Japan and North America, and 2007 in Europe and Australia. Despite the closure of Clover Studios a few months after the 2006 PlayStation 2 release, a port for Nintendo's Wii console was produced by Ready at Dawn and Capcom, which was released on April 15, 2008.
kotaku wrote:
So Capcom's artists swiped (swiped back?) some IGN-watermarked art and it made it onto the game's cover. Whoops. Oh well, everyone makes mistakes, right Capcom? What's important is not the mistake, but the fact the company are going out of their way to make amends. If you've already picked up a copy of the game that features the IGN watermark, and would like a replacement cover, visit this website and Capcom will send you a new one, free of charge. You even get a choice of covers: you can pick from the original, or from two snappy pieces of art cut and polished into "high quality" game covers.

Original Wii Box Art - approved by IGN :winky:
okamiwii1pt9.gif

Website for replacement covers here: (Printable version)
http://www.capcom.com/artredemption/


IGN recently got their hands on a Wii version, article here...

IGN Hands-On

All my friends say this game owns. Yet I never got a chance to play it. Now that it’s coming to the Wii, I might have to take a 2nd look. If this thread gets more traffic I'll take more time to post more info/screenies, otherwise, just wanted to give a heads up to those that didn't already know.

[SIGPIC][/SIGPIC]
BakerIsBored on
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Posts

  • Xenogears of BoreXenogears of Bore Registered User regular
    edited February 2008
    You'd think being a die in the wool Nintendo supporter and general fan of such games as Viewtiful Joe and God Hand that I'd like this game and care about it coming to the Wii.

    You'd think that, and you'd be wrong.

    Okami is overrated, too long, and not really all that fun. It got buried on the PS2 and will probably get buried again on the Wii. TP is just a much better game. No amount of waggle, crisper graphics, or shorter loads will make this game any better.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Shady3011Shady3011 Registered User regular
    edited February 2008
    I thought Wii puns were ban on this forum.

    Anyway, I think I rather get this on the PS2. Are the Wii controls going the route of Twilight Princess? If that's the case, I would rather play it on a controller.

    Shady3011 on
  • RaslinRaslin Registered User regular
    edited February 2008
    Shady3011 wrote: »
    I thought Wii puns were ban on this forum.

    Anyway, I think I rather get this on the PS2. Are the Wii controls going the route of Twilight Princess? If that's the case, I would rather play it on a controller.

    ...you would rather draw things on screen with a dual analog than a pointing device?

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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  • Shady3011Shady3011 Registered User regular
    edited February 2008
    Raslin wrote: »
    Shady3011 wrote: »
    I thought Wii puns were ban on this forum.

    Anyway, I think I rather get this on the PS2. Are the Wii controls going the route of Twilight Princess? If that's the case, I would rather play it on a controller.

    ...you would rather draw things on screen with a dual analog than a pointing device?

    From the videos I saw, the drawing doesn't look deep enough for me to want to pony up more for the Wii version.

    Shady3011 on
  • LewiePLewieP Registered User regular
    edited February 2008
    Shady3011 wrote: »
    I thought Wii puns were ban on this forum.

    Yeah, sorry about that.

    I will be waiting on reviews. If the waggle controls review well, I'll pick it up on the Wii, if they don't review well, I'll get it at a bargain price on PS2.

    LewieP on
  • RenzoRenzo Registered User regular
    edited February 2008
    Shady3011 wrote: »
    Raslin wrote: »
    Shady3011 wrote: »
    I thought Wii puns were ban on this forum.

    Anyway, I think I rather get this on the PS2. Are the Wii controls going the route of Twilight Princess? If that's the case, I would rather play it on a controller.

    ...you would rather draw things on screen with a dual analog than a pointing device?

    From the videos I saw, the drawing doesn't look deep enough for me to want to pony up more for the Wii version.

    The videos make it look like a 5-year-old with arthritis is using the Wiimote.

    Renzo on
  • BakerIsBoredBakerIsBored Registered User regular
    edited February 2008
    Yea, the main reason I haven't picked it up for the PS2... cause its still selling at $49.99 retail (at least the last time I saw it on the shelf) I kinda don't pick up PS2 games unless their $20 :P (I just have a lot of games I need to get, and seems like their getting released faster than I can get money to get them)

    I just remember this game having a paint brush used to destroy stuff, and figured it might be more fun with the Wiimote than analog. (which may not be the case?)

    BakerIsBored on
    [SIGPIC][/SIGPIC]
  • Jam WarriorJam Warrior Registered User regular
    edited February 2008
    Seems like a no brainer to me. Nunchuck waggle is annoying but doesn't seem to have too much impact, apart from that we seem to get prettier, wider screen and more intuitive input.

    Jam Warrior on
    MhCw7nZ.gif
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited February 2008
    I'll be getting this...but I imagine it'll sit on my shelf for awhile due to me being totally engrossed in Brawl.

    RidleySaria on
    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • cloudeaglecloudeagle Registered User regular
    edited February 2008
    If you like atmosphere, this game has it in spades. I found it easy to just lose myself in the incredible world and the utterly fantastic music, even though the actual combat is good, not great.

    cloudeagle on
    Switch: 3947-4890-9293
  • Descendant XDescendant X Skyrim is my god now. Outpost 31Registered User regular
    edited February 2008
    I wanted so badly to like this game, but just couldn't get into it. I can't even really remember why now. It's a good thing that my massive backlog is stopping me from buying more games for my Wii, or I'd probably end up buying yet another shiny silver disc that never gets any use.

    My PSP isn't helping matters either.

    Descendant X on
    Garry: I know you gentlemen have been through a lot, but when you find the time I'd rather not spend the rest of the winter TIED TO THIS FUCKING COUCH!
  • BakerIsBoredBakerIsBored Registered User regular
    edited February 2008
    Well shit, all of my friends speak highly of this game, I'm kinda not really getting that from the responses so far :(

    Maybe too many of my friends just do acid? ( I don't, and will not try it, but I can see how this game maybe ok for that? )

    Well, honestly there isn't a whole bunch of Wii games on my list, just a handful, so I was hoping this might help expand the Wii library for me (or should I just pick up the PS2 version and play on my 60g PS3? Oh the dilemma)

    BakerIsBored on
    [SIGPIC][/SIGPIC]
  • GlalGlal AiredaleRegistered User regular
    edited February 2008
    Okami is fantastic, it's just not a game for people who play games to constantly live life a hair's breadth away from dying. If you enjoy lengthy, enchanting adventures full of charm, you'll adore the heck out of it.
    As far as I'm concerned, it's a Zelda clone that cut away all the stale crap from the series and infused it with sheer joy. It also has some of the tightest controls around, but unless you actually try doing your best with every fight (to get the best battle bonuses) you'll unlikely ever actually need them.

    Glal on
  • major_tommajor_tom Registered User regular
    edited February 2008
    You will notice in our screenshots and videos that while the majority of the visual sense is maintained in the Wii build, the parchment paper texture is conspicuously absent.

    O_o

    There is literally no reason that Ready at Dawn couldn't have gotten the 'parchment' look to work for the Wii version. Goddamnit, the visual style was the only thing that kept me playing this game (what with all the fairly conspicuous gameplay flaws).

    It might sound nitpicky but this is going to be a fairly major issue. It changes the whole look of the game.

    major_tom on
    This is what i get for caring about gamercards...
  • KhavallKhavall British ColumbiaRegistered User regular
    edited February 2008
    Man this Wii pun is nothing.

    I mean if it was like

    Okamwii

    Okwiimi

    Okwiimii

    Wiiwiimii

    wiiwiiwii.

    Using nintendo's actual advertising campaign is nowhere near that bad.

    Khavall on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited February 2008
    I loved Okami. It had some of the best visuals of the last generation, and the entire first third of the game is so fuckin' epic

    The only problem I really have with it is that after you get past the first third, you kind of abandon all the awesome characters and go find some new ones who are okay I guess but really not as cool as the old ones

    I already own Okami but I will probably buy this if they can get their asses in gear and get the visuals down perfectly

    Olivaw on
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  • DirtyDirty Registered User regular
    edited February 2008
    I really enjoyed Okami. It felt like they originally planned for the story to span multiple games, but as development continued, they realized that a sequel was not in the realm of possibility, so they crammed it all in one game. Its really a beautiful game, and with the addition of 480p widescreen, it will look even better. I will pick this up when its super cheap (since I already bought it once).

    Dirty on
  • YodaTunaYodaTuna Registered User regular
    edited February 2008
    Okami is awesome. Anyone who says otherwise has no soul. It's probably just a few hours longer than twilight princess. Plus it's super pretty.

    YodaTuna on
  • StriferStrifer Registered User regular
    edited February 2008
    I started a new run recently. This game makes me shed tears, so beatiful. It's probably just me though.

    Strifer on
    MikoSuikaLine.jpg
  • WrenWren ninja_bird Registered User regular
    edited February 2008
    I can't find a copy of this game anywhere. ps2 version that is

    except of course at a blockbuster that I apparently owe 55 dollars at (complete bull)

    Wren on
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    TF2 - Wren BF3: Wren-fu
  • EmperorSethEmperorSeth Registered User regular
    edited February 2008
    Dirty wrote: »
    I really enjoyed Okami. It felt like they originally planned for the story to span multiple games, but as development continued, they realized that a sequel was not in the realm of possibility, so they crammed it all in one game. Its really a beautiful game, and with the addition of 480p widescreen, it will look even better. I will pick this up when its super cheap (since I already bought it once).

    Really?

    Yes, there are game spoilers here, so don't read it if you haven't played the game.
    I thought the ending suggested otherwise. Okami 2 easily could have been Amaterasu's adventures after traveling back to the celestial land.

    EmperorSeth on
    You know what? Nanowrimo's cancelled on account of the world is stupid.
  • JihadJesusJihadJesus Registered User regular
    edited February 2008
    major_tom wrote: »
    You will notice in our screenshots and videos that while the majority of the visual sense is maintained in the Wii build, the parchment paper texture is conspicuously absent.

    O_o

    There is literally no reason that Ready at Dawn couldn't have gotten the 'parchment' look to work for the Wii version. Goddamnit, the visual style was the only thing that kept me playing this game (what with all the fairly conspicuous gameplay flaws).

    It might sound nitpicky but this is going to be a fairly major issue. It changes the whole look of the game.

    Apparently the outlines no longer 'wobble' to simulate ongoing brush-strokes, either. In other words, they took the most stylistic game of last generation and failed to replicate the PS2 effects that made it unique.

    JihadJesus on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited February 2008
    It can't possibly be easier then Twighlight Princess.

    It can't ... ?

    Alfred J. Kwak on
  • DirtyDirty Registered User regular
    edited February 2008
    Dirty wrote: »
    I really enjoyed Okami. It felt like they originally planned for the story to span multiple games, but as development continued, they realized that a sequel was not in the realm of possibility, so they crammed it all in one game. Its really a beautiful game, and with the addition of 480p widescreen, it will look even better. I will pick this up when its super cheap (since I already bought it once).

    Really?

    Yes, there are game spoilers here, so don't read it if you haven't played the game.
    I thought the ending suggested otherwise. Okami 2 easily could have been Amaterasu's adventures after traveling back to the celestial land.

    I'm not saying that the ending in Okami didn't leave an opening for a sequel, but I just got the impression that the chapters of the story were originally intended to be fleshed out further in a series of games, but got condensed to one game, when they probably realized they wouldn't get more than one shot.

    Dirty on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2008
    You'd think being a die in the wool Nintendo supporter and general fan of such games as Viewtiful Joe and God Hand that I'd like this game and care about it coming to the Wii.

    You'd think that, and you'd be wrong.

    Okami is overrated, too long, and not really all that fun. It got buried on the PS2 and will probably get buried again on the Wii. TP is just a much better game. No amount of waggle, crisper graphics, or shorter loads will make this game any better.


    Near enough my thoughts exactly. It looks pretty but thats about it.

    Hotlead Junkie on
    tf2_sig.png
  • CherrnCherrn Registered User regular
    edited February 2008
    This is great, because I've never played Okami.

    But it's annoying that it's taking so long. The game doesn't even have a release date in Europe (I really don't trust it coming out on March 28th or whatever), so likely we're going to see it in August or some shit, if at all.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • GlalGlal AiredaleRegistered User regular
    edited February 2008
    Olivaw wrote: »
    The only problem I really have with it is that after you get past the first third, you kind of abandon all the awesome characters and go find some new ones who are okay I guess but really not as cool as the old ones
    That's interesting, I had the exact opposite experience. The first third is great, but is overall a very by-the-books fantasy experience. Then the game goes "okay, that's the fantasy cliches over with, now let's start for real" and breaks out of the generic fantasy frame, culminating in, for me, one of the most satisfying endings ever.

    Glal on
  • Vargas PrimeVargas Prime King of Nothing Just a ShowRegistered User regular
    edited February 2008
    I really liked this game, just not enough to re-buy it on the Wii. ESPECIALLY if they're actually removing a couple of the main stylistic elements that made the game so pretty to begin with. That just makes no sense.

    My only gripe was that it wasn't challenging enough. There's really only one point in the whole game that actually took me multiple tries to complete, and it was an optional challenge, not a part of the main story.

    But a lot of the fun with the combat, as someone said earlier, was just trying to do the absolute best you could in every fight in regards to not being damaged, sustaining your combos, and nailing the special finishing brush moves on all the different types of enemies.

    Vargas Prime on
  • XagarathXagarath Registered User regular
    edited February 2008
    Glal wrote: »
    Okami is fantastic, it's just not a game for people who play games to constantly live life a hair's breadth away from dying. If you enjoy lengthy, enchanting adventures full of charm, you'll adore the heck out of it.
    As far as I'm concerned, it's a Zelda clone that cut away all the stale crap from the series and infused it with sheer joy. It also has some of the tightest controls around, but unless you actually try doing your best with every fight (to get the best battle bonuses) you'll unlikely ever actually need them.

    This post.

    The loss of the texture filter puts me a little off re-buying, though. The brush controls on the PS2 really weren't that bad.

    Xagarath on
  • DeathPrawnDeathPrawn Registered User regular
    edited February 2008
    Xagarath wrote: »
    The loss of the texture filter puts me a little off re-buying, though. The brush controls on the PS2 really weren't that bad.

    Yeah, that's a deal-breaker. I never got around to finishing the game on the PS2, so I would have definitely been willing to fork out some cash for a shinier and prettier new version and the opportunity to play through it again. But if the graphics aren't even up to par with the PS2?

    DeathPrawn on
    Signature not found.
  • DirtyDirty Registered User regular
    edited February 2008
    What is this texture filter, exactly?

    Dirty on
  • ElendilElendil Registered User regular
    edited February 2008
    It can't possibly be easier then Twighlight Princess.

    It can't ... ?
    It isn't, really. They're both really, really easy games. It's kind of a wash. Okami does have some post-game optional stuff that is hard as balls though.

    All in all, I loved Okami, and I thought it played well in the most fundamental sense; the sort of game where just moving around was pleasant. That said, a Wii version wasn't at all essential.

    Elendil on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited February 2008
    Glal wrote: »
    Olivaw wrote: »
    The only problem I really have with it is that after you get past the first third, you kind of abandon all the awesome characters and go find some new ones who are okay I guess but really not as cool as the old ones
    That's interesting, I had the exact opposite experience. The first third is great, but is overall a very by-the-books fantasy experience. Then the game goes "okay, that's the fantasy cliches over with, now let's start for real" and breaks out of the generic fantasy frame, culminating in, for me, one of the most satisfying endings ever.

    I suppose that's true. But at the same time, I would have liked for Susano to have more of a presence throughout the game. And also that dude with the orange on his head

    t Dirty: If people are talking about what I think they're talking about, it's basically a filter that goes over the entire screen, making it look like paper or parchment. It's a stylistic thing

    Olivaw on
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    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • SkyGheNeSkyGheNe Registered User regular
    edited February 2008
    I enjoyed Okami a lot, more so than twilight princess.

    TP felt like ocarina of time 2.0 with bosses that might as well have been regular enemies because they were easy.

    Okami was a breath of fresh air for the genre stylistically, game play wise (didn't deviate all that much, but it was different), and in terms of universe.

    SkyGheNe on
  • DirtyDirty Registered User regular
    edited February 2008
    If all we're losing it the parchment effect, but we're gaining 480p widescreen, I think that's an acceptable trade-off.

    Dirty on
  • LewiePLewieP Registered User regular
    edited February 2008
    Dirty wrote: »
    If all we're losing it the parchment effect, but we're gaining 480p widescreen, I think that's an acceptable trade-off.

    Not really. There is no excuse for anything on the PS2, an eight year old piece of hardware, to run better than a Wii version of the same game.

    I haven't seen either version in action, so I don't know how important this effect would be, I will wait for a verdict from someone who has played both to decide which to get.

    LewieP on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited February 2008
    The texture filter is still in, guys, as someone who works on the game confirmed in the Neogaf thread. I think the only thing still missing is the outlining effect, but they're working on it, or so I heard. Basically, IGN previewed an outdated version of the game.

    Alfred J. Kwak on
  • elkataselkatas Registered User regular
    edited February 2008
    The texture filter is still in, guys, as someone who works on the game confirmed in the Neogaf thread. I think the only thing still missing is the outlining effect, but they're working on it, or so I heard. Basically, IGN previewed an outdated version of the game.

    Yup. Sven (Capcom's PR honcho) confirmed this too.

    elkatas on
    Hypnotically inclined.
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited February 2008
    Okami is an excellent adventure game, but it's basically on easy mode the entire time. In fact, I don't think I ever died. From the "God Aura" to the resurrection fruits, there's no excuse for dying at any point. It's a shame, because the fighting system would actually be pretty interesting if anyone ever posed any threat to you. Oh, well, I guess that comes with the territory of being The motherfucking Sun incarnate.

    Really, the only downsides are the 20-minute intro sequence, the too-easy fighting, and one bonus puzzle where you push a ball up a hill.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited February 2008
    I still don't get why people think TP is incredibly easy. I actually died in TP multiple times, usually all in the Twilight world. I'm pretty sure I made it through Wind Waker, Minish Cap, Oracle of Ages, and Oracle of Seasons without ever dying on the first try.

    If you mean adventure game puzzle wise, there are a few good challenges in the final dungeon, but yeah, nothing that couldn't be solved with a little head scratching.

    Okami was pretty damn easy though, except for all that crap I skipped at the end.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
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